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/**************************************************************************
*
* Copyright 2018-2019 Alyssa Rosenzweig
* Copyright 2018-2019 Collabora
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef PAN_SCREEN_H
#define PAN_SCREEN_H
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
#include "renderonly/renderonly.h"
#include <panfrost-misc.h>
#include "pan_allocate.h"
struct panfrost_context;
struct panfrost_resource;
struct panfrost_screen;
/* Flags for allocated memory */
#define PAN_ALLOCATE_EXECUTE (1 << 0)
#define PAN_ALLOCATE_GROWABLE (1 << 1)
#define PAN_ALLOCATE_INVISIBLE (1 << 2)
#define PAN_ALLOCATE_COHERENT_LOCAL (1 << 3)
struct panfrost_driver {
struct panfrost_bo * (*import_bo) (struct panfrost_screen *screen, struct winsys_handle *whandle);
int (*export_bo) (struct panfrost_screen *screen, int gem_handle, unsigned int stride, struct winsys_handle *whandle);
int (*submit_vs_fs_job) (struct panfrost_context *ctx, bool has_draws, bool is_scanout);
void (*force_flush_fragment) (struct panfrost_context *ctx,
struct pipe_fence_handle **fence);
void (*allocate_slab) (struct panfrost_screen *screen,
struct panfrost_memory *mem,
size_t pages,
bool same_va,
int extra_flags,
int commit_count,
int extent);
void (*free_slab) (struct panfrost_screen *screen,
struct panfrost_memory *mem);
void (*free_imported_bo) (struct panfrost_screen *screen,
struct panfrost_bo *bo);
void (*enable_counters) (struct panfrost_screen *screen);
void (*dump_counters) (struct panfrost_screen *screen);
unsigned (*query_gpu_version) (struct panfrost_screen *screen);
int (*init_context) (struct panfrost_context *ctx);
void (*fence_reference) (struct pipe_screen *screen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence);
boolean (*fence_finish) (struct pipe_screen *screen,
struct pipe_context *ctx,
struct pipe_fence_handle *fence,
uint64_t timeout);
};
struct panfrost_screen {
struct pipe_screen base;
struct renderonly *ro;
struct panfrost_driver *driver;
struct panfrost_memory perf_counters;
/* Memory management is based on subdividing slabs with AMD's allocator */
struct pb_slabs slabs;
/* TODO: Where? */
struct panfrost_resource *display_target;
/* While we're busy building up the job for frame N, the GPU is
* still busy executing frame N-1. So hold a reference to
* yesterjob */
int last_fragment_flushed;
struct panfrost_job *last_job;
};
static inline struct panfrost_screen *
pan_screen(struct pipe_screen *p)
{
return (struct panfrost_screen *)p;
}
#endif /* PAN_SCREEN_H */
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