summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/panfrost/pan_resource.c
blob: bce3426fd67fe9bc723520690fbd92f5905d7c15 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
/*
 * Copyright (C) 2008 VMware, Inc.
 * Copyright (C) 2014 Broadcom
 * Copyright (C) 2018-2019 Alyssa Rosenzweig
 * Copyright (C) 2019 Collabora
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors (Collabora):
 *   Tomeu Vizoso <tomeu.vizoso@collabora.com>
 *   Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
 *
 */

#include <xf86drm.h>
#include <fcntl.h>
#include "drm-uapi/drm_fourcc.h"

#include "state_tracker/winsys_handle.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
#include "util/u_transfer.h"
#include "util/u_transfer_helper.h"

#include "pan_context.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_swizzle.h"
#include "pan_util.h"

static struct pipe_resource *
panfrost_resource_from_handle(struct pipe_screen *pscreen,
                              const struct pipe_resource *templat,
                              struct winsys_handle *whandle,
                              unsigned usage)
{
        struct panfrost_screen *screen = pan_screen(pscreen);
        struct panfrost_resource *rsc;
        struct pipe_resource *prsc;

        assert(whandle->type == WINSYS_HANDLE_TYPE_FD);

        rsc = CALLOC_STRUCT(panfrost_resource);
        if (!rsc)
                return NULL;

        prsc = &rsc->base;

        *prsc = *templat;

        pipe_reference_init(&prsc->reference, 1);
        prsc->screen = pscreen;

	rsc->bo = screen->driver->import_bo(screen, whandle);
	rsc->bo->slices[0].stride = whandle->stride;

	if (screen->ro) {
		rsc->scanout =
			renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
		/* failure is expected in some cases.. */
	}

        return prsc;
}

static boolean
panfrost_resource_get_handle(struct pipe_screen *pscreen,
                             struct pipe_context *ctx,
                             struct pipe_resource *pt,
                             struct winsys_handle *handle,
                             unsigned usage)
{
        struct panfrost_screen *screen = pan_screen(pscreen);
        struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
        struct renderonly_scanout *scanout = rsrc->scanout;

        handle->modifier = DRM_FORMAT_MOD_INVALID;

	if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
		return FALSE;
	} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
		if (renderonly_get_handle(scanout, handle))
			return TRUE;

		handle->handle = rsrc->bo->gem_handle;
		handle->stride = rsrc->bo->slices[0].stride;
		return TRUE;
	} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
                if (scanout) {
                        struct drm_prime_handle args = {
                                .handle = scanout->handle,
                                .flags = DRM_CLOEXEC,
                        };

                        int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
                        if (ret == -1)
                                return FALSE;

                        handle->stride = scanout->stride;
                        handle->handle = args.fd;

                        return TRUE;
                } else
			return screen->driver->export_bo(screen, rsrc->bo->gem_handle, rsrc->bo->slices[0].stride, handle);
	}

	return FALSE;
}

static void
panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
        //DBG("TODO %s\n", __func__);
}

static struct pipe_surface *
panfrost_create_surface(struct pipe_context *pipe,
                        struct pipe_resource *pt,
                        const struct pipe_surface *surf_tmpl)
{
        struct pipe_surface *ps = NULL;

        ps = CALLOC_STRUCT(pipe_surface);

        if (ps) {
                pipe_reference_init(&ps->reference, 1);
                pipe_resource_reference(&ps->texture, pt);
                ps->context = pipe;
                ps->format = surf_tmpl->format;

                if (pt->target != PIPE_BUFFER) {
                        assert(surf_tmpl->u.tex.level <= pt->last_level);
                        ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
                        ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
                        ps->u.tex.level = surf_tmpl->u.tex.level;
                        ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
                        ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
                } else {
                        /* setting width as number of elements should get us correct renderbuffer width */
                        ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
                        ps->height = pt->height0;
                        ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
                        ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
                        assert(ps->u.buf.first_element <= ps->u.buf.last_element);
                        assert(ps->u.buf.last_element < ps->width);
                }
        }

        return ps;
}

static void
panfrost_surface_destroy(struct pipe_context *pipe,
                         struct pipe_surface *surf)
{
        assert(surf->texture);
        pipe_resource_reference(&surf->texture, NULL);
        free(surf);
}

static void
panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
{
        unsigned width = tmpl->width0;
        unsigned height = tmpl->height0;
        unsigned bytes_per_pixel = util_format_get_blocksize(tmpl->format);

        /* Tiled operates blockwise; linear is packed. Also, anything
         * we render to has to be tile-aligned. Maybe not strictly
         * necessary, but we're not *that* pressed for memory and it
         * makes code a lot simpler */

        bool renderable = tmpl->bind & PIPE_BIND_RENDER_TARGET;
        bool tiled = bo->layout == PAN_TILED;
        bool should_align = renderable || tiled;

        unsigned offset = 0;

        for (unsigned l = 0; l <= tmpl->last_level; ++l) {
                struct panfrost_slice *slice = &bo->slices[l];

                unsigned effective_width = width;
                unsigned effective_height = height;

                if (should_align) {
                        effective_width = ALIGN(effective_width, 16);
                        effective_height = ALIGN(effective_height, 16);
                }

                slice->offset = offset;

                /* Compute the would-be stride */
                unsigned stride = bytes_per_pixel * effective_width;

                /* ..but cache-line align it for performance */
                stride = ALIGN(stride, 64);
                slice->stride = stride;

                offset += slice->stride * effective_height;

                width = u_minify(width, 1);
                height = u_minify(height, 1);
        }

        assert(tmpl->array_size);

        bo->cubemap_stride = ALIGN(offset, 64);
        bo->size = ALIGN(bo->cubemap_stride * tmpl->array_size, 4096);
}

static struct panfrost_bo *
panfrost_create_bo(struct panfrost_screen *screen, const struct pipe_resource *template)
{
	struct panfrost_bo *bo = CALLOC_STRUCT(panfrost_bo);
        pipe_reference_init(&bo->reference, 1);

        /* Based on the usage, figure out what storing will be used. There are
         * various tradeoffs:
         *
         * Linear: the basic format, bad for memory bandwidth, bad for cache
         * use. Zero-copy, though. Renderable.
         *
         * Tiled: Not compressed, but cache-optimized. Expensive to write into
         * (due to software tiling), but cheap to sample from. Ideal for most
         * textures. 
         *
         * AFBC: Compressed and renderable (so always desirable for non-scanout
         * rendertargets). Cheap to sample from. The format is black box, so we
         * can't read/write from software.
         */

        /* Tiling textures is almost always faster, unless we only use it once */
        bool should_tile = (template->usage != PIPE_USAGE_STREAM) && (template->bind & PIPE_BIND_SAMPLER_VIEW);

        /* For unclear reasons, depth/stencil is faster linear than AFBC, so
         * make sure it's linear */

        if (template->bind & PIPE_BIND_DEPTH_STENCIL)
                should_tile = false;

        /* Set the layout appropriately */
        bo->layout = should_tile ? PAN_TILED : PAN_LINEAR;

        panfrost_setup_slices(template, bo);

        if (bo->layout == PAN_TILED || bo->layout == PAN_LINEAR) {
                struct panfrost_memory mem;

                screen->driver->allocate_slab(screen, &mem, bo->size / 4096, true, 0, 0, 0);

                bo->cpu = mem.cpu;
                bo->gpu = mem.gpu;
                bo->gem_handle = mem.gem_handle;
        }

        return bo;
}

static struct pipe_resource *
panfrost_resource_create(struct pipe_screen *screen,
                         const struct pipe_resource *template)
{
        struct panfrost_resource *so = CALLOC_STRUCT(panfrost_resource);
        struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;

        so->base = *template;
        so->base.screen = screen;

        pipe_reference_init(&so->base.reference, 1);

        /* Make sure we're familiar */
        switch (template->target) {
                case PIPE_BUFFER:
                case PIPE_TEXTURE_1D:
                case PIPE_TEXTURE_2D:
                case PIPE_TEXTURE_3D:
                case PIPE_TEXTURE_CUBE:
                case PIPE_TEXTURE_RECT:
                        break;
                default:
                        DBG("Unknown texture target %d\n", template->target);
                        assert(0);
        }

        util_range_init(&so->valid_buffer_range);

        if (template->bind & PIPE_BIND_DISPLAY_TARGET ||
            template->bind & PIPE_BIND_SCANOUT ||
            template->bind & PIPE_BIND_SHARED) {
                struct pipe_resource scanout_templat = *template;
                struct renderonly_scanout *scanout;
                struct winsys_handle handle;

                scanout = renderonly_scanout_for_resource(&scanout_templat,
                                                          pscreen->ro, &handle);
                if (!scanout)
                        return NULL;

                assert(handle.type == WINSYS_HANDLE_TYPE_FD);
                /* TODO: handle modifiers? */
                so = pan_resource(screen->resource_from_handle(screen, template,
                                                                 &handle,
                                                                 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
                close(handle.handle);
                if (!so)
                        return NULL;

                so->scanout = scanout;
                pscreen->display_target = so;
        } else {
                so->bo = panfrost_create_bo(pscreen, template);
        }

        return (struct pipe_resource *)so;
}

static void
panfrost_destroy_bo(struct panfrost_screen *screen, struct panfrost_bo *pbo)
{
	struct panfrost_bo *bo = (struct panfrost_bo *)pbo;

        if ((bo->layout == PAN_LINEAR || bo->layout == PAN_TILED) &&
                        !bo->imported) {
                struct panfrost_memory mem = {
                        .cpu = bo->cpu,
                        .gpu = bo->gpu,
                        .size = bo->size,
                        .gem_handle = bo->gem_handle,
                };

                screen->driver->free_slab(screen, &mem);
        }

        if (bo->layout == PAN_AFBC) {
                /* TODO */
                DBG("--leaking afbc (%d bytes)--\n", bo->afbc_metadata_size);
        }

        if (bo->has_checksum) {
                struct panfrost_memory mem = {
                        .cpu = bo->checksum_slab.cpu,
                        .gpu = bo->checksum_slab.gpu,
                        .size = bo->checksum_slab.size,
                        .gem_handle = bo->checksum_slab.gem_handle,
                };

                screen->driver->free_slab(screen, &mem);
        }

        if (bo->imported) {
                screen->driver->free_imported_bo(screen, bo);
        }
}

void
panfrost_bo_reference(struct panfrost_bo *bo)
{
        pipe_reference(NULL, &bo->reference);
}

void
panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
{
        /* When the reference count goes to zero, we need to cleanup */

        if (pipe_reference(&bo->reference, NULL)) {
                panfrost_destroy_bo(pan_screen(screen), bo);
        }
}

static void
panfrost_resource_destroy(struct pipe_screen *screen,
                          struct pipe_resource *pt)
{
        struct panfrost_screen *pscreen = pan_screen(screen);
        struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;

	if (rsrc->scanout)
		renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);

	if (rsrc->bo)
                panfrost_bo_unreference(screen, rsrc->bo);

        util_range_destroy(&rsrc->valid_buffer_range);
	FREE(rsrc);
}

static void *
panfrost_transfer_map(struct pipe_context *pctx,
                      struct pipe_resource *resource,
                      unsigned level,
                      unsigned usage,  /* a combination of PIPE_TRANSFER_x */
                      const struct pipe_box *box,
                      struct pipe_transfer **out_transfer)
{
        int bytes_per_pixel = util_format_get_blocksize(resource->format);
        struct panfrost_resource *rsrc = pan_resource(resource);
        struct panfrost_bo *bo = rsrc->bo;

        struct panfrost_gtransfer *transfer = CALLOC_STRUCT(panfrost_gtransfer);
        transfer->base.level = level;
        transfer->base.usage = usage;
        transfer->base.box = *box;

        pipe_resource_reference(&transfer->base.resource, resource);

        *out_transfer = &transfer->base;

        /* Check if we're bound for rendering and this is a read pixels. If so,
         * we need to flush */

        struct panfrost_context *ctx = pan_context(pctx);
        struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;

        bool is_bound = false;

        for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
                is_bound |= fb->cbufs[c]->texture == resource;
        }

        if (is_bound && (usage & PIPE_TRANSFER_READ)) {
                assert(level == 0);
                panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
        }

        /* TODO: Respect usage flags */

        if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
                /* TODO: reallocate */
                //printf("debug: Missed reallocate\n");
        } else if ((usage & PIPE_TRANSFER_WRITE)
                        && resource->target == PIPE_BUFFER
                        && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
                /* No flush for writes to uninitialized */
        } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
                if (usage & PIPE_TRANSFER_WRITE) {
                        /* STUB: flush reading */
                        //printf("debug: missed reading flush %d\n", resource->target);
                } else if (usage & PIPE_TRANSFER_READ) {
                        /* STUB: flush writing */
                        //printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
                } else {
                        /* Why are you even mapping?! */
                }
        }

        if (bo->layout != PAN_LINEAR) {
                /* Non-linear resources need to be indirectly mapped */

                if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
                        return NULL;

                transfer->base.stride = box->width * bytes_per_pixel;
                transfer->base.layer_stride = transfer->base.stride * box->height;

                /* TODO: Reads */
                transfer->map = malloc(transfer->base.layer_stride * box->depth);

                return transfer->map;
        } else {
                transfer->base.stride = bo->slices[level].stride;
                transfer->base.layer_stride = bo->cubemap_stride;

                return bo->cpu
                        + bo->slices[level].offset
                        + transfer->base.box.z * bo->cubemap_stride
                        + transfer->base.box.y * bo->slices[level].stride
                        + transfer->base.box.x * bytes_per_pixel;
        }
}

static void
panfrost_tile_texture(struct panfrost_screen *screen, struct panfrost_resource *rsrc, struct panfrost_gtransfer *trans)
{
	struct panfrost_bo *bo = (struct panfrost_bo *)rsrc->bo;

        unsigned level = trans->base.level;

        panfrost_texture_swizzle(
                        trans->base.box.x,
                        trans->base.box.y,
                        trans->base.box.width,
                        trans->base.box.height,
                        util_format_get_blocksize(rsrc->base.format),
                        u_minify(rsrc->base.width0, level),
                        trans->map,
                        bo->cpu
                                + bo->slices[level].offset
                                + bo->cubemap_stride * trans->base.box.z
                        );
}

static void
panfrost_transfer_unmap(struct pipe_context *pctx,
                        struct pipe_transfer *transfer)
{
        struct panfrost_context *ctx = pan_context(pctx);

        /* Gallium expects writeback here, so we tile */

        struct panfrost_gtransfer *trans = pan_transfer(transfer);
        struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;

        if (trans->map) {
                struct panfrost_bo *bo = prsrc->bo;

                if (transfer->usage & PIPE_TRANSFER_WRITE) {

                        if (bo->layout == PAN_AFBC) {
                                DBG("Unimplemented: writes to AFBC\n");
                        } else if (bo->layout == PAN_TILED) {
                                struct pipe_context *gallium = (struct pipe_context *) ctx;
                                struct panfrost_screen *screen = pan_screen(gallium->screen);
                                assert(transfer->box.depth == 1);
                                panfrost_tile_texture(screen, prsrc, trans);
                        }
                }

                free(trans->map);
        }


	util_range_add(&prsrc->valid_buffer_range,
                        transfer->box.x,
                        transfer->box.x + transfer->box.width);

        /* Derefence the resource */
        pipe_resource_reference(&transfer->resource, NULL);

        /* Transfer itself is CALLOCed at the moment */
        free(transfer);
}

static void
panfrost_transfer_flush_region(struct pipe_context *pctx,
		struct pipe_transfer *transfer,
		const struct pipe_box *box)
{
	struct panfrost_resource *rsc = pan_resource(transfer->resource);

	if (transfer->resource->target == PIPE_BUFFER) {
		util_range_add(&rsc->valid_buffer_range,
					   transfer->box.x + box->x,
					   transfer->box.x + box->x + box->width);
        }
}

static struct pb_slab *
panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
{
        struct panfrost_screen *screen = (struct panfrost_screen *) priv;
        struct panfrost_memory *mem = CALLOC_STRUCT(panfrost_memory);

        size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));

        mem->slab.num_entries = slab_size / entry_size;
        mem->slab.num_free = mem->slab.num_entries;

        LIST_INITHEAD(&mem->slab.free);
        for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
                /* Create a slab entry */
                struct panfrost_memory_entry *entry = CALLOC_STRUCT(panfrost_memory_entry);
                entry->offset = entry_size * i;

                entry->base.slab = &mem->slab;
                entry->base.group_index = group_index;

                LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
        }

        /* Actually allocate the memory from kernel-space. Mapped, same_va, no
         * special flags */

        screen->driver->allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);

        return &mem->slab;
}

static bool
panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
{
        struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
        return p_entry->freed;
}

static void
panfrost_slab_free(void *priv, struct pb_slab *slab)
{
        struct panfrost_memory *mem = (struct panfrost_memory *) slab;
        struct panfrost_screen *screen = (struct panfrost_screen *) priv;

        screen->driver->free_slab(screen, mem);
}

static void
panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
        //DBG("TODO %s\n", __func__);
}

static enum pipe_format
panfrost_resource_get_internal_format(struct pipe_resource *prsrc)
{
        return prsrc->format;
}

static void
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
                              struct pipe_resource *stencil)
{
        pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
}

static struct pipe_resource *
panfrost_resource_get_stencil(struct pipe_resource *prsrc)
{
        return &pan_resource(prsrc)->separate_stencil->base;
}

static const struct u_transfer_vtbl transfer_vtbl = {
        .resource_create          = panfrost_resource_create,
        .resource_destroy         = panfrost_resource_destroy,
        .transfer_map             = panfrost_transfer_map,
        .transfer_unmap           = panfrost_transfer_unmap,
        .transfer_flush_region    = panfrost_transfer_flush_region,
        .get_internal_format      = panfrost_resource_get_internal_format,
        .set_stencil              = panfrost_resource_set_stencil,
        .get_stencil              = panfrost_resource_get_stencil,
};

void
panfrost_resource_screen_init(struct panfrost_screen *pscreen)
{
        //pscreen->base.resource_create_with_modifiers =
        //        panfrost_resource_create_with_modifiers;
        pscreen->base.resource_create = u_transfer_helper_resource_create;
        pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
        pscreen->base.resource_from_handle = panfrost_resource_from_handle;
        pscreen->base.resource_get_handle = panfrost_resource_get_handle;
        pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
                                                            true, false,
                                                            true, true);

        pb_slabs_init(&pscreen->slabs,
                        MIN_SLAB_ENTRY_SIZE,
                        MAX_SLAB_ENTRY_SIZE,

                        3, /* Number of heaps */

                        pscreen,

                        panfrost_slab_can_reclaim,
                        panfrost_slab_alloc,
                        panfrost_slab_free);
}

void
panfrost_resource_context_init(struct pipe_context *pctx)
{
        pctx->transfer_map = u_transfer_helper_transfer_map;
        pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
        pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
        pctx->buffer_subdata = u_default_buffer_subdata;
        pctx->create_surface = panfrost_create_surface;
        pctx->surface_destroy = panfrost_surface_destroy;
        pctx->resource_copy_region = util_resource_copy_region;
        pctx->blit = panfrost_blit;
        pctx->flush_resource = panfrost_flush_resource;
        pctx->invalidate_resource = panfrost_invalidate_resource;
        pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
        pctx->buffer_subdata = u_default_buffer_subdata;
        pctx->texture_subdata = u_default_texture_subdata;
}