summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/panfrost/pan_job.c
blob: 4ffc990a5334ce581fe6f8878446087bfce1751b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
/*
 * Copyright (C) 2019 Alyssa Rosenzweig
 * Copyright (C) 2014-2017 Broadcom
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */

#include <assert.h>

#include "drm-uapi/panfrost_drm.h"

#include "pan_bo.h"
#include "pan_context.h"
#include "util/hash_table.h"
#include "util/ralloc.h"
#include "util/u_format.h"
#include "util/u_pack_color.h"
#include "pan_util.h"
#include "pandecode/decode.h"

static struct panfrost_batch *
panfrost_create_batch(struct panfrost_context *ctx,
                      const struct pipe_framebuffer_state *key)
{
        struct panfrost_batch *batch = rzalloc(ctx, struct panfrost_batch);

        batch->ctx = ctx;

        batch->bos = _mesa_set_create(batch,
                                      _mesa_hash_pointer,
                                      _mesa_key_pointer_equal);

        batch->minx = batch->miny = ~0;
        batch->maxx = batch->maxy = 0;
        batch->transient_offset = 0;

        util_dynarray_init(&batch->headers, batch);
        util_dynarray_init(&batch->gpu_headers, batch);
        util_copy_framebuffer_state(&batch->key, key);

        return batch;
}

static void
panfrost_free_batch(struct panfrost_batch *batch)
{
        if (!batch)
                return;

        struct panfrost_context *ctx = batch->ctx;

        set_foreach(batch->bos, entry) {
                struct panfrost_bo *bo = (struct panfrost_bo *)entry->key;
                panfrost_bo_unreference(bo);
        }

        _mesa_hash_table_remove_key(ctx->batches, &batch->key);

        if (ctx->batch == batch)
                ctx->batch = NULL;

        util_unreference_framebuffer_state(&batch->key);
        ralloc_free(batch);
}

static struct panfrost_batch *
panfrost_get_batch(struct panfrost_context *ctx,
                   const struct pipe_framebuffer_state *key)
{
        /* Lookup the job first */
        struct hash_entry *entry = _mesa_hash_table_search(ctx->batches, key);

        if (entry)
                return entry->data;

        /* Otherwise, let's create a job */

        struct panfrost_batch *batch = panfrost_create_batch(ctx, key);

        /* Save the created job */
        _mesa_hash_table_insert(ctx->batches, &batch->key, batch);

        return batch;
}

/* Get the job corresponding to the FBO we're currently rendering into */

struct panfrost_batch *
panfrost_get_batch_for_fbo(struct panfrost_context *ctx)
{
        /* If we're wallpapering, we special case to workaround
         * u_blitter abuse */

        if (ctx->wallpaper_batch)
                return ctx->wallpaper_batch;

        /* If we already began rendering, use that */

        if (ctx->batch) {
                assert(util_framebuffer_state_equal(&ctx->batch->key,
                                                    &ctx->pipe_framebuffer));
                return ctx->batch;
        }

        /* If not, look up the job */
        struct panfrost_batch *batch = panfrost_get_batch(ctx,
                                                          &ctx->pipe_framebuffer);

        /* Set this job as the current FBO job. Will be reset when updating the
         * FB state and when submitting or releasing a job.
         */
        ctx->batch = batch;
        return batch;
}

void
panfrost_batch_add_bo(struct panfrost_batch *batch, struct panfrost_bo *bo)
{
        if (!bo)
                return;

        if (_mesa_set_search(batch->bos, bo))
                return;

        panfrost_bo_reference(bo);
        _mesa_set_add(batch->bos, bo);
}

/* Returns the polygon list's GPU address if available, or otherwise allocates
 * the polygon list.  It's perfectly fast to use allocate/free BO directly,
 * since we'll hit the BO cache and this is one-per-batch anyway. */

mali_ptr
panfrost_batch_get_polygon_list(struct panfrost_batch *batch, unsigned size)
{
        if (batch->polygon_list) {
                assert(batch->polygon_list->size >= size);
        } else {
                struct panfrost_screen *screen = pan_screen(batch->ctx->base.screen);

                /* Create the BO as invisible, as there's no reason to map */

                batch->polygon_list = panfrost_bo_create(screen, size,
                                                         PAN_BO_INVISIBLE);
                panfrost_batch_add_bo(batch, batch->polygon_list);

                /* A BO reference has been retained by panfrost_batch_add_bo(),
                 * so we need to unreference it here if we want the BO to be
                 * automatically released when the batch is destroyed.
                 */
                panfrost_bo_unreference(&screen->base, batch->polygon_list);
        }

        return batch->polygon_list->gpu;
}

static void
panfrost_batch_draw_wallpaper(struct panfrost_batch *batch)
{
        /* Nothing to reload? TODO: MRT wallpapers */
        if (batch->key.cbufs[0] == NULL)
                return;

        /* Check if the buffer has any content on it worth preserving */

        struct pipe_surface *surf = batch->key.cbufs[0];
        struct panfrost_resource *rsrc = pan_resource(surf->texture);
        unsigned level = surf->u.tex.level;

        if (!rsrc->slices[level].initialized)
                return;

        batch->ctx->wallpaper_batch = batch;

        /* Clamp the rendering area to the damage extent. The
         * KHR_partial_update() spec states that trying to render outside of
         * the damage region is "undefined behavior", so we should be safe.
         */
        unsigned damage_width = (rsrc->damage.extent.maxx - rsrc->damage.extent.minx);
        unsigned damage_height = (rsrc->damage.extent.maxy - rsrc->damage.extent.miny);

        if (damage_width && damage_height) {
                panfrost_batch_intersection_scissor(batch,
                                                    rsrc->damage.extent.minx,
                                                    rsrc->damage.extent.miny,
                                                    rsrc->damage.extent.maxx,
                                                    rsrc->damage.extent.maxy);
        }

        /* FIXME: Looks like aligning on a tile is not enough, but
         * aligning on twice the tile size seems to works. We don't
         * know exactly what happens here but this deserves extra
         * investigation to figure it out.
         */
        batch->minx = batch->minx & ~((MALI_TILE_LENGTH * 2) - 1);
        batch->miny = batch->miny & ~((MALI_TILE_LENGTH * 2) - 1);
        batch->maxx = MIN2(ALIGN_POT(batch->maxx, MALI_TILE_LENGTH * 2),
                           rsrc->base.width0);
        batch->maxy = MIN2(ALIGN_POT(batch->maxy, MALI_TILE_LENGTH * 2),
                           rsrc->base.height0);

        struct pipe_scissor_state damage;
        struct pipe_box rects[4];

        /* Clamp the damage box to the rendering area. */
        damage.minx = MAX2(batch->minx, rsrc->damage.biggest_rect.x);
        damage.miny = MAX2(batch->miny, rsrc->damage.biggest_rect.y);
        damage.maxx = MIN2(batch->maxx,
                           rsrc->damage.biggest_rect.x +
                           rsrc->damage.biggest_rect.width);
        damage.maxy = MIN2(batch->maxy,
                           rsrc->damage.biggest_rect.y +
                           rsrc->damage.biggest_rect.height);

        /* One damage rectangle means we can end up with at most 4 reload
         * regions:
         * 1: left region, only exists if damage.x > 0
         * 2: right region, only exists if damage.x + damage.width < fb->width
         * 3: top region, only exists if damage.y > 0. The intersection with
         *    the left and right regions are dropped
         * 4: bottom region, only exists if damage.y + damage.height < fb->height.
         *    The intersection with the left and right regions are dropped
         *
         *                    ____________________________
         *                    |       |     3     |      |
         *                    |       |___________|      |
         *                    |       |   damage  |      |
         *                    |   1   |    rect   |   2  |
         *                    |       |___________|      |
         *                    |       |     4     |      |
         *                    |_______|___________|______|
         */
        u_box_2d(batch->minx, batch->miny, damage.minx - batch->minx,
                 batch->maxy - batch->miny, &rects[0]);
        u_box_2d(damage.maxx, batch->miny, batch->maxx - damage.maxx,
                 batch->maxy - batch->miny, &rects[1]);
        u_box_2d(damage.minx, batch->miny, damage.maxx - damage.minx,
                 damage.miny - batch->miny, &rects[2]);
        u_box_2d(damage.minx, damage.maxy, damage.maxx - damage.minx,
                 batch->maxy - damage.maxy, &rects[3]);

        for (unsigned i = 0; i < 4; i++) {
                /* Width and height are always >= 0 even if width is declared as a
                 * signed integer: u_box_2d() helper takes unsigned args and
                 * panfrost_set_damage_region() is taking care of clamping
                 * negative values.
                 */
                if (!rects[i].width || !rects[i].height)
                        continue;

                /* Blit the wallpaper in */
                panfrost_blit_wallpaper(batch->ctx, &rects[i]);
        }
        batch->ctx->wallpaper_batch = NULL;
}

static int
panfrost_batch_submit_ioctl(struct panfrost_batch *batch,
                            mali_ptr first_job_desc,
                            uint32_t reqs)
{
        struct panfrost_context *ctx = batch->ctx;
        struct pipe_context *gallium = (struct pipe_context *) ctx;
        struct panfrost_screen *screen = pan_screen(gallium->screen);
        struct drm_panfrost_submit submit = {0,};
        uint32_t *bo_handles;
        int ret;

        submit.in_syncs = (u64) (uintptr_t) &ctx->out_sync;
        submit.in_sync_count = 1;

        submit.out_sync = ctx->out_sync;

        submit.jc = first_job_desc;
        submit.requirements = reqs;

        bo_handles = calloc(batch->bos->entries, sizeof(*bo_handles));
        assert(bo_handles);

        set_foreach(batch->bos, entry) {
                struct panfrost_bo *bo = (struct panfrost_bo *)entry->key;
                assert(bo->gem_handle > 0);
                bo_handles[submit.bo_handle_count++] = bo->gem_handle;
        }

        submit.bo_handles = (u64) (uintptr_t) bo_handles;
        ret = drmIoctl(screen->fd, DRM_IOCTL_PANFROST_SUBMIT, &submit);
        free(bo_handles);
        if (ret) {
                fprintf(stderr, "Error submitting: %m\n");
                return errno;
        }

        /* Trace the job if we're doing that */
        if (pan_debug & PAN_DBG_TRACE) {
                /* Wait so we can get errors reported back */
                drmSyncobjWait(screen->fd, &ctx->out_sync, 1, INT64_MAX, 0, NULL);
                pandecode_jc(submit.jc, FALSE);
        }

        return 0;
}

static int
panfrost_batch_submit_jobs(struct panfrost_batch *batch)
{
        struct panfrost_context *ctx = batch->ctx;
        bool has_draws = batch->first_job.gpu;
        int ret = 0;

        panfrost_batch_add_bo(batch, ctx->scratchpad);
        panfrost_batch_add_bo(batch, ctx->tiler_heap);

        if (has_draws) {
                ret = panfrost_batch_submit_ioctl(batch, batch->first_job.gpu, 0);
                assert(!ret);
        }

        if (batch->first_tiler.gpu || batch->clear) {
                mali_ptr fragjob = panfrost_fragment_job(batch, has_draws);

                ret = panfrost_batch_submit_ioctl(batch, fragjob, PANFROST_JD_REQ_FS);
                assert(!ret);
        }

        return ret;
}

void
panfrost_batch_submit(struct panfrost_batch *batch)
{
        assert(batch);

        struct panfrost_context *ctx = batch->ctx;
        int ret;

        /* Nothing to do! */
        if (!batch->last_job.gpu && !batch->clear)
                goto out;

        if (!batch->clear && batch->last_tiler.gpu)
                panfrost_batch_draw_wallpaper(batch);

        panfrost_scoreboard_link_batch(batch);

        ret = panfrost_batch_submit_jobs(batch);

        if (ret)
                fprintf(stderr, "panfrost_batch_submit failed: %d\n", ret);

out:
        /* If this is the bound batch, the panfrost_context parameters are
         * relevant so submitting it invalidates those paramaters, but if it's
         * not bound, the context parameters are for some other batch so we
         * can't invalidate them.
         */
        if (ctx->batch == batch)
                panfrost_invalidate_frame(ctx);

        /* The job has been submitted, let's invalidate the current FBO job
         * cache.
	 */
        assert(!ctx->batch || batch == ctx->batch);
        ctx->batch = NULL;

        /* We always stall the pipeline for correct results since pipelined
         * rendering is quite broken right now (to be fixed by the panfrost_job
         * refactor, just take the perf hit for correctness)
         */
        drmSyncobjWait(pan_screen(ctx->base.screen)->fd, &ctx->out_sync, 1,
                       INT64_MAX, 0, NULL);
        panfrost_free_batch(batch);
}

void
panfrost_batch_set_requirements(struct panfrost_batch *batch)
{
        struct panfrost_context *ctx = batch->ctx;

        if (ctx->rasterizer && ctx->rasterizer->base.multisample)
                batch->requirements |= PAN_REQ_MSAA;

        if (ctx->depth_stencil && ctx->depth_stencil->depth.writemask)
                batch->requirements |= PAN_REQ_DEPTH_WRITE;
}

/* Helper to smear a 32-bit color across 128-bit components */

static void
pan_pack_color_32(uint32_t *packed, uint32_t v)
{
        for (unsigned i = 0; i < 4; ++i)
                packed[i] = v;
}

static void
pan_pack_color_64(uint32_t *packed, uint32_t lo, uint32_t hi)
{
        for (unsigned i = 0; i < 4; i += 2) {
                packed[i + 0] = lo;
                packed[i + 1] = hi;
        }
}

static void
pan_pack_color(uint32_t *packed, const union pipe_color_union *color, enum pipe_format format)
{
        /* Alpha magicked to 1.0 if there is no alpha */

        bool has_alpha = util_format_has_alpha(format);
        float clear_alpha = has_alpha ? color->f[3] : 1.0f;

        /* Packed color depends on the framebuffer format */

        const struct util_format_description *desc =
                util_format_description(format);

        if (util_format_is_rgba8_variant(desc)) {
                pan_pack_color_32(packed,
                                  (float_to_ubyte(clear_alpha) << 24) |
                                  (float_to_ubyte(color->f[2]) << 16) |
                                  (float_to_ubyte(color->f[1]) <<  8) |
                                  (float_to_ubyte(color->f[0]) <<  0));
        } else if (format == PIPE_FORMAT_B5G6R5_UNORM) {
                /* First, we convert the components to R5, G6, B5 separately */
                unsigned r5 = CLAMP(color->f[0], 0.0, 1.0) * 31.0;
                unsigned g6 = CLAMP(color->f[1], 0.0, 1.0) * 63.0;
                unsigned b5 = CLAMP(color->f[2], 0.0, 1.0) * 31.0;

                /* Then we pack into a sparse u32. TODO: Why these shifts? */
                pan_pack_color_32(packed, (b5 << 25) | (g6 << 14) | (r5 << 5));
        } else if (format == PIPE_FORMAT_B4G4R4A4_UNORM) {
                /* We scale the components against 0xF0 (=240.0), rather than 0xFF */
                unsigned r4 = CLAMP(color->f[0], 0.0, 1.0) * 240.0;
                unsigned g4 = CLAMP(color->f[1], 0.0, 1.0) * 240.0;
                unsigned b4 = CLAMP(color->f[2], 0.0, 1.0) * 240.0;
                unsigned a4 = CLAMP(clear_alpha, 0.0, 1.0) * 240.0;

                /* Pack on *byte* intervals */
                pan_pack_color_32(packed, (a4 << 24) | (b4 << 16) | (g4 << 8) | r4);
        } else if (format == PIPE_FORMAT_B5G5R5A1_UNORM) {
                /* Scale as expected but shift oddly */
                unsigned r5 = round(CLAMP(color->f[0], 0.0, 1.0)) * 31.0;
                unsigned g5 = round(CLAMP(color->f[1], 0.0, 1.0)) * 31.0;
                unsigned b5 = round(CLAMP(color->f[2], 0.0, 1.0)) * 31.0;
                unsigned a1 = round(CLAMP(clear_alpha, 0.0, 1.0)) * 1.0;

                pan_pack_color_32(packed, (a1 << 31) | (b5 << 25) | (g5 << 15) | (r5 << 5));
        } else {
                /* Try Gallium's generic default path. Doesn't work for all
                 * formats but it's a good guess. */

                union util_color out;

                if (util_format_is_pure_integer(format)) {
                        memcpy(out.ui, color->ui, 16);
                } else {
                        util_pack_color(color->f, format, &out);
                }

                unsigned size = util_format_get_blocksize(format);

                if (size == 1) {
                        unsigned b = out.ui[0];
                        unsigned s = b | (b << 8);
                        pan_pack_color_32(packed, s | (s << 16));
                } else if (size == 2)
                        pan_pack_color_32(packed, out.ui[0] | (out.ui[0] << 16));
                else if (size == 4)
                        pan_pack_color_32(packed, out.ui[0]);
                else if (size == 8)
                        pan_pack_color_64(packed, out.ui[0], out.ui[1]);
                else if (size == 16)
                        memcpy(packed, out.ui, 16);
                else
                        unreachable("Unknown generic format size packing clear colour");
        }
}

void
panfrost_batch_clear(struct panfrost_batch *batch,
                     unsigned buffers,
                     const union pipe_color_union *color,
                     double depth, unsigned stencil)
{
        struct panfrost_context *ctx = batch->ctx;

        if (buffers & PIPE_CLEAR_COLOR) {
                for (unsigned i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) {
                        if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
                                continue;

                        enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format;
                        pan_pack_color(batch->clear_color[i], color, format);
                }
        }

        if (buffers & PIPE_CLEAR_DEPTH) {
                batch->clear_depth = depth;
        }

        if (buffers & PIPE_CLEAR_STENCIL) {
                batch->clear_stencil = stencil;
        }

        batch->clear |= buffers;

        /* Clearing affects the entire framebuffer (by definition -- this is
         * the Gallium clear callback, which clears the whole framebuffer. If
         * the scissor test were enabled from the GL side, the state tracker
         * would emit a quad instead and we wouldn't go down this code path) */

        panfrost_batch_union_scissor(batch, 0, 0,
                                     ctx->pipe_framebuffer.width,
                                     ctx->pipe_framebuffer.height);
}

static bool
panfrost_batch_compare(const void *a, const void *b)
{
        return util_framebuffer_state_equal(a, b);
}

static uint32_t
panfrost_batch_hash(const void *key)
{
        return _mesa_hash_data(key, sizeof(struct pipe_framebuffer_state));
}

/* Given a new bounding rectangle (scissor), let the job cover the union of the
 * new and old bounding rectangles */

void
panfrost_batch_union_scissor(struct panfrost_batch *batch,
                             unsigned minx, unsigned miny,
                             unsigned maxx, unsigned maxy)
{
        batch->minx = MIN2(batch->minx, minx);
        batch->miny = MIN2(batch->miny, miny);
        batch->maxx = MAX2(batch->maxx, maxx);
        batch->maxy = MAX2(batch->maxy, maxy);
}

void
panfrost_batch_intersection_scissor(struct panfrost_batch *batch,
                                  unsigned minx, unsigned miny,
                                  unsigned maxx, unsigned maxy)
{
        batch->minx = MAX2(batch->minx, minx);
        batch->miny = MAX2(batch->miny, miny);
        batch->maxx = MIN2(batch->maxx, maxx);
        batch->maxy = MIN2(batch->maxy, maxy);
}

/* Are we currently rendering to the screen (rather than an FBO)? */

bool
panfrost_batch_is_scanout(struct panfrost_batch *batch)
{
        /* If there is no color buffer, it's an FBO */
        if (batch->key.nr_cbufs != 1)
                return false;

        /* If we're too early that no framebuffer was sent, it's scanout */
        if (!batch->key.cbufs[0])
                return true;

        return batch->key.cbufs[0]->texture->bind & PIPE_BIND_DISPLAY_TARGET ||
               batch->key.cbufs[0]->texture->bind & PIPE_BIND_SCANOUT ||
               batch->key.cbufs[0]->texture->bind & PIPE_BIND_SHARED;
}

void
panfrost_batch_init(struct panfrost_context *ctx)
{
        ctx->batches = _mesa_hash_table_create(ctx,
                                               panfrost_batch_hash,
                                               panfrost_batch_compare);
}