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/*
* Copyright 2018-2019 Alyssa Rosenzweig
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "pan_context.h"
#include "pan_util.h"
#include "pan_format.h"
#include "util/u_format.h"
/* Generate a fragment job. This should be called once per frame. (According to
* presentations, this is supposed to correspond to eglSwapBuffers) */
mali_ptr
panfrost_fragment_job(struct panfrost_context *ctx)
{
/* TODO: Check viewport or something */
bool flip_y = panfrost_is_scanout(ctx);
mali_ptr framebuffer = ctx->require_sfbd ?
panfrost_sfbd_fragment(ctx, flip_y) :
panfrost_mfbd_fragment(ctx, flip_y);
struct mali_job_descriptor_header header = {
.job_type = JOB_TYPE_FRAGMENT,
.job_index = 1,
#ifdef __LP64__
.job_descriptor_size = 1
#endif
};
struct mali_payload_fragment payload = {
.min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(0, 0),
.max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(ctx->pipe_framebuffer.width, ctx->pipe_framebuffer.height),
.framebuffer = framebuffer,
};
/* Normally, there should be no padding. However, fragment jobs are
* shared with 64-bit Bifrost systems, and accordingly there is 4-bytes
* of zero padding in between. */
struct panfrost_transfer transfer = panfrost_allocate_transient(ctx, sizeof(header) + sizeof(payload));
memcpy(transfer.cpu, &header, sizeof(header));
memcpy(transfer.cpu + sizeof(header), &payload, sizeof(payload));
return transfer.gpu;
}
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