summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/panfrost/pan_assemble.c
blob: afd16abb2d21d23789f7bc3afee61a753b25db74 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
/*
 * © Copyright 2018 Alyssa Rosenzweig
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "pan_bo.h"
#include "pan_context.h"

#include "compiler/nir/nir.h"
#include "nir/tgsi_to_nir.h"
#include "midgard/midgard_compile.h"
#include "util/u_dynarray.h"

#include "tgsi/tgsi_dump.h"

void
panfrost_shader_compile(
                struct panfrost_context *ctx,
                struct mali_shader_meta *meta,
                enum pipe_shader_ir ir_type,
                const void *ir,
                gl_shader_stage stage,
                struct panfrost_shader_state *state,
                uint64_t *outputs_written)
{
        struct panfrost_screen *screen = pan_screen(ctx->base.screen);
        uint8_t *dst;

        nir_shader *s;

        if (ir_type == PIPE_SHADER_IR_NIR) {
                s = nir_shader_clone(NULL, ir);
        } else {
                assert (ir_type == PIPE_SHADER_IR_TGSI);
                s = tgsi_to_nir(ir, ctx->base.screen);
        }

        s->info.stage = stage;

        if (stage == MESA_SHADER_FRAGMENT) {
                /* Inject the alpha test now if we need to */

                if (state->alpha_state.enabled) {
                        NIR_PASS_V(s, nir_lower_alpha_test, state->alpha_state.func, false);
                }
        }

        /* Call out to Midgard compiler given the above NIR */

        midgard_program program = {
                .alpha_ref = state->alpha_state.ref_value
        };

        midgard_compile_shader_nir(&ctx->compiler, s, &program, false);

        /* Prepare the compiled binary for upload */
        int size = program.compiled.size;
        dst = program.compiled.data;

        /* Upload the shader. The lookahead tag is ORed on as a tagged pointer.
         * I bet someone just thought that would be a cute pun. At least,
         * that's how I'd do it. */

        state->bo = panfrost_bo_create(screen, size, PAN_BO_EXECUTE);
        memcpy(state->bo->cpu, dst, size);
        meta->shader = state->bo->gpu | program.first_tag;

        util_dynarray_fini(&program.compiled);

        /* Sysvals are prepended */
        program.uniform_count += program.sysval_count;
        state->sysval_count = program.sysval_count;
        memcpy(state->sysval, program.sysvals, sizeof(state->sysval[0]) * state->sysval_count);

        meta->midgard1.uniform_count = MIN2(program.uniform_count, program.uniform_cutoff);
        meta->midgard1.work_count = program.work_register_count;

        switch (stage) {
        case MESA_SHADER_VERTEX:
                meta->attribute_count = util_bitcount64(s->info.inputs_read);
                meta->varying_count = util_bitcount64(s->info.outputs_written);
                break;
        case MESA_SHADER_FRAGMENT:
                meta->attribute_count = 0;
                meta->varying_count = util_bitcount64(s->info.inputs_read);
                break;
        case MESA_SHADER_COMPUTE:
                /* TODO: images */
                meta->attribute_count = 0;
                meta->varying_count = 0;
                break;
        default:
                unreachable("Unknown shader state");
        }

        state->can_discard = s->info.fs.uses_discard;
        state->writes_point_size = program.writes_point_size;
        state->reads_point_coord = false;
        state->helper_invocations = s->info.fs.needs_helper_invocations;

        if (outputs_written)
                *outputs_written = s->info.outputs_written;

        /* Separate as primary uniform count is truncated */
        state->uniform_count = program.uniform_count;

        meta->midgard1.unknown2 = 8; /* XXX */

        unsigned default_vec1_swizzle = panfrost_get_default_swizzle(1);
        unsigned default_vec2_swizzle = panfrost_get_default_swizzle(2);
        unsigned default_vec4_swizzle = panfrost_get_default_swizzle(4);

        /* Iterate the varyings and emit the corresponding descriptor */
        for (unsigned i = 0; i < meta->varying_count; ++i) {
                unsigned location = program.varyings[i];

                /* Default to a vec4 varying */
                struct mali_attr_meta v = {
                        .format = MALI_RGBA32F,
                        .swizzle = default_vec4_swizzle,
                        .unknown1 = 0x2,
                };

                /* Check for special cases, otherwise assume general varying */

                if (location == VARYING_SLOT_POS) {
                        if (stage == MESA_SHADER_FRAGMENT)
                                state->reads_frag_coord = true;
                        else
                                v.format = MALI_VARYING_POS;
                } else if (location == VARYING_SLOT_PSIZ) {
                        v.format = MALI_R16F;
                        v.swizzle = default_vec1_swizzle;

                        state->writes_point_size = true;
                } else if (location == VARYING_SLOT_PNTC) {
                        v.format = MALI_RG16F;
                        v.swizzle = default_vec2_swizzle;

                        state->reads_point_coord = true;
                } else if (location == VARYING_SLOT_FACE) {
                        v.format = MALI_R32I;
                        v.swizzle = default_vec1_swizzle;

                        state->reads_face = true;
                }

                state->varyings[i] = v;
                state->varyings_loc[i] = location;
        }
}