summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nvfx/nvfx_state_fb.c
blob: 816bb89f2c649388026f896aff834e2785a74ab5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
#include "nvfx_context.h"
#include "nvfx_resource.h"
#include "util/u_format.h"

static inline boolean
nvfx_surface_linear_renderable(struct pipe_surface* surf)
{
	/* TODO: precompute this in nvfx_surface creation */
	return (surf->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
		&& !(((struct nvfx_surface*)surf)->offset & 63)
		&& !(((struct nvfx_surface*)surf)->pitch & 63);
}

static inline boolean
nvfx_surface_swizzled_renderable(struct pipe_framebuffer_state* fb, struct pipe_surface* surf)
{
	/* TODO: precompute this in nvfx_surface creation */
	return !((struct nvfx_miptree*)surf->texture)->linear_pitch
		&& (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->u.tex.level) <= 1)
		&& !(((struct nvfx_surface*)surf)->offset & 127)
		&& (surf->width == fb->width)
		&& (surf->height == fb->height)
		&& !((struct nvfx_surface*)surf)->temp
		&& (surf->format == PIPE_FORMAT_B8G8R8A8_UNORM || surf->format == PIPE_FORMAT_B8G8R8X8_UNORM || surf->format == PIPE_FORMAT_B5G6R5_UNORM);
}

static boolean
nvfx_surface_get_render_target(struct pipe_surface* surf, int all_swizzled, struct nvfx_render_target* target)
{
	struct nvfx_surface* ns = (struct nvfx_surface*)surf;
	if(!ns->temp)
	{
		target->bo = ((struct nvfx_miptree*)surf->texture)->base.bo;
		target->offset = ns->offset;
		target->pitch = align(ns->pitch, 64);
		assert(target->pitch);
		return FALSE;
	}
	else
	{
		target->offset = 0;
		target->pitch = ns->temp->linear_pitch;
		target->bo = ns->temp->base.bo;
		assert(target->pitch);
		return TRUE;
	}
}

int
nvfx_framebuffer_prepare(struct nvfx_context *nvfx)
{
	struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
	int i, color_format = 0, zeta_format = 0;
	int all_swizzled = 1;

	if(!nvfx->is_nv4x)
		assert(fb->nr_cbufs <= 1);
	else
		assert(fb->nr_cbufs <= 4);

	for (i = 0; i < fb->nr_cbufs; i++) {
		if (color_format) {
			if(color_format != fb->cbufs[i]->format)
				return -1;
		} else
			color_format = fb->cbufs[i]->format;

		if(!nvfx_surface_swizzled_renderable(fb, fb->cbufs[i]))
			all_swizzled = 0;
	}

	if (fb->zsbuf) {
		/* TODO: return FALSE if we have a format not supporting a depth buffer (e.g. r8); currently those are not supported at all */
		if(!nvfx_surface_swizzled_renderable(fb, fb->zsbuf))
			all_swizzled = 0;

		if(all_swizzled && util_format_get_blocksize(color_format) != util_format_get_blocksize(zeta_format))
			all_swizzled = 0;
	}

	for (i = 0; i < fb->nr_cbufs; i++) {
		if(!((struct nvfx_surface*)fb->cbufs[i])->temp && !all_swizzled && !nvfx_surface_linear_renderable(fb->cbufs[i]))
			nvfx_surface_create_temp(&nvfx->pipe, fb->cbufs[i]);
	}

	if(fb->zsbuf) {
		if(!((struct nvfx_surface*)fb->zsbuf)->temp && !all_swizzled && !nvfx_surface_linear_renderable(fb->zsbuf))
			nvfx_surface_create_temp(&nvfx->pipe, fb->zsbuf);
	}

	return all_swizzled;
}

void
nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
{
	struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
	struct nouveau_channel *chan = nvfx->screen->base.channel;
	uint32_t rt_enable, rt_format;
	int i;
	unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
	unsigned w = fb->width;
	unsigned h = fb->height;

	rt_enable = (NV30_3D_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1;
	if (rt_enable & (NV30_3D_RT_ENABLE_COLOR1 |
			 NV40_3D_RT_ENABLE_COLOR2 | NV40_3D_RT_ENABLE_COLOR3))
		rt_enable |= NV30_3D_RT_ENABLE_MRT;

	nvfx->state.render_temps = 0;

	for (i = 0; i < fb->nr_cbufs; i++)
		nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i;

	for(; i < 4; ++i)
		nvfx->hw_rt[i].bo = NULL;

	nvfx->hw_zeta.bo = NULL;

	if (fb->zsbuf) {
		nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7;

		assert(util_format_get_stride(fb->zsbuf->format, fb->width) <= nvfx->hw_zeta.pitch);
		assert(nvfx->hw_zeta.offset + nvfx->hw_zeta.pitch * fb->height <= nvfx->hw_zeta.bo->size);
	}

	if (prepare_result) {
		assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));

		rt_format = NV30_3D_RT_FORMAT_TYPE_SWIZZLED |
			(util_logbase2(fb->width) << NV30_3D_RT_FORMAT_LOG2_WIDTH__SHIFT) |
			(util_logbase2(fb->height) << NV30_3D_RT_FORMAT_LOG2_HEIGHT__SHIFT);
	} else
		rt_format = NV30_3D_RT_FORMAT_TYPE_LINEAR;

	if(fb->nr_cbufs > 0) {
		switch (fb->cbufs[0]->format) {
		case PIPE_FORMAT_B8G8R8X8_UNORM:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_X8R8G8B8;
			break;
		case PIPE_FORMAT_B8G8R8A8_UNORM:
		case 0:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;
			break;
		case PIPE_FORMAT_R8G8B8X8_UNORM:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_X8B8G8R8;
			break;
		case PIPE_FORMAT_R8G8B8A8_UNORM:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_A8B8G8R8;
			break;
		case PIPE_FORMAT_B5G6R5_UNORM:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
			break;
		case PIPE_FORMAT_R32G32B32A32_FLOAT:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_A32B32G32R32_FLOAT;
			break;
		case PIPE_FORMAT_R16G16B16A16_FLOAT:
			rt_format |= NV30_3D_RT_FORMAT_COLOR_A16B16G16R16_FLOAT;
			break;
		default:
			assert(0);
		}
	} else if(fb->zsbuf && util_format_get_blocksize(fb->zsbuf->format) == 2)
		rt_format |= NV30_3D_RT_FORMAT_COLOR_R5G6B5;
	else
		rt_format |= NV30_3D_RT_FORMAT_COLOR_A8R8G8B8;

	if(fb->zsbuf) {
		switch (fb->zsbuf->format) {
		case PIPE_FORMAT_Z16_UNORM:
			rt_format |= NV30_3D_RT_FORMAT_ZETA_Z16;
			break;
		case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
		case PIPE_FORMAT_X8Z24_UNORM:
		case 0:
			rt_format |= NV30_3D_RT_FORMAT_ZETA_Z24S8;
			break;
		default:
			assert(0);
		}
	} else if(fb->nr_cbufs && util_format_get_blocksize(fb->cbufs[0]->format) == 2)
		rt_format |= NV30_3D_RT_FORMAT_ZETA_Z16;
	else
		rt_format |= NV30_3D_RT_FORMAT_ZETA_Z24S8;

	MARK_RING(chan, 42, 10);

	if ((rt_enable & NV30_3D_RT_ENABLE_COLOR0) || fb->zsbuf) {
		struct nvfx_render_target *rt0 = &nvfx->hw_rt[0];
		uint32_t pitch;

		if(!(rt_enable & NV30_3D_RT_ENABLE_COLOR0))
			rt0 = &nvfx->hw_zeta;

		pitch = rt0->pitch;

		if(!nvfx->is_nv4x)
		{
			if (nvfx->hw_zeta.bo)
				pitch |= (nvfx->hw_zeta.pitch << 16);
			else
				pitch |= (pitch << 16);
		}

		//printf("rendering to bo %p [%i] at offset %i with pitch %i\n", rt0->bo, rt0->bo->handle, rt0->offset, pitch);

		OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 1));
		OUT_RELOC(chan, rt0->bo, 0,
			      rt_flags | NOUVEAU_BO_OR,
			      chan->vram->handle, chan->gart->handle);
		OUT_RING(chan, RING_3D(NV30_3D_COLOR0_PITCH, 2));
		OUT_RING(chan, pitch);
		OUT_RELOC(chan, rt0->bo,
			      rt0->offset, rt_flags | NOUVEAU_BO_LOW,
			      0, 0);
	}

	if (rt_enable & NV30_3D_RT_ENABLE_COLOR1) {
		OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1));
		OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
			      rt_flags | NOUVEAU_BO_OR,
			      chan->vram->handle, chan->gart->handle);
		OUT_RING(chan, RING_3D(NV30_3D_COLOR1_OFFSET, 2));
		OUT_RELOC(chan, nvfx->hw_rt[1].bo,
				nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
			      0, 0);
		OUT_RING(chan, nvfx->hw_rt[1].pitch);
	}

	if(nvfx->is_nv4x)
	{
		if (rt_enable & NV40_3D_RT_ENABLE_COLOR2) {
			OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 1));
			OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
				      rt_flags | NOUVEAU_BO_OR,
				      chan->vram->handle, chan->gart->handle);
			OUT_RING(chan, RING_3D(NV40_3D_COLOR2_OFFSET, 1));
			OUT_RELOC(chan, nvfx->hw_rt[2].bo,
				      nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
				      0, 0);
			OUT_RING(chan, RING_3D(NV40_3D_COLOR2_PITCH, 1));
			OUT_RING(chan, nvfx->hw_rt[2].pitch);
		}

		if (rt_enable & NV40_3D_RT_ENABLE_COLOR3) {
			OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR3, 1));
			OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
				      rt_flags | NOUVEAU_BO_OR,
				      chan->vram->handle, chan->gart->handle);
			OUT_RING(chan, RING_3D(NV40_3D_COLOR3_OFFSET, 1));
			OUT_RELOC(chan, nvfx->hw_rt[3].bo,
					nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
				      0, 0);
			OUT_RING(chan, RING_3D(NV40_3D_COLOR3_PITCH, 1));
			OUT_RING(chan, nvfx->hw_rt[3].pitch);
		}
	}

	if (fb->zsbuf) {
		OUT_RING(chan, RING_3D(NV30_3D_DMA_ZETA, 1));
		OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
			      rt_flags | NOUVEAU_BO_OR,
			      chan->vram->handle, chan->gart->handle);
		OUT_RING(chan, RING_3D(NV30_3D_ZETA_OFFSET, 1));
		/* TODO: reverse engineer LMA */
		OUT_RELOC(chan, nvfx->hw_zeta.bo,
			     nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
	        if(nvfx->is_nv4x) {
			OUT_RING(chan, RING_3D(NV40_3D_ZETA_PITCH, 1));
			OUT_RING(chan, nvfx->hw_zeta.pitch);
		}
	}
	else if(nvfx->is_nv4x) {
		OUT_RING(chan, RING_3D(NV40_3D_ZETA_PITCH, 1));
		OUT_RING(chan, 64);
	}

	OUT_RING(chan, RING_3D(NV30_3D_RT_ENABLE, 1));
	OUT_RING(chan, rt_enable);
	OUT_RING(chan, RING_3D(NV30_3D_RT_HORIZ, 3));
	OUT_RING(chan, (w << 16) | 0);
	OUT_RING(chan, (h << 16) | 0);
	OUT_RING(chan, rt_format);
	OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_HORIZ, 2));
	OUT_RING(chan, (w << 16) | 0);
	OUT_RING(chan, (h << 16) | 0);
	OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2));
	OUT_RING(chan, ((w - 1) << 16) | 0);
	OUT_RING(chan, ((h - 1) << 16) | 0);

	if(!nvfx->is_nv4x) {
		/* Wonder why this is needed, context should all be set to zero on init */
		/* TODO: we can most likely remove this, after putting it in context init */
		OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_TX_ORIGIN, 1));
		OUT_RING(chan, 0);
	}
	nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
}

void
nvfx_framebuffer_relocate(struct nvfx_context *nvfx)
{
	struct nouveau_channel *chan = nvfx->screen->base.channel;
	unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
	rt_flags |= NOUVEAU_BO_DUMMY;
	MARK_RING(chan, 20, 20);

#define DO_(var, pfx, name) \
	if(var.bo) { \
		OUT_RELOC(chan, var.bo, RING_3D(pfx##_3D_DMA_##name, 1), rt_flags, 0, 0); \
		OUT_RELOC(chan, var.bo, 0, \
			rt_flags | NOUVEAU_BO_OR, \
			chan->vram->handle, chan->gart->handle); \
		OUT_RELOC(chan, var.bo, RING_3D(pfx##_3D_##name##_OFFSET, 1), rt_flags, 0, 0); \
		OUT_RELOC(chan, var.bo, \
			var.offset, rt_flags | NOUVEAU_BO_LOW, \
			0, 0); \
	}

#define DO(pfx, num) DO_(nvfx->hw_rt[num], pfx, COLOR##num)
	DO(NV30, 0);
	DO(NV30, 1);
	DO(NV40, 2);
	DO(NV40, 3);

	DO_(nvfx->hw_zeta, NV30, ZETA);
	nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
}