summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nvfx/nvfx_context.h
blob: 3d05ecc78075fa701be9e62b4191baf5faa15c5b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
#ifndef __NVFX_CONTEXT_H__
#define __NVFX_CONTEXT_H__

#include <stdio.h>

#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_compiler.h"

#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
#include "util/u_double_list.h"

#include "draw/draw_vertex.h"
#include "util/u_blitter.h"

#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_resource.h"
#include "nv30-40_3d.xml.h"
#include "nvfx_state.h"

#define NOUVEAU_ERR(fmt, args...) \
	fprintf(stderr, "%s:%d -  "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
	fprintf(stderr, "nouveau: "fmt, ##args);

#include "nvfx_screen.h"

#define NVFX_NEW_BLEND		(1 <<  0)
#define NVFX_NEW_RAST		(1 <<  1)
#define NVFX_NEW_ZSA		(1 <<  2)
#define NVFX_NEW_SAMPLER	(1 <<  3)
#define NVFX_NEW_FB		(1 <<  4)
#define NVFX_NEW_STIPPLE	(1 <<  5)
#define NVFX_NEW_SCISSOR	(1 <<  6)
#define NVFX_NEW_VIEWPORT	(1 <<  7)
#define NVFX_NEW_BCOL		(1 <<  8)
#define NVFX_NEW_VERTPROG	(1 <<  9)
#define NVFX_NEW_FRAGPROG	(1 << 10)
#define NVFX_NEW_ARRAYS		(1 << 11)
#define NVFX_NEW_UCP		(1 << 12)
#define NVFX_NEW_SR		(1 << 13)
#define NVFX_NEW_VERTCONST	(1 << 14)
#define NVFX_NEW_FRAGCONST	(1 << 15)
#define NVFX_NEW_INDEX	(1 << 16)
#define NVFX_NEW_SPRITE  (1 << 17)

#define NVFX_RELOCATE_FRAMEBUFFER (1 << 0)
#define NVFX_RELOCATE_FRAGTEX (1 << 1)
#define NVFX_RELOCATE_FRAGPROG (1 << 2)
#define NVFX_RELOCATE_VTXBUF (1 << 3)
#define NVFX_RELOCATE_IDXBUF (1 << 4)
#define NVFX_RELOCATE_ALL 0x1f

struct nvfx_rasterizer_state {
	struct pipe_rasterizer_state pipe;
	unsigned sb_len;
	uint32_t sb[34];
};

struct nvfx_zsa_state {
	struct pipe_depth_stencil_alpha_state pipe;
	unsigned sb_len;
	uint32_t sb[24];
};

struct nvfx_blend_state {
	struct pipe_blend_state pipe;
	unsigned sb_len;
	uint32_t sb[13];
};


struct nvfx_state {
	unsigned scissor_enabled;
	unsigned fp_samplers;
	unsigned render_temps;
};

struct nvfx_per_vertex_element {
	unsigned idx;
        unsigned vertex_buffer_index;
        unsigned src_offset;
};

struct nvfx_low_frequency_element {
	unsigned idx;
	unsigned vertex_buffer_index;
	unsigned src_offset;
        void (*fetch_rgba_float)(float *dst, const uint8_t *src, unsigned i, unsigned j);
        unsigned ncomp;
};

struct nvfx_per_instance_element {
	struct nvfx_low_frequency_element base;
	unsigned instance_divisor;
};

struct nvfx_per_vertex_buffer_info
{
	unsigned vertex_buffer_index;
	unsigned per_vertex_size;
};

struct nvfx_vtxelt_state {
	struct pipe_vertex_element pipe[16];
	unsigned num_elements;
	unsigned vtxfmt[16];

	unsigned num_per_vertex_buffer_infos;
	struct nvfx_per_vertex_buffer_info per_vertex_buffer_info[16];

	unsigned num_per_vertex;
	struct nvfx_per_vertex_element per_vertex[16];

	unsigned num_per_instance;
	struct nvfx_per_instance_element per_instance[16];

	unsigned num_constant;
	struct nvfx_low_frequency_element constant[16];

	boolean needs_translate;
	struct translate* translate;

	unsigned vertex_length;
	unsigned max_vertices_per_packet;
};

struct nvfx_render_target {
	struct nouveau_bo* bo;
	unsigned offset;
	unsigned pitch;
};

struct nvfx_context {
	struct pipe_context pipe;

	struct nouveau_winsys *nvws;
	struct nvfx_screen *screen;

	unsigned is_nv4x; /* either 0 or ~0 */
	unsigned use_nv4x; /* either 0 or ~0 */
	boolean use_vp_clipping;

	struct draw_context *draw;
	/* one is for user-requested operations, the other is for temporary copying inside them */
	struct blitter_context* blitter[2];
	unsigned blitters_in_use;
	struct list_head render_cache;

	/* HW state derived from pipe states */
	struct nvfx_state state;

	enum {
		HW, SWTNL, SWRAST
	} render_mode;
	unsigned fallback_swtnl;

	/* Context state */
	unsigned dirty, draw_dirty;
	struct pipe_scissor_state scissor;
	unsigned stipple[32];
	struct pipe_clip_state clip;
	struct nvfx_pipe_vertex_program *vertprog;
	struct nvfx_pipe_fragment_program *fragprog;
	struct pipe_resource *constbuf[PIPE_SHADER_TYPES];
	unsigned constbuf_nr[PIPE_SHADER_TYPES];
	struct nvfx_rasterizer_state *rasterizer;
	struct nvfx_zsa_state *zsa;
	struct nvfx_blend_state *blend;
	struct pipe_blend_color blend_colour;
	struct pipe_stencil_ref stencil_ref;
	struct pipe_viewport_state viewport;
	struct pipe_framebuffer_state framebuffer;
	struct pipe_index_buffer idxbuf;
	struct nvfx_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
	struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
	struct nvfx_pipe_fragment_program* dummy_fs;
	struct pipe_query* query;

	unsigned nr_samplers;
	unsigned nr_textures;
	unsigned dirty_samplers;
	struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
	unsigned vtxbuf_nr;
	struct nvfx_vtxelt_state *vtxelt;
	int base_vertex;
	boolean use_index_buffer;
	/* -1 = hardware input setup is outdated
	 * 0 = hardware input setup is for inline vertices
	 * 1 = hardware input setup is for hardware vertices
	 */
	int use_vertex_buffers;

	unsigned hw_vtxelt_nr;
	unsigned hw_samplers;
	uint32_t hw_txf[16];
	struct nvfx_render_target hw_rt[4];
	struct nvfx_render_target hw_zeta;
	int hw_pointsprite_control;
	int hw_vp_output;
	struct nvfx_fragment_program* hw_fragprog;
	struct nvfx_vertex_program* hw_vertprog;

	unsigned relocs_needed;
};

static INLINE struct nvfx_context *
nvfx_context(struct pipe_context *pipe)
{
	return (struct nvfx_context *)pipe;
}

extern struct nvfx_state_entry nvfx_state_blend;
extern struct nvfx_state_entry nvfx_state_blend_colour;
extern struct nvfx_state_entry nvfx_state_fragprog;
extern struct nvfx_state_entry nvfx_state_fragtex;
extern struct nvfx_state_entry nvfx_state_framebuffer;
extern struct nvfx_state_entry nvfx_state_rasterizer;
extern struct nvfx_state_entry nvfx_state_scissor;
extern struct nvfx_state_entry nvfx_state_sr;
extern struct nvfx_state_entry nvfx_state_stipple;
extern struct nvfx_state_entry nvfx_state_vbo;
extern struct nvfx_state_entry nvfx_state_vertprog;
extern struct nvfx_state_entry nvfx_state_viewport;
extern struct nvfx_state_entry nvfx_state_vtxfmt;
extern struct nvfx_state_entry nvfx_state_zsa;

extern void nvfx_init_query_functions(struct nvfx_context *nvfx);
extern void nvfx_init_surface_functions(struct nvfx_context *nvfx);

/* nvfx_context.c */
struct pipe_context *
nvfx_create(struct pipe_screen *pscreen, void *priv);

/* nvfx_clear.c */
extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
                       const union pipe_color_union *color,
                       double depth, unsigned stencil);

/* nvfx_draw.c */
extern struct draw_stage *nvfx_draw_render_stage(struct nvfx_context *nvfx);
extern void nvfx_draw_vbo_swtnl(struct pipe_context *pipe, const struct pipe_draw_info* info);
extern void nvfx_vtxfmt_validate(struct nvfx_context *nvfx);

/* nvfx_fb.c */
extern int nvfx_framebuffer_prepare(struct nvfx_context *nvfx);
extern void nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result);
void
nvfx_framebuffer_relocate(struct nvfx_context *nvfx);

/* nvfx_fragprog.c */
extern void nvfx_fragprog_destroy(struct nvfx_context *,
				    struct nvfx_fragment_program *);
extern void nvfx_fragprog_validate(struct nvfx_context *nvfx);
extern void nvfx_fragprog_relocate(struct nvfx_context *nvfx);
extern void nvfx_init_fragprog_functions(struct nvfx_context *nvfx);

/* nvfx_fragtex.c */
extern void nvfx_init_sampling_functions(struct nvfx_context *nvfx);
extern void nvfx_fragtex_validate(struct nvfx_context *nvfx);
extern void nvfx_fragtex_relocate(struct nvfx_context *nvfx);

struct nvfx_sampler_view;

/* nv30_fragtex.c */
extern void
nv30_sampler_state_init(struct pipe_context *pipe,
			  struct nvfx_sampler_state *ps,
			  const struct pipe_sampler_state *cso);
extern void
nv30_sampler_view_init(struct pipe_context *pipe,
			  struct nvfx_sampler_view *sv);
extern void nv30_fragtex_set(struct nvfx_context *nvfx, int unit);

/* nv40_fragtex.c */
extern void
nv40_sampler_state_init(struct pipe_context *pipe,
			  struct nvfx_sampler_state *ps,
			  const struct pipe_sampler_state *cso);
extern void
nv40_sampler_view_init(struct pipe_context *pipe,
			  struct nvfx_sampler_view *sv);
extern void nv40_fragtex_set(struct nvfx_context *nvfx, int unit);

/* nvfx_state.c */
extern void nvfx_init_state_functions(struct nvfx_context *nvfx);
extern void nvfx_state_scissor_validate(struct nvfx_context *nvfx);
extern void nvfx_state_stipple_validate(struct nvfx_context *nvfx);
extern void nvfx_state_blend_validate(struct nvfx_context *nvfx);
extern void nvfx_state_blend_colour_validate(struct nvfx_context *nvfx);
extern void nvfx_state_viewport_validate(struct nvfx_context *nvfx);
extern void nvfx_state_rasterizer_validate(struct nvfx_context *nvfx);
extern void nvfx_state_sr_validate(struct nvfx_context *nvfx);
extern void nvfx_state_zsa_validate(struct nvfx_context *nvfx);

/* nvfx_state_emit.c */
extern void nvfx_state_relocate(struct nvfx_context *nvfx, unsigned relocs);
extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
extern boolean nvfx_state_validate_swtnl(struct nvfx_context *nvfx);

static inline void
nvfx_state_emit(struct nvfx_context *nvfx)
{
        unsigned relocs = NVFX_RELOCATE_FRAMEBUFFER | NVFX_RELOCATE_FRAGTEX | NVFX_RELOCATE_FRAGPROG;
        if (nvfx->render_mode == HW)
        {
                relocs |= NVFX_RELOCATE_VTXBUF;
                if(nvfx->use_index_buffer)
                        relocs |= NVFX_RELOCATE_IDXBUF;
        }

        relocs &= nvfx->relocs_needed;
        if(relocs)
                nvfx_state_relocate(nvfx, relocs);
}

/* nvfx_transfer.c */
extern void nvfx_init_transfer_functions(struct pipe_context *pipe);

/* nvfx_vbo.c */
extern boolean nvfx_vbo_validate(struct nvfx_context *nvfx);
extern void nvfx_vbo_swtnl_validate(struct nvfx_context *nvfx);
extern void nvfx_vbo_relocate(struct nvfx_context *nvfx);
extern void nvfx_idxbuf_validate(struct nvfx_context* nvfx);
extern void nvfx_idxbuf_relocate(struct nvfx_context* nvfx);
extern void nvfx_draw_vbo(struct pipe_context *pipe,
                          const struct pipe_draw_info *info);
extern void nvfx_init_vbo_functions(struct nvfx_context *nvfx);
extern unsigned nvfx_vertex_formats[];

/* nvfx_vertprog.c */
extern boolean nvfx_vertprog_validate(struct nvfx_context *nvfx);
extern void nvfx_vertprog_destroy(struct nvfx_context *,
				  struct nvfx_vertex_program *);
extern void nvfx_init_vertprog_functions(struct nvfx_context *nvfx);

/* nvfx_push.c */
extern void nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info);

extern void nvfx_context_init_vdec(struct nvfx_context *);

static inline void nvfx_emit_vtx_attr(struct nouveau_channel* chan,
		struct nouveau_grobj *eng3d, unsigned attrib, const float* v,
		unsigned ncomp)
{
	switch (ncomp) {
	case 4:
		BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_4F_X(attrib), 4);
		OUT_RING(chan, fui(v[0]));
		OUT_RING(chan, fui(v[1]));
		OUT_RING(chan,  fui(v[2]));
		OUT_RING(chan,  fui(v[3]));
		break;
	case 3:
		BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_3F_X(attrib), 3);
		OUT_RING(chan,  fui(v[0]));
		OUT_RING(chan,  fui(v[1]));
		OUT_RING(chan,  fui(v[2]));
		break;
	case 2:
		BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_2F_X(attrib), 2);
		OUT_RING(chan,  fui(v[0]));
		OUT_RING(chan,  fui(v[1]));
		break;
	case 1:
		BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_1F(attrib), 1);
		OUT_RING(chan,  fui(v[0]));
		break;
	}
}

#endif