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#ifndef __NVC0_SCREEN_H__
#define __NVC0_SCREEN_H__
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_mm.h"
#include "nouveau/nouveau_fence.h"
#include "nouveau/nouveau_heap.h"
#include "nouveau/nv_object.xml.h"
#include "nvc0_winsys.h"
#include "nvc0_stateobj.h"
#define NVC0_TIC_MAX_ENTRIES 2048
#define NVC0_TSC_MAX_ENTRIES 2048
/* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */
#define NVC0_MAX_PIPE_CONSTBUFS 14
#define NVE4_MAX_PIPE_CONSTBUFS_COMPUTE 7
#define NVC0_MAX_SURFACE_SLOTS 16
struct nvc0_context;
struct nvc0_blitter;
struct nvc0_screen {
struct nouveau_screen base;
struct nvc0_context *cur_ctx;
int num_occlusion_queries_active;
struct nouveau_bo *text;
struct nouveau_bo *parm; /* for COMPUTE */
struct nouveau_bo *uniform_bo; /* for 3D */
struct nouveau_bo *tls;
struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
struct nouveau_bo *poly_cache;
uint16_t mp_count;
uint16_t mp_count_compute; /* magic reg can make compute use fewer MPs */
struct nouveau_heap *text_heap;
struct nouveau_heap *lib_code; /* allocated from text_heap */
struct nvc0_blitter *blitter;
struct {
void **entries;
int next;
uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32];
} tic;
struct {
void **entries;
int next;
uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32];
} tsc;
struct {
struct nouveau_bo *bo;
uint32_t *map;
} fence;
struct {
struct nvc0_program *prog; /* compute state object to read MP counters */
struct pipe_query *mp_counter[8]; /* counter to query allocation */
uint8_t num_mp_pm_active[2];
boolean mp_counters_enabled;
} pm;
struct nouveau_mman *mm_VRAM_fe0;
struct nouveau_object *eng3d; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */
struct nouveau_object *eng2d;
struct nouveau_object *m2mf;
struct nouveau_object *compute;
};
static INLINE struct nvc0_screen *
nvc0_screen(struct pipe_screen *screen)
{
return (struct nvc0_screen *)screen;
}
/* Performance counter queries:
*/
#define NVE4_PM_QUERY_COUNT 32
#define NVE4_PM_QUERY(i) (PIPE_QUERY_DRIVER_SPECIFIC + (i))
#define NVE4_PM_QUERY_MAX NVE4_PM_QUERY(NVE4_PM_QUERY_COUNT - 1)
/* MP (NOTE: these are also used to index a table, so put them first) */
#define NVE4_PM_QUERY_PROF_TRIGGER_0 0
#define NVE4_PM_QUERY_PROF_TRIGGER_1 1
#define NVE4_PM_QUERY_PROF_TRIGGER_2 2
#define NVE4_PM_QUERY_PROF_TRIGGER_3 3
#define NVE4_PM_QUERY_PROF_TRIGGER_4 4
#define NVE4_PM_QUERY_PROF_TRIGGER_5 5
#define NVE4_PM_QUERY_PROF_TRIGGER_6 6
#define NVE4_PM_QUERY_PROF_TRIGGER_7 7
#define NVE4_PM_QUERY_LAUNCHED_WARPS 8
#define NVE4_PM_QUERY_LAUNCHED_THREADS 9
#define NVE4_PM_QUERY_LAUNCHED_CTA 10
#define NVE4_PM_QUERY_INST_ISSUED1 11
#define NVE4_PM_QUERY_INST_ISSUED2 12
#define NVE4_PM_QUERY_INST_EXECUTED 13
#define NVE4_PM_QUERY_LD_LOCAL 14
#define NVE4_PM_QUERY_ST_LOCAL 15
#define NVE4_PM_QUERY_LD_SHARED 16
#define NVE4_PM_QUERY_ST_SHARED 17
#define NVE4_PM_QUERY_L1_LOCAL_LOAD_HIT 18
#define NVE4_PM_QUERY_L1_LOCAL_LOAD_MISS 19
#define NVE4_PM_QUERY_L1_LOCAL_STORE_HIT 20
#define NVE4_PM_QUERY_L1_LOCAL_STORE_MISS 21
#define NVE4_PM_QUERY_GLD_REQUEST 22
#define NVE4_PM_QUERY_GST_REQUEST 23
#define NVE4_PM_QUERY_L1_GLOBAL_LOAD_HIT 24
#define NVE4_PM_QUERY_L1_GLOBAL_LOAD_MISS 25
#define NVE4_PM_QUERY_GLD_TRANSACTIONS_UNCACHED 26
#define NVE4_PM_QUERY_GST_TRANSACTIONS 27
#define NVE4_PM_QUERY_BRANCH 28
#define NVE4_PM_QUERY_BRANCH_DIVERGENT 29
#define NVE4_PM_QUERY_ACTIVE_WARPS 30
#define NVE4_PM_QUERY_ACTIVE_CYCLES 31
/* Engines (PCOUNTER) */
/*
#define NVE4_PM_QUERY_GR_IDLE 50
#define NVE4_PM_QUERY_BSP_IDLE 51
#define NVE4_PM_QUERY_VP_IDLE 52
#define NVE4_PM_QUERY_PPP_IDLE 53
#define NVE4_PM_QUERY_CE0_IDLE 54
#define NVE4_PM_QUERY_CE1_IDLE 55
#define NVE4_PM_QUERY_CE2_IDLE 56
*/
/* L2 queries (PCOUNTER) */
/*
#define NVE4_PM_QUERY_L2_SUBP_WRITE_L1_SECTOR_QUERIES 57
...
*/
/* TEX queries (PCOUNTER) */
/*
#define NVE4_PM_QUERY_TEX0_CACHE_SECTOR_QUERIES 58
...
*/
int nvc0_screen_get_driver_query_info(struct pipe_screen *, unsigned,
struct pipe_driver_query_info *);
boolean nvc0_blitter_create(struct nvc0_screen *);
void nvc0_blitter_destroy(struct nvc0_screen *);
void nvc0_screen_make_buffers_resident(struct nvc0_screen *);
int nvc0_screen_tic_alloc(struct nvc0_screen *, void *);
int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *);
int nve4_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *);
boolean nvc0_screen_resize_tls_area(struct nvc0_screen *, uint32_t lpos,
uint32_t lneg, uint32_t cstack);
static INLINE void
nvc0_resource_fence(struct nv04_resource *res, uint32_t flags)
{
struct nvc0_screen *screen = nvc0_screen(res->base.screen);
if (res->mm) {
nouveau_fence_ref(screen->base.fence.current, &res->fence);
if (flags & NOUVEAU_BO_WR)
nouveau_fence_ref(screen->base.fence.current, &res->fence_wr);
}
}
static INLINE void
nvc0_resource_validate(struct nv04_resource *res, uint32_t flags)
{
if (likely(res->bo)) {
if (flags & NOUVEAU_BO_WR)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
NOUVEAU_BUFFER_STATUS_DIRTY;
if (flags & NOUVEAU_BO_RD)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nvc0_resource_fence(res, flags);
}
}
struct nvc0_format {
uint32_t rt;
uint32_t tic;
uint32_t vtx;
uint32_t usage;
};
extern const struct nvc0_format nvc0_format_table[];
static INLINE void
nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0)
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
static INLINE void
nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0)
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
static INLINE void
nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0) {
screen->tic.entries[tic->id] = NULL;
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
}
static INLINE void
nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0) {
screen->tsc.entries[tsc->id] = NULL;
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
}
#endif
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