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Import('*')
env = env.Clone()
nvc0 = env.ConvenienceLibrary(
target = 'nvc0',
source = [
'nvc0_buffer.c',
'nvc0_context.c',
'nvc0_draw.c',
'nvc0_formats.c',
'nvc0_miptree.c',
'nvc0_resource.c',
'nvc0_screen.c',
'nvc0_state.c',
'nvc0_state_validate.c',
'nvc0_surface.c',
'nvc0_tex.c',
'nvc0_transfer.c',
'nvc0_vbo.c',
'nvc0_program.c',
'nvc0_shader_state.c',
'nvc0_pc.c',
'nvc0_pc_print.c',
'nvc0_pc_emit.c',
'nvc0_tgsi_to_nc.c',
'nvc0_pc_optimize.c',
'nvc0_pc_regalloc.c',
'nvc0_push.c',
'nvc0_push2.c',
'nvc0_fence.c',
])
Export('nvc0')
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