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#ifndef RNNDB_NV50_TEXTURE_XML
#define RNNDB_NV50_TEXTURE_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- rnndb/nv50_texture.xml ( 8180 bytes, from 2012-07-31 11:07:50)
- ./rnndb/copyright.xml ( 6452 bytes, from 2011-07-10 21:35:25)
- ./rnndb/nvchipsets.xml ( 3736 bytes, from 2012-07-31 11:01:16)
- ./rnndb/nv50_defs.xml ( 5468 bytes, from 2011-07-10 21:35:25)
Copyright (C) 2006-2012 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NV50_TIC_MAP_ZERO 0x00000000
#define NV50_TIC_MAP_C0 0x00000002
#define NV50_TIC_MAP_C1 0x00000003
#define NV50_TIC_MAP_C2 0x00000004
#define NV50_TIC_MAP_C3 0x00000005
#define NV50_TIC_MAP_ONE_INT 0x00000006
#define NV50_TIC_MAP_ONE_FLOAT 0x00000007
#define NV50_TIC_TYPE_SNORM 0x00000001
#define NV50_TIC_TYPE_UNORM 0x00000002
#define NV50_TIC_TYPE_SINT 0x00000003
#define NV50_TIC_TYPE_UINT 0x00000004
#define NV50_TIC_TYPE_SSCALED 0x00000005
#define NV50_TIC_TYPE_USCALED 0x00000006
#define NV50_TIC_TYPE_FLOAT 0x00000007
#define NV50_TSC_WRAP_REPEAT 0x00000000
#define NV50_TSC_WRAP_MIRROR_REPEAT 0x00000001
#define NV50_TSC_WRAP_CLAMP_TO_EDGE 0x00000002
#define NV50_TSC_WRAP_CLAMP_TO_BORDER 0x00000003
#define NV50_TSC_WRAP_CLAMP 0x00000004
#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_EDGE 0x00000005
#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_BORDER 0x00000006
#define NV50_TSC_WRAP_MIRROR_CLAMP 0x00000007
#define NV50_TIC__SIZE 0x00000020
#define NV50_TIC_0 0x00000000
#define NV50_TIC_0_MAPA__MASK 0x38000000
#define NV50_TIC_0_MAPA__SHIFT 27
#define NV50_TIC_0_MAPB__MASK 0x07000000
#define NV50_TIC_0_MAPB__SHIFT 24
#define NV50_TIC_0_MAPG__MASK 0x00e00000
#define NV50_TIC_0_MAPG__SHIFT 21
#define NV50_TIC_0_MAPR__MASK 0x001c0000
#define NV50_TIC_0_MAPR__SHIFT 18
#define NV50_TIC_0_TYPE3__MASK 0x00038000
#define NV50_TIC_0_TYPE3__SHIFT 15
#define NV50_TIC_0_TYPE2__MASK 0x00007000
#define NV50_TIC_0_TYPE2__SHIFT 12
#define NV50_TIC_0_TYPE1__MASK 0x00000e00
#define NV50_TIC_0_TYPE1__SHIFT 9
#define NV50_TIC_0_TYPE0__MASK 0x000001c0
#define NV50_TIC_0_TYPE0__SHIFT 6
#define NV50_TIC_0_FMT__MASK 0x0000003f
#define NV50_TIC_0_FMT__SHIFT 0
#define NV50_TIC_0_FMT_32_32_32_32 0x00000001
#define NVC0_TIC_0_FMT_32_32_32 0x00000002
#define NV50_TIC_0_FMT_16_16_16_16 0x00000003
#define NV50_TIC_0_FMT_32_32 0x00000004
#define NV50_TIC_0_FMT_32_8_X24 0x00000005
#define NV50_TIC_0_FMT_8_8_8_8 0x00000008
#define NV50_TIC_0_FMT_10_10_10_2 0x00000009
#define NV50_TIC_0_FMT_16_16 0x0000000c
#define NV50_TIC_0_FMT_24_8 0x0000000d
#define NV50_TIC_0_FMT_8_24 0x0000000e
#define NV50_TIC_0_FMT_32 0x0000000f
#define NV50_TIC_0_FMT_BPTC_FLOAT 0x00000010
#define NV50_TIC_0_FMT_BPTC_UFLOAT 0x00000011
#define NV50_TIC_0_FMT_4_4_4_4 0x00000012
#define NV50_TIC_0_FMT_1_5_5_5 0x00000013
#define NV50_TIC_0_FMT_5_5_5_1 0x00000014
#define NV50_TIC_0_FMT_5_6_5 0x00000015
#define NV50_TIC_0_FMT_5_5_6 0x00000016
#define NV50_TIC_0_FMT_BPTC 0x00000017
#define NV50_TIC_0_FMT_8_8 0x00000018
#define NV50_TIC_0_FMT_16 0x0000001b
#define NV50_TIC_0_FMT_8 0x0000001d
#define NV50_TIC_0_FMT_4_4 0x0000001e
#define NV50_TIC_0_FMT_BITMAP 0x0000001f
#define NV50_TIC_0_FMT_9_9_9_E5 0x00000020
#define NV50_TIC_0_FMT_11_11_10 0x00000021
#define NV50_TIC_0_FMT_U8_YA8_V8_YB8 0x00000022
#define NV50_TIC_0_FMT_YA8_U8_YB8_V8 0x00000023
#define NV50_TIC_0_FMT_DXT1 0x00000024
#define NV50_TIC_0_FMT_DXT3 0x00000025
#define NV50_TIC_0_FMT_DXT5 0x00000026
#define NV50_TIC_0_FMT_RGTC1 0x00000027
#define NV50_TIC_0_FMT_RGTC2 0x00000028
#define NV50_TIC_0_FMT_S8_Z24 0x00000029
#define NV50_TIC_0_FMT_Z24_X8 0x0000002a
#define NV50_TIC_0_FMT_Z24_S8 0x0000002b
#define NV50_TIC_0_FMT_Z24_C8_MS4_CS4 0x0000002c
#define NV50_TIC_0_FMT_Z24_C8_MS8_CS8 0x0000002d
#define NV50_TIC_0_FMT_Z24_C8_MS4_CS12 0x0000002e
#define NV50_TIC_0_FMT_Z32 0x0000002f
#define NV50_TIC_0_FMT_Z32_S8_X24 0x00000030
#define NV50_TIC_0_FMT_Z24_X8_S8_C8_X16_MS4_CS4 0x00000031
#define NV50_TIC_0_FMT_Z24_X8_S8_C8_X16_MS8_CS8 0x00000032
#define NV50_TIC_0_FMT_Z32_X8_C8_X16_MS4_CS4 0x00000033
#define NV50_TIC_0_FMT_Z32_X8_C8_X16_MS8_CS8 0x00000034
#define NV50_TIC_0_FMT_Z32_S8_C8_X16_MS4_CS4 0x00000035
#define NV50_TIC_0_FMT_Z32_S8_C8_X16_MS8_CS8 0x00000036
#define NV50_TIC_0_FMT_Z24_X8_S8_C8_X16_MS4_CS12 0x00000037
#define NV50_TIC_0_FMT_Z32_X8_C8_X16_MS4_CS12 0x00000038
#define NV50_TIC_0_FMT_Z32_S8_C8_X16_MS4_CS12 0x00000039
#define NV50_TIC_0_FMT_Z16 0x0000003a
#define NV50_TIC_1 0x00000004
#define NV50_TIC_1_OFFSET_LOW__MASK 0xffffffff
#define NV50_TIC_1_OFFSET_LOW__SHIFT 0
#define NV50_TIC_2 0x00000008
#define NV50_TIC_2_OFFSET_HIGH__MASK 0x000000ff
#define NV50_TIC_2_OFFSET_HIGH__SHIFT 0
#define NV50_TIC_2_COLORSPACE_SRGB 0x00000400
#define NV50_TIC_2_TARGET__MASK 0x0003c000
#define NV50_TIC_2_TARGET__SHIFT 14
#define NV50_TIC_2_TARGET_1D 0x00000000
#define NV50_TIC_2_TARGET_2D 0x00004000
#define NV50_TIC_2_TARGET_3D 0x00008000
#define NV50_TIC_2_TARGET_CUBE 0x0000c000
#define NV50_TIC_2_TARGET_1D_ARRAY 0x00010000
#define NV50_TIC_2_TARGET_2D_ARRAY 0x00014000
#define NV50_TIC_2_TARGET_BUFFER 0x00018000
#define NV50_TIC_2_TARGET_RECT 0x0001c000
#define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000
#define NV50_TIC_2_LINEAR 0x00040000
#define NV50_TIC_2_TILE_MODE_X__MASK 0x00380000
#define NV50_TIC_2_TILE_MODE_X__SHIFT 19
#define NV50_TIC_2_TILE_MODE_Y__MASK 0x01c00000
#define NV50_TIC_2_TILE_MODE_Y__SHIFT 22
#define NV50_TIC_2_TILE_MODE_Z__MASK 0x0e000000
#define NV50_TIC_2_TILE_MODE_Z__SHIFT 25
#define NV50_TIC_2_2D_UNK0258__MASK 0x30000000
#define NV50_TIC_2_2D_UNK0258__SHIFT 28
#define NV50_TIC_2_NO_BORDER 0x40000000
#define NV50_TIC_2_NORMALIZED_COORDS 0x80000000
#define NV50_TIC_3 0x0000000c
#define NV50_TIC_3_PITCH__MASK 0xffffffff
#define NV50_TIC_3_PITCH__SHIFT 0
#define NV50_TIC_4 0x00000010
#define NV50_TIC_4_WIDTH__MASK 0xffffffff
#define NV50_TIC_4_WIDTH__SHIFT 0
#define NV50_TIC_5 0x00000014
#define NV50_TIC_5_LAST_LEVEL__MASK 0xf0000000
#define NV50_TIC_5_LAST_LEVEL__SHIFT 28
#define NV50_TIC_5_DEPTH__MASK 0x0fff0000
#define NV50_TIC_5_DEPTH__SHIFT 16
#define NV50_TIC_5_HEIGHT__MASK 0x0000ffff
#define NV50_TIC_5_HEIGHT__SHIFT 0
#define NV50_TIC_7 0x0000001c
#define NV50_TIC_7_BASE_LEVEL__MASK 0x0000000f
#define NV50_TIC_7_BASE_LEVEL__SHIFT 0
#define NV50_TIC_7_MAX_LEVEL__MASK 0x000000f0
#define NV50_TIC_7_MAX_LEVEL__SHIFT 4
#define NV50_TIC_7_MS_MODE__MASK 0x0000f000
#define NV50_TIC_7_MS_MODE__SHIFT 12
#define NV50_TIC_7_MS_MODE_MS1 0x00000000
#define NV50_TIC_7_MS_MODE_MS2 0x00001000
#define NV50_TIC_7_MS_MODE_MS4 0x00002000
#define NV50_TIC_7_MS_MODE_MS8 0x00003000
#define NVA3_TIC_7_MS_MODE_MS8_ALT 0x00004000
#define NVA3_TIC_7_MS_MODE_MS2_ALT 0x00005000
#define NVC0_TIC_7_MS_MODE_UNK6 0x00006000
#define NV50_TIC_7_MS_MODE_MS4_CS4 0x00008000
#define NV50_TIC_7_MS_MODE_MS4_CS12 0x00009000
#define NV50_TIC_7_MS_MODE_MS8_CS8 0x0000a000
#define NVC0_TIC_7_MS_MODE_MS8_CS24 0x0000b000
#define NV50_TSC__SIZE 0x00000020
#define NV50_TSC_0 0x00000000
#define NV50_TSC_0_WRAPS__MASK 0x00000007
#define NV50_TSC_0_WRAPS__SHIFT 0
#define NV50_TSC_0_WRAPT__MASK 0x00000038
#define NV50_TSC_0_WRAPT__SHIFT 3
#define NV50_TSC_0_WRAPR__MASK 0x000001c0
#define NV50_TSC_0_WRAPR__SHIFT 6
#define NV50_TSC_0_SHADOW_COMPARE_ENABLE 0x00000200
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__MASK 0x00001c00
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__SHIFT 10
#define NV50_TSC_0_SRGB_CONVERSION_ALLOWED 0x00002000
#define NV50_TSC_0_BOX_S__MASK 0x0001c000
#define NV50_TSC_0_BOX_S__SHIFT 14
#define NV50_TSC_0_BOX_T__MASK 0x000e0000
#define NV50_TSC_0_BOX_T__SHIFT 17
#define NV50_TSC_0_ANISOTROPY_MASK__MASK 0x00700000
#define NV50_TSC_0_ANISOTROPY_MASK__SHIFT 20
#define NV50_TSC_1 0x00000004
#define NV50_TSC_1_UNKN_ANISO_15 0x10000000
#define NV50_TSC_1_UNKN_ANISO_35 0x18000000
#define NV50_TSC_1_MAGF__MASK 0x00000003
#define NV50_TSC_1_MAGF__SHIFT 0
#define NV50_TSC_1_MAGF_NEAREST 0x00000001
#define NV50_TSC_1_MAGF_LINEAR 0x00000002
#define NV50_TSC_1_MINF__MASK 0x00000030
#define NV50_TSC_1_MINF__SHIFT 4
#define NV50_TSC_1_MINF_NEAREST 0x00000010
#define NV50_TSC_1_MINF_LINEAR 0x00000020
#define NV50_TSC_1_MIPF__MASK 0x000000c0
#define NV50_TSC_1_MIPF__SHIFT 6
#define NV50_TSC_1_MIPF_NONE 0x00000040
#define NV50_TSC_1_MIPF_NEAREST 0x00000080
#define NV50_TSC_1_MIPF_LINEAR 0x000000c0
#define NVE4_TSC_1_CUBE_SEAMLESS 0x00000200
#define NV50_TSC_1_LOD_BIAS__MASK 0x01fff000
#define NV50_TSC_1_LOD_BIAS__SHIFT 12
#define NVE4_TSC_1_FORCE_NONNORMALIZED_COORDS 0x02000000
#define NV50_TSC_2 0x00000008
#define NV50_TSC_2_MIN_LOD__MASK 0x00000fff
#define NV50_TSC_2_MIN_LOD__SHIFT 0
#define NV50_TSC_2_MAX_LOD__MASK 0x00fff000
#define NV50_TSC_2_MAX_LOD__SHIFT 12
#define NV50_TSC_4 0x00000010
#define NV50_TSC_4_BORDER_COLOR_RED__MASK 0xffffffff
#define NV50_TSC_4_BORDER_COLOR_RED__SHIFT 0
#define NV50_TSC_5 0x00000014
#define NV50_TSC_5_BORDER_COLOR_GREEN__MASK 0xffffffff
#define NV50_TSC_5_BORDER_COLOR_GREEN__SHIFT 0
#define NV50_TSC_6 0x00000018
#define NV50_TSC_6_BORDER_COLOR_BLUE__MASK 0xffffffff
#define NV50_TSC_6_BORDER_COLOR_BLUE__SHIFT 0
#define NV50_TSC_7 0x0000001c
#define NV50_TSC_7_BORDER_COLOR_ALPHA__MASK 0xffffffff
#define NV50_TSC_7_BORDER_COLOR_ALPHA__SHIFT 0
#endif /* RNNDB_NV50_TEXTURE_XML */
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