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#ifndef __NV50_SCREEN_H__
#define __NV50_SCREEN_H__
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_fence.h"
#include "nouveau/nouveau_mm.h"
#include "nouveau/nouveau_heap.h"
#include "nv50_winsys.h"
#include "nv50_stateobj.h"
#define NV50_TIC_MAX_ENTRIES 2048
#define NV50_TSC_MAX_ENTRIES 2048
/* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */
#define NV50_MAX_PIPE_CONSTBUFS 14
struct nv50_context;
#define NV50_CODE_BO_SIZE_LOG2 19
#define NV50_SCREEN_RESIDENT_BO_COUNT 5
struct nv50_blitter;
struct nv50_screen {
struct nouveau_screen base;
struct nv50_context *cur_ctx;
struct nouveau_bo *code;
struct nouveau_bo *uniforms;
struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
struct nouveau_bo *stack_bo;
struct nouveau_bo *tls_bo;
unsigned TPs;
unsigned MPsInTP;
unsigned max_tls_space;
unsigned cur_tls_space;
struct nouveau_heap *vp_code_heap;
struct nouveau_heap *gp_code_heap;
struct nouveau_heap *fp_code_heap;
struct nv50_blitter *blitter;
struct {
void **entries;
int next;
uint32_t lock[NV50_TIC_MAX_ENTRIES / 32];
} tic;
struct {
void **entries;
int next;
uint32_t lock[NV50_TSC_MAX_ENTRIES / 32];
} tsc;
struct {
uint32_t *map;
struct nouveau_bo *bo;
} fence;
struct nouveau_object *sync;
struct nouveau_object *tesla;
struct nouveau_object *eng2d;
struct nouveau_object *m2mf;
};
static INLINE struct nv50_screen *
nv50_screen(struct pipe_screen *screen)
{
return (struct nv50_screen *)screen;
}
boolean nv50_blitter_create(struct nv50_screen *);
void nv50_blitter_destroy(struct nv50_screen *);
int nv50_screen_tic_alloc(struct nv50_screen *, void *);
int nv50_screen_tsc_alloc(struct nv50_screen *, void *);
static INLINE void
nv50_resource_fence(struct nv04_resource *res, uint32_t flags)
{
struct nv50_screen *screen = nv50_screen(res->base.screen);
if (res->mm) {
nouveau_fence_ref(screen->base.fence.current, &res->fence);
if (flags & NOUVEAU_BO_WR)
nouveau_fence_ref(screen->base.fence.current, &res->fence_wr);
}
}
static INLINE void
nv50_resource_validate(struct nv04_resource *res, uint32_t flags)
{
if (likely(res->bo)) {
if (flags & NOUVEAU_BO_WR)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
NOUVEAU_BUFFER_STATUS_DIRTY;
if (flags & NOUVEAU_BO_RD)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nv50_resource_fence(res, flags);
}
}
struct nv50_format {
uint32_t rt;
uint32_t tic;
uint32_t vtx;
uint32_t usage;
};
extern const struct nv50_format nv50_format_table[];
static INLINE void
nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0)
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
static INLINE void
nv50_screen_tsc_unlock(struct nv50_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0)
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
static INLINE void
nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0) {
screen->tic.entries[tic->id] = NULL;
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
}
static INLINE void
nv50_screen_tsc_free(struct nv50_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0) {
screen->tsc.entries[tsc->id] = NULL;
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
}
extern int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space);
#endif
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