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|
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "util/u_format_s3tc.h"
#include "pipe/p_screen.h"
#include "nv50_context.h"
#include "nv50_screen.h"
#include "nouveau/nv_object.xml.h"
#ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
# define NOUVEAU_GETPARAM_GRAPH_UNITS 13
#endif
extern int nouveau_device_get_param(struct nouveau_device *dev,
uint64_t param, uint64_t *value);
static boolean
nv50_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bindings, unsigned geom_flags)
{
if (sample_count > 1)
return FALSE;
if (!util_format_s3tc_enabled) {
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
return FALSE;
default:
break;
}
}
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
if ((nouveau_screen(pscreen)->device->chipset & 0xf0) != 0xa0)
return FALSE;
break;
default:
break;
}
/* transfers & shared are always supported */
bindings &= ~(PIPE_BIND_TRANSFER_READ |
PIPE_BIND_TRANSFER_WRITE |
PIPE_BIND_SHARED);
return (nv50_format_table[format].usage & bindings) == bindings;
}
static int
nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 32;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 64;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 13;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 10;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13;
case PIPE_CAP_ARRAY_TEXTURES: /* shader support missing */
return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_DEPTH_CLAMP:
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_GLSL:
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_TIMER_QUERY:
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_STREAM_OUTPUT:
return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
return nv50_screen(pscreen)->base.device->chipset >= 0xa3;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_INSTANCED_DRAWING:
return 1;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
}
}
static int
nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch (shader) {
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
break;
default:
return 0;
}
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 4;
case PIPE_SHADER_CAP_MAX_INPUTS:
if (shader == PIPE_SHADER_VERTEX)
return 32;
return 0x300 / 16;
case PIPE_SHADER_CAP_MAX_CONSTS:
return 65536 / 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 14;
case PIPE_SHADER_CAP_MAX_ADDRS:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader != PIPE_SHADER_FRAGMENT;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_MAX_TEMPS:
return NV50_CAP_MAX_PROGRAM_TEMPS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
}
}
static float
nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
return 10.0f;
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 64.0f;
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 4.0f;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0.0f;
}
}
static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
if (screen->base.fence.current) {
nouveau_fence_wait(screen->base.fence.current);
nouveau_fence_ref (NULL, &screen->base.fence.current);
}
nouveau_bo_ref(NULL, &screen->code);
nouveau_bo_ref(NULL, &screen->tls_bo);
nouveau_bo_ref(NULL, &screen->stack_bo);
nouveau_bo_ref(NULL, &screen->txc);
nouveau_bo_ref(NULL, &screen->uniforms);
nouveau_bo_ref(NULL, &screen->fence.bo);
nouveau_resource_destroy(&screen->vp_code_heap);
nouveau_resource_destroy(&screen->gp_code_heap);
nouveau_resource_destroy(&screen->fp_code_heap);
if (screen->tic.entries)
FREE(screen->tic.entries);
nouveau_mm_destroy(screen->mm_VRAM_fe0);
nouveau_grobj_free(&screen->tesla);
nouveau_grobj_free(&screen->eng2d);
nouveau_grobj_free(&screen->m2mf);
nouveau_notifier_free(&screen->sync);
nouveau_screen_fini(&screen->base);
FREE(screen);
}
static void
nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
{
struct nv50_screen *screen = nv50_screen(pscreen);
struct nouveau_channel *chan = screen->base.channel;
MARK_RING (chan, 5, 2);
BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
OUT_RING (chan, sequence);
OUT_RING (chan, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
NV50_3D_QUERY_GET_UNK4 |
NV50_3D_QUERY_GET_UNIT_CROP |
NV50_3D_QUERY_GET_TYPE_QUERY |
NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
NV50_3D_QUERY_GET_SHORT);
}
static u32
nv50_screen_fence_update(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
return screen->fence.map[0];
}
#define FAIL_SCREEN_INIT(str, err) \
do { \
NOUVEAU_ERR(str, err); \
nv50_screen_destroy(pscreen); \
return NULL; \
} while(0)
struct pipe_screen *
nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv50_screen *screen;
struct nouveau_channel *chan;
struct pipe_screen *pscreen;
uint64_t value;
uint32_t tesla_class;
unsigned stack_size, max_warps, tls_space;
int ret;
unsigned i, base;
screen = CALLOC_STRUCT(nv50_screen);
if (!screen)
return NULL;
pscreen = &screen->base.base;
screen->base.sysmem_bindings = PIPE_BIND_CONSTANT_BUFFER;
ret = nouveau_screen_init(&screen->base, dev);
if (ret)
FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
chan = screen->base.channel;
pscreen->winsys = ws;
pscreen->destroy = nv50_screen_destroy;
pscreen->context_create = nv50_create;
pscreen->is_format_supported = nv50_screen_is_format_supported;
pscreen->get_param = nv50_screen_get_param;
pscreen->get_shader_param = nv50_screen_get_shader_param;
pscreen->get_paramf = nv50_screen_get_paramf;
nv50_screen_init_resource_functions(pscreen);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
&screen->fence.bo);
if (ret)
goto fail;
nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
screen->fence.map = screen->fence.bo->map;
nouveau_bo_unmap(screen->fence.bo);
screen->base.fence.emit = nv50_screen_fence_emit;
screen->base.fence.update = nv50_screen_fence_update;
ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret)
FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
ret = nouveau_grobj_alloc(chan, 0xbeef5039, NV50_M2MF, &screen->m2mf);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
BIND_RING (chan, screen->m2mf, NV50_SUBCH_MF);
BEGIN_RING(chan, RING_MF_(NV04_M2MF_DMA_NOTIFY), 3);
OUT_RING (chan, screen->sync->handle);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->vram->handle);
ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
BIND_RING (chan, screen->eng2d, NV50_SUBCH_2D);
BEGIN_RING(chan, RING_2D(DMA_NOTIFY), 4);
OUT_RING (chan, screen->sync->handle);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->vram->handle);
OUT_RING (chan, chan->vram->handle);
BEGIN_RING(chan, RING_2D(OPERATION), 1);
OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY);
BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D_(0x0888), 1);
OUT_RING (chan, 1);
switch (dev->chipset & 0xf0) {
case 0x50:
tesla_class = NV50_3D;
break;
case 0x80:
case 0x90:
tesla_class = NV84_3D;
break;
case 0xa0:
switch (dev->chipset) {
case 0xa0:
case 0xaa:
case 0xac:
tesla_class = NVA0_3D;
break;
case 0xaf:
tesla_class = NVAF_3D;
break;
default:
tesla_class = NVA3_3D;
break;
}
break;
default:
FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
break;
}
ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
BIND_RING (chan, screen->tesla, NV50_SUBCH_3D);
BEGIN_RING(chan, RING_3D(COND_MODE), 1);
OUT_RING (chan, NV50_3D_COND_MODE_ALWAYS);
BEGIN_RING(chan, RING_3D(DMA_NOTIFY), 1);
OUT_RING (chan, screen->sync->handle);
BEGIN_RING(chan, RING_3D(DMA_ZETA), 11);
for (i = 0; i < 11; ++i)
OUT_RING(chan, chan->vram->handle);
BEGIN_RING(chan, RING_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
OUT_RING(chan, chan->vram->handle);
BEGIN_RING(chan, RING_3D(REG_MODE), 1);
OUT_RING (chan, NV50_3D_REG_MODE_STRIPED);
BEGIN_RING(chan, RING_3D(UNK1400_LANES), 1);
OUT_RING (chan, 0xf);
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
OUT_RING (chan, NV50_3D_MULTISAMPLE_MODE_MS1);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
OUT_RING (chan, 0x3f);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
3 << NV50_CODE_BO_SIZE_LOG2, &screen->code);
if (ret)
goto fail;
nouveau_resource_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_resource_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_resource_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
base = 1 << NV50_CODE_BO_SIZE_LOG2;
BEGIN_RING(chan, RING_3D(VP_ADDRESS_HIGH), 2);
OUT_RELOCh(chan, screen->code, base * 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->code, base * 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(FP_ADDRESS_HIGH), 2);
OUT_RELOCh(chan, screen->code, base * 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->code, base * 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(GP_ADDRESS_HIGH), 2);
OUT_RELOCh(chan, screen->code, base * 2, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->code, base * 2, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
nouveau_device_get_param(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
max_warps = util_bitcount(value & 0xffff);
max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
stack_size = max_warps * 64 * 8;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size,
&screen->stack_bo);
if (ret)
FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
BEGIN_RING(chan, RING_3D(STACK_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, 4);
tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
screen->tls_size = tls_space * max_warps * 32;
debug_printf("max_warps = %i, tls_size = %lu KiB\n",
max_warps, screen->tls_size >> 10);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size,
&screen->tls_bo);
if (ret)
FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->tls_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->tls_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, util_unsigned_logbase2(tls_space / 8));
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16,
&screen->uniforms);
if (ret)
goto fail;
BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->uniforms, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->uniforms, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, (NV50_CB_PVP << 16) | 0x0000);
BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->uniforms, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->uniforms, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, (NV50_CB_PGP << 16) | 0x0000);
BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->uniforms, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->uniforms, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, (NV50_CB_PFP << 16) | 0x0000);
BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->uniforms, 3 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->uniforms, 3 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, (NV50_CB_AUX << 16) | 0x0200);
BEGIN_RING_NI(chan, RING_3D(SET_PROGRAM_CB), 6);
OUT_RING (chan, (NV50_CB_PVP << 12) | 0x001);
OUT_RING (chan, (NV50_CB_PGP << 12) | 0x021);
OUT_RING (chan, (NV50_CB_PFP << 12) | 0x031);
OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf01);
OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf21);
OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf31);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16,
&screen->txc);
if (ret)
FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
/* max TIC (bits 4:8) & TSC bindings, per program type */
for (i = 0; i < 3; ++i) {
BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
OUT_RING (chan, 0x54);
}
BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NV50_TIC_MAX_ENTRIES - 1);
BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NV50_TSC_MAX_ENTRIES - 1);
BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
OUT_RING (chan, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
for (i = 0; i < 8 * 2; ++i)
OUT_RING(chan, 0);
BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
OUT_RINGf (chan, 0.0f);
OUT_RINGf (chan, 1.0f);
BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
#ifdef NV50_SCISSORS_CLIPPING
OUT_RING (chan, 0x0000);
#else
OUT_RING (chan, 0x1080);
#endif
BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
OUT_RING (chan, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
*/
BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
OUT_RING (chan, 1);
OUT_RING (chan, 8192 << 16);
OUT_RING (chan, 8192 << 16);
BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
OUT_RING (chan, NV50_3D_POINT_RASTER_RULES_OGL);
BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
OUT_RING (chan, 0x11111111);
BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
OUT_RING (chan, 1);
FIRE_RING (chan);
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
return pscreen;
fail:
nv50_screen_destroy(pscreen);
return NULL;
}
void
nv50_screen_make_buffers_resident(struct nv50_screen *screen)
{
struct nouveau_channel *chan = screen->base.channel;
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
MARK_RING(chan, 5, 5);
nouveau_bo_validate(chan, screen->code, flags);
nouveau_bo_validate(chan, screen->uniforms, flags);
nouveau_bo_validate(chan, screen->txc, flags);
nouveau_bo_validate(chan, screen->tls_bo, flags);
nouveau_bo_validate(chan, screen->stack_bo, flags);
}
int
nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
{
int i = screen->tic.next;
while (screen->tic.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
if (screen->tic.entries[i])
nv50_tic_entry(screen->tic.entries[i])->id = -1;
screen->tic.entries[i] = entry;
return i;
}
int
nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
{
int i = screen->tsc.next;
while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
if (screen->tsc.entries[i])
nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
screen->tsc.entries[i] = entry;
return i;
}
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