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#ifndef __NV50_RESOURCE_H__
#define __NV50_RESOURCE_H__
#include "util/u_transfer.h"
#include "util/u_double_list.h"
#define NOUVEAU_NVC0
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_buffer.h"
#undef NOUVEAU_NVC0
#ifndef __NVC0_RESOURCE_H__ /* make sure we don't use these in nvc0: */
void
nv50_init_resource_functions(struct pipe_context *pcontext);
void
nv50_screen_init_resource_functions(struct pipe_screen *pscreen);
#define NV50_TILE_SHIFT_X(m) 6
#define NV50_TILE_SHIFT_Y(m) ((((m) >> 0) & 0xf) + 2)
#define NV50_TILE_SHIFT_Z(m) ((((m) >> 4) & 0xf) + 0)
#define NV50_TILE_SIZE_X(m) 64
#define NV50_TILE_SIZE_Y(m) ( 4 << (((m) >> 0) & 0xf))
#define NV50_TILE_SIZE_Z(m) ( 1 << (((m) >> 4) & 0xf))
#define NV50_TILE_SIZE_2D(m) (NV50_TILE_SIZE_X(m) << NV50_TILE_SHIFT_Y(m))
#define NV50_TILE_SIZE(m) (NV50_TILE_SIZE_2D(m) << NV50_TILE_SHIFT_Z(m))
#endif /* __NVC0_RESOURCE_H__ */
uint32_t
nvc0_tex_choose_tile_dims(unsigned nx, unsigned ny, unsigned nz);
struct nv50_miptree_level {
uint32_t offset;
uint32_t pitch;
uint32_t tile_mode;
};
#define NV50_MAX_TEXTURE_LEVELS 16
struct nv50_miptree {
struct nv04_resource base;
struct nv50_miptree_level level[NV50_MAX_TEXTURE_LEVELS];
uint32_t total_size;
uint32_t layer_stride;
boolean layout_3d; /* TRUE if layer count varies with mip level */
uint8_t ms_x; /* log2 of number of samples in x/y dimension */
uint8_t ms_y;
uint8_t ms_mode;
};
static INLINE struct nv50_miptree *
nv50_miptree(struct pipe_resource *pt)
{
return (struct nv50_miptree *)pt;
}
/* Internal functions:
*/
boolean
nv50_miptree_init_layout_linear(struct nv50_miptree *mt);
struct pipe_resource *
nv50_miptree_create(struct pipe_screen *pscreen,
const struct pipe_resource *tmp);
void
nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt);
struct pipe_resource *
nv50_miptree_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *template,
struct winsys_handle *whandle);
boolean
nv50_miptree_get_handle(struct pipe_screen *pscreen,
struct pipe_resource *pt,
struct winsys_handle *whandle);
struct nv50_surface {
struct pipe_surface base;
uint32_t offset;
uint32_t width;
uint16_t height;
uint16_t depth;
};
static INLINE struct nv50_surface *
nv50_surface(struct pipe_surface *ps)
{
return (struct nv50_surface *)ps;
}
#ifndef __NVC0_RESOURCE_H__
unsigned
nv50_mt_zslice_offset(const struct nv50_miptree *mt, unsigned l, unsigned z);
struct pipe_surface *
nv50_miptree_surface_new(struct pipe_context *,
struct pipe_resource *,
const struct pipe_surface *templ);
#endif /* __NVC0_RESOURCE_H__ */
struct nv50_surface *
nv50_surface_from_miptree(struct nv50_miptree *mt,
const struct pipe_surface *templ);
void
nv50_miptree_surface_del(struct pipe_context *, struct pipe_surface *);
#endif /* __NV50_RESOURCE_H__ */
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