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#ifndef __NV50_CONTEXT_H__
#define __NV50_CONTEXT_H__
#include <stdio.h>
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_compiler.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
#include "draw/draw_vertex.h"
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_stateobj.h"
#include "nouveau/nouveau_context.h"
#include "nv50_screen.h"
#include "nv50_program.h"
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
fprintf(stderr, "nouveau: "fmt, ##args);
/* Constant buffer assignment */
#define NV50_CB_PMISC 0
#define NV50_CB_PVP 1
#define NV50_CB_PFP 2
#define NV50_CB_PGP 3
#define NV50_CB_AUX 4
#define NV50_NEW_BLEND (1 << 0)
#define NV50_NEW_ZSA (1 << 1)
#define NV50_NEW_BLEND_COLOUR (1 << 2)
#define NV50_NEW_STIPPLE (1 << 3)
#define NV50_NEW_SCISSOR (1 << 4)
#define NV50_NEW_VIEWPORT (1 << 5)
#define NV50_NEW_RASTERIZER (1 << 6)
#define NV50_NEW_FRAMEBUFFER (1 << 7)
#define NV50_NEW_VERTPROG (1 << 8)
#define NV50_NEW_VERTPROG_CB (1 << 9)
#define NV50_NEW_FRAGPROG (1 << 10)
#define NV50_NEW_FRAGPROG_CB (1 << 11)
#define NV50_NEW_GEOMPROG (1 << 12)
#define NV50_NEW_GEOMPROG_CB (1 << 13)
#define NV50_NEW_ARRAYS (1 << 14)
#define NV50_NEW_SAMPLER (1 << 15)
#define NV50_NEW_TEXTURE (1 << 16)
#define NV50_NEW_STENCIL_REF (1 << 17)
struct nv50_blend_stateobj {
struct pipe_blend_state pipe;
struct nouveau_stateobj *so;
};
struct nv50_zsa_stateobj {
struct pipe_depth_stencil_alpha_state pipe;
struct nouveau_stateobj *so;
};
struct nv50_rasterizer_stateobj {
struct pipe_rasterizer_state pipe;
struct nouveau_stateobj *so;
};
struct nv50_sampler_stateobj {
boolean normalized;
unsigned tsc[8];
};
struct nv50_vtxelt_stateobj {
struct pipe_vertex_element pipe[16];
unsigned num_elements;
uint32_t hw[16];
};
static INLINE unsigned
get_tile_height(uint32_t tile_mode)
{
return 1 << ((tile_mode & 0xf) + 2);
}
static INLINE unsigned
get_tile_depth(uint32_t tile_mode)
{
return 1 << (tile_mode >> 4);
}
struct nv50_miptree_level {
int *image_offset;
unsigned pitch;
unsigned tile_mode;
};
#define NV50_MAX_TEXTURE_LEVELS 16
struct nv50_miptree {
struct nouveau_miptree base;
struct nv50_miptree_level level[NV50_MAX_TEXTURE_LEVELS];
int image_nr;
int total_size;
};
static INLINE struct nv50_miptree *
nv50_miptree(struct pipe_texture *pt)
{
return (struct nv50_miptree *)pt;
}
struct nv50_surface {
struct pipe_surface base;
};
static INLINE struct nv50_surface *
nv50_surface(struct pipe_surface *pt)
{
return (struct nv50_surface *)pt;
}
struct nv50_state {
struct nouveau_stateobj *hw[64];
uint64_t hw_dirty;
unsigned miptree_nr[PIPE_SHADER_TYPES];
struct nouveau_stateobj *vtxbuf;
struct nouveau_stateobj *vtxattr;
unsigned vtxelt_nr;
};
struct nv50_context {
struct pipe_context pipe;
struct nv50_screen *screen;
struct draw_context *draw;
struct nv50_state state;
unsigned dirty;
struct nv50_blend_stateobj *blend;
struct nv50_zsa_stateobj *zsa;
struct nv50_rasterizer_stateobj *rasterizer;
struct pipe_blend_color blend_colour;
struct pipe_stencil_ref stencil_ref;
struct pipe_poly_stipple stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct nv50_program *vertprog;
struct nv50_program *fragprog;
struct nv50_program *geomprog;
struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
unsigned vtxbuf_nr;
struct nv50_vtxelt_stateobj *vtxelt;
struct nv50_sampler_stateobj *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
unsigned sampler_nr[PIPE_SHADER_TYPES];
struct nv50_miptree *miptree[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
unsigned miptree_nr[PIPE_SHADER_TYPES];
unsigned vbo_fifo;
};
static INLINE struct nv50_context *
nv50_context(struct pipe_context *pipe)
{
return (struct nv50_context *)pipe;
}
extern void nv50_init_surface_functions(struct nv50_context *nv50);
extern void nv50_init_state_functions(struct nv50_context *nv50);
extern void nv50_init_query_functions(struct nv50_context *nv50);
extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen);
extern int
nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h);
/* nv50_draw.c */
extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50);
/* nv50_vbo.c */
extern void nv50_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
extern void nv50_draw_arrays_instanced(struct pipe_context *, unsigned mode,
unsigned start, unsigned count,
unsigned startInstance,
unsigned instanceCount);
extern void nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
unsigned count);
extern void nv50_draw_elements_instanced(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
unsigned count,
unsigned startInstance,
unsigned instanceCount);
extern void nv50_vtxelt_construct(struct nv50_vtxelt_stateobj *cso);
extern struct nouveau_stateobj *nv50_vbo_validate(struct nv50_context *nv50);
/* nv50_push.c */
extern void
nv50_push_elements_instanced(struct pipe_context *, struct pipe_buffer *,
unsigned idxsize, unsigned mode, unsigned start,
unsigned count, unsigned i_start,
unsigned i_count);
/* nv50_clear.c */
extern void nv50_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil);
/* nv50_program.c */
extern struct nouveau_stateobj *
nv50_vertprog_validate(struct nv50_context *nv50);
extern struct nouveau_stateobj *
nv50_fragprog_validate(struct nv50_context *nv50);
extern struct nouveau_stateobj *
nv50_geomprog_validate(struct nv50_context *nv50);
extern struct nouveau_stateobj *
nv50_fp_linkage_validate(struct nv50_context *nv50);
extern struct nouveau_stateobj *
nv50_gp_linkage_validate(struct nv50_context *nv50);
extern void nv50_program_destroy(struct nv50_context *nv50,
struct nv50_program *p);
/* nv50_state_validate.c */
extern boolean nv50_state_validate(struct nv50_context *nv50, unsigned dwords);
extern void nv50_state_flush_notify(struct nouveau_channel *chan);
extern void nv50_so_init_sifc(struct nv50_context *nv50,
struct nouveau_stateobj *so,
struct nouveau_bo *bo, unsigned reloc,
unsigned offset, unsigned size);
/* nv50_tex.c */
extern void nv50_tex_relocs(struct nv50_context *);
extern struct nouveau_stateobj *nv50_tex_validate(struct nv50_context *);
/* nv50_transfer.c */
extern void
nv50_upload_sifc(struct nv50_context *nv50,
struct nouveau_bo *bo, unsigned dst_offset, unsigned reloc,
unsigned dst_format, int dst_w, int dst_h, int dst_pitch,
void *src, unsigned src_format, int src_pitch,
int x, int y, int w, int h, int cpp);
/* nv50_context.c */
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, void *priv);
static INLINE unsigned
nv50_prim(unsigned mode)
{
switch (mode) {
case PIPE_PRIM_POINTS: return NV50TCL_VERTEX_BEGIN_POINTS;
case PIPE_PRIM_LINES: return NV50TCL_VERTEX_BEGIN_LINES;
case PIPE_PRIM_LINE_LOOP: return NV50TCL_VERTEX_BEGIN_LINE_LOOP;
case PIPE_PRIM_LINE_STRIP: return NV50TCL_VERTEX_BEGIN_LINE_STRIP;
case PIPE_PRIM_TRIANGLES: return NV50TCL_VERTEX_BEGIN_TRIANGLES;
case PIPE_PRIM_TRIANGLE_STRIP:
return NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP;
case PIPE_PRIM_TRIANGLE_FAN: return NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN;
case PIPE_PRIM_QUADS: return NV50TCL_VERTEX_BEGIN_QUADS;
case PIPE_PRIM_QUAD_STRIP: return NV50TCL_VERTEX_BEGIN_QUAD_STRIP;
case PIPE_PRIM_POLYGON: return NV50TCL_VERTEX_BEGIN_POLYGON;
case PIPE_PRIM_LINES_ADJACENCY:
return NV50TCL_VERTEX_BEGIN_LINES_ADJACENCY;
case PIPE_PRIM_LINE_STRIP_ADJACENCY:
return NV50TCL_VERTEX_BEGIN_LINE_STRIP_ADJACENCY;
case PIPE_PRIM_TRIANGLES_ADJACENCY:
return NV50TCL_VERTEX_BEGIN_TRIANGLES_ADJACENCY;
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP_ADJACENCY;
default:
break;
}
NOUVEAU_ERR("invalid primitive type %d\n", mode);
return NV50TCL_VERTEX_BEGIN_POINTS;
}
#endif
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