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#ifndef __NV50_CONTEXT_H__
#define __NV50_CONTEXT_H__
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "draw/draw_vertex.h"
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_stateobj.h"
#define NOUVEAU_PUSH_CONTEXT(ctx) \
struct nv50_screen *ctx = nv50->screen
#include "nouveau/nouveau_push.h"
#include "nv50_screen.h"
#include "nv50_program.h"
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
fprintf(stderr, "nouveau: "fmt, ##args);
/* Constant buffer assignment */
#define NV50_CB_PMISC 0
#define NV50_CB_PVP 1
#define NV50_CB_PFP 2
#define NV50_CB_PGP 3
#define NV50_CB_TIC 4
#define NV50_CB_TSC 5
#define NV50_NEW_BLEND (1 << 0)
#define NV50_NEW_ZSA (1 << 1)
#define NV50_NEW_BLEND_COLOUR (1 << 2)
#define NV50_NEW_STIPPLE (1 << 3)
#define NV50_NEW_SCISSOR (1 << 4)
#define NV50_NEW_VIEWPORT (1 << 5)
#define NV50_NEW_RASTERIZER (1 << 6)
#define NV50_NEW_FRAMEBUFFER (1 << 7)
#define NV50_NEW_VERTPROG (1 << 8)
#define NV50_NEW_VERTPROG_CB (1 << 9)
#define NV50_NEW_FRAGPROG (1 << 10)
#define NV50_NEW_FRAGPROG_CB (1 << 11)
#define NV50_NEW_ARRAYS (1 << 12)
struct nv50_blend_stateobj {
struct pipe_blend_state pipe;
struct nouveau_stateobj *so;
};
struct nv50_zsa_stateobj {
struct pipe_depth_stencil_alpha_state pipe;
struct nouveau_stateobj *so;
};
struct nv50_rasterizer_stateobj {
struct pipe_rasterizer_state pipe;
struct nouveau_stateobj *so;
};
struct nv50_context {
struct pipe_context pipe;
struct nv50_screen *screen;
unsigned pctx_id;
struct draw_context *draw;
unsigned dirty;
struct nv50_blend_stateobj *blend;
struct nv50_zsa_stateobj *zsa;
struct nv50_rasterizer_stateobj *rasterizer;
struct pipe_blend_color blend_colour;
struct pipe_poly_stipple stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct nv50_program *vertprog;
struct nv50_program *fragprog;
struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
};
static INLINE struct nv50_context *
nv50_context(struct pipe_context *pipe)
{
return (struct nv50_context *)pipe;
}
extern void nv50_init_surface_functions(struct nv50_context *nv50);
extern void nv50_init_state_functions(struct nv50_context *nv50);
extern void nv50_init_query_functions(struct nv50_context *nv50);
extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen);
/* nv50_draw.c */
extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50);
/* nv50_vbo.c */
extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
extern boolean nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
unsigned count);
extern void nv50_vbo_validate(struct nv50_context *nv50);
/* nv50_clear.c */
extern void nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps,
unsigned clearValue);
/* nv50_program.c */
extern void nv50_vertprog_validate(struct nv50_context *nv50);
extern void nv50_fragprog_validate(struct nv50_context *nv50);
extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p);
/* nv50_state_validate.c */
extern boolean nv50_state_validate(struct nv50_context *nv50);
#endif
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