1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "pipe/internal/p_winsys_screen.h"
#include "nv50_context.h"
#include "nv50_screen.h"
static void
nv50_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *eng2d = nv50->screen->eng2d;
/* We need this in the ddx for reliable composite, not sure what we're
* actually flushing. We generate all our own flushes with flags = 0. */
WAIT_RING(chan, 3);
BEGIN_RING(chan, eng2d, 0x0110, 1);
OUT_RING (chan, 0);
FIRE_RING(chan);
}
static void
nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = nv50_context(pipe);
draw_destroy(nv50->draw);
FREE(nv50);
}
static void
nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
static unsigned int
nv50_is_texture_referenced( struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level)
{
/**
* FIXME: Optimize.
*/
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
static unsigned int
nv50_is_buffer_referenced( struct pipe_context *pipe,
struct pipe_buffer *buf)
{
/**
* FIXME: Optimize.
*/
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
struct pipe_winsys *pipe_winsys = pscreen->winsys;
struct nv50_screen *screen = nv50_screen(pscreen);
struct nv50_context *nv50;
nv50 = CALLOC_STRUCT(nv50_context);
if (!nv50)
return NULL;
nv50->screen = screen;
nv50->pctx_id = pctx_id;
nv50->pipe.winsys = pipe_winsys;
nv50->pipe.screen = pscreen;
nv50->pipe.destroy = nv50_destroy;
nv50->pipe.set_edgeflags = nv50_set_edgeflags;
nv50->pipe.draw_arrays = nv50_draw_arrays;
nv50->pipe.draw_elements = nv50_draw_elements;
nv50->pipe.clear = nv50_clear;
nv50->pipe.flush = nv50_flush;
nv50->pipe.is_texture_referenced = nv50_is_texture_referenced;
nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced;
screen->base.channel->user_private = nv50;
screen->base.channel->flush_notify = nv50_state_flush_notify;
nv50_init_surface_functions(nv50);
nv50_init_state_functions(nv50);
nv50_init_query_functions(nv50);
nv50->draw = draw_create();
assert(nv50->draw);
draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
return &nv50->pipe;
}
|