1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
|
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "nv50_context.h"
#include "nv50_screen.h"
#include "nv50_resource.h"
static void
nv50_flush(struct pipe_context *pipe,
struct pipe_fence_handle **fence)
{
struct nouveau_screen *screen = nouveau_screen(pipe->screen);
if (fence)
nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
PUSH_KICK(screen->pushbuf);
}
static void
nv50_texture_barrier(struct pipe_context *pipe)
{
struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf;
BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
PUSH_DATA (push, 0x20);
}
void
nv50_default_kick_notify(struct nouveau_pushbuf *push)
{
struct nv50_screen *screen = push->user_priv;
if (screen) {
nouveau_fence_next(&screen->base);
nouveau_fence_update(&screen->base, TRUE);
if (screen->cur_ctx)
screen->cur_ctx->state.flushed = TRUE;
}
}
static void
nv50_context_unreference_resources(struct nv50_context *nv50)
{
unsigned s, i;
nouveau_bufctx_del(&nv50->bufctx_3d);
nouveau_bufctx_del(&nv50->bufctx);
for (i = 0; i < nv50->num_vtxbufs; ++i)
pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
pipe_resource_reference(&nv50->idxbuf.buffer, NULL);
for (s = 0; s < 3; ++s) {
for (i = 0; i < nv50->num_textures[s]; ++i)
pipe_sampler_view_reference(&nv50->textures[s][i], NULL);
for (i = 0; i < 16; ++i)
pipe_resource_reference(&nv50->constbuf[s][i], NULL);
}
}
static void
nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = nv50_context(pipe);
if (nv50_context_screen(nv50)->cur_ctx == nv50) {
nv50->base.pushbuf->kick_notify = NULL;
nv50_context_screen(nv50)->cur_ctx = NULL;
nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL);
}
/* need to flush before destroying the bufctx */
nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel);
nv50_context_unreference_resources(nv50);
draw_destroy(nv50->draw);
FREE(nv50);
}
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, void *priv)
{
struct nv50_screen *screen = nv50_screen(pscreen);
struct nv50_context *nv50;
struct pipe_context *pipe;
int ret;
uint32_t flags;
nv50 = CALLOC_STRUCT(nv50_context);
if (!nv50)
return NULL;
pipe = &nv50->base.pipe;
nv50->base.pushbuf = screen->base.pushbuf;
ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_COUNT,
&nv50->bufctx_3d);
if (!ret)
ret = nouveau_bufctx_new(screen->base.client, 2, &nv50->bufctx);
if (ret)
goto out_err;
nv50->base.screen = &screen->base;
nv50->base.copy_data = nv50_m2mf_copy_linear;
nv50->base.push_data = nv50_sifc_linear_u8;
nv50->screen = screen;
pipe->screen = pscreen;
pipe->priv = priv;
pipe->destroy = nv50_destroy;
pipe->draw_vbo = nv50_draw_vbo;
pipe->clear = nv50_clear;
pipe->flush = nv50_flush;
pipe->texture_barrier = nv50_texture_barrier;
if (!screen->cur_ctx) {
screen->cur_ctx = nv50;
nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx);
}
nv50_init_query_functions(nv50);
nv50_init_surface_functions(nv50);
nv50_init_state_functions(nv50);
nv50_init_resource_functions(pipe);
nv50->draw = draw_create(pipe);
assert(nv50->draw);
draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
nouveau_context_init_vdec(&nv50->base);
flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code);
BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms);
BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc);
BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo);
flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo);
BCTX_REFN_bo(nv50->bufctx, FENCE, flags, screen->fence.bo);
return pipe;
out_err:
if (nv50) {
if (nv50->bufctx_3d)
nouveau_bufctx_del(&nv50->bufctx_3d);
if (nv50->bufctx)
nouveau_bufctx_del(&nv50->bufctx);
FREE(nv50);
}
return NULL;
}
void
nv50_bufctx_fence(struct nouveau_bufctx *bufctx, boolean on_flush)
{
struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
struct nouveau_list *it;
for (it = list->next; it != list; it = it->next) {
struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
struct nv04_resource *res = ref->priv;
if (res)
nv50_resource_validate(res, (unsigned)ref->priv_data);
}
}
|