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#include "nv40_context.h"
static boolean
nv40_state_stipple_validate(struct nv40_context *nv40)
{
struct pipe_rasterizer_state *rast = &nv40->rasterizer->pipe;
struct nouveau_grobj *eng3d = nv40->screen->eng3d;
struct nouveau_stateobj *so;
if (nv40->state.hw[NV40_STATE_STIPPLE] &&
(rast->poly_stipple_enable == 0 && nv40->state.stipple_enabled == 0))
return FALSE;
if (rast->poly_stipple_enable) {
unsigned i;
so = so_new(2, 33, 0);
so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 1);
so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, nv40->stipple[i]);
} else {
so = so_new(1, 1, 0);
so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 0);
}
so_ref(so, &nv40->state.hw[NV40_STATE_STIPPLE]);
return TRUE;
}
struct nv40_state_entry nv40_state_stipple = {
.validate = nv40_state_stipple_validate,
.dirty = {
.pipe = NV40_NEW_STIPPLE | NV40_NEW_RAST,
.hw = NV40_STATE_STIPPLE,
}
};
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