summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nv30/nv30_screen.c
blob: d9b824d6df981a9ce9a4dc7c3d787975b3bc46fa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
/*
 * Copyright 2012 Red Hat Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors: Ben Skeggs
 *
 */

#include "util/u_format.h"
#include "util/u_format_s3tc.h"

#include "nouveau/nv_object.xml.h"
#include "nouveau/nv_m2mf.xml.h"
#include "nv30-40_3d.xml.h"
#include "nv01_2d.xml.h"

#include "nouveau/nouveau_fence.h"
#include "nv30_screen.h"
#include "nv30_context.h"
#include "nv30_resource.h"
#include "nv30_format.h"

#define RANKINE_0397_CHIPSET 0x00000003
#define RANKINE_0497_CHIPSET 0x000001e0
#define RANKINE_0697_CHIPSET 0x00000010
#define CURIE_4097_CHIPSET   0x00000baf
#define CURIE_4497_CHIPSET   0x00005450
#define CURIE_4497_CHIPSET6X 0x00000088

static int
nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
   struct nv30_screen *screen = nv30_screen(pscreen);
   struct nouveau_object *eng3d = screen->eng3d;

   switch (param) {
   /* non-boolean capabilities */
   case PIPE_CAP_MAX_RENDER_TARGETS:
      return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
      return 13;
   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
      return 10;
   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
      return 13;
   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
      return 16;
   case PIPE_CAP_GLSL_FEATURE_LEVEL:
      return 120;
   /* supported capabilities */
   case PIPE_CAP_TWO_SIDED_STENCIL:
   case PIPE_CAP_ANISOTROPIC_FILTER:
   case PIPE_CAP_POINT_SPRITE:
   case PIPE_CAP_SCALED_RESOLVE:
   case PIPE_CAP_OCCLUSION_QUERY:
   case PIPE_CAP_QUERY_TIME_ELAPSED:
   case PIPE_CAP_QUERY_TIMESTAMP:
   case PIPE_CAP_TEXTURE_SHADOW_MAP:
   case PIPE_CAP_TEXTURE_SWIZZLE:
   case PIPE_CAP_DEPTH_CLIP_DISABLE:
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
   case PIPE_CAP_TGSI_TEXCOORD:
   case PIPE_CAP_USER_CONSTANT_BUFFERS:
   case PIPE_CAP_USER_INDEX_BUFFERS:
      return 1;
   case PIPE_CAP_USER_VERTEX_BUFFERS:
      return 0;
   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
      return 16;
   /* nv4x capabilities */
   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
   case PIPE_CAP_NPOT_TEXTURES:
   case PIPE_CAP_CONDITIONAL_RENDER:
   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
   case PIPE_CAP_PRIMITIVE_RESTART:
      return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
   /* unsupported */
   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
   case PIPE_CAP_SM3:
   case PIPE_CAP_INDEP_BLEND_ENABLE:
   case PIPE_CAP_INDEP_BLEND_FUNC:
   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
   case PIPE_CAP_SHADER_STENCIL_EXPORT:
   case PIPE_CAP_TGSI_INSTANCEID:
   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
   case PIPE_CAP_MIN_TEXEL_OFFSET:
   case PIPE_CAP_MAX_TEXEL_OFFSET:
   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
   case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
   case PIPE_CAP_TEXTURE_BARRIER:
   case PIPE_CAP_SEAMLESS_CUBE_MAP:
   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
   case PIPE_CAP_START_INSTANCE:
   case PIPE_CAP_TEXTURE_MULTISAMPLE:
   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
      return 0;
   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
      return 1;
   default:
      debug_printf("unknown param %d\n", param);
      return 0;
   }
}

static float
nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
   struct nv30_screen *screen = nv30_screen(pscreen);
   struct nouveau_object *eng3d = screen->eng3d;

   switch (param) {
   case PIPE_CAPF_MAX_LINE_WIDTH:
   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
      return 10.0;
   case PIPE_CAPF_MAX_POINT_WIDTH:
   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
      return 64.0;
   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
      return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
      return 15.0;
   default:
      debug_printf("unknown paramf %d\n", param);
      return 0;
   }
}

static int
nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                             enum pipe_shader_cap param)
{
   struct nv30_screen *screen = nv30_screen(pscreen);
   struct nouveau_object *eng3d = screen->eng3d;

   switch (shader) {
   case PIPE_SHADER_VERTEX:
      switch (param) {
      case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
      case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
      case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
      case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
      case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
         return 0;
      case PIPE_SHADER_CAP_MAX_INPUTS:
         return 16;
      case PIPE_SHADER_CAP_MAX_CONSTS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
      case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
         return 1;
      case PIPE_SHADER_CAP_MAX_TEMPS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
         return 0;
      case PIPE_SHADER_CAP_MAX_ADDRS:
         return 2;
      case PIPE_SHADER_CAP_MAX_PREDS:
      case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
      case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
      case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
      case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
      case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
      case PIPE_SHADER_CAP_SUBROUTINES:
      case PIPE_SHADER_CAP_INTEGERS:
         return 0;
      default:
         debug_printf("unknown vertex shader param %d\n", param);
         return 0;
      }
      break;
   case PIPE_SHADER_FRAGMENT:
      switch (param) {
      case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
      case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
      case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
      case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
         return 4096;
      case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
         return 0;
      case PIPE_SHADER_CAP_MAX_INPUTS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
      case PIPE_SHADER_CAP_MAX_CONSTS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
      case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
         return 1;
      case PIPE_SHADER_CAP_MAX_TEMPS:
         return 32;
      case PIPE_SHADER_CAP_MAX_ADDRS:
         return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
         return 16;
      case PIPE_SHADER_CAP_MAX_PREDS:
      case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
      case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
      case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
      case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
      case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
      case PIPE_SHADER_CAP_SUBROUTINES:
         return 0;
      default:
         debug_printf("unknown fragment shader param %d\n", param);
         return 0;
      }
      break;
   default:
      return 0;
   }
}

static boolean
nv30_screen_is_format_supported(struct pipe_screen *pscreen,
                                enum pipe_format format,
                                enum pipe_texture_target target,
                                unsigned sample_count,
                                unsigned bindings)
{
   if (sample_count > 4)
      return FALSE;
   if (!(0x00000017 & (1 << sample_count)))
      return FALSE;

   if (!util_format_is_supported(format, bindings)) {
      return FALSE;
   }

   /* transfers & shared are always supported */
   bindings &= ~(PIPE_BIND_TRANSFER_READ |
                 PIPE_BIND_TRANSFER_WRITE |
                 PIPE_BIND_SHARED);

   return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
}

static void
nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
{
   struct nv30_screen *screen = nv30_screen(pscreen);
   struct nouveau_pushbuf *push = screen->base.pushbuf;

   *sequence = ++screen->base.fence.sequence;

   BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, *sequence);
}

static uint32_t
nv30_screen_fence_update(struct pipe_screen *pscreen)
{
   struct nv30_screen *screen = nv30_screen(pscreen);
   struct nv04_notify *fence = screen->fence->data;
   return *(uint32_t *)((char *)screen->notify->map + fence->offset);
}

static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
   struct nv30_screen *screen = nv30_screen(pscreen);

   if (screen->base.fence.current &&
       screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
      nouveau_fence_wait(screen->base.fence.current);
      nouveau_fence_ref (NULL, &screen->base.fence.current);
   }

   nouveau_object_del(&screen->query);
   nouveau_object_del(&screen->fence);
   nouveau_object_del(&screen->ntfy);

   nouveau_object_del(&screen->sifm);
   nouveau_object_del(&screen->swzsurf);
   nouveau_object_del(&screen->surf2d);
   nouveau_object_del(&screen->m2mf);
   nouveau_object_del(&screen->eng3d);
   nouveau_object_del(&screen->null);

   nouveau_screen_fini(&screen->base);
   FREE(screen);
}

#define FAIL_SCREEN_INIT(str, err)                    \
   do {                                               \
      NOUVEAU_ERR(str, err);                          \
      nv30_screen_destroy(pscreen);                   \
      return NULL;                                    \
   } while(0)

struct pipe_screen *
nv30_screen_create(struct nouveau_device *dev)
{
   struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
   struct pipe_screen *pscreen;
   struct nouveau_pushbuf *push;
   struct nv04_fifo *fifo;
   unsigned oclass = 0;
   int ret, i;

   if (!screen)
      return NULL;

   switch (dev->chipset & 0xf0) {
   case 0x30:
      if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
         oclass = NV30_3D_CLASS;
      else
      if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
         oclass = NV34_3D_CLASS;
      else
      if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
         oclass = NV35_3D_CLASS;
      break;
   case 0x40:
      if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
         oclass = NV40_3D_CLASS;
      else
      if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
         oclass = NV44_3D_CLASS;
      break;
   case 0x60:
      if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
         oclass = NV44_3D_CLASS;
      break;
   default:
      break;
   }

   if (!oclass) {
      NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
      FREE(screen);
      return NULL;
   }

   pscreen = &screen->base.base;
   pscreen->destroy = nv30_screen_destroy;
   pscreen->get_param = nv30_screen_get_param;
   pscreen->get_paramf = nv30_screen_get_paramf;
   pscreen->get_shader_param = nv30_screen_get_shader_param;
   pscreen->context_create = nv30_context_create;
   pscreen->is_format_supported = nv30_screen_is_format_supported;
   nv30_resource_screen_init(pscreen);

   screen->base.fence.emit = nv30_screen_fence_emit;
   screen->base.fence.update = nv30_screen_fence_update;

   ret = nouveau_screen_init(&screen->base, dev);
   if (ret)
      FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);

   screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
   screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
   if (oclass == NV40_3D_CLASS) {
      screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
      screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
   }

   fifo = screen->base.channel->data;
   push = screen->base.pushbuf;
   push->rsvd_kick = 16;

   ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
                            NULL, 0, &screen->null);
   if (ret)
      FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);

   /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
    * this means that the address pointed at by the DMA object must
    * be 4KiB aligned, which means this object needs to be the first
    * one allocated on the channel.
    */
   ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
                            NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
                            .length = 32 }, sizeof(struct nv04_notify),
                            &screen->fence);
   if (ret)
      FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);

   /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
   ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
                            NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
                            .length = 32 }, sizeof(struct nv04_notify),
                            &screen->ntfy);
   if (ret)
      FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);

   /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
    * the remainder of the "notifier block" assigned by the kernel for
    * use as query objects
    */
   ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
                            NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
                            .length = 4096 - 128 }, sizeof(struct nv04_notify),
                            &screen->query);
   if (ret)
      FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);

   ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
   if (ret)
      FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);

   LIST_INITHEAD(&screen->queries);

   /* Vertex program resources (code/data), currently 6 of the constant
    * slots are reserved to implement user clipping planes
    */
   if (oclass < NV40_3D_CLASS) {
      nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
      nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
   } else {
      nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
      nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
   }

   ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
   if (ret == 0)
      nouveau_bo_map(screen->notify, 0, screen->base.client);
   if (ret)
      FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);

   ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
                            NULL, 0, &screen->eng3d);
   if (ret)
      FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);

   BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
   PUSH_DATA (push, screen->eng3d->handle);
   BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
   PUSH_DATA (push, screen->ntfy->handle);
   PUSH_DATA (push, fifo->vram);     /* TEXTURE0 */
   PUSH_DATA (push, fifo->gart);     /* TEXTURE1 */
   PUSH_DATA (push, fifo->vram);     /* COLOR1 */
   PUSH_DATA (push, screen->null->handle);  /* UNK190 */
   PUSH_DATA (push, fifo->vram);     /* COLOR0 */
   PUSH_DATA (push, fifo->vram);     /* ZETA */
   PUSH_DATA (push, fifo->vram);     /* VTXBUF0 */
   PUSH_DATA (push, fifo->gart);     /* VTXBUF1 */
   PUSH_DATA (push, screen->fence->handle);  /* FENCE */
   PUSH_DATA (push, screen->query->handle);  /* QUERY - intr 0x80 if nullobj */
   PUSH_DATA (push, screen->null->handle);  /* UNK1AC */
   PUSH_DATA (push, screen->null->handle);  /* UNK1B0 */
   if (screen->eng3d->oclass < NV40_3D_CLASS) {
      BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
      PUSH_DATA (push, 0x00100000);
      BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
      PUSH_DATA (push, 3);

      BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
      PUSH_DATA (push, 0);
      BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
      PUSH_DATA (push, fui(0.0));
      PUSH_DATA (push, fui(0.0));
      PUSH_DATA (push, fui(1.0));
      BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
      for (i = 0; i < 16; i++)
         PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);

      BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
      PUSH_DATA (push, 0);
   } else {
      BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
      PUSH_DATA (push, fifo->vram);
      PUSH_DATA (push, fifo->vram);  /* COLOR3 */

      BEGIN_NV04(push, SUBC_3D(0x1450), 1);
      PUSH_DATA (push, 0x00000004);

      BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
      PUSH_DATA (push, 0x00000010);
      PUSH_DATA (push, 0x01000100);
      PUSH_DATA (push, 0xff800006);

      /* vtxprog output routing */
      BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
      PUSH_DATA (push, 0x06144321);
      BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
      PUSH_DATA (push, 0xedcba987);
      PUSH_DATA (push, 0x0000006f);
      BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
      PUSH_DATA (push, 0x00171615);
      BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
      PUSH_DATA (push, 0x001b1a19);

      BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
      PUSH_DATA (push, 0x0020ffff);
      BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
      PUSH_DATA (push, 0x01d300d4);

      BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
      PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
   }

   ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
                            NULL, 0, &screen->m2mf);
   if (ret)
      FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);

   BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
   PUSH_DATA (push, screen->m2mf->handle);
   BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
   PUSH_DATA (push, screen->ntfy->handle);

   ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
                            NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
   if (ret)
      FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);

   BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
   PUSH_DATA (push, screen->surf2d->handle);
   BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
   PUSH_DATA (push, screen->ntfy->handle);

   if (dev->chipset < 0x40)
      oclass = NV30_SURFACE_SWZ_CLASS;
   else
      oclass = NV40_SURFACE_SWZ_CLASS;

   ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
                            NULL, 0, &screen->swzsurf);
   if (ret)
      FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);

   BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
   PUSH_DATA (push, screen->swzsurf->handle);
   BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
   PUSH_DATA (push, screen->ntfy->handle);

   if (dev->chipset < 0x40)
      oclass = NV30_SIFM_CLASS;
   else
      oclass = NV40_SIFM_CLASS;

   ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
                            NULL, 0, &screen->sifm);
   if (ret)
      FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);

   BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
   PUSH_DATA (push, screen->sifm->handle);
   BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
   PUSH_DATA (push, screen->ntfy->handle);
   BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
   PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);

   nouveau_pushbuf_kick(push, push->channel);

   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
   return pscreen;
}