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#ifndef __NV30_CONTEXT_H__
#define __NV30_CONTEXT_H__
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "draw/draw_vertex.h"
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#define NOUVEAU_PUSH_CONTEXT(ctx) \
struct nv30_context *ctx = nv30
#include "nouveau/nouveau_push.h"
#include "nv30_state.h"
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
fprintf(stderr, "nouveau: "fmt, ##args);
#define NV30_NEW_VERTPROG (1 << 1)
#define NV30_NEW_FRAGPROG (1 << 2)
#define NV30_NEW_ARRAYS (1 << 3)
struct nv30_context {
struct pipe_context pipe;
struct nouveau_winsys *nvws;
struct draw_context *draw;
int chipset;
struct nouveau_grobj *rankine;
struct nouveau_notifier *sync;
/* query objects */
struct nouveau_notifier *query;
struct nouveau_resource *query_heap;
uint32_t dirty;
struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
unsigned dirty_samplers;
unsigned fp_samplers;
unsigned vp_samplers;
uint32_t rt_enable;
struct pipe_buffer *rt[4];
struct pipe_buffer *zeta;
struct {
struct pipe_buffer *buffer;
uint32_t format;
} tex[16];
unsigned vb_enable;
struct {
struct pipe_buffer *buffer;
unsigned delta;
} vb[16];
struct {
struct nouveau_resource *exec_heap;
struct nouveau_resource *data_heap;
struct nv30_vertex_program *active;
struct nv30_vertex_program *current;
struct pipe_buffer *constant_buf;
} vertprog;
struct {
struct nv30_fragment_program *active;
struct nv30_fragment_program *current;
struct pipe_buffer *constant_buf;
} fragprog;
struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX];
};
static INLINE struct nv30_context *
nv30_context(struct pipe_context *pipe)
{
return (struct nv30_context *)pipe;
}
extern void nv30_init_state_functions(struct nv30_context *nv30);
extern void nv30_init_surface_functions(struct nv30_context *nv30);
extern void nv30_init_miptree_functions(struct pipe_screen *screen);
extern void nv30_init_query_functions(struct nv30_context *nv30);
/* nv30_draw.c */
extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30);
/* nv30_vertprog.c */
extern void nv30_vertprog_translate(struct nv30_context *,
struct nv30_vertex_program *);
extern void nv30_vertprog_bind(struct nv30_context *,
struct nv30_vertex_program *);
extern void nv30_vertprog_destroy(struct nv30_context *,
struct nv30_vertex_program *);
/* nv30_fragprog.c */
extern void nv30_fragprog_translate(struct nv30_context *,
struct nv30_fragment_program *);
extern void nv30_fragprog_bind(struct nv30_context *,
struct nv30_fragment_program *);
extern void nv30_fragprog_destroy(struct nv30_context *,
struct nv30_fragment_program *);
/* nv30_fragtex.c */
extern void nv30_fragtex_bind(struct nv30_context *);
/* nv30_state.c and friends */
extern void nv30_emit_hw_state(struct nv30_context *nv30);
extern void nv30_state_tex_update(struct nv30_context *nv30);
/* nv30_vbo.c */
extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
extern boolean nv30_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
unsigned count);
/* nv30_clear.c */
extern void nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps,
unsigned clearValue);
#endif
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