summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nv10/nv10_context.h
blob: ab4b825487d5fc19fc66c63dcabd149b67d819f2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
#ifndef __NV10_CONTEXT_H__
#define __NV10_CONTEXT_H__

#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_compiler.h"

#include "util/u_memory.h"
#include "util/u_math.h"

#include "draw/draw_vertex.h"

#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"

#include "nv10_state.h"

#define NOUVEAU_ERR(fmt, args...) \
	fprintf(stderr, "%s:%d -  "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
	fprintf(stderr, "nouveau: "fmt, ##args);

#define NV10_NEW_VERTPROG	(1 << 0)
#define NV10_NEW_FRAGPROG	(1 << 1)
#define NV10_NEW_VTXARRAYS	(1 << 2)
#define NV10_NEW_BLEND		(1 << 3)
#define NV10_NEW_BLENDCOL	(1 << 4)
#define NV10_NEW_RAST 		(1 << 5)
#define NV10_NEW_DSA  		(1 << 6)
#define NV10_NEW_VIEWPORT	(1 << 7)
#define NV10_NEW_SCISSOR	(1 << 8)
#define NV10_NEW_FRAMEBUFFER	(1 << 9)

#include "nv10_screen.h"

struct nv10_context {
	struct pipe_context pipe;

	struct nouveau_winsys *nvws;
	struct nv10_screen *screen;
	unsigned pctx_id;

	struct draw_context *draw;

	uint32_t dirty;

	struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
	struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
	unsigned dirty_samplers;
	unsigned fp_samplers;
	unsigned vp_samplers;

	uint32_t rt_enable;
	struct pipe_buffer *rt[4];
	struct pipe_buffer *zeta;
	uint32_t lma_offset;

	struct nv10_blend_state *blend;
	struct pipe_blend_color *blend_color;
	struct nv10_rasterizer_state *rast;
	struct nv10_depth_stencil_alpha_state *dsa;
	struct pipe_viewport_state *viewport;
	struct pipe_scissor_state *scissor;
	struct pipe_framebuffer_state *framebuffer;

	//struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
	float *constbuf[PIPE_SHADER_TYPES][32][4];
	unsigned constbuf_nr[PIPE_SHADER_TYPES];

	struct vertex_info vertex_info;

	struct {
		struct pipe_buffer *buffer;
		uint32_t format;
	} tex[2];

	unsigned vb_enable;
	struct {
		struct pipe_buffer *buffer;
		unsigned delta;
	} vb[16];

/*	struct {
	
		struct nouveau_resource *exec_heap;
		struct nouveau_resource *data_heap;

		struct nv10_vertex_program *active;

		struct nv10_vertex_program *current;
	} vertprog;
*/
	struct {
		struct nv10_fragment_program *active;

		struct nv10_fragment_program *current;
		struct pipe_buffer *constant_buf;
	} fragprog;

	struct pipe_vertex_buffer  vtxbuf[PIPE_MAX_ATTRIBS];
	struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
};

static INLINE struct nv10_context *
nv10_context(struct pipe_context *pipe)
{
	return (struct nv10_context *)pipe;
}

extern void nv10_init_state_functions(struct nv10_context *nv10);
extern void nv10_init_surface_functions(struct nv10_context *nv10);

extern void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen);

/* nv10_clear.c */
extern void nv10_clear(struct pipe_context *pipe, unsigned buffers,
		       const float *rgba, double depth, unsigned stencil);


/* nv10_draw.c */
extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10);

/* nv10_fragprog.c */
extern void nv10_fragprog_bind(struct nv10_context *,
			       struct nv10_fragment_program *);
extern void nv10_fragprog_destroy(struct nv10_context *,
				  struct nv10_fragment_program *);

/* nv10_fragtex.c */
extern void nv10_fragtex_bind(struct nv10_context *);

/* nv10_prim_vbuf.c */
struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 );
extern void nv10_vtxbuf_bind(struct nv10_context* nv10);

/* nv10_state.c and friends */
extern void nv10_emit_hw_state(struct nv10_context *nv10);
extern void nv10_state_tex_update(struct nv10_context *nv10);

/* nv10_vbo.c */
extern void nv10_draw_arrays(struct pipe_context *, unsigned mode,
				unsigned start, unsigned count);
extern void nv10_draw_elements( struct pipe_context *pipe,
                    struct pipe_buffer *indexBuffer,
                    unsigned indexSize,
                    unsigned prim, unsigned start, unsigned count);


#endif