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#ifndef __NV10_CONTEXT_H__
#define __NV10_CONTEXT_H__
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "draw/draw_vertex.h"
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#define NOUVEAU_PUSH_CONTEXT(ctx) \
struct nv10_context *ctx = nv10
#include "nouveau/nouveau_push.h"
#include "nv10_state.h"
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
#define NOUVEAU_MSG(fmt, args...) \
fprintf(stderr, "nouveau: "fmt, ##args);
#define NV10_NEW_VERTPROG (1 << 1)
#define NV10_NEW_FRAGPROG (1 << 2)
#define NV10_NEW_ARRAYS (1 << 3)
#define NV10_NEW_VBO (1 << 4)
struct nv10_context {
struct pipe_context pipe;
struct nouveau_winsys *nvws;
struct draw_context *draw;
int chipset;
struct nouveau_grobj *celsius;
struct nouveau_notifier *sync;
uint32_t dirty;
struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
unsigned dirty_samplers;
unsigned fp_samplers;
unsigned vp_samplers;
uint32_t rt_enable;
struct pipe_buffer *rt[4];
struct pipe_buffer *zeta;
uint32_t lma_offset;
struct {
struct pipe_buffer *buffer;
uint32_t format;
} tex[2];
unsigned vb_enable;
struct {
struct pipe_buffer *buffer;
unsigned delta;
} vb[16];
struct vertex_info vertex_info;
struct {
struct nouveau_resource *exec_heap;
struct nouveau_resource *data_heap;
struct nv10_vertex_program *active;
struct nv10_vertex_program *current;
struct pipe_buffer *constant_buf;
} vertprog;
struct {
struct nv10_fragment_program *active;
struct nv10_fragment_program *current;
struct pipe_buffer *constant_buf;
} fragprog;
struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX];
struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX];
};
static INLINE struct nv10_context *
nv10_context(struct pipe_context *pipe)
{
return (struct nv10_context *)pipe;
}
extern void nv10_init_state_functions(struct nv10_context *nv10);
extern void nv10_init_surface_functions(struct nv10_context *nv10);
extern void nv10_init_miptree_functions(struct pipe_screen *screen);
/* nv10_clear.c */
extern void nv10_clear(struct pipe_context *pipe, struct pipe_surface *ps,
unsigned clearValue);
/* nv10_draw.c */
extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10);
/* nv10_fragprog.c */
extern void nv10_fragprog_bind(struct nv10_context *,
struct nv10_fragment_program *);
extern void nv10_fragprog_destroy(struct nv10_context *,
struct nv10_fragment_program *);
/* nv10_fragtex.c */
extern void nv10_fragtex_bind(struct nv10_context *);
/* nv10_prim_vbuf.c */
struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 );
/* nv10_state.c and friends */
extern void nv10_emit_hw_state(struct nv10_context *nv10);
extern void nv10_state_tex_update(struct nv10_context *nv10);
/* nv10_vbo.c */
extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
extern boolean nv10_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
#endif
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