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#ifndef __NVC0_MACROS_H__
#define __NVC0_MACROS_H__
/**
* The list of macros defined in the 3d object
*/
#define NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE 0x00003800
#define NVC0_3D_MACRO_VERTEX_ARRAY_SELECT 0x00003808
#define NVC0_3D_MACRO_BLEND_ENABLES 0x00003810
#define NVC0_3D_MACRO_POLYGON_MODE_FRONT 0x00003818
#define NVC0_3D_MACRO_POLYGON_MODE_FRONT_POINT 0x00001b00
#define NVC0_3D_MACRO_POLYGON_MODE_FRONT_LINE 0x00001b01
#define NVC0_3D_MACRO_POLYGON_MODE_FRONT_FILL 0x00001b02
#define NVC0_3D_MACRO_POLYGON_MODE_BACK 0x00003820
#define NVC0_3D_MACRO_POLYGON_MODE_BACK_POINT 0x00001b00
#define NVC0_3D_MACRO_POLYGON_MODE_BACK_LINE 0x00001b01
#define NVC0_3D_MACRO_POLYGON_MODE_BACK_FILL 0x00001b02
#define NVC0_3D_MACRO_GP_SELECT 0x00003828
#define NVC0_3D_MACRO_TEP_SELECT 0x00003830
#define NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT 0x00003838
#define NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT 0x00003840
#define NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT 0x00003848
#define NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT 0x00003850
#define NVC0_3D_MACRO_QUERY_BUFFER_WRITE 0x00003858
#define NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT 0x00003860
#define NVC0_3D_MACRO_CONSERVATIVE_RASTER_STATE 0x00003868
#endif /* __NVC0_MACROS_H__ */
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