1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
|
/* extrinsrt r1, r2, src, size, dst: replace bits [dst:dst+size) in r1
* with bits [src:src+size) in r2
*
* bra(n)z annul: no delay slot
*/
/* Bitfield version of NVC0_3D_VERTEX_ARRAY_PER_INSTANCE[].
* Args: size, bitfield
*/
.section #mme9097_per_instance_bf
parm $r3
mov $r2 0x0
maddr 0x1620
loop:
mov $r1 (add $r1 -1)
send (extrshl $r3 $r2 0x1 0x0)
exit branz $r1 #loop
mov $r2 (add $r2 0x1)
/* The comments above the macros describe what they *should* be doing,
* but we use less functionality for now.
*/
/*
* for (i = 0; i < 8; ++i)
* [NVC0_3D_BLEND_ENABLE(i)] = BIT(i of arg);
*
* [3428] = arg;
*
* if (arg == 0 || [NVC0_3D_MULTISAMPLE_ENABLE] == 0)
* [0d9c] = 0;
* else
* [0d9c] = [342c];
*/
.section #mme9097_blend_enables
maddr 0x14d8
send (extrinsrt 0x0 $r1 0x0 0x1 0x0)
send (extrinsrt 0x0 $r1 0x1 0x1 0x0)
send (extrinsrt 0x0 $r1 0x2 0x1 0x0)
send (extrinsrt 0x0 $r1 0x3 0x1 0x0)
send (extrinsrt 0x0 $r1 0x4 0x1 0x0)
send (extrinsrt 0x0 $r1 0x5 0x1 0x0)
exit send (extrinsrt 0x0 $r1 0x6 0x1 0x0)
send (extrinsrt 0x0 $r1 0x7 0x1 0x0)
/*
* uint64 limit = (parm(0) << 32) | parm(1);
* uint64 start = (parm(2) << 32);
*
* if (limit) {
* start |= parm(3);
* --limit;
* } else {
* start |= 1;
* }
*
* [0x1c04 + (arg & 0xf) * 16 + 0] = (start >> 32) & 0xff;
* [0x1c04 + (arg & 0xf) * 16 + 4] = start & 0xffffffff;
* [0x1f00 + (arg & 0xf) * 8 + 0] = (limit >> 32) & 0xff;
* [0x1f00 + (arg & 0xf) * 8 + 4] = limit & 0xffffffff;
*/
.section #mme9097_vertex_array_select
parm $r2
parm $r3
parm $r4
parm $r5
mov $r6 (extrinsrt 0x0 $r1 0x0 0x4 0x2)
mov $r7 (extrinsrt 0x0 $r1 0x0 0x4 0x1)
maddr $r6 (add $r6 0x1701)
send $r4
send $r5
maddr $r7 (add $r7 0x17c0)
exit send $r2
send $r3
/*
* [GL_POLYGON_MODE_FRONT] = arg;
*
* if (BIT(31 of [0x3410]))
* [1a24] = 0x7353;
*
* if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41)
* [02ec] = 0;
* else
* if ([GL_POLYGON_MODE_BACK] == GL_LINE || arg == GL_LINE)
* [02ec] = BYTE(1 of [0x3410]) << 4;
* else
* [02ec] = BYTE(0 of [0x3410]) << 4;
*/
.section #mme9097_poly_mode_front
read $r2 0x36c
read $r3 0x830
mov $r7 (or $r1 $r2)
read $r4 0x840
mov $r2 0x1
mov $r6 0x60
mov $r7 (and $r7 $r2)
braz $r7 #locn_0a_pmf
maddr 0x36b
mov $r6 0x200
locn_0a_pmf:
mov $r7 (or $r3 $r4)
mov $r7 (and $r7 $r2)
braz $r7 #locn_0f_pmf
send $r1
mov $r6 0x0
locn_0f_pmf:
exit maddr 0xbb
send $r6
/*
* [GL_POLYGON_MODE_BACK] = arg;
*
* if (BIT(31 of [0x3410]))
* [1a24] = 0x7353;
*
* if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41)
* [02ec] = 0;
* else
* if ([GL_POLYGON_MODE_FRONT] == GL_LINE || arg == GL_LINE)
* [02ec] = BYTE(1 of [0x3410]) << 4;
* else
* [02ec] = BYTE(0 of [0x3410]) << 4;
*/
/* NOTE: 0x3410 = 0x80002006 by default,
* POLYGON_MODE == GL_LINE check replaced by (MODE & 1)
* SP_SELECT(i) == (i << 4) | 1 check replaced by SP_SELECT(i) & 1
*/
.section #mme9097_poly_mode_back
read $r2 0x36b
read $r3 0x830
mov $r7 (or $r1 $r2)
read $r4 0x840
mov $r2 0x1
mov $r6 0x60
mov $r7 (and $r7 $r2)
braz $r7 #locn_0a_pmb
maddr 0x36c
mov $r6 0x200
locn_0a_pmb:
mov $r7 (or $r3 $r4)
mov $r7 (and $r7 $r2)
braz $r7 #locn_0f_pmb
send $r1
mov $r6 0x0
locn_0f_pmb:
exit maddr 0xbb
send $r6
/*
* [NVC0_3D_SP_SELECT(4)] = arg
*
* if BIT(31 of [0x3410]) == 0
* [1a24] = 0x7353;
*
* if ([NVC0_3D_SP_SELECT(3)] == 0x31 || arg == 0x41)
* [02ec] = 0
* else
* if (any POLYGON MODE == LINE)
* [02ec] = BYTE(1 of [3410]) << 4;
* else
* [02ec] = BYTE(0 of [3410]) << 4; // 02ec valid bits are 0xff1
*/
.section #mme9097_gp_select
read $r2 0x36b
read $r3 0x36c
mov $r7 (or $r2 $r3)
read $r4 0x830
mov $r2 0x1
mov $r6 0x60
mov $r7 (and $r7 $r2)
braz $r7 #locn_0a_gs
maddr 0x840
mov $r6 0x200
locn_0a_gs:
mov $r7 (or $r1 $r4)
mov $r7 (and $r7 $r2)
braz $r7 #locn_0f_gs
send $r1
mov $r6 0x0
locn_0f_gs:
exit maddr 0xbb
send $r6
/*
* [NVC0_3D_SP_SELECT(3)] = arg
*
* if BIT(31 of [0x3410]) == 0
* [1a24] = 0x7353;
*
* if (arg == 0x31) {
* if (BIT(2 of [0x3430])) {
* int i = 15; do { --i; } while(i);
* [0x1a2c] = 0;
* }
* }
*
* if ([NVC0_3D_SP_SELECT(4)] == 0x41 || arg == 0x31)
* [02ec] = 0
* else
* if ([any POLYGON_MODE] == GL_LINE)
* [02ec] = BYTE(1 of [3410]) << 4;
* else
* [02ec] = BYTE(0 of [3410]) << 4;
*/
.section #mme9097_tep_select
read $r2 0x36b
read $r3 0x36c
mov $r7 (or $r2 $r3)
read $r4 0x840
mov $r2 0x1
mov $r6 0x60
mov $r7 (and $r7 $r2)
braz $r7 #locn_0a_ts
maddr 0x830
mov $r6 0x200
locn_0a_ts:
mov $r7 (or $r1 $r4)
mov $r7 (and $r7 $r2)
braz $r7 #locn_0f_ts
send $r1
mov $r6 0x0
locn_0f_ts:
exit maddr 0xbb
send $r6
/* NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT
*
* NOTE: Saves and restores VB_ELEMENT,INSTANCE_BASE.
* Forcefully sets VERTEX_ID_BASE to the value of VB_ELEMENT_BASE.
*
* arg = mode
* parm[0] = start_drawid
* parm[1] = numparams
* parm[2 + 5n + 0] = count
* parm[2 + 5n + 1] = instance_count
* parm[2 + 5n + 2] = start
* parm[2 + 5n + 3] = index_bias
* parm[2 + 5n + 4] = start_instance
*
* SCRATCH[0] = saved VB_ELEMENT_BASE
* SCRATCH[1] = saved VB_INSTANCE_BASE
*/
.section #mme9097_draw_elts_indirect
read $r6 0x50d /* VB_ELEMENT_BASE */
read $r7 0x50e /* VB_INSTANCE_BASE */
maddr 0x1d00
send $r6 /* SCRATCH[0] = VB_ELEMENT_BASE */
send $r7 /* SCRATCH[1] = VB_INSTANCE_BASE */
parm $r6 /* start_drawid */
parm $r7 /* numparams */
dei_draw_again:
parm $r3 /* count */
parm $r2 /* instance_count */
parm $r4 maddr 0x5f7 /* INDEX_BATCH_FIRST, start */
parm $r4 send $r4 /* index_bias, send start */
maddr 0x18e3 /* CB_POS */
send 0x180 /* 256 + 128 */
braz $r2 #dei_end
parm $r5 send $r4 /* start_instance, send index_bias */
send $r5 /* send start_instance */
send $r6 /* draw id */
maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */
send $r4
send $r5
maddr 0x446
send $r4
mov $r4 0x1
mov $r1 (extrinsrt $r1 0x0 0 1 26) /* clear INSTANCE_NEXT */
dei_again:
maddr 0x586 /* VERTEX_BEGIN_GL */
send $r1 /* mode */
maddr 0x5f8 /* INDEX_BATCH_COUNT */
send $r3 /* count */
mov $r2 (sub $r2 $r4)
maddrsend 0x585 /* VERTEX_END_GL */
branz $r2 #dei_again
mov $r1 (extrinsrt $r1 $r4 0 1 26) /* set INSTANCE_NEXT */
dei_end:
mov $r7 (add $r7 -1)
branz $r7 #dei_draw_again
mov $r6 (add $r6 1)
read $r6 0xd00
read $r7 0xd01
maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */
send $r6
send $r7
exit maddr 0x446
send $r6
/* NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT:
*
* NOTE: Saves and restores VB_INSTANCE_BASE.
*
* arg = mode
* parm[0] = start_drawid
* parm[1] = numparams
* parm[2 + 4n + 0] = count
* parm[2 + 4n + 1] = instance_count
* parm[2 + 4n + 2] = start
* parm[2 + 4n + 3] = start_instance
*/
.section #mme9097_draw_arrays_indirect
read $r5 0x50e /* VB_INSTANCE_BASE */
parm $r6 /* start_drawid */
parm $r7 /* numparams */
dai_draw_again:
parm $r2 /* count */
parm $r3 /* instance_count */
parm $r4 maddr 0x35d /* VERTEX_BUFFER_FIRST, start */
braz $r3 #dai_end
parm $r4 send $r4 /* start_instance */
maddr 0x18e3 /* CB_POS */
send 0x180 /* 256 + 128 */
send 0x0 /* send 0 as base_vertex */
send $r4 /* send start_instance */
send $r6 /* draw id */
maddr 0x50e /* VB_INSTANCE_BASE */
send $r4
mov $r4 0x1
mov $r1 (extrinsrt $r1 0x0 0 1 26) /* clear INSTANCE_NEXT */
dai_again:
maddr 0x586 /* VERTEX_BEGIN_GL */
send $r1 /* mode */
maddr 0x35e /* VERTEX_BUFFER_COUNT */
send $r2
mov $r3 (sub $r3 $r4)
maddrsend 0x585 /* VERTEX_END_GL */
branz $r3 #dai_again
mov $r1 (extrinsrt $r1 $r4 0 1 26) /* set INSTANCE_NEXT */
dai_end:
mov $r7 (add $r7 -1)
branz $r7 #dai_draw_again
mov $r6 (add $r6 1)
exit maddr 0x50e /* VB_INSTANCE_BASE to restore */
send $r5
/* NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT
*
* NOTE: Saves and restores VB_ELEMENT,INSTANCE_BASE.
* Forcefully sets VERTEX_ID_BASE to the value of VB_ELEMENT_BASE.
*
* arg = mode
* parm[0] = start_drawid
* parm[1] = numparams
* parm[2] = totaldraws
* parm[3 + 5n + 0] = count
* parm[3 + 5n + 1] = instance_count
* parm[3 + 5n + 2] = start
* parm[3 + 5n + 3] = index_bias
* parm[3 + 5n + 4] = start_instance
*
* SCRATCH[0] = saved VB_ELEMENT_BASE
* SCRATCH[1] = saved VB_INSTANCE_BASE
* SCRATCH[2] = draws left
*/
.section #mme9097_draw_elts_indirect_count
read $r6 0x50d /* VB_ELEMENT_BASE */
read $r7 0x50e /* VB_INSTANCE_BASE */
maddr 0x1d00
send $r6 /* SCRATCH[0] = VB_ELEMENT_BASE */
send $r7 /* SCRATCH[1] = VB_INSTANCE_BASE */
parm $r6 /* start_drawid */
parm $r7 /* numparams */
parm $r5 /* totaldraws */
mov $r5 (sub $r5 $r6) /* draws left */
braz $r5 #deic_runout
mov $r3 (extrinsrt 0x0 $r5 31 1 0) /* extract high bit */
branz $r3 #deic_runout
send $r5
deic_draw_again:
parm $r3 /* count */
parm $r2 /* instance_count */
parm $r4 maddr 0x5f7 /* INDEX_BATCH_FIRST, start */
parm $r4 send $r4 /* index_bias, send start */
maddr 0x18e3 /* CB_POS */
send 0x180 /* 256 + 128 */
braz $r2 #deic_end
parm $r5 send $r4 /* start_instance, send index_bias */
send $r5 /* send start_instance */
send $r6 /* draw id */
maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */
send $r4
send $r5
maddr 0x446
send $r4
mov $r4 0x1
mov $r1 (extrinsrt $r1 0x0 0 1 26) /* clear INSTANCE_NEXT */
deic_again:
maddr 0x586 /* VERTEX_BEGIN_GL */
send $r1 /* mode */
maddr 0x5f8 /* INDEX_BATCH_COUNT */
send $r3 /* count */
mov $r2 (sub $r2 $r4)
maddrsend 0x585 /* VERTEX_END_GL */
branz $r2 #deic_again
mov $r1 (extrinsrt $r1 $r4 0 1 26) /* set INSTANCE_NEXT */
deic_end:
read $r5 0xd02
mov $r5 (add $r5 -1)
braz $r5 #deic_runout_check
mov $r7 (add $r7 -1)
maddr 0xd02
send $r5
branz $r7 #deic_draw_again
mov $r6 (add $r6 1)
deic_restore:
read $r6 0xd00
read $r7 0xd01
maddr 0x150d /* VB_ELEMENT,INSTANCE_BASE */
send $r6
send $r7
exit maddr 0x446
send $r6
deic_runout:
parm $r2
parm $r2
parm $r2
parm $r2
parm $r2
mov $r7 (add $r7 -1)
deic_runout_check:
branz annul $r7 #deic_runout
bra annul #deic_restore
/* NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT:
*
* NOTE: Saves and restores VB_INSTANCE_BASE.
*
* arg = mode
* parm[0] = start_drawid
* parm[1] = numparams
* parm[2] = totaldraws
* parm[3 + 4n + 0] = count
* parm[3 + 4n + 1] = instance_count
* parm[3 + 4n + 2] = start
* parm[3 + 4n + 3] = start_instance
*
* SCRATCH[0] = VB_INSTANCE_BASE
*/
.section #mme9097_draw_arrays_indirect_count
read $r5 0x50e /* VB_INSTANCE_BASE */
maddr 0xd00
parm $r6 send $r5 /* start_drawid, save VB_INSTANCE_BASE */
parm $r7 /* numparams */
parm $r5 /* totaldraws */
mov $r5 (sub $r5 $r6) /* draws left */
braz $r5 #daic_runout
mov $r3 (extrinsrt 0x0 $r5 31 1 0) /* extract high bit */
branz annul $r3 #daic_runout
daic_draw_again:
parm $r2 /* count */
parm $r3 /* instance_count */
parm $r4 maddr 0x35d /* VERTEX_BUFFER_FIRST, start */
braz $r3 #daic_end
parm $r4 send $r4 /* start_instance */
maddr 0x18e3 /* CB_POS */
send 0x180 /* 256 + 128 */
send 0x0 /* send 0 as base_vertex */
send $r4 /* send start_instance */
send $r6 /* draw id */
maddr 0x50e /* VB_INSTANCE_BASE */
send $r4
mov $r4 0x1
mov $r1 (extrinsrt $r1 0x0 0 1 26) /* clear INSTANCE_NEXT */
daic_again:
maddr 0x586 /* VERTEX_BEGIN_GL */
send $r1 /* mode */
maddr 0x35e /* VERTEX_BUFFER_COUNT */
send $r2
mov $r3 (sub $r3 $r4)
maddrsend 0x585 /* VERTEX_END_GL */
branz $r3 #daic_again
mov $r1 (extrinsrt $r1 $r4 0 1 26) /* set INSTANCE_NEXT */
daic_end:
mov $r5 (add $r5 -1)
braz $r5 #daic_runout_check
mov $r7 (add $r7 -1)
branz $r7 #daic_draw_again
mov $r6 (add $r6 1)
daic_restore:
read $r5 0xd00
exit maddr 0x50e /* VB_INSTANCE_BASE to restore */
send $r5
daic_runout:
parm $r2
parm $r2
parm $r2
parm $r2
mov $r7 (add $r7 -1)
daic_runout_check:
branz annul $r7 #daic_runout
bra annul #daic_restore
/* NVC0_3D_MACRO_QUERY_BUFFER_WRITE:
*
* This is a combination macro for all of our query buffer object needs.
* It has the option to clamp results to a configurable amount, as well as
* to write out one or two words.
*
* We use the query engine to write out the values, and expect the query
* address to point to the right place.
*
* arg = clamp value (0 means unclamped). clamped means just 1 written value.
* parm[0] = LSB of end value
* parm[1] = MSB of end value
* parm[2] = LSB of start value
* parm[3] = MSB of start value
* parm[4] = desired sequence
* parm[5] = actual sequence
*/
.section #mme9097_query_buffer_write
parm $r2
parm $r3
parm $r4
parm $r5 maddr 0x16c2 /* QUERY_SEQUENCE */
parm $r6
parm $r7
mov $r6 (sub $r7 $r6) /* actual - desired */
mov $r6 (sbb 0x0 0x0) /* if there was underflow, not reached yet */
braz annul $r6 #qbw_ready
exit
qbw_ready:
mov $r2 (sub $r2 $r4)
braz $r1 #qbw_postclamp
mov $r3 (sbb $r3 $r5)
branz annul $r3 #qbw_clamp
mov $r4 (sub $r1 $r2)
mov $r4 (sbb 0x0 0x0)
braz annul $r4 #qbw_postclamp
qbw_clamp:
mov $r2 $r1
qbw_postclamp:
send $r2
mov $r4 0x1000
branz annul $r1 #qbw_done
send (extrinsrt 0x0 $r4 0x0 0x10 0x10)
maddr 0x16c2 /* QUERY_SEQUENCE */
send $r3
qbw_done:
exit send (extrinsrt 0x0 $r4 0x0 0x10 0x10)
nop
|