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|
/*
* Copyright 2013 Ilia Mirkin
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "nv50/nv84_video.h"
#include "util/u_sse.h"
struct h264_iparm1 {
uint8_t scaling_lists_4x4[6][16]; // 00
uint8_t scaling_lists_8x8[2][64]; // 60
uint32_t width; // e0
uint32_t height; // e4
uint64_t ref1_addrs[16]; // e8
uint64_t ref2_addrs[16]; // 168
uint32_t unk1e8;
uint32_t unk1ec;
uint32_t w1; // 1f0
uint32_t w2; // 1f4
uint32_t w3; // 1f8
uint32_t h1; // 1fc
uint32_t h2; // 200
uint32_t h3; // 204
uint32_t mb_adaptive_frame_field_flag; // 208
uint32_t field_pic_flag; // 20c
uint32_t format; // 210
uint32_t unk214; // 214
};
struct h264_iparm2 {
uint32_t width; // 00
uint32_t height; // 04
uint32_t mbs; // 08
uint32_t w1; // 0c
uint32_t w2; // 10
uint32_t w3; // 14
uint32_t h1; // 18
uint32_t h2; // 1c
uint32_t h3; // 20
uint32_t unk24;
uint32_t mb_adaptive_frame_field_flag; // 28
uint32_t top; // 2c
uint32_t bottom; // 30
uint32_t is_reference; // 34
};
void
nv84_decoder_vp_h264(struct nv84_decoder *dec,
struct pipe_h264_picture_desc *desc,
struct nv84_video_buffer *dest)
{
struct h264_iparm1 param1;
struct h264_iparm2 param2;
int i, width = align(dest->base.width, 16),
height = align(dest->base.height, 16);
struct nouveau_pushbuf *push = dec->vp_pushbuf;
struct nouveau_pushbuf_refn bo_refs[] = {
{ dest->interlaced, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ dest->full, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ dec->vpring, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ dec->mbring, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ dec->vp_params, NOUVEAU_BO_RDWR | NOUVEAU_BO_GART },
{ dec->fence, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
};
int num_refs = ARRAY_SIZE(bo_refs);
bool is_ref = desc->is_reference;
STATIC_ASSERT(sizeof(struct h264_iparm1) == 0x218);
STATIC_ASSERT(sizeof(struct h264_iparm2) == 0x38);
memset(¶m1, 0, sizeof(param1));
memset(¶m2, 0, sizeof(param2));
memcpy(¶m1.scaling_lists_4x4, desc->pps->ScalingList4x4,
sizeof(param1.scaling_lists_4x4));
memcpy(¶m1.scaling_lists_8x8, desc->pps->ScalingList8x8,
sizeof(param1.scaling_lists_8x8));
param1.width = width;
param1.w1 = param1.w2 = param1.w3 = align(width, 64);
param1.height = param1.h2 = height;
param1.h1 = param1.h3 = align(height, 32);
param1.format = 0x3231564e; /* 'NV12' */
param1.mb_adaptive_frame_field_flag = desc->pps->sps->mb_adaptive_frame_field_flag;
param1.field_pic_flag = desc->field_pic_flag;
param2.width = width;
param2.w1 = param2.w2 = param2.w3 = param1.w1;
if (desc->field_pic_flag)
param2.height = align(height, 32) / 2;
else
param2.height = height;
param2.h1 = param2.h2 = align(height, 32);
param2.h3 = height;
param2.mbs = width * height >> 8;
if (desc->field_pic_flag) {
param2.top = desc->bottom_field_flag ? 2 : 1;
param2.bottom = desc->bottom_field_flag;
}
param2.mb_adaptive_frame_field_flag = desc->pps->sps->mb_adaptive_frame_field_flag;
param2.is_reference = desc->is_reference;
PUSH_SPACE(push, 5 + 16 + 3 + 2 + 6 + (is_ref ? 2 : 0) + 3 + 2 + 4 + 2);
struct nouveau_bo *ref2_default = dest->full;
for (i = 0; i < 16; i++) {
struct nv84_video_buffer *buf = (struct nv84_video_buffer *)desc->ref[i];
struct nouveau_bo *bo1, *bo2;
if (buf) {
bo1 = buf->interlaced;
bo2 = buf->full;
if (i == 0)
ref2_default = buf->full;
} else {
bo1 = dest->interlaced;
bo2 = ref2_default;
}
param1.ref1_addrs[i] = bo1->offset;
param1.ref2_addrs[i] = bo2->offset;
struct nouveau_pushbuf_refn bo_refs[] = {
{ bo1, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ bo2, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
};
nouveau_pushbuf_refn(push, bo_refs, ARRAY_SIZE(bo_refs));
}
memcpy(dec->vp_params->map, ¶m1, sizeof(param1));
memcpy(dec->vp_params->map + 0x400, ¶m2, sizeof(param2));
nouveau_pushbuf_refn(push, bo_refs, num_refs);
/* Wait for BSP to have completed */
BEGIN_NV04(push, SUBC_VP(0x10), 4);
PUSH_DATAh(push, dec->fence->offset);
PUSH_DATA (push, dec->fence->offset);
PUSH_DATA (push, 2);
PUSH_DATA (push, 1); /* wait for sem == 2 */
/* VP step 1 */
BEGIN_NV04(push, SUBC_VP(0x400), 15);
PUSH_DATA (push, 1);
PUSH_DATA (push, param2.mbs);
PUSH_DATA (push, 0x3987654); /* each nibble probably a dma index */
PUSH_DATA (push, 0x55001); /* constant */
PUSH_DATA (push, dec->vp_params->offset >> 8);
PUSH_DATA (push, (dec->vpring->offset + dec->vpring_residual) >> 8);
PUSH_DATA (push, dec->vpring_ctrl);
PUSH_DATA (push, dec->vpring->offset >> 8);
PUSH_DATA (push, dec->bitstream->size / 2 - 0x700);
PUSH_DATA (push, (dec->mbring->offset + dec->mbring->size - 0x2000) >> 8);
PUSH_DATA (push, (dec->vpring->offset + dec->vpring_ctrl +
dec->vpring_residual + dec->vpring_deblock) >> 8);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0x100008);
PUSH_DATA (push, dest->interlaced->offset >> 8);
PUSH_DATA (push, 0);
BEGIN_NV04(push, SUBC_VP(0x620), 2);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
BEGIN_NV04(push, SUBC_VP(0x300), 1);
PUSH_DATA (push, 0);
/* VP step 2 */
BEGIN_NV04(push, SUBC_VP(0x400), 5);
PUSH_DATA (push, 0x54530201);
PUSH_DATA (push, (dec->vp_params->offset >> 8) + 0x4);
PUSH_DATA (push, (dec->vpring->offset + dec->vpring_ctrl +
dec->vpring_residual) >> 8);
PUSH_DATA (push, dest->interlaced->offset >> 8);
PUSH_DATA (push, dest->interlaced->offset >> 8);
if (is_ref) {
BEGIN_NV04(push, SUBC_VP(0x414), 1);
PUSH_DATA (push, dest->full->offset >> 8);
}
BEGIN_NV04(push, SUBC_VP(0x620), 2);
PUSH_DATAh(push, dec->vp_fw2_offset);
PUSH_DATA (push, dec->vp_fw2_offset);
BEGIN_NV04(push, SUBC_VP(0x300), 1);
PUSH_DATA (push, 0);
/* Set the semaphore back to 1 */
BEGIN_NV04(push, SUBC_VP(0x610), 3);
PUSH_DATAh(push, dec->fence->offset);
PUSH_DATA (push, dec->fence->offset);
PUSH_DATA (push, 1);
/* Write to the semaphore location, intr */
BEGIN_NV04(push, SUBC_VP(0x304), 1);
PUSH_DATA (push, 0x101);
for (i = 0; i < 2; i++) {
struct nv50_miptree *mt = nv50_miptree(dest->resources[i]);
mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
}
PUSH_KICK (push);
}
static inline int16_t inverse_quantize(int16_t val, uint8_t quant, int mpeg1) {
int16_t ret = val * quant / 16;
if (mpeg1 && ret) {
if (ret > 0)
ret = (ret - 1) | 1;
else
ret = (ret + 1) | 1;
}
if (ret < -2048)
ret = -2048;
else if (ret > 2047)
ret = 2047;
return ret;
}
struct mpeg12_mb_info {
uint32_t index;
uint8_t unk4;
uint8_t unk5;
uint16_t coded_block_pattern;
uint8_t block_counts[6];
uint16_t PMV[8];
uint16_t skipped;
};
void
nv84_decoder_vp_mpeg12_mb(struct nv84_decoder *dec,
struct pipe_mpeg12_picture_desc *desc,
const struct pipe_mpeg12_macroblock *macrob)
{
STATIC_ASSERT(sizeof(struct mpeg12_mb_info) == 32);
struct mpeg12_mb_info info = {0};
int i, sum = 0, mask, block_index, count;
const int16_t *blocks;
int intra = macrob->macroblock_type & PIPE_MPEG12_MB_TYPE_INTRA;
int motion = macrob->macroblock_type &
(PIPE_MPEG12_MB_TYPE_MOTION_FORWARD | PIPE_MPEG12_MB_TYPE_MOTION_BACKWARD);
const uint8_t *quant_matrix = intra ? dec->mpeg12_intra_matrix :
dec->mpeg12_non_intra_matrix;
int mpeg1 = dec->base.profile == PIPE_VIDEO_PROFILE_MPEG1;
info.index = macrob->y * mb(dec->base.width) + macrob->x;
info.unk4 = motion;
if (intra)
info.unk4 |= 1;
if (macrob->macroblock_modes.bits.dct_type)
info.unk4 |= 0x20;
info.unk5 = (macrob->motion_vertical_field_select << 4) |
(macrob->macroblock_modes.value & 0xf);
info.coded_block_pattern = macrob->coded_block_pattern;
if (motion) {
memcpy(info.PMV, macrob->PMV, sizeof(info.PMV));
}
blocks = macrob->blocks;
for (mask = 0x20, block_index = 0; mask > 0; mask >>= 1, block_index++) {
if ((macrob->coded_block_pattern & mask) == 0)
continue;
count = 0;
/*
* The observation here is that there are a lot of 0's, and things go
* a lot faster if one skips over them.
*/
#if defined(PIPE_ARCH_SSE) && defined(PIPE_ARCH_X86_64)
/* Note that the SSE implementation is much more tuned to X86_64. As it's not
* benchmarked on X86_32, disable it there. I suspect that the code needs to
* be reorganized in terms of 32-bit wide data in order to be more
* efficient. NV84+ were released well into the 64-bit CPU era, so it should
* be a minority case.
*/
/* This returns a 16-bit bit-mask, each 2 bits are both 1 or both 0, depending
* on whether the corresponding (16-bit) word in blocks is zero or non-zero. */
#define wordmask(blocks, zero) \
(uint64_t)(_mm_movemask_epi8( \
_mm_cmpeq_epi16( \
zero, _mm_load_si128((__m128i *)(blocks)))))
__m128i zero = _mm_setzero_si128();
/* TODO: Look into doing the inverse quantization in terms of SSE
* operations unconditionally, when necessary. */
uint64_t bmask0 = wordmask(blocks, zero);
bmask0 |= wordmask(blocks + 8, zero) << 16;
bmask0 |= wordmask(blocks + 16, zero) << 32;
bmask0 |= wordmask(blocks + 24, zero) << 48;
uint64_t bmask1 = wordmask(blocks + 32, zero);
bmask1 |= wordmask(blocks + 40, zero) << 16;
bmask1 |= wordmask(blocks + 48, zero) << 32;
bmask1 |= wordmask(blocks + 56, zero) << 48;
/* The wordmask macro returns the inverse of what we want, since it
* returns a 1 for equal-to-zero. Invert. */
bmask0 = ~bmask0;
bmask1 = ~bmask1;
/* Note that the bitmask is actually sequences of 2 bits for each block
* index. This is because there is no movemask_epi16. That means that
* (a) ffs will never return 64, since the prev bit will always be set
* in that case, and (b) we need to do an extra bit shift. Or'ing the
* bitmasks together is faster than having a loop that computes them one
* at a time and processes them, on a Core i7-920. Trying to put bmask
* into an array and then looping also slows things down.
*/
/* shift needs to be the same width as i, and unsigned so that / 2
* becomes a rshift operation */
uint32_t shift;
i = 0;
if (dec->base.entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
int16_t tmp;
while ((shift = __builtin_ffsll(bmask0))) {
i += (shift - 1) / 2;
bmask0 >>= shift - 1;
*dec->mpeg12_data++ = dec->zscan[i] * 2;
tmp = inverse_quantize(blocks[i], quant_matrix[i], mpeg1);
*dec->mpeg12_data++ = tmp;
sum += tmp;
count++;
i++;
bmask0 >>= 2;
}
i = 32;
while ((shift = __builtin_ffsll(bmask1))) {
i += (shift - 1) / 2;
bmask1 >>= shift - 1;
*dec->mpeg12_data++ = dec->zscan[i] * 2;
tmp = inverse_quantize(blocks[i], quant_matrix[i], mpeg1);
*dec->mpeg12_data++ = tmp;
sum += tmp;
count++;
i++;
bmask1 >>= 2;
}
} else {
while ((shift = __builtin_ffsll(bmask0))) {
i += (shift - 1) / 2;
bmask0 >>= shift - 1;
*dec->mpeg12_data++ = i * 2;
*dec->mpeg12_data++ = blocks[i];
count++;
i++;
bmask0 >>= 2;
}
i = 32;
while ((shift = __builtin_ffsll(bmask1))) {
i += (shift - 1) / 2;
bmask1 >>= shift - 1;
*dec->mpeg12_data++ = i * 2;
*dec->mpeg12_data++ = blocks[i];
count++;
i++;
bmask1 >>= 2;
}
}
#undef wordmask
#else
/*
* This loop looks ridiculously written... and it is. I tried a lot of
* different ways of achieving this scan, and this was the fastest, at
* least on a Core i7-920. Note that it's not necessary to skip the 0's,
* the firmware will deal with those just fine. But it's faster to skip
* them. Note to people trying benchmarks: make sure to use realistic
* mpeg data, which can often be a single data point first followed by
* 63 0's, or <data> 7x <0> <data> 7x <0> etc.
*/
i = 0;
if (dec->base.entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
while (true) {
int16_t tmp;
while (likely(i < 64 && !(tmp = blocks[i]))) i++;
if (i >= 64) break;
*dec->mpeg12_data++ = dec->zscan[i] * 2;
tmp = inverse_quantize(tmp, quant_matrix[i], mpeg1);
*dec->mpeg12_data++ = tmp;
sum += tmp;
count++;
i++;
}
} else {
while (true) {
int16_t tmp;
while (likely(i < 64 && !(tmp = blocks[i]))) i++;
if (i >= 64) break;
*dec->mpeg12_data++ = i * 2;
*dec->mpeg12_data++ = tmp;
count++;
i++;
}
}
#endif
if (dec->base.entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
if (!mpeg1 && (sum & 1) == 0) {
if (count && *(dec->mpeg12_data - 2) == 63 * 2) {
uint16_t *val = dec->mpeg12_data - 1;
if (*val & 1) *val -= 1;
else *val += 1;
} else {
*dec->mpeg12_data++ = 63 * 2;
*dec->mpeg12_data++ = 1;
count++;
}
}
}
if (count) {
*(dec->mpeg12_data - 2) |= 1;
} else {
*dec->mpeg12_data++ = 1;
*dec->mpeg12_data++ = 0;
count = 1;
}
info.block_counts[block_index] = count;
blocks += 64;
}
memcpy(dec->mpeg12_mb_info, &info, sizeof(info));
dec->mpeg12_mb_info += sizeof(info);
if (macrob->num_skipped_macroblocks) {
info.index++;
info.coded_block_pattern = 0;
info.skipped = macrob->num_skipped_macroblocks - 1;
memset(info.block_counts, 0, sizeof(info.block_counts));
memcpy(dec->mpeg12_mb_info, &info, sizeof(info));
dec->mpeg12_mb_info += sizeof(info);
}
}
struct mpeg12_header {
uint32_t luma_top_size; // 00
uint32_t luma_bottom_size; // 04
uint32_t chroma_top_size; // 08
uint32_t mbs; // 0c
uint32_t mb_info_size; // 10
uint32_t mb_width_minus1; // 14
uint32_t mb_height_minus1; // 18
uint32_t width; // 1c
uint32_t height; // 20
uint8_t progressive; // 24
uint8_t mocomp_only; // 25
uint8_t frames; // 26
uint8_t picture_structure; // 27
uint32_t unk28; // 28 -- 0x50100
uint32_t unk2c; // 2c
uint32_t pad[4 * 13];
};
void
nv84_decoder_vp_mpeg12(struct nv84_decoder *dec,
struct pipe_mpeg12_picture_desc *desc,
struct nv84_video_buffer *dest)
{
struct nouveau_pushbuf *push = dec->vp_pushbuf;
struct nv84_video_buffer *ref1 = (struct nv84_video_buffer *)desc->ref[0];
struct nv84_video_buffer *ref2 = (struct nv84_video_buffer *)desc->ref[1];
struct nouveau_pushbuf_refn bo_refs[] = {
{ dest->interlaced, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ NULL, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ NULL, NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM },
{ dec->mpeg12_bo, NOUVEAU_BO_RDWR | NOUVEAU_BO_GART },
};
int i, num_refs = ARRAY_SIZE(bo_refs);
struct mpeg12_header header = {0};
struct nv50_miptree *y = nv50_miptree(dest->resources[0]);
struct nv50_miptree *uv = nv50_miptree(dest->resources[1]);
STATIC_ASSERT(sizeof(struct mpeg12_header) == 0x100);
if (!ref1)
ref1 = dest;
if (!ref2)
ref2 = dest;
bo_refs[1].bo = ref1->interlaced;
bo_refs[2].bo = ref2->interlaced;
header.luma_top_size = y->layer_stride;
header.luma_bottom_size = y->layer_stride;
header.chroma_top_size = uv->layer_stride;
header.mbs = mb(dec->base.width) * mb(dec->base.height);
header.mb_info_size = dec->mpeg12_mb_info - dec->mpeg12_bo->map - 0x100;
header.mb_width_minus1 = mb(dec->base.width) - 1;
header.mb_height_minus1 = mb(dec->base.height) - 1;
header.width = align(dec->base.width, 16);
header.height = align(dec->base.height, 16);
header.progressive = desc->frame_pred_frame_dct;
header.frames = 1 + (desc->ref[0] != NULL) + (desc->ref[1] != NULL);
header.picture_structure = desc->picture_structure;
header.unk28 = 0x50100;
memcpy(dec->mpeg12_bo->map, &header, sizeof(header));
PUSH_SPACE(push, 10 + 3 + 2);
nouveau_pushbuf_refn(push, bo_refs, num_refs);
BEGIN_NV04(push, SUBC_VP(0x400), 9);
PUSH_DATA (push, 0x543210); /* each nibble possibly a dma index */
PUSH_DATA (push, 0x555001); /* constant */
PUSH_DATA (push, dec->mpeg12_bo->offset >> 8);
PUSH_DATA (push, (dec->mpeg12_bo->offset + 0x100) >> 8);
PUSH_DATA (push, (dec->mpeg12_bo->offset + 0x100 +
align(0x20 * mb(dec->base.width) *
mb(dec->base.height), 0x100)) >> 8);
PUSH_DATA (push, dest->interlaced->offset >> 8);
PUSH_DATA (push, ref1->interlaced->offset >> 8);
PUSH_DATA (push, ref2->interlaced->offset >> 8);
PUSH_DATA (push, 6 * 64 * 8 * header.mbs);
BEGIN_NV04(push, SUBC_VP(0x620), 2);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
BEGIN_NV04(push, SUBC_VP(0x300), 1);
PUSH_DATA (push, 0);
for (i = 0; i < 2; i++) {
struct nv50_miptree *mt = nv50_miptree(dest->resources[i]);
mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
}
PUSH_KICK (push);
}
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