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|
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "pipe/p_screen.h"
#include "nv50/nv50_context.h"
#include "nv50/nv50_screen.h"
#include "nouveau_vp3_video.h"
#include "nv_object.xml.h"
#include <errno.h>
#ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
# define NOUVEAU_GETPARAM_GRAPH_UNITS 13
#endif
/* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
#define LOCAL_WARPS_ALLOC 32
/* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
#define STACK_WARPS_ALLOC 32
#define THREADS_IN_WARP 32
#define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
static boolean
nv50_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bindings)
{
if (sample_count > 8)
return FALSE;
if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
return FALSE;
if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
return FALSE;
if (!util_format_is_supported(format, bindings))
return FALSE;
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
return FALSE;
break;
default:
break;
}
/* transfers & shared are always supported */
bindings &= ~(PIPE_BIND_TRANSFER_READ |
PIPE_BIND_TRANSFER_WRITE |
PIPE_BIND_SHARED);
return (nv50_format_table[format].usage & bindings) == bindings;
}
static int
nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
switch (param) {
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 64;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 12;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 14;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 512;
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_SCALED_RESOLVE:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 1;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 65536;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return 0;
case PIPE_CAP_CUBE_MAP_ARRAY:
return 0;
/*
return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
*/
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 140;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 4;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
return 64;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_START_INSTANCE:
return 1;
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0; /* state trackers will know better */
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 1; /* 256 for binding as RT, but that's not possible in GL */
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
return 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 1;
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
return 0;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
}
}
static int
nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch (shader) {
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
break;
default:
return 0;
}
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 4;
case PIPE_SHADER_CAP_MAX_INPUTS:
if (shader == PIPE_SHADER_VERTEX)
return 32;
return 0x300 / 16;
case PIPE_SHADER_CAP_MAX_CONSTS:
return 65536 / 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return NV50_MAX_PIPE_CONSTBUFS;
case PIPE_SHADER_CAP_MAX_ADDRS:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader != PIPE_SHADER_FRAGMENT;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_MAX_TEMPS:
return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
/* The chip could handle more sampler views than samplers */
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return MIN2(32, PIPE_MAX_SAMPLERS);
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
}
}
static float
nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 10.0f;
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 64.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 4.0f;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0.0f;
}
}
static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
if (screen->base.fence.current) {
nouveau_fence_wait(screen->base.fence.current);
nouveau_fence_ref (NULL, &screen->base.fence.current);
}
if (screen->base.pushbuf)
screen->base.pushbuf->user_priv = NULL;
if (screen->blitter)
nv50_blitter_destroy(screen);
nouveau_bo_ref(NULL, &screen->code);
nouveau_bo_ref(NULL, &screen->tls_bo);
nouveau_bo_ref(NULL, &screen->stack_bo);
nouveau_bo_ref(NULL, &screen->txc);
nouveau_bo_ref(NULL, &screen->uniforms);
nouveau_bo_ref(NULL, &screen->fence.bo);
nouveau_heap_destroy(&screen->vp_code_heap);
nouveau_heap_destroy(&screen->gp_code_heap);
nouveau_heap_destroy(&screen->fp_code_heap);
FREE(screen->tic.entries);
nouveau_object_del(&screen->tesla);
nouveau_object_del(&screen->eng2d);
nouveau_object_del(&screen->m2mf);
nouveau_object_del(&screen->sync);
nouveau_screen_fini(&screen->base);
FREE(screen);
}
static void
nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
{
struct nv50_screen *screen = nv50_screen(pscreen);
struct nouveau_pushbuf *push = screen->base.pushbuf;
/* we need to do it after possible flush in MARK_RING */
*sequence = ++screen->base.fence.sequence;
PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
PUSH_DATAh(push, screen->fence.bo->offset);
PUSH_DATA (push, screen->fence.bo->offset);
PUSH_DATA (push, *sequence);
PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
NV50_3D_QUERY_GET_UNK4 |
NV50_3D_QUERY_GET_UNIT_CROP |
NV50_3D_QUERY_GET_TYPE_QUERY |
NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
NV50_3D_QUERY_GET_SHORT);
}
static u32
nv50_screen_fence_update(struct pipe_screen *pscreen)
{
return nv50_screen(pscreen)->fence.map[0];
}
static void
nv50_screen_init_hwctx(struct nv50_screen *screen)
{
struct nouveau_pushbuf *push = screen->base.pushbuf;
struct nv04_fifo *fifo;
unsigned i;
fifo = (struct nv04_fifo *)screen->base.channel->data;
BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->m2mf->handle);
BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
PUSH_DATA (push, screen->sync->handle);
PUSH_DATA (push, fifo->vram);
PUSH_DATA (push, fifo->vram);
BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->eng2d->handle);
BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
PUSH_DATA (push, screen->sync->handle);
PUSH_DATA (push, fifo->vram);
PUSH_DATA (push, fifo->vram);
PUSH_DATA (push, fifo->vram);
BEGIN_NV04(push, NV50_2D(OPERATION), 1);
PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, SUBC_2D(0x0888), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->tesla->handle);
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
PUSH_DATA (push, screen->sync->handle);
BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
for (i = 0; i < 11; ++i)
PUSH_DATA(push, fifo->vram);
BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
PUSH_DATA(push, fifo->vram);
BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
PUSH_DATA (push, 0xf);
if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
PUSH_DATA (push, 0x18);
}
BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
PUSH_DATA (push, 1);
if (screen->tesla->oclass >= NVA0_3D_CLASS) {
BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
}
BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
PUSH_DATA (push, 0x3f);
BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->tls_bo->offset);
PUSH_DATA (push, screen->tls_bo->offset);
PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->stack_bo->offset);
PUSH_DATA (push, screen->stack_bo->offset);
PUSH_DATA (push, 4);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
/* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 0.0f);
BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
/* max TIC (bits 4:8) & TSC bindings, per program type */
for (i = 0; i < 3; ++i) {
BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
PUSH_DATA (push, 0x54);
}
BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset);
PUSH_DATA (push, screen->txc->offset);
PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset + 65536);
PUSH_DATA (push, screen->txc->offset + 65536);
PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
for (i = 0; i < 8 * 2; ++i)
PUSH_DATA(push, 0);
BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 1.0f);
BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
#ifdef NV50_SCISSORS_CLIPPING
PUSH_DATA (push, 0x0000);
#else
PUSH_DATA (push, 0x1080);
#endif
BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
*/
BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
PUSH_DATA (push, 1);
PUSH_DATA (push, 8192 << 16);
PUSH_DATA (push, 8192 << 16);
BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
PUSH_DATA (push, 0x11111111);
BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
PUSH_DATA (push, 1);
PUSH_KICK (push);
}
static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
uint64_t *tls_size)
{
struct nouveau_device *dev = screen->base.device;
int ret;
screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
ONE_TEMP_SIZE;
if (nouveau_mesa_debug)
debug_printf("allocating space for %u temps\n",
util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
*tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
*tls_size, NULL, &screen->tls_bo);
if (ret) {
NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
return ret;
}
return 0;
}
int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
{
struct nouveau_pushbuf *push = screen->base.pushbuf;
int ret;
uint64_t tls_size;
if (tls_space < screen->cur_tls_space)
return 0;
if (tls_space > screen->max_tls_space) {
/* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
* LOCAL_WARPS_NO_CLAMP) */
NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
(unsigned)(tls_space / ONE_TEMP_SIZE),
(unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
return -ENOMEM;
}
nouveau_bo_ref(NULL, &screen->tls_bo);
ret = nv50_tls_alloc(screen, tls_space, &tls_size);
if (ret)
return ret;
BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->tls_bo->offset);
PUSH_DATA (push, screen->tls_bo->offset);
PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
return 1;
}
struct pipe_screen *
nv50_screen_create(struct nouveau_device *dev)
{
struct nv50_screen *screen;
struct pipe_screen *pscreen;
struct nouveau_object *chan;
uint64_t value;
uint32_t tesla_class;
unsigned stack_size;
int ret;
screen = CALLOC_STRUCT(nv50_screen);
if (!screen)
return NULL;
pscreen = &screen->base.base;
ret = nouveau_screen_init(&screen->base, dev);
if (ret) {
NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
goto fail;
}
/* TODO: Prevent FIFO prefetch before transfer of index buffers and
* admit them to VRAM.
*/
screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
PIPE_BIND_VERTEX_BUFFER;
screen->base.sysmem_bindings |=
PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
screen->base.pushbuf->user_priv = screen;
screen->base.pushbuf->rsvd_kick = 5;
chan = screen->base.channel;
pscreen->destroy = nv50_screen_destroy;
pscreen->context_create = nv50_create;
pscreen->is_format_supported = nv50_screen_is_format_supported;
pscreen->get_param = nv50_screen_get_param;
pscreen->get_shader_param = nv50_screen_get_shader_param;
pscreen->get_paramf = nv50_screen_get_paramf;
nv50_screen_init_resource_functions(pscreen);
if (screen->base.device->chipset < 0x84 ||
debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
/* PMPEG */
nouveau_screen_init_vdec(&screen->base);
} else if (screen->base.device->chipset < 0x98 ||
screen->base.device->chipset == 0xa0) {
/* VP2 */
screen->base.base.get_video_param = nv84_screen_get_video_param;
screen->base.base.is_video_format_supported = nv84_screen_video_supported;
} else {
/* VP3/4 */
screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
}
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
NULL, &screen->fence.bo);
if (ret) {
NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
goto fail;
}
nouveau_bo_map(screen->fence.bo, 0, NULL);
screen->fence.map = screen->fence.bo->map;
screen->base.fence.emit = nv50_screen_fence_emit;
screen->base.fence.update = nv50_screen_fence_update;
ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
&(struct nv04_notify){ .length = 32 },
sizeof(struct nv04_notify), &screen->sync);
if (ret) {
NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
goto fail;
}
ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
NULL, 0, &screen->m2mf);
if (ret) {
NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
goto fail;
}
ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
NULL, 0, &screen->eng2d);
if (ret) {
NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
goto fail;
}
switch (dev->chipset & 0xf0) {
case 0x50:
tesla_class = NV50_3D_CLASS;
break;
case 0x80:
case 0x90:
tesla_class = NV84_3D_CLASS;
break;
case 0xa0:
switch (dev->chipset) {
case 0xa0:
case 0xaa:
case 0xac:
tesla_class = NVA0_3D_CLASS;
break;
case 0xaf:
tesla_class = NVAF_3D_CLASS;
break;
default:
tesla_class = NVA3_3D_CLASS;
break;
}
break;
default:
NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
goto fail;
}
screen->base.class_3d = tesla_class;
ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
NULL, 0, &screen->tesla);
if (ret) {
NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
goto fail;
}
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
if (ret) {
NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
goto fail;
}
nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
screen->TPs = util_bitcount(value & 0xffff);
screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
STACK_WARPS_ALLOC * 64 * 8;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
&screen->stack_bo);
if (ret) {
NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
goto fail;
}
uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
ONE_TEMP_SIZE;
screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
screen->max_tls_space /= 2; /* half of vram */
/* hw can address max 64 KiB */
screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
uint64_t tls_size;
unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
ret = nv50_tls_alloc(screen, tls_space, &tls_size);
if (ret)
goto fail;
if (nouveau_mesa_debug)
debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
&screen->uniforms);
if (ret) {
NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
goto fail;
}
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
&screen->txc);
if (ret) {
NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
goto fail;
}
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
if (!nv50_blitter_create(screen))
goto fail;
nv50_screen_init_hwctx(screen);
nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
return pscreen;
fail:
nv50_screen_destroy(pscreen);
return NULL;
}
int
nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
{
int i = screen->tic.next;
while (screen->tic.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
if (screen->tic.entries[i])
nv50_tic_entry(screen->tic.entries[i])->id = -1;
screen->tic.entries[i] = entry;
return i;
}
int
nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
{
int i = screen->tsc.next;
while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
if (screen->tsc.entries[i])
nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
screen->tsc.entries[i] = entry;
return i;
}
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