1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
|
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "nouveau_screen.h"
#include "nouveau_context.h"
#include "nouveau_winsys.h"
#include "nouveau_fence.h"
#include "nouveau_buffer.h"
#include "nouveau_mm.h"
struct nouveau_transfer {
struct pipe_transfer base;
};
static INLINE struct nouveau_transfer *
nouveau_transfer(struct pipe_transfer *transfer)
{
return (struct nouveau_transfer *)transfer;
}
static INLINE boolean
nouveau_buffer_allocate(struct nouveau_screen *screen,
struct nv04_resource *buf, unsigned domain)
{
uint32_t size = buf->base.width0;
if (buf->base.bind & PIPE_BIND_CONSTANT_BUFFER)
size = align(size, 0x100);
if (domain == NOUVEAU_BO_VRAM) {
buf->mm = nouveau_mm_allocate(screen->mm_VRAM, size,
&buf->bo, &buf->offset);
if (!buf->bo)
return nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_GART);
} else
if (domain == NOUVEAU_BO_GART) {
buf->mm = nouveau_mm_allocate(screen->mm_GART, size,
&buf->bo, &buf->offset);
if (!buf->bo)
return FALSE;
}
if (domain != NOUVEAU_BO_GART) {
if (!buf->data) {
buf->data = MALLOC(buf->base.width0);
if (!buf->data)
return FALSE;
}
}
buf->domain = domain;
if (buf->bo)
buf->address = buf->bo->offset + buf->offset;
return TRUE;
}
static INLINE void
release_allocation(struct nouveau_mm_allocation **mm,
struct nouveau_fence *fence)
{
nouveau_fence_work(fence, nouveau_mm_free_work, *mm);
(*mm) = NULL;
}
INLINE void
nouveau_buffer_release_gpu_storage(struct nv04_resource *buf)
{
nouveau_bo_ref(NULL, &buf->bo);
if (buf->mm)
release_allocation(&buf->mm, buf->fence);
buf->domain = 0;
}
static INLINE boolean
nouveau_buffer_reallocate(struct nouveau_screen *screen,
struct nv04_resource *buf, unsigned domain)
{
nouveau_buffer_release_gpu_storage(buf);
return nouveau_buffer_allocate(screen, buf, domain);
}
static void
nouveau_buffer_destroy(struct pipe_screen *pscreen,
struct pipe_resource *presource)
{
struct nv04_resource *res = nv04_resource(presource);
nouveau_buffer_release_gpu_storage(res);
if (res->data && !(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
FREE(res->data);
FREE(res);
}
/* Maybe just migrate to GART right away if we actually need to do this. */
boolean
nouveau_buffer_download(struct nouveau_context *nv, struct nv04_resource *buf,
unsigned start, unsigned size)
{
struct nouveau_mm_allocation *mm;
struct nouveau_bo *bounce = NULL;
uint32_t offset;
assert(buf->domain == NOUVEAU_BO_VRAM);
mm = nouveau_mm_allocate(nv->screen->mm_GART, size, &bounce, &offset);
if (!bounce)
return FALSE;
nv->copy_data(nv, bounce, offset, NOUVEAU_BO_GART,
buf->bo, buf->offset + start, NOUVEAU_BO_VRAM, size);
if (nouveau_bo_map(bounce, NOUVEAU_BO_RD, nv->screen->client))
return FALSE;
memcpy(buf->data + start, (uint8_t *)bounce->map + offset, size);
buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
nouveau_bo_ref(NULL, &bounce);
if (mm)
nouveau_mm_free(mm);
return TRUE;
}
static boolean
nouveau_buffer_upload(struct nouveau_context *nv, struct nv04_resource *buf,
unsigned start, unsigned size)
{
struct nouveau_mm_allocation *mm;
struct nouveau_bo *bounce = NULL;
uint32_t offset;
if (size <= 192 && (nv->push_data || nv->push_cb)) {
if (buf->base.bind & PIPE_BIND_CONSTANT_BUFFER)
nv->push_cb(nv, buf->bo, buf->domain, buf->offset, buf->base.width0,
start, size / 4, (const uint32_t *)(buf->data + start));
else
nv->push_data(nv, buf->bo, buf->offset + start, buf->domain,
size, buf->data + start);
return TRUE;
}
mm = nouveau_mm_allocate(nv->screen->mm_GART, size, &bounce, &offset);
if (!bounce)
return FALSE;
nouveau_bo_map(bounce, 0, nv->screen->client);
memcpy((uint8_t *)bounce->map + offset, buf->data + start, size);
nv->copy_data(nv, buf->bo, buf->offset + start, NOUVEAU_BO_VRAM,
bounce, offset, NOUVEAU_BO_GART, size);
nouveau_bo_ref(NULL, &bounce);
if (mm)
release_allocation(&mm, nv->screen->fence.current);
if (start == 0 && size == buf->base.width0)
buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
return TRUE;
}
static struct pipe_transfer *
nouveau_buffer_transfer_get(struct pipe_context *pipe,
struct pipe_resource *resource,
unsigned level, unsigned usage,
const struct pipe_box *box)
{
struct nv04_resource *buf = nv04_resource(resource);
struct nouveau_context *nv = nouveau_context(pipe);
struct nouveau_transfer *xfr = CALLOC_STRUCT(nouveau_transfer);
if (!xfr)
return NULL;
xfr->base.resource = resource;
xfr->base.box.x = box->x;
xfr->base.box.width = box->width;
xfr->base.usage = usage;
if (buf->domain == NOUVEAU_BO_VRAM) {
if (usage & PIPE_TRANSFER_READ) {
if (buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING)
nouveau_buffer_download(nv, buf, 0, buf->base.width0);
}
}
return &xfr->base;
}
static void
nouveau_buffer_transfer_destroy(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nv04_resource *buf = nv04_resource(transfer->resource);
struct nouveau_transfer *xfr = nouveau_transfer(transfer);
struct nouveau_context *nv = nouveau_context(pipe);
if (xfr->base.usage & PIPE_TRANSFER_WRITE) {
if (buf->domain == NOUVEAU_BO_VRAM) {
nouveau_buffer_upload(nv, buf, transfer->box.x, transfer->box.width);
}
if (buf->domain != 0 && (buf->base.bind & (PIPE_BIND_VERTEX_BUFFER |
PIPE_BIND_INDEX_BUFFER)))
nouveau_context(pipe)->vbo_dirty = TRUE;
}
FREE(xfr);
}
static INLINE boolean
nouveau_buffer_sync(struct nv04_resource *buf, unsigned rw)
{
if (rw == PIPE_TRANSFER_READ) {
if (!buf->fence_wr)
return TRUE;
if (!nouveau_fence_wait(buf->fence_wr))
return FALSE;
} else {
if (!buf->fence)
return TRUE;
if (!nouveau_fence_wait(buf->fence))
return FALSE;
nouveau_fence_ref(NULL, &buf->fence);
}
nouveau_fence_ref(NULL, &buf->fence_wr);
return TRUE;
}
static INLINE boolean
nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw)
{
if (rw == PIPE_TRANSFER_READ)
return (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr));
else
return (buf->fence && !nouveau_fence_signalled(buf->fence));
}
static void *
nouveau_buffer_transfer_map(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nouveau_context *nv = nouveau_context(pipe);
struct nouveau_transfer *xfr = nouveau_transfer(transfer);
struct nv04_resource *buf = nv04_resource(transfer->resource);
struct nouveau_bo *bo = buf->bo;
uint8_t *map;
int ret;
uint32_t offset = xfr->base.box.x;
uint32_t flags = 0;
if (buf->domain != NOUVEAU_BO_GART)
return buf->data + offset;
if (!buf->mm)
flags = nouveau_screen_transfer_flags(xfr->base.usage);
offset += buf->offset;
ret = nouveau_bo_map(buf->bo, flags, nv->screen->client);
if (ret)
return NULL;
map = (uint8_t *)bo->map + offset;
if (buf->mm) {
if (xfr->base.usage & PIPE_TRANSFER_DONTBLOCK) {
if (nouveau_buffer_busy(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE))
return NULL;
} else
if (!(xfr->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
nouveau_buffer_sync(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE);
}
}
return map;
}
static void
nouveau_buffer_transfer_flush_region(struct pipe_context *pipe,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
#if 0
struct nv04_resource *res = nv04_resource(transfer->resource);
struct nouveau_bo *bo = res->bo;
unsigned offset = res->offset + transfer->box.x + box->x;
/* not using non-snoop system memory yet, no need for cflush */
if (1)
return;
/* XXX: maybe need to upload for VRAM buffers here */
#endif
}
static void
nouveau_buffer_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
}
void *
nouveau_resource_map_offset(struct nouveau_context *nv,
struct nv04_resource *res, uint32_t offset,
uint32_t flags)
{
if ((res->domain == NOUVEAU_BO_VRAM) &&
(res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING))
nouveau_buffer_download(nv, res, 0, res->base.width0);
if ((res->domain != NOUVEAU_BO_GART) ||
(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
return res->data + offset;
if (res->mm) {
unsigned rw;
rw = (flags & NOUVEAU_BO_WR) ? PIPE_TRANSFER_WRITE : PIPE_TRANSFER_READ;
nouveau_buffer_sync(res, rw);
if (nouveau_bo_map(res->bo, 0, NULL))
return NULL;
} else {
if (nouveau_bo_map(res->bo, flags, nv->screen->client))
return NULL;
}
return (uint8_t *)res->bo->map + res->offset + offset;
}
const struct u_resource_vtbl nouveau_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
nouveau_buffer_destroy, /* resource_destroy */
nouveau_buffer_transfer_get, /* get_transfer */
nouveau_buffer_transfer_destroy, /* transfer_destroy */
nouveau_buffer_transfer_map, /* transfer_map */
nouveau_buffer_transfer_flush_region, /* transfer_flush_region */
nouveau_buffer_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *
nouveau_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct nouveau_screen *screen = nouveau_screen(pscreen);
struct nv04_resource *buffer;
boolean ret;
buffer = CALLOC_STRUCT(nv04_resource);
if (!buffer)
return NULL;
buffer->base = *templ;
buffer->vtbl = &nouveau_buffer_vtbl;
pipe_reference_init(&buffer->base.reference, 1);
buffer->base.screen = pscreen;
if ((buffer->base.bind & screen->sysmem_bindings) == screen->sysmem_bindings)
ret = nouveau_buffer_allocate(screen, buffer, 0);
else
ret = nouveau_buffer_allocate(screen, buffer, NOUVEAU_BO_GART);
if (ret == FALSE)
goto fail;
return &buffer->base;
fail:
FREE(buffer);
return NULL;
}
struct pipe_resource *
nouveau_user_buffer_create(struct pipe_screen *pscreen, void *ptr,
unsigned bytes, unsigned bind)
{
struct nv04_resource *buffer;
buffer = CALLOC_STRUCT(nv04_resource);
if (!buffer)
return NULL;
pipe_reference_init(&buffer->base.reference, 1);
buffer->vtbl = &nouveau_buffer_vtbl;
buffer->base.screen = pscreen;
buffer->base.format = PIPE_FORMAT_R8_UNORM;
buffer->base.usage = PIPE_USAGE_IMMUTABLE;
buffer->base.bind = bind;
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
buffer->data = ptr;
buffer->status = NOUVEAU_BUFFER_STATUS_USER_MEMORY;
return &buffer->base;
}
/* Like download, but for GART buffers. Merge ? */
static INLINE boolean
nouveau_buffer_data_fetch(struct nouveau_context *nv, struct nv04_resource *buf,
struct nouveau_bo *bo, unsigned offset, unsigned size)
{
if (!buf->data) {
buf->data = MALLOC(size);
if (!buf->data)
return FALSE;
}
if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->screen->client))
return FALSE;
memcpy(buf->data, (uint8_t *)bo->map + offset, size);
return TRUE;
}
/* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
boolean
nouveau_buffer_migrate(struct nouveau_context *nv,
struct nv04_resource *buf, const unsigned new_domain)
{
struct nouveau_screen *screen = nv->screen;
struct nouveau_bo *bo;
const unsigned old_domain = buf->domain;
unsigned size = buf->base.width0;
unsigned offset;
int ret;
assert(new_domain != old_domain);
if (new_domain == NOUVEAU_BO_GART && old_domain == 0) {
if (!nouveau_buffer_allocate(screen, buf, new_domain))
return FALSE;
ret = nouveau_bo_map(buf->bo, 0, nv->screen->client);
if (ret)
return ret;
memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size);
FREE(buf->data);
} else
if (old_domain != 0 && new_domain != 0) {
struct nouveau_mm_allocation *mm = buf->mm;
if (new_domain == NOUVEAU_BO_VRAM) {
/* keep a system memory copy of our data in case we hit a fallback */
if (!nouveau_buffer_data_fetch(nv, buf, buf->bo, buf->offset, size))
return FALSE;
if (nouveau_mesa_debug)
debug_printf("migrating %u KiB to VRAM\n", size / 1024);
}
offset = buf->offset;
bo = buf->bo;
buf->bo = NULL;
buf->mm = NULL;
nouveau_buffer_allocate(screen, buf, new_domain);
nv->copy_data(nv, buf->bo, buf->offset, new_domain,
bo, offset, old_domain, buf->base.width0);
nouveau_bo_ref(NULL, &bo);
if (mm)
release_allocation(&mm, screen->fence.current);
} else
if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) {
if (!nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM))
return FALSE;
if (!nouveau_buffer_upload(nv, buf, 0, buf->base.width0))
return FALSE;
} else
return FALSE;
assert(buf->domain == new_domain);
return TRUE;
}
/* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART.
* We'd like to only allocate @size bytes here, but then we'd have to rebase
* the vertex indices ...
*/
boolean
nouveau_user_buffer_upload(struct nouveau_context *nv,
struct nv04_resource *buf,
unsigned base, unsigned size)
{
struct nouveau_screen *screen = nouveau_screen(buf->base.screen);
int ret;
assert(buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY);
buf->base.width0 = base + size;
if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART))
return FALSE;
ret = nouveau_bo_map(buf->bo, 0, nv->screen->client);
if (ret)
return FALSE;
memcpy((uint8_t *)buf->bo->map + buf->offset + base, buf->data + base, size);
return TRUE;
}
/* Scratch data allocation. */
static INLINE int
nouveau_scratch_bo_alloc(struct nouveau_context *nv, struct nouveau_bo **pbo,
unsigned size)
{
return nouveau_bo_new(nv->screen->device, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
4096, size, NULL, pbo);
}
void
nouveau_scratch_runout_release(struct nouveau_context *nv)
{
if (!nv->scratch.nr_runout)
return;
do {
--nv->scratch.nr_runout;
nouveau_bo_ref(NULL, &nv->scratch.runout[nv->scratch.nr_runout]);
} while (nv->scratch.nr_runout);
FREE(nv->scratch.runout);
nv->scratch.end = 0;
nv->scratch.runout = NULL;
}
/* Allocate an extra bo if we can't fit everything we need simultaneously.
* (Could happen for very large user arrays.)
*/
static INLINE boolean
nouveau_scratch_runout(struct nouveau_context *nv, unsigned size)
{
int ret;
const unsigned n = nv->scratch.nr_runout++;
nv->scratch.runout = REALLOC(nv->scratch.runout,
(n + 0) * sizeof(*nv->scratch.runout),
(n + 1) * sizeof(*nv->scratch.runout));
nv->scratch.runout[n] = NULL;
ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout[n], size);
if (!ret) {
ret = nouveau_bo_map(nv->scratch.runout[n], 0, NULL);
if (ret)
nouveau_bo_ref(NULL, &nv->scratch.runout[--nv->scratch.nr_runout]);
}
if (!ret) {
nv->scratch.current = nv->scratch.runout[n];
nv->scratch.offset = 0;
nv->scratch.end = size;
nv->scratch.map = nv->scratch.current->map;
}
return !ret;
}
/* Continue to next scratch buffer, if available (no wrapping, large enough).
* Allocate it if it has not yet been created.
*/
static INLINE boolean
nouveau_scratch_next(struct nouveau_context *nv, unsigned size)
{
struct nouveau_bo *bo;
int ret;
const unsigned i = (nv->scratch.id + 1) % NOUVEAU_MAX_SCRATCH_BUFS;
if ((size > nv->scratch.bo_size) || (i == nv->scratch.wrap))
return FALSE;
nv->scratch.id = i;
bo = nv->scratch.bo[i];
if (!bo) {
ret = nouveau_scratch_bo_alloc(nv, &bo, nv->scratch.bo_size);
if (ret)
return FALSE;
nv->scratch.bo[i] = bo;
}
nv->scratch.current = bo;
nv->scratch.offset = 0;
nv->scratch.end = nv->scratch.bo_size;
ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->screen->client);
if (!ret)
nv->scratch.map = bo->map;
return !ret;
}
static boolean
nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size)
{
boolean ret;
ret = nouveau_scratch_next(nv, min_size);
if (!ret)
ret = nouveau_scratch_runout(nv, min_size);
return ret;
}
/* Copy data to a scratch buffer and return address & bo the data resides in. */
uint64_t
nouveau_scratch_data(struct nouveau_context *nv,
const void *data, unsigned base, unsigned size,
struct nouveau_bo **bo)
{
unsigned bgn = MAX2(base, nv->scratch.offset);
unsigned end = bgn + size;
if (end >= nv->scratch.end) {
end = base + size;
if (!nouveau_scratch_more(nv, end))
return 0;
bgn = base;
}
nv->scratch.offset = align(end, 4);
memcpy(nv->scratch.map + bgn, (const uint8_t *)data + base, size);
*bo = nv->scratch.current;
return (*bo)->offset + (bgn - base);
}
void *
nouveau_scratch_get(struct nouveau_context *nv,
unsigned size, uint64_t *gpu_addr, struct nouveau_bo **pbo)
{
unsigned bgn = nv->scratch.offset;
unsigned end = nv->scratch.offset + size;
if (end >= nv->scratch.end) {
end = size;
if (!nouveau_scratch_more(nv, end))
return NULL;
bgn = 0;
}
nv->scratch.offset = align(end, 4);
*pbo = nv->scratch.current;
*gpu_addr = nv->scratch.current->offset + bgn;
return nv->scratch.map + bgn;
}
|