1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
|
/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Michel Dänzer <michel@tungstengraphics.com>
*/
#include <stdio.h>
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_cpu_detect.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
#include "util/u_transfer.h"
#include "lp_context.h"
#include "lp_flush.h"
#include "lp_screen.h"
#include "lp_tile_image.h"
#include "lp_texture.h"
#include "lp_setup.h"
#include "lp_state.h"
#include "state_tracker/sw_winsys.h"
#ifdef DEBUG
static struct llvmpipe_resource resource_list;
#endif
static unsigned id_counter = 0;
static INLINE boolean
resource_is_texture(const struct pipe_resource *resource)
{
switch (resource->target) {
case PIPE_BUFFER:
return FALSE;
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
return TRUE;
default:
assert(0);
return FALSE;
}
}
/**
* Allocate storage for llvmpipe_texture::layout array.
* The number of elements is width_in_tiles * height_in_tiles.
*/
static enum lp_texture_layout *
alloc_layout_array(unsigned num_slices, unsigned width, unsigned height)
{
const unsigned tx = align(width, TILE_SIZE) / TILE_SIZE;
const unsigned ty = align(height, TILE_SIZE) / TILE_SIZE;
assert(num_slices * tx * ty > 0);
assert(LP_TEX_LAYOUT_NONE == 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */
return (enum lp_texture_layout *)
CALLOC(num_slices * tx * ty, sizeof(enum lp_texture_layout));
}
/**
* Conventional allocation path for non-display textures:
* Just compute row strides here. Storage is allocated on demand later.
*/
static boolean
llvmpipe_texture_layout(struct llvmpipe_screen *screen,
struct llvmpipe_resource *lpr,
boolean allocate)
{
struct pipe_resource *pt = &lpr->base;
unsigned level;
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
uint64_t total_size = 0;
assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
for (level = 0; level <= pt->last_level; level++) {
/* Row stride and image stride (for linear layout) */
{
unsigned alignment, nblocksx, nblocksy, block_size;
/* For non-compressed formats we need to align the texture size
* to the tile size to facilitate render-to-texture.
*/
if (util_format_is_compressed(pt->format))
alignment = 1;
else
alignment = TILE_SIZE;
nblocksx = util_format_get_nblocksx(pt->format,
align(width, alignment));
nblocksy = util_format_get_nblocksy(pt->format,
align(height, alignment));
block_size = util_format_get_blocksize(pt->format);
lpr->row_stride[level] = align(nblocksx * block_size, 16);
/* if row_stride * height > LP_MAX_TEXTURE_SIZE */
if (lpr->row_stride[level] > LP_MAX_TEXTURE_SIZE / nblocksy) {
/* image too large */
goto fail;
}
lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
}
/* Size of the image in tiles (for tiled layout) */
{
const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
lpr->tiles_per_row[level] = width_t;
lpr->tiles_per_image[level] = width_t * height_t;
}
/* Number of 3D image slices or cube faces */
{
unsigned num_slices;
if (lpr->base.target == PIPE_TEXTURE_CUBE)
num_slices = 6;
else if (lpr->base.target == PIPE_TEXTURE_3D)
num_slices = depth;
else
num_slices = 1;
lpr->num_slices_faces[level] = num_slices;
if (allocate) {
lpr->layout[level] = alloc_layout_array(num_slices, width, height);
if (!lpr->layout[level]) {
goto fail;
}
}
}
/* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
if (lpr->img_stride[level] >
LP_MAX_TEXTURE_SIZE / lpr->num_slices_faces[level]) {
/* volume too large */
goto fail;
}
total_size += (uint64_t) lpr->num_slices_faces[level]
* (uint64_t) lpr->img_stride[level];
if (total_size > LP_MAX_TEXTURE_SIZE) {
goto fail;
}
/* Compute size of next mipmap level */
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
return TRUE;
fail:
for (level = 0; level <= pt->last_level; level++) {
FREE(lpr->layout[level]);
}
return FALSE;
}
/**
* Check the size of the texture specified by 'res'.
* \return TRUE if OK, FALSE if too large.
*/
static boolean
llvmpipe_can_create_resource(struct pipe_screen *screen,
const struct pipe_resource *res)
{
struct llvmpipe_resource lpr;
memset(&lpr, 0, sizeof(lpr));
lpr.base = *res;
return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, FALSE);
}
static boolean
llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
struct llvmpipe_resource *lpr)
{
struct sw_winsys *winsys = screen->winsys;
/* Round up the surface size to a multiple of the tile size to
* avoid tile clipping.
*/
const unsigned width = align(lpr->base.width0, TILE_SIZE);
const unsigned height = align(lpr->base.height0, TILE_SIZE);
const unsigned width_t = width / TILE_SIZE;
const unsigned height_t = height / TILE_SIZE;
lpr->tiles_per_row[0] = width_t;
lpr->tiles_per_image[0] = width_t * height_t;
lpr->num_slices_faces[0] = 1;
lpr->img_stride[0] = 0;
lpr->layout[0] = alloc_layout_array(1, width, height);
if (!lpr->layout[0]) {
return FALSE;
}
lpr->dt = winsys->displaytarget_create(winsys,
lpr->base.bind,
lpr->base.format,
width, height,
16,
&lpr->row_stride[0] );
if (lpr->dt == NULL)
return FALSE;
{
void *map = winsys->displaytarget_map(winsys, lpr->dt,
PIPE_TRANSFER_WRITE);
if (map)
memset(map, 0, height * lpr->row_stride[0]);
winsys->displaytarget_unmap(winsys, lpr->dt);
}
return TRUE;
}
static struct pipe_resource *
llvmpipe_resource_create(struct pipe_screen *_screen,
const struct pipe_resource *templat)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
if (!lpr)
return NULL;
lpr->base = *templat;
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = &screen->base;
/* assert(lpr->base.bind); */
if (resource_is_texture(&lpr->base)) {
if (lpr->base.bind & PIPE_BIND_DISPLAY_TARGET) {
/* displayable surface */
if (!llvmpipe_displaytarget_layout(screen, lpr))
goto fail;
assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
}
else {
/* texture map */
if (!llvmpipe_texture_layout(screen, lpr, TRUE))
goto fail;
assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
}
assert(lpr->layout[0]);
}
else {
/* other data (vertex buffer, const buffer, etc) */
const enum pipe_format format = templat->format;
const uint w = templat->width0 / util_format_get_blockheight(format);
/* XXX buffers should only have one dimension, those values should be 1 */
const uint h = templat->height0 / util_format_get_blockwidth(format);
const uint d = templat->depth0;
const uint bpp = util_format_get_blocksize(format);
const uint bytes = w * h * d * bpp;
lpr->data = align_malloc(bytes, 16);
if (!lpr->data)
goto fail;
memset(lpr->data, 0, bytes);
}
lpr->id = id_counter++;
#ifdef DEBUG
insert_at_tail(&resource_list, lpr);
#endif
return &lpr->base;
fail:
FREE(lpr);
return NULL;
}
static void
llvmpipe_resource_destroy(struct pipe_screen *pscreen,
struct pipe_resource *pt)
{
struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
if (lpr->dt) {
/* display target */
struct sw_winsys *winsys = screen->winsys;
winsys->displaytarget_destroy(winsys, lpr->dt);
if (lpr->tiled[0].data) {
align_free(lpr->tiled[0].data);
lpr->tiled[0].data = NULL;
}
FREE(lpr->layout[0]);
}
else if (resource_is_texture(pt)) {
/* regular texture */
uint level;
/* free linear image data */
for (level = 0; level < Elements(lpr->linear); level++) {
if (lpr->linear[level].data) {
align_free(lpr->linear[level].data);
lpr->linear[level].data = NULL;
}
}
/* free tiled image data */
for (level = 0; level < Elements(lpr->tiled); level++) {
if (lpr->tiled[level].data) {
align_free(lpr->tiled[level].data);
lpr->tiled[level].data = NULL;
}
}
/* free layout flag arrays */
for (level = 0; level < Elements(lpr->tiled); level++) {
FREE(lpr->layout[level]);
lpr->layout[level] = NULL;
}
}
else if (!lpr->userBuffer) {
assert(lpr->data);
align_free(lpr->data);
}
#ifdef DEBUG
if (lpr->next)
remove_from_list(lpr);
#endif
FREE(lpr);
}
/**
* Map a resource for read/write.
*/
void *
llvmpipe_resource_map(struct pipe_resource *resource,
unsigned level,
unsigned layer,
enum lp_texture_usage tex_usage,
enum lp_texture_layout layout)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
uint8_t *map;
assert(level < LP_MAX_TEXTURE_LEVELS);
assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
assert(tex_usage == LP_TEX_USAGE_READ ||
tex_usage == LP_TEX_USAGE_READ_WRITE ||
tex_usage == LP_TEX_USAGE_WRITE_ALL);
assert(layout == LP_TEX_LAYOUT_NONE ||
layout == LP_TEX_LAYOUT_TILED ||
layout == LP_TEX_LAYOUT_LINEAR);
if (lpr->dt) {
/* display target */
struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
struct sw_winsys *winsys = screen->winsys;
unsigned dt_usage;
uint8_t *map2;
if (tex_usage == LP_TEX_USAGE_READ) {
dt_usage = PIPE_TRANSFER_READ;
}
else {
dt_usage = PIPE_TRANSFER_READ_WRITE;
}
assert(level == 0);
assert(layer == 0);
/* FIXME: keep map count? */
map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
/* install this linear image in texture data structure */
lpr->linear[level].data = map;
/* make sure tiled data gets converted to linear data */
map2 = llvmpipe_get_texture_image(lpr, 0, 0, tex_usage, layout);
if (layout == LP_TEX_LAYOUT_LINEAR)
assert(map == map2);
return map2;
}
else if (resource_is_texture(resource)) {
map = llvmpipe_get_texture_image(lpr, layer, level,
tex_usage, layout);
return map;
}
else {
return lpr->data;
}
}
/**
* Unmap a resource.
*/
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
unsigned level,
unsigned layer)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
if (lpr->dt) {
/* display target */
struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
struct sw_winsys *winsys = lp_screen->winsys;
assert(level == 0);
assert(layer == 0);
/* make sure linear image is up to date */
(void) llvmpipe_get_texture_image(lpr, layer, level,
LP_TEX_USAGE_READ,
LP_TEX_LAYOUT_LINEAR);
winsys->displaytarget_unmap(winsys, lpr->dt);
}
}
void *
llvmpipe_resource_data(struct pipe_resource *resource)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
assert(!resource_is_texture(resource));
return lpr->data;
}
static struct pipe_resource *
llvmpipe_resource_from_handle(struct pipe_screen *screen,
const struct pipe_resource *template,
struct winsys_handle *whandle)
{
struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
struct llvmpipe_resource *lpr;
unsigned width, height, width_t, height_t;
/* XXX Seems like from_handled depth textures doesn't work that well */
lpr = CALLOC_STRUCT(llvmpipe_resource);
if (!lpr) {
goto no_lpr;
}
lpr->base = *template;
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = screen;
width = align(lpr->base.width0, TILE_SIZE);
height = align(lpr->base.height0, TILE_SIZE);
width_t = width / TILE_SIZE;
height_t = height / TILE_SIZE;
/*
* Looks like unaligned displaytargets work just fine,
* at least sampler/render ones.
*/
#if 0
assert(lpr->base.width0 == width);
assert(lpr->base.height0 == height);
#endif
lpr->tiles_per_row[0] = width_t;
lpr->tiles_per_image[0] = width_t * height_t;
lpr->num_slices_faces[0] = 1;
lpr->img_stride[0] = 0;
lpr->dt = winsys->displaytarget_from_handle(winsys,
template,
whandle,
&lpr->row_stride[0]);
if (!lpr->dt) {
goto no_dt;
}
lpr->layout[0] = alloc_layout_array(1, lpr->base.width0, lpr->base.height0);
if (!lpr->layout[0]) {
goto no_layout_0;
}
assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
lpr->id = id_counter++;
#ifdef DEBUG
insert_at_tail(&resource_list, lpr);
#endif
return &lpr->base;
no_layout_0:
winsys->displaytarget_destroy(winsys, lpr->dt);
no_dt:
FREE(lpr);
no_lpr:
return NULL;
}
static boolean
llvmpipe_resource_get_handle(struct pipe_screen *screen,
struct pipe_resource *pt,
struct winsys_handle *whandle)
{
struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
assert(lpr->dt);
if (!lpr->dt)
return FALSE;
return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
}
static struct pipe_surface *
llvmpipe_create_surface(struct pipe_context *pipe,
struct pipe_resource *pt,
const struct pipe_surface *surf_tmpl)
{
struct pipe_surface *ps;
assert(surf_tmpl->u.tex.level <= pt->last_level);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
ps->context = pipe;
ps->format = surf_tmpl->format;
ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
ps->usage = surf_tmpl->usage;
ps->u.tex.level = surf_tmpl->u.tex.level;
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
static void
llvmpipe_surface_destroy(struct pipe_context *pipe,
struct pipe_surface *surf)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
* where it would happen. For llvmpipe, nothing to do.
*/
assert(surf->texture);
pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
}
static struct pipe_transfer *
llvmpipe_get_transfer(struct pipe_context *pipe,
struct pipe_resource *resource,
unsigned level,
unsigned usage,
const struct pipe_box *box)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct llvmpipe_resource *lprex = llvmpipe_resource(resource);
struct llvmpipe_transfer *lpr;
assert(resource);
assert(level <= resource->last_level);
/*
* Transfers, like other pipe operations, must happen in order, so flush the
* context if necessary.
*/
if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
if (!llvmpipe_flush_resource(pipe, resource,
level,
box->depth > 1 ? -1 : box->z,
read_only,
TRUE, /* cpu_access */
do_not_block,
__FUNCTION__)) {
/*
* It would have blocked, but state tracker requested no to.
*/
assert(do_not_block);
return NULL;
}
}
if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0])
llvmpipe->dirty |= LP_NEW_CONSTANTS;
lpr = CALLOC_STRUCT(llvmpipe_transfer);
if (lpr) {
struct pipe_transfer *pt = &lpr->base;
pipe_resource_reference(&pt->resource, resource);
pt->box = *box;
pt->level = level;
pt->stride = lprex->row_stride[level];
pt->layer_stride = lprex->img_stride[level];
pt->usage = usage;
return pt;
}
return NULL;
}
static void
llvmpipe_transfer_destroy(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
* where it would happen. For llvmpipe, nothing to do.
*/
assert (transfer->resource);
pipe_resource_reference(&transfer->resource, NULL);
FREE(transfer);
}
static void *
llvmpipe_transfer_map( struct pipe_context *pipe,
struct pipe_transfer *transfer )
{
struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
ubyte *map;
struct llvmpipe_resource *lpr;
enum pipe_format format;
enum lp_texture_usage tex_usage;
const char *mode;
assert(transfer->level < LP_MAX_TEXTURE_LEVELS);
/*
printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
transfer->x, transfer->y, transfer->width, transfer->height,
transfer->texture->width0,
transfer->texture->height0,
transfer->usage);
*/
if (transfer->usage == PIPE_TRANSFER_READ) {
tex_usage = LP_TEX_USAGE_READ;
mode = "read";
}
else {
tex_usage = LP_TEX_USAGE_READ_WRITE;
mode = "read/write";
}
if (0) {
struct llvmpipe_resource *lpr = llvmpipe_resource(transfer->resource);
printf("transfer map tex %u mode %s\n", lpr->id, mode);
}
assert(transfer->resource);
lpr = llvmpipe_resource(transfer->resource);
format = lpr->base.format;
map = llvmpipe_resource_map(transfer->resource,
transfer->level,
transfer->box.z,
tex_usage, LP_TEX_LAYOUT_LINEAR);
/* May want to do different things here depending on read/write nature
* of the map:
*/
if (transfer->usage & PIPE_TRANSFER_WRITE) {
/* Do something to notify sharing contexts of a texture change.
*/
screen->timestamp++;
}
map +=
transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
return map;
}
static void
llvmpipe_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
assert(transfer->resource);
llvmpipe_resource_unmap(transfer->resource,
transfer->level,
transfer->box.z);
}
unsigned int
llvmpipe_is_resource_referenced( struct pipe_context *pipe,
struct pipe_resource *presource,
unsigned level, int layer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
if (presource->target == PIPE_BUFFER)
return LP_UNREFERENCED;
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
}
/**
* Create buffer which wraps user-space data.
*/
struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
unsigned bind_flags)
{
struct llvmpipe_resource *buffer;
buffer = CALLOC_STRUCT(llvmpipe_resource);
if(!buffer)
return NULL;
pipe_reference_init(&buffer->base.reference, 1);
buffer->base.screen = screen;
buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
buffer->base.bind = bind_flags;
buffer->base.usage = PIPE_USAGE_IMMUTABLE;
buffer->base.flags = 0;
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
buffer->base.array_size = 1;
buffer->userBuffer = TRUE;
buffer->data = ptr;
return &buffer->base;
}
/**
* Compute size (in bytes) need to store a texture image / mipmap level,
* for just one cube face or one 3D texture slice
*/
static unsigned
tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level,
enum lp_texture_layout layout)
{
const unsigned width = u_minify(lpr->base.width0, level);
const unsigned height = u_minify(lpr->base.height0, level);
assert(layout == LP_TEX_LAYOUT_TILED ||
layout == LP_TEX_LAYOUT_LINEAR);
if (layout == LP_TEX_LAYOUT_TILED) {
/* for tiled layout, force a 32bpp format */
const enum pipe_format format = PIPE_FORMAT_B8G8R8A8_UNORM;
const unsigned block_size = util_format_get_blocksize(format);
const unsigned nblocksy =
util_format_get_nblocksy(format, align(height, TILE_SIZE));
const unsigned nblocksx =
util_format_get_nblocksx(format, align(width, TILE_SIZE));
const unsigned buffer_size = block_size * nblocksy * nblocksx;
return buffer_size;
}
else {
/* we already computed this */
return lpr->img_stride[level];
}
}
/**
* Compute size (in bytes) need to store a texture image / mipmap level,
* including all cube faces or 3D image slices
*/
static unsigned
tex_image_size(const struct llvmpipe_resource *lpr, unsigned level,
enum lp_texture_layout layout)
{
const unsigned buf_size = tex_image_face_size(lpr, level, layout);
return buf_size * lpr->num_slices_faces[level];
}
/**
* This function encapsulates some complicated logic for determining
* how to convert a tile of image data from linear layout to tiled
* layout, or vice versa.
* \param cur_layout the current tile layout
* \param target_layout the desired tile layout
* \param usage how the tile will be accessed (R/W vs. read-only, etc)
* \param new_layout_return returns the new layout mode
* \param convert_return returns TRUE if image conversion is needed
*/
static void
layout_logic(enum lp_texture_layout cur_layout,
enum lp_texture_layout target_layout,
enum lp_texture_usage usage,
enum lp_texture_layout *new_layout_return,
boolean *convert)
{
enum lp_texture_layout other_layout, new_layout;
*convert = FALSE;
new_layout = 99; /* debug check */
if (target_layout == LP_TEX_LAYOUT_LINEAR) {
other_layout = LP_TEX_LAYOUT_TILED;
}
else {
assert(target_layout == LP_TEX_LAYOUT_TILED);
other_layout = LP_TEX_LAYOUT_LINEAR;
}
new_layout = target_layout; /* may get changed below */
if (cur_layout == LP_TEX_LAYOUT_BOTH) {
if (usage == LP_TEX_USAGE_READ) {
new_layout = LP_TEX_LAYOUT_BOTH;
}
}
else if (cur_layout == other_layout) {
if (usage != LP_TEX_USAGE_WRITE_ALL) {
/* need to convert tiled data to linear or vice versa */
*convert = TRUE;
if (usage == LP_TEX_USAGE_READ)
new_layout = LP_TEX_LAYOUT_BOTH;
}
}
else {
assert(cur_layout == LP_TEX_LAYOUT_NONE ||
cur_layout == target_layout);
}
assert(new_layout == LP_TEX_LAYOUT_BOTH ||
new_layout == target_layout);
*new_layout_return = new_layout;
}
/**
* Return pointer to a 2D texture image/face/slice.
* No tiled/linear conversion is done.
*/
ubyte *
llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
enum lp_texture_layout layout)
{
struct llvmpipe_texture_image *img;
unsigned offset;
if (layout == LP_TEX_LAYOUT_LINEAR) {
img = &lpr->linear[level];
}
else {
assert (layout == LP_TEX_LAYOUT_TILED);
img = &lpr->tiled[level];
}
if (face_slice > 0)
offset = face_slice * tex_image_face_size(lpr, level, layout);
else
offset = 0;
return (ubyte *) img->data + offset;
}
static INLINE enum lp_texture_layout
llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y)
{
uint i;
assert(resource_is_texture(&lpr->base));
assert(x < lpr->tiles_per_row[level]);
i = face_slice * lpr->tiles_per_image[level]
+ y * lpr->tiles_per_row[level] + x;
return lpr->layout[level][i];
}
static INLINE void
llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
enum lp_texture_layout layout)
{
uint i;
assert(resource_is_texture(&lpr->base));
assert(x < lpr->tiles_per_row[level]);
i = face_slice * lpr->tiles_per_image[level]
+ y * lpr->tiles_per_row[level] + x;
lpr->layout[level][i] = layout;
}
/**
* Set the layout mode for all tiles in a particular image.
*/
static INLINE void
llvmpipe_set_texture_image_layout(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned width_t, unsigned height_t,
enum lp_texture_layout layout)
{
const unsigned start = face_slice * lpr->tiles_per_image[level];
unsigned i;
for (i = 0; i < width_t * height_t; i++) {
lpr->layout[level][start + i] = layout;
}
}
/**
* Allocate storage for a linear or tile texture image (all cube
* faces and all 3D slices.
*/
static void
alloc_image_data(struct llvmpipe_resource *lpr, unsigned level,
enum lp_texture_layout layout)
{
uint alignment = MAX2(16, util_cpu_caps.cacheline);
if (lpr->dt)
assert(level == 0);
if (layout == LP_TEX_LAYOUT_TILED) {
/* tiled data is stored in regular memory */
uint buffer_size = tex_image_size(lpr, level, layout);
lpr->tiled[level].data = align_malloc(buffer_size, alignment);
if (lpr->tiled[level].data) {
memset(lpr->tiled[level].data, 0, buffer_size);
}
}
else {
assert(layout == LP_TEX_LAYOUT_LINEAR);
if (lpr->dt) {
/* we get the linear memory from the winsys, and it has
* already been zeroed
*/
struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
struct sw_winsys *winsys = screen->winsys;
lpr->linear[0].data =
winsys->displaytarget_map(winsys, lpr->dt,
PIPE_TRANSFER_READ_WRITE);
}
else {
/* not a display target - allocate regular memory */
uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
lpr->linear[level].data = align_malloc(buffer_size, alignment);
if (lpr->linear[level].data) {
memset(lpr->linear[level].data, 0, buffer_size);
}
}
}
}
/**
* Return pointer to texture image data (either linear or tiled layout)
* for a particular cube face or 3D texture slice.
*
* \param face_slice the cube face or 3D slice of interest
* \param usage one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
* \param layout either LP_TEX_LAYOUT_LINEAR or _TILED or _NONE
*/
void *
llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
enum lp_texture_usage usage,
enum lp_texture_layout layout)
{
/*
* 'target' refers to the image which we're retrieving (either in
* tiled or linear layout).
* 'other' refers to the same image but in the other layout. (it may
* or may not exist.
*/
struct llvmpipe_texture_image *target_img;
struct llvmpipe_texture_image *other_img;
void *target_data;
void *other_data;
const unsigned width = u_minify(lpr->base.width0, level);
const unsigned height = u_minify(lpr->base.height0, level);
const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
enum lp_texture_layout other_layout;
boolean only_allocate;
assert(layout == LP_TEX_LAYOUT_NONE ||
layout == LP_TEX_LAYOUT_TILED ||
layout == LP_TEX_LAYOUT_LINEAR);
assert(usage == LP_TEX_USAGE_READ ||
usage == LP_TEX_USAGE_READ_WRITE ||
usage == LP_TEX_USAGE_WRITE_ALL);
/* check for the special case of layout == LP_TEX_LAYOUT_NONE */
if (layout == LP_TEX_LAYOUT_NONE) {
only_allocate = TRUE;
layout = LP_TEX_LAYOUT_TILED;
}
else {
only_allocate = FALSE;
}
if (lpr->dt) {
assert(lpr->linear[level].data);
}
/* which is target? which is other? */
if (layout == LP_TEX_LAYOUT_LINEAR) {
target_img = &lpr->linear[level];
other_img = &lpr->tiled[level];
other_layout = LP_TEX_LAYOUT_TILED;
}
else {
target_img = &lpr->tiled[level];
other_img = &lpr->linear[level];
other_layout = LP_TEX_LAYOUT_LINEAR;
}
target_data = target_img->data;
other_data = other_img->data;
if (!target_data) {
/* allocate memory for the target image now */
alloc_image_data(lpr, level, layout);
target_data = target_img->data;
}
if (face_slice > 0) {
unsigned target_offset, other_offset;
target_offset = face_slice * tex_image_face_size(lpr, level, layout);
other_offset = face_slice * tex_image_face_size(lpr, level, other_layout);
if (target_data) {
target_data = (uint8_t *) target_data + target_offset;
}
if (other_data) {
other_data = (uint8_t *) other_data + other_offset;
}
}
if (only_allocate) {
/* Just allocating tiled memory. Don't initialize it from the
* linear data if it exists.
*/
return target_data;
}
if (other_data) {
/* may need to convert other data to the requested layout */
enum lp_texture_layout new_layout;
unsigned x, y;
/* loop over all image tiles, doing layout conversion where needed */
for (y = 0; y < height_t; y++) {
for (x = 0; x < width_t; x++) {
enum lp_texture_layout cur_layout =
llvmpipe_get_texture_tile_layout(lpr, face_slice, level, x, y);
boolean convert;
layout_logic(cur_layout, layout, usage, &new_layout, &convert);
if (convert && other_data && target_data) {
if (layout == LP_TEX_LAYOUT_TILED) {
lp_linear_to_tiled(other_data, target_data,
x * TILE_SIZE, y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
else {
assert(layout == LP_TEX_LAYOUT_LINEAR);
lp_tiled_to_linear(other_data, target_data,
x * TILE_SIZE, y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
}
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
new_layout);
}
}
}
else {
/* no other data */
llvmpipe_set_texture_image_layout(lpr, face_slice, level,
width_t, height_t, layout);
}
return target_data;
}
/**
* Return pointer to start of a texture image (1D, 2D, 3D, CUBE).
* All cube faces and 3D slices will be converted to the requested
* layout if needed.
* This is typically used when we're about to sample from a texture.
*/
void *
llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
unsigned level,
enum lp_texture_usage usage,
enum lp_texture_layout layout)
{
const int slices = lpr->num_slices_faces[level];
int slice;
void *map = NULL;
assert(slices > 0);
for (slice = slices - 1; slice >= 0; slice--) {
map = llvmpipe_get_texture_image(lpr, slice, level, usage, layout);
}
return map;
}
/**
* Get pointer to a linear image (not the tile!) where the tile at (x,y)
* is known to be in linear layout.
* Conversion from tiled to linear will be done if necessary.
* \return pointer to start of image/face (not the tile)
*/
ubyte *
llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
enum lp_texture_usage usage,
unsigned x, unsigned y)
{
struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
enum lp_texture_layout cur_layout, new_layout;
const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
boolean convert;
uint8_t *tiled_image, *linear_image;
assert(resource_is_texture(&lpr->base));
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
if (!linear_img->data) {
/* allocate memory for the linear image now */
alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
}
/* compute address of the slice/face of the image that contains the tile */
tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_TILED);
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
/* get current tile layout and determine if data conversion is needed */
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage,
&new_layout, &convert);
if (convert && tiled_image && linear_image) {
lp_tiled_to_linear(tiled_image, linear_image,
x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
return linear_image;
}
/**
* Get pointer to tiled data for rendering.
* \return pointer to the tiled data at the given tile position
*/
ubyte *
llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
enum lp_texture_usage usage,
unsigned x, unsigned y)
{
struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level];
enum lp_texture_layout cur_layout, new_layout;
const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
boolean convert;
uint8_t *tiled_image, *linear_image;
unsigned tile_offset;
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
if (!tiled_img->data) {
/* allocate memory for the tiled image now */
alloc_image_data(lpr, level, LP_TEX_LAYOUT_TILED);
}
/* compute address of the slice/face of the image that contains the tile */
tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_TILED);
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
/* get current tile layout and see if we need to convert the data */
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert);
if (convert && linear_image && tiled_image) {
lp_linear_to_tiled(linear_image, tiled_image,
x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
if (!tiled_image)
return NULL;
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
/* compute, return address of the 64x64 tile */
tile_offset = (ty * lpr->tiles_per_row[level] + tx)
* TILE_SIZE * TILE_SIZE * 4;
return (ubyte *) tiled_image + tile_offset;
}
/**
* Get pointer to tiled data for rendering.
* \return pointer to the tiled data at the given tile position
*/
void
llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
uint8_t *tile)
{
struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
uint8_t *linear_image;
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
if (!linear_img->data) {
/* allocate memory for the linear image now */
alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
}
/* compute address of the slice/face of the image that contains the tile */
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
{
uint ii = x, jj = y;
uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
/* Note that lp_tiled_to_linear expects the tile parameter to
* point at the first tile in a whole-image sized array. In
* this code, we have only a single tile and have to do some
* pointer arithmetic to figure out where the "image" would have
* started.
*/
lp_tiled_to_linear(tile - byte_offset, linear_image,
x, y, TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
1); /* tiles per row */
}
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty,
LP_TEX_LAYOUT_LINEAR);
}
/**
* Get pointer to tiled data for rendering.
* \return pointer to the tiled data at the given tile position
*/
void
llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
uint8_t *tile)
{
uint8_t *linear_image;
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
/* compute address of the slice/face of the image that contains the tile */
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
if (linear_image) {
uint ii = x, jj = y;
uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
/* Note that lp_linear_to_tiled expects the tile parameter to
* point at the first tile in a whole-image sized array. In
* this code, we have only a single tile and have to do some
* pointer arithmetic to figure out where the "image" would have
* started.
*/
lp_linear_to_tiled(linear_image, tile - byte_offset,
x, y, TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
1); /* tiles per row */
}
}
/**
* Return size of resource in bytes
*/
unsigned
llvmpipe_resource_size(const struct pipe_resource *resource)
{
const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
unsigned lvl, size = 0;
for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
if (lpr->linear[lvl].data)
size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
if (lpr->tiled[lvl].data)
size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
}
return size;
}
#ifdef DEBUG
void
llvmpipe_print_resources(void)
{
struct llvmpipe_resource *lpr;
unsigned n = 0, total = 0;
debug_printf("LLVMPIPE: current resources:\n");
foreach(lpr, &resource_list) {
unsigned size = llvmpipe_resource_size(&lpr->base);
debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
lpr->id, (void *) lpr,
lpr->base.width0, lpr->base.height0, lpr->base.depth0,
size, lpr->base.reference.count);
total += size;
n++;
}
debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
}
#endif
void
llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
{
#ifdef DEBUG
/* init linked list for tracking resources */
{
static boolean first_call = TRUE;
if (first_call) {
memset(&resource_list, 0, sizeof(resource_list));
make_empty_list(&resource_list);
first_call = FALSE;
}
}
#endif
screen->resource_create = llvmpipe_resource_create;
screen->resource_destroy = llvmpipe_resource_destroy;
screen->resource_from_handle = llvmpipe_resource_from_handle;
screen->resource_get_handle = llvmpipe_resource_get_handle;
screen->can_create_resource = llvmpipe_can_create_resource;
}
void
llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
{
pipe->get_transfer = llvmpipe_get_transfer;
pipe->transfer_destroy = llvmpipe_transfer_destroy;
pipe->transfer_map = llvmpipe_transfer_map;
pipe->transfer_unmap = llvmpipe_transfer_unmap;
pipe->transfer_flush_region = u_default_transfer_flush_region;
pipe->transfer_inline_write = u_default_transfer_inline_write;
pipe->create_surface = llvmpipe_create_surface;
pipe->surface_destroy = llvmpipe_surface_destroy;
}
|