summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/llvmpipe/lp_tex_sample.c
blob: 217abe963b7fdffacd7917c42eccf64648c94f12 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
/**************************************************************************
 * 
 * Copyright 2009 VMware, Inc.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/**
 * Texture sampling code generation
 *
 * This file is nothing more than ugly glue between three largely independent
 * entities:
 * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
 * - texture sampling code generation (i.e., lp_build_sample_soa)
 * - LLVM pipe driver
 *
 * All interesting code is in the functions mentioned above. There is really
 * nothing to see here.
 *
 * @author Jose Fonseca <jfonseca@vmware.com>
 */

#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
#include "gallivm/lp_bld_tgsi.h"
#include "lp_jit.h"
#include "lp_tex_sample.h"
#include "lp_state_fs.h"
#include "lp_debug.h"


/**
 * This provides the bridge between the sampler state store in
 * lp_jit_context and lp_jit_texture and the sampler code
 * generator. It provides the texture layout information required by
 * the texture sampler code generator in terms of the state stored in
 * lp_jit_context and lp_jit_texture in runtime.
 */
struct llvmpipe_sampler_dynamic_state
{
   struct lp_sampler_dynamic_state base;

   const struct lp_sampler_static_state *static_state;
};


/**
 * This is the bridge between our sampler and the TGSI translator.
 */
struct lp_llvm_sampler_soa
{
   struct lp_build_sampler_soa base;

   struct llvmpipe_sampler_dynamic_state dynamic_state;
};


/**
 * Fetch the specified member of the lp_jit_texture structure.
 * \param emit_load  if TRUE, emit the LLVM load instruction to actually
 *                   fetch the field's value.  Otherwise, just emit the
 *                   GEP code to address the field.
 *
 * @sa http://llvm.org/docs/GetElementPtr.html
 */
static LLVMValueRef
lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
                       struct gallivm_state *gallivm,
                       LLVMValueRef context_ptr,
                       unsigned texture_unit,
                       unsigned member_index,
                       const char *member_name,
                       boolean emit_load)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef indices[4];
   LLVMValueRef ptr;
   LLVMValueRef res;

   assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);

   /* context[0] */
   indices[0] = lp_build_const_int32(gallivm, 0);
   /* context[0].textures */
   indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_TEXTURES);
   /* context[0].textures[unit] */
   indices[2] = lp_build_const_int32(gallivm, texture_unit);
   /* context[0].textures[unit].member */
   indices[3] = lp_build_const_int32(gallivm, member_index);

   ptr = LLVMBuildGEP(builder, context_ptr, indices, Elements(indices), "");

   if (emit_load)
      res = LLVMBuildLoad(builder, ptr, "");
   else
      res = ptr;

   lp_build_name(res, "context.texture%u.%s", texture_unit, member_name);

   return res;
}


/**
 * Helper macro to instantiate the functions that generate the code to
 * fetch the members of lp_jit_texture to fulfill the sampler code
 * generator requests.
 *
 * This complexity is the price we have to pay to keep the texture
 * sampler code generator a reusable module without dependencies to
 * llvmpipe internals.
 */
#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load)  \
   static LLVMValueRef \
   lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
                            struct gallivm_state *gallivm, \
                            LLVMValueRef context_ptr, \
                            unsigned texture_unit) \
   { \
      return lp_llvm_texture_member(base, gallivm, context_ptr, \
                                    texture_unit, _index, #_name, _emit_load ); \
   }


LP_LLVM_TEXTURE_MEMBER(width,      LP_JIT_TEXTURE_WIDTH, TRUE)
LP_LLVM_TEXTURE_MEMBER(height,     LP_JIT_TEXTURE_HEIGHT, TRUE)
LP_LLVM_TEXTURE_MEMBER(depth,      LP_JIT_TEXTURE_DEPTH, TRUE)
LP_LLVM_TEXTURE_MEMBER(first_level, LP_JIT_TEXTURE_FIRST_LEVEL, TRUE)
LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
LP_LLVM_TEXTURE_MEMBER(base_ptr,   LP_JIT_TEXTURE_BASE, TRUE)
LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
LP_LLVM_TEXTURE_MEMBER(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE)
LP_LLVM_TEXTURE_MEMBER(mip_offsets, LP_JIT_TEXTURE_MIP_OFFSETS, FALSE)


/**
 * Fetch the specified member of the lp_jit_sampler structure.
 * \param emit_load  if TRUE, emit the LLVM load instruction to actually
 *                   fetch the field's value.  Otherwise, just emit the
 *                   GEP code to address the field.
 *
 * @sa http://llvm.org/docs/GetElementPtr.html
 */
static LLVMValueRef
lp_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
                       struct gallivm_state *gallivm,
                       LLVMValueRef context_ptr,
                       unsigned sampler_unit,
                       unsigned member_index,
                       const char *member_name,
                       boolean emit_load)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef indices[4];
   LLVMValueRef ptr;
   LLVMValueRef res;

   assert(sampler_unit < PIPE_MAX_SAMPLERS);

   /* context[0] */
   indices[0] = lp_build_const_int32(gallivm, 0);
   /* context[0].samplers */
   indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_SAMPLERS);
   /* context[0].samplers[unit] */
   indices[2] = lp_build_const_int32(gallivm, sampler_unit);
   /* context[0].samplers[unit].member */
   indices[3] = lp_build_const_int32(gallivm, member_index);

   ptr = LLVMBuildGEP(builder, context_ptr, indices, Elements(indices), "");

   if (emit_load)
      res = LLVMBuildLoad(builder, ptr, "");
   else
      res = ptr;

   lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);

   return res;
}


#define LP_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load)  \
   static LLVMValueRef \
   lp_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
                            struct gallivm_state *gallivm, \
                            LLVMValueRef context_ptr, \
                            unsigned sampler_unit) \
   { \
      return lp_llvm_sampler_member(base, gallivm, context_ptr, \
                                    sampler_unit, _index, #_name, _emit_load ); \
   }


LP_LLVM_SAMPLER_MEMBER(min_lod,    LP_JIT_SAMPLER_MIN_LOD, TRUE)
LP_LLVM_SAMPLER_MEMBER(max_lod,    LP_JIT_SAMPLER_MAX_LOD, TRUE)
LP_LLVM_SAMPLER_MEMBER(lod_bias,   LP_JIT_SAMPLER_LOD_BIAS, TRUE)
LP_LLVM_SAMPLER_MEMBER(border_color, LP_JIT_SAMPLER_BORDER_COLOR, FALSE)


#if LP_USE_TEXTURE_CACHE
static LLVMValueRef
lp_llvm_texture_cache_ptr(const struct lp_sampler_dynamic_state *base,
                          struct gallivm_state *gallivm,
                          LLVMValueRef thread_data_ptr,
                          unsigned unit)
{
   /* We use the same cache for all units */
   (void)unit;

   return lp_jit_thread_data_cache(gallivm, thread_data_ptr);
}
#endif


static void
lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
{
   FREE(sampler);
}


/**
 * Fetch filtered values from texture.
 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
 */
static void
lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
                                     struct gallivm_state *gallivm,
                                     const struct lp_sampler_params *params)
{
   struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
   unsigned texture_index = params->texture_index;
   unsigned sampler_index = params->sampler_index;

   assert(sampler_index < PIPE_MAX_SAMPLERS);
   assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
   
   if (LP_PERF & PERF_NO_TEX) {
      lp_build_sample_nop(gallivm, params->type, params->coords, params->texel);
      return;
   }

   lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
                       &sampler->dynamic_state.static_state[sampler_index].sampler_state,
                       &sampler->dynamic_state.base,
                       gallivm, params);
}

/**
 * Fetch the texture size.
 */
static void
lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
                                    struct gallivm_state *gallivm,
                                    struct lp_type type,
                                    unsigned texture_unit,
                                    unsigned target,
                                    LLVMValueRef context_ptr,
                                    boolean is_sviewinfo,
                                    enum lp_sampler_lod_property lod_property,
                                    LLVMValueRef explicit_lod, /* optional */
                                    LLVMValueRef *sizes_out)
{
   struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;

   assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);

   lp_build_size_query_soa(gallivm,
                           &sampler->dynamic_state.static_state[texture_unit].texture_state,
                           &sampler->dynamic_state.base,
                           type,
                           texture_unit,
                           target,
                           context_ptr,
                           is_sviewinfo,
                           lod_property,
                           explicit_lod,
                           sizes_out);
}


struct lp_build_sampler_soa *
lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state)
{
   struct lp_llvm_sampler_soa *sampler;

   sampler = CALLOC_STRUCT(lp_llvm_sampler_soa);
   if(!sampler)
      return NULL;

   sampler->base.destroy = lp_llvm_sampler_soa_destroy;
   sampler->base.emit_tex_sample = lp_llvm_sampler_soa_emit_fetch_texel;
   sampler->base.emit_size_query = lp_llvm_sampler_soa_emit_size_query;
   sampler->dynamic_state.base.width = lp_llvm_texture_width;
   sampler->dynamic_state.base.height = lp_llvm_texture_height;
   sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
   sampler->dynamic_state.base.first_level = lp_llvm_texture_first_level;
   sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
   sampler->dynamic_state.base.base_ptr = lp_llvm_texture_base_ptr;
   sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
   sampler->dynamic_state.base.img_stride = lp_llvm_texture_img_stride;
   sampler->dynamic_state.base.mip_offsets = lp_llvm_texture_mip_offsets;
   sampler->dynamic_state.base.min_lod = lp_llvm_sampler_min_lod;
   sampler->dynamic_state.base.max_lod = lp_llvm_sampler_max_lod;
   sampler->dynamic_state.base.lod_bias = lp_llvm_sampler_lod_bias;
   sampler->dynamic_state.base.border_color = lp_llvm_sampler_border_color;

#if LP_USE_TEXTURE_CACHE
   sampler->dynamic_state.base.cache_ptr = lp_llvm_texture_cache_ptr;
#endif

   sampler->dynamic_state.static_state = static_state;

   return &sampler->base;
}