summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/llvmpipe/lp_state.h
blob: 778b3a5a68f5153d1c4c07ab12c9802a570dc2fa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef SP_STATE_H
#define SP_STATE_H

#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"


#define SP_NEW_VIEWPORT      0x1
#define SP_NEW_RASTERIZER    0x2
#define SP_NEW_FS            0x4
#define SP_NEW_BLEND         0x8
#define SP_NEW_CLIP          0x10
#define SP_NEW_SCISSOR       0x20
#define SP_NEW_STIPPLE       0x40
#define SP_NEW_FRAMEBUFFER   0x80
#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define SP_NEW_CONSTANTS     0x200
#define SP_NEW_SAMPLER       0x400
#define SP_NEW_TEXTURE       0x800
#define SP_NEW_VERTEX        0x1000
#define SP_NEW_VS            0x2000
#define SP_NEW_QUERY         0x4000


struct tgsi_sampler;
struct tgsi_exec_machine;
struct vertex_info;


/**
 * Subclass of pipe_shader_state (though it doesn't really need to be).
 *
 * This is starting to look an awful lot like a quad pipeline stage...
 */
struct lp_fragment_shader {
   struct pipe_shader_state shader;

   struct tgsi_shader_info info;

   void (*prepare)( const struct lp_fragment_shader *shader,
		    struct tgsi_exec_machine *machine,
		    struct tgsi_sampler **samplers);

   /* Run the shader - this interface will get cleaned up in the
    * future:
    */
   unsigned (*run)( const struct lp_fragment_shader *shader,
		    struct tgsi_exec_machine *machine,
		    struct quad_header *quad );


   void (*delete)( struct lp_fragment_shader * );
};


/** Subclass of pipe_shader_state */
struct lp_vertex_shader {
   struct pipe_shader_state shader;
   struct draw_vertex_shader *draw_data;
};



void *
llvmpipe_create_blend_state(struct pipe_context *,
                            const struct pipe_blend_state *);
void llvmpipe_bind_blend_state(struct pipe_context *,
                               void *);
void llvmpipe_delete_blend_state(struct pipe_context *,
                                 void *);

void *
llvmpipe_create_sampler_state(struct pipe_context *,
                              const struct pipe_sampler_state *);
void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
void llvmpipe_delete_sampler_state(struct pipe_context *, void *);

void *
llvmpipe_create_depth_stencil_state(struct pipe_context *,
                                    const struct pipe_depth_stencil_alpha_state *);
void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);

void *
llvmpipe_create_rasterizer_state(struct pipe_context *,
                                 const struct pipe_rasterizer_state *);
void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);

void llvmpipe_set_framebuffer_state( struct pipe_context *,
			     const struct pipe_framebuffer_state * );

void llvmpipe_set_blend_color( struct pipe_context *pipe,
                               const struct pipe_blend_color *blend_color );

void llvmpipe_set_clip_state( struct pipe_context *,
			     const struct pipe_clip_state * );

void llvmpipe_set_constant_buffer(struct pipe_context *,
                                  uint shader, uint index,
                                  const struct pipe_constant_buffer *buf);

void *llvmpipe_create_fs_state(struct pipe_context *,
                               const struct pipe_shader_state *);
void llvmpipe_bind_fs_state(struct pipe_context *, void *);
void llvmpipe_delete_fs_state(struct pipe_context *, void *);
void *llvmpipe_create_vs_state(struct pipe_context *,
                               const struct pipe_shader_state *);
void llvmpipe_bind_vs_state(struct pipe_context *, void *);
void llvmpipe_delete_vs_state(struct pipe_context *, void *);

void llvmpipe_set_polygon_stipple( struct pipe_context *,
				  const struct pipe_poly_stipple * );

void llvmpipe_set_scissor_state( struct pipe_context *,
                                 const struct pipe_scissor_state * );

void llvmpipe_set_sampler_textures( struct pipe_context *,
                                    unsigned num,
                                    struct pipe_texture ** );

void llvmpipe_set_viewport_state( struct pipe_context *,
                                  const struct pipe_viewport_state * );

void llvmpipe_set_vertex_elements(struct pipe_context *,
                                  unsigned count,
                                  const struct pipe_vertex_element *);

void llvmpipe_set_vertex_buffers(struct pipe_context *,
                                 unsigned count,
                                 const struct pipe_vertex_buffer *);


void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );


boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
			     unsigned start, unsigned count);

boolean llvmpipe_draw_elements(struct pipe_context *pipe,
			       struct pipe_buffer *indexBuffer,
			       unsigned indexSize,
			       unsigned mode, unsigned start, unsigned count);
boolean
llvmpipe_draw_range_elements(struct pipe_context *pipe,
                             struct pipe_buffer *indexBuffer,
                             unsigned indexSize,
                             unsigned min_index,
                             unsigned max_index,
                             unsigned mode, unsigned start, unsigned count);

void
llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);


void
llvmpipe_map_transfers(struct llvmpipe_context *lp);

void
llvmpipe_unmap_transfers(struct llvmpipe_context *lp);

void
llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);

void
llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);


struct vertex_info *
llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);

struct vertex_info *
llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);


#endif