summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/llvmpipe/lp_state.h
blob: a2f6b17334c8d8df469a96f770021c3b34642261 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef LP_STATE_H
#define LP_STATE_H

#include "gallivm/lp_bld.h"

#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#include "lp_jit.h"
#include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */


#define LP_NEW_VIEWPORT      0x1
#define LP_NEW_RASTERIZER    0x2
#define LP_NEW_FS            0x4
#define LP_NEW_BLEND         0x8
#define LP_NEW_CLIP          0x10
#define LP_NEW_SCISSOR       0x20
#define LP_NEW_STIPPLE       0x40
#define LP_NEW_FRAMEBUFFER   0x80
#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define LP_NEW_CONSTANTS     0x200
#define LP_NEW_SAMPLER       0x400
#define LP_NEW_SAMPLER_VIEW  0x800
#define LP_NEW_VERTEX        0x1000
#define LP_NEW_VS            0x2000
#define LP_NEW_QUERY         0x4000
#define LP_NEW_BLEND_COLOR   0x8000


struct vertex_info;
struct pipe_context;
struct llvmpipe_context;

struct lp_fragment_shader;


struct lp_fragment_shader_variant_key
{
   struct pipe_depth_state depth;
   struct pipe_stencil_state stencil[2];
   struct pipe_alpha_state alpha;
   struct pipe_blend_state blend;
   enum pipe_format zsbuf_format;
   unsigned nr_cbufs:8;
   unsigned flatshade:1;
   unsigned scissor:1;

   struct {
      ubyte colormask;
   } cbuf_blend[PIPE_MAX_COLOR_BUFS];
   
   struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
};


struct lp_fragment_shader_variant
{
   struct lp_fragment_shader_variant_key key;

   LLVMValueRef function[2];

   lp_jit_frag_func jit_function[2];

   struct lp_fragment_shader_variant *next;
};


/**
 * Subclass of pipe_shader_state (though it doesn't really need to be).
 *
 * This is starting to look an awful lot like a quad pipeline stage...
 */
struct lp_fragment_shader
{
   struct pipe_shader_state base;

   struct tgsi_shader_info info;

   struct lp_fragment_shader_variant *variants;
};


/** Subclass of pipe_shader_state */
struct lp_vertex_shader {
   struct pipe_shader_state shader;
   struct draw_vertex_shader *draw_data;
};

struct lp_velems_state {
   unsigned count;
   struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
};


void *
llvmpipe_create_rasterizer_state(struct pipe_context *,
                                 const struct pipe_rasterizer_state *);
void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);

void llvmpipe_set_framebuffer_state( struct pipe_context *,
                                     const struct pipe_framebuffer_state * );

void llvmpipe_set_clip_state( struct pipe_context *,
                              const struct pipe_clip_state * );

void llvmpipe_set_constant_buffer(struct pipe_context *,
                                  uint shader, uint index,
                                  struct pipe_resource *buf);

void *llvmpipe_create_fs_state(struct pipe_context *,
                               const struct pipe_shader_state *);
void llvmpipe_bind_fs_state(struct pipe_context *, void *);
void llvmpipe_delete_fs_state(struct pipe_context *, void *);
void *llvmpipe_create_vs_state(struct pipe_context *,
                               const struct pipe_shader_state *);
void llvmpipe_bind_vs_state(struct pipe_context *, void *);
void llvmpipe_delete_vs_state(struct pipe_context *, void *);

void *llvmpipe_create_vertex_elements_state(struct pipe_context *,
                                            unsigned count,
                                            const struct pipe_vertex_element *);
void llvmpipe_bind_vertex_elements_state(struct pipe_context *, void *);
void llvmpipe_delete_vertex_elements_state(struct pipe_context *, void *);

void llvmpipe_set_polygon_stipple( struct pipe_context *,
                                   const struct pipe_poly_stipple * );

void llvmpipe_set_scissor_state( struct pipe_context *,
                                 const struct pipe_scissor_state * );

void llvmpipe_set_viewport_state( struct pipe_context *,
                                  const struct pipe_viewport_state * );

void llvmpipe_set_vertex_buffers(struct pipe_context *,
                                 unsigned count,
                                 const struct pipe_vertex_buffer *);

void llvmpipe_update_fs(struct llvmpipe_context *lp);

void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );


void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
			     unsigned start, unsigned count);

void llvmpipe_draw_elements(struct pipe_context *pipe,
			       struct pipe_resource *indexBuffer,
			       unsigned indexSize, int indexBias,
			       unsigned mode, unsigned start, unsigned count);
void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
                             struct pipe_resource *indexBuffer,
                             unsigned indexSize, int indexBias,
                             unsigned min_index,
                             unsigned max_index,
                             unsigned mode, unsigned start, unsigned count);

void
llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);

void
llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);


void
llvmpipe_init_sampler_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe);


#endif