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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_cpu_detect.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
#include "lp_texture.h"
#include "lp_fence.h"
#include "lp_jit.h"
#include "lp_screen.h"
#include "lp_context.h"
#include "lp_debug.h"
#include "lp_public.h"
#include "lp_limits.h"
#include "lp_rast.h"
#include "state_tracker/sw_winsys.h"
#ifdef DEBUG
int LP_DEBUG = 0;
static const struct debug_named_value lp_debug_flags[] = {
{ "pipe", DEBUG_PIPE, NULL },
{ "tgsi", DEBUG_TGSI, NULL },
{ "tex", DEBUG_TEX, NULL },
{ "setup", DEBUG_SETUP, NULL },
{ "rast", DEBUG_RAST, NULL },
{ "query", DEBUG_QUERY, NULL },
{ "screen", DEBUG_SCREEN, NULL },
{ "show_tiles", DEBUG_SHOW_TILES, NULL },
{ "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
{ "counters", DEBUG_COUNTERS, NULL },
{ "scene", DEBUG_SCENE, NULL },
{ "fence", DEBUG_FENCE, NULL },
{ "mem", DEBUG_MEM, NULL },
{ "fs", DEBUG_FS, NULL },
DEBUG_NAMED_VALUE_END
};
#endif
int LP_PERF = 0;
static const struct debug_named_value lp_perf_flags[] = {
{ "texmem", PERF_TEX_MEM, NULL },
{ "no_mipmap", PERF_NO_MIPMAPS, NULL },
{ "no_linear", PERF_NO_LINEAR, NULL },
{ "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
{ "no_tex", PERF_NO_TEX, NULL },
{ "no_blend", PERF_NO_BLEND, NULL },
{ "no_depth", PERF_NO_DEPTH, NULL },
{ "no_alphatest", PERF_NO_ALPHATEST, NULL },
DEBUG_NAMED_VALUE_END
};
static const char *
llvmpipe_get_vendor(struct pipe_screen *screen)
{
return "VMware, Inc.";
}
static const char *
llvmpipe_get_name(struct pipe_screen *screen)
{
return "llvmpipe";
}
static int
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
/* At this time, the draw module and llvmpipe driver only
* support vertex shader texture lookups when LLVM is enabled in
* the draw module.
*/
if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
return PIPE_MAX_VERTEX_SAMPLERS;
else
return 0;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
case PIPE_CAP_GLSL:
return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 0;
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return PIPE_MAX_COLOR_BUFS;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_TIMER_QUERY:
return 0;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return LP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
return 1;
case PIPE_CAP_DEPTH_CLAMP:
return 0;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
return 1;
default:
return 0;
}
}
static int
llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
{
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
return tgsi_exec_get_shader_param(param);
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
return draw_get_shader_param(shader, param);
default:
return 0;
}
}
static float
llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
/* fall-through */
case PIPE_CAP_MAX_LINE_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAP_MAX_POINT_WIDTH:
/* fall-through */
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0; /* not actually signficant at this time */
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
case PIPE_CAP_GUARD_BAND_LEFT:
case PIPE_CAP_GUARD_BAND_TOP:
case PIPE_CAP_GUARD_BAND_RIGHT:
case PIPE_CAP_GUARD_BAND_BOTTOM:
return 0.0;
default:
assert(0);
return 0;
}
}
/**
* Query format support for creating a texture, drawing surface, etc.
* \param format the format to test
* \param type one of PIPE_TEXTURE, PIPE_SURFACE
*/
static boolean
llvmpipe_is_format_supported( struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bind,
unsigned geom_flags )
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
const struct util_format_description *format_desc;
format_desc = util_format_description(format);
if (!format_desc)
return FALSE;
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
if (sample_count > 1)
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
if (format_desc->block.width != 1 ||
format_desc->block.height != 1)
return FALSE;
}
if (bind & PIPE_BIND_DISPLAY_TARGET) {
if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
return FALSE;
}
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
/* FIXME: Temporary restriction. See lp_state_fs.c. */
if (format_desc->block.bits != 32)
return FALSE;
}
if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
return util_format_s3tc_enabled;
}
/* u_format doesn't support RGTC yet */
if (format_desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
return FALSE;
}
/*
* Everything else should be supported by u_format.
*/
return TRUE;
}
static void
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *resource,
unsigned level, unsigned layer,
void *context_private)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
struct llvmpipe_resource *texture = llvmpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
winsys->displaytarget_display(winsys, texture->dt, context_private);
}
static void
llvmpipe_destroy_screen( struct pipe_screen *_screen )
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
if (screen->rast)
lp_rast_destroy(screen->rast);
lp_jit_screen_cleanup(screen);
if(winsys->destroy)
winsys->destroy(winsys);
pipe_mutex_destroy(screen->rast_mutex);
FREE(screen);
}
/**
* Fence reference counting.
*/
static void
llvmpipe_fence_reference(struct pipe_screen *screen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
struct lp_fence **old = (struct lp_fence **) ptr;
struct lp_fence *f = (struct lp_fence *) fence;
lp_fence_reference(old, f);
}
/**
* Has the fence been executed/finished?
*/
static int
llvmpipe_fence_signalled(struct pipe_screen *screen,
struct pipe_fence_handle *fence,
unsigned flag)
{
struct lp_fence *f = (struct lp_fence *) fence;
return lp_fence_signalled(f);
}
/**
* Wait for the fence to finish.
*/
static int
llvmpipe_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *fence_handle,
unsigned flag,
uint64_t timeout)
{
struct lp_fence *f = (struct lp_fence *) fence_handle;
lp_fence_wait(f);
return 0;
}
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
*/
struct pipe_screen *
llvmpipe_create_screen(struct sw_winsys *winsys)
{
struct llvmpipe_screen *screen;
#ifdef PIPE_ARCH_X86
/* require SSE2 due to LLVM PR6960. */
util_cpu_detect();
if (!util_cpu_caps.has_sse2)
return NULL;
#endif
screen = CALLOC_STRUCT(llvmpipe_screen);
#ifdef DEBUG
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
#endif
LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
if (!screen)
return NULL;
screen->winsys = winsys;
screen->base.destroy = llvmpipe_destroy_screen;
screen->base.get_name = llvmpipe_get_name;
screen->base.get_vendor = llvmpipe_get_vendor;
screen->base.get_param = llvmpipe_get_param;
screen->base.get_shader_param = llvmpipe_get_shader_param;
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.is_format_supported = llvmpipe_is_format_supported;
screen->base.context_create = llvmpipe_create_context;
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
screen->base.fence_reference = llvmpipe_fence_reference;
screen->base.fence_signalled = llvmpipe_fence_signalled;
screen->base.fence_finish = llvmpipe_fence_finish;
llvmpipe_init_screen_resource_funcs(&screen->base);
lp_jit_screen_init(screen);
screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
#ifdef PIPE_OS_EMBEDDED
screen->num_threads = 0;
#endif
screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
screen->rast = lp_rast_create(screen->num_threads);
if (!screen->rast) {
lp_jit_screen_cleanup(screen);
FREE(screen);
return NULL;
}
pipe_mutex_init(screen->rast_mutex);
util_format_s3tc_init();
return &screen->base;
}
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