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/**************************************************************************
*
* Copyright 2010 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_debug.h"
#include "lp_limits.h"
#include "lp_memory.h"
/**
* 32bpp RGBA swizzled tiles. One for for each thread and each
* possible colorbuf. Adds up to quite a bit 8*8*64*64*4 == 1MB.
* Several schemes exist to reduce this, such as scaling back the
* number of threads or using a smaller tilesize when multiple
* colorbuffers are bound.
*/
PIPE_ALIGN_VAR(LP_MIN_VECTOR_ALIGN)
uint8_t lp_swizzled_cbuf[LP_MAX_THREADS][PIPE_MAX_COLOR_BUFS][TILE_SIZE * TILE_SIZE * 4];
/* A single dummy tile used in a couple of out-of-memory situations.
*/
PIPE_ALIGN_VAR(LP_MIN_VECTOR_ALIGN)
uint8_t lp_dummy_tile[TILE_SIZE * TILE_SIZE * 4];
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