1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
|
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef LP_CONTEXT_H
#define LP_CONTEXT_H
#include "pipe/p_context.h"
#include "draw/draw_vertex.h"
#include "lp_tex_sample.h"
#include "lp_jit.h"
#include "lp_setup.h"
#include "lp_state_fs.h"
#include "lp_state_setup.h"
struct llvmpipe_vbuf_render;
struct draw_context;
struct draw_stage;
struct lp_fragment_shader;
struct lp_vertex_shader;
struct lp_blend_state;
struct lp_setup_context;
struct lp_setup_variant;
struct lp_velems_state;
struct llvmpipe_context {
struct pipe_context pipe; /**< base class */
/** Constant state objects */
const struct pipe_blend_state *blend;
const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
const struct pipe_depth_stencil_alpha_state *depth_stencil;
const struct pipe_rasterizer_state *rasterizer;
struct lp_fragment_shader *fs;
const struct lp_vertex_shader *vs;
const struct lp_geometry_shader *gs;
const struct lp_velems_state *velems;
const struct lp_so_state *so;
/** Other rendering state */
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
struct pipe_clip_state clip;
struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_index_buffer index_buffer;
struct {
struct llvmpipe_resource *buffer[PIPE_MAX_SO_BUFFERS];
int offset[PIPE_MAX_SO_BUFFERS];
int so_count[PIPE_MAX_SO_BUFFERS];
int num_buffers;
} so_target;
struct pipe_resource *mapped_vs_tex[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_samplers;
unsigned num_fragment_sampler_views;
unsigned num_vertex_samplers;
unsigned num_vertex_sampler_views;
unsigned num_vertex_buffers;
unsigned dirty; /**< Mask of LP_NEW_x flags */
int active_query_count;
/** Mapped vertex buffers */
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
/** Vertex format */
struct vertex_info vertex_info;
/** Which vertex shader output slot contains point size */
int psize_slot;
/** The tiling engine */
struct lp_setup_context *setup;
struct lp_setup_variant setup_variant;
/** The primitive drawing context */
struct draw_context *draw;
unsigned tex_timestamp;
boolean no_rast;
struct lp_fs_variant_list_item fs_variants_list;
unsigned nr_fs_variants;
struct lp_setup_variant_list_item setup_variants_list;
unsigned nr_setup_variants;
};
struct pipe_context *
llvmpipe_create_context( struct pipe_screen *screen, void *priv );
static INLINE struct llvmpipe_context *
llvmpipe_context( struct pipe_context *pipe )
{
return (struct llvmpipe_context *)pipe;
}
#endif /* LP_CONTEXT_H */
|