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TOP = ../../../..
include $(TOP)/configs/current
LIBNAME = llvmpipe
C_SOURCES = \
lp_bld_alpha.c \
lp_bld_arit.c \
lp_bld_blend_aos.c \
lp_bld_blend_logicop.c \
lp_bld_blend_soa.c \
lp_bld_const.c \
lp_bld_conv.c \
lp_bld_debug.c \
lp_bld_depth.c \
lp_bld_flow.c \
lp_bld_interp.c \
lp_bld_intr.c \
lp_bld_pack.c \
lp_bld_unpack.c \
lp_bld_load.c \
lp_bld_store.c \
lp_bld_logic.c \
lp_bld_swizzle.c \
lp_bld_struct.c \
lp_bld_tgsi_soa.c \
lp_bld_type.c \
lp_clear.c \
lp_context.c \
lp_draw_arrays.c \
lp_flush.c \
lp_jit.c \
lp_prim_setup.c \
lp_prim_vbuf.c \
lp_setup.c \
lp_query.c \
lp_screen.c \
lp_state_blend.c \
lp_state_clip.c \
lp_state_derived.c \
lp_state_fs.c \
lp_state_rasterizer.c \
lp_state_sampler.c \
lp_state_surface.c \
lp_state_vertex.c \
lp_state_vs.c \
lp_surface.c \
lp_tex_cache.c \
lp_tex_sample.c \
lp_texture.c \
lp_tile_cache.c \
lp_tile_soa.c
include ../../Makefile.template
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