1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
|
/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <time.h>
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/ralloc.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_upload_mgr.h"
#include "i915_drm.h"
#include "iris_context.h"
#include "iris_resource.h"
#include "iris_screen.h"
#include "common/gen_sample_positions.h"
static void
iris_flush(struct pipe_context *ctx,
struct pipe_fence_handle **fence,
unsigned flags)
{
struct iris_context *ice = (struct iris_context *)ctx;
iris_batch_flush(&ice->render_batch);
// XXX: bogus!!!
if (fence)
*fence = NULL;
}
/**
* For debugging purposes, this returns a time in seconds.
*/
double
get_time(void)
{
struct timespec tp;
clock_gettime(CLOCK_MONOTONIC, &tp);
return tp.tv_sec + tp.tv_nsec / 1000000000.0;
}
/**
* The pipe->set_debug_callback() driver hook.
*/
static void
iris_set_debug_callback(struct pipe_context *ctx,
const struct pipe_debug_callback *cb)
{
struct iris_context *ice = (struct iris_context *)ctx;
if (cb)
ice->dbg = *cb;
else
memset(&ice->dbg, 0, sizeof(ice->dbg));
}
static void
iris_get_sample_position(struct pipe_context *ctx,
unsigned sample_count,
unsigned sample_index,
float *out_value)
{
union {
struct {
float x[16];
float y[16];
} a;
struct {
float _0XOffset, _1XOffset, _2XOffset, _3XOffset,
_4XOffset, _5XOffset, _6XOffset, _7XOffset,
_8XOffset, _9XOffset, _10XOffset, _11XOffset,
_12XOffset, _13XOffset, _14XOffset, _15XOffset;
float _0YOffset, _1YOffset, _2YOffset, _3YOffset,
_4YOffset, _5YOffset, _6YOffset, _7YOffset,
_8YOffset, _9YOffset, _10YOffset, _11YOffset,
_12YOffset, _13YOffset, _14YOffset, _15YOffset;
} v;
} u;
switch (sample_count) {
case 1: GEN_SAMPLE_POS_1X(u.v._); break;
case 2: GEN_SAMPLE_POS_2X(u.v._); break;
case 4: GEN_SAMPLE_POS_4X(u.v._); break;
case 8: GEN_SAMPLE_POS_8X(u.v._); break;
case 16: GEN_SAMPLE_POS_16X(u.v._); break;
default: unreachable("invalid sample count");
}
out_value[0] = u.a.x[sample_index];
out_value[1] = u.a.y[sample_index];
}
/**
* Destroy a context, freeing any associated memory.
*/
static void
iris_destroy_context(struct pipe_context *ctx)
{
struct iris_context *ice = (struct iris_context *)ctx;
if (ctx->stream_uploader)
u_upload_destroy(ctx->stream_uploader);
ice->vtbl.destroy_state(ice);
iris_destroy_program_cache(ice);
u_upload_destroy(ice->state.surface_uploader);
u_upload_destroy(ice->state.dynamic_uploader);
slab_destroy_child(&ice->transfer_pool);
iris_batch_free(&ice->render_batch);
iris_destroy_binder(&ice->state.binder);
ralloc_free(ice);
}
#define genX_call(devinfo, func, ...) \
switch (devinfo->gen) { \
case 11: \
gen11_##func(__VA_ARGS__); \
break; \
case 10: \
gen10_##func(__VA_ARGS__); \
break; \
case 9: \
gen9_##func(__VA_ARGS__); \
break; \
default: \
unreachable("Unknown hardware generation"); \
}
/**
* Create a context.
*
* This is where each context begins.
*/
struct pipe_context *
iris_create_context(struct pipe_screen *pscreen, void *priv, unsigned flags)
{
struct iris_screen *screen = (struct iris_screen*)pscreen;
const struct gen_device_info *devinfo = &screen->devinfo;
struct iris_context *ice = rzalloc(NULL, struct iris_context);
if (!ice)
return NULL;
struct pipe_context *ctx = &ice->ctx;
ctx->screen = pscreen;
ctx->priv = priv;
ctx->stream_uploader = u_upload_create_default(ctx);
if (!ctx->stream_uploader) {
free(ctx);
return NULL;
}
ctx->const_uploader = ctx->stream_uploader;
ctx->destroy = iris_destroy_context;
ctx->flush = iris_flush;
ctx->set_debug_callback = iris_set_debug_callback;
ctx->get_sample_position = iris_get_sample_position;
ice->shaders.urb_size = devinfo->urb.size;
iris_init_blit_functions(ctx);
iris_init_clear_functions(ctx);
iris_init_program_functions(ctx);
iris_init_resource_functions(ctx);
iris_init_query_functions(ctx);
iris_init_flush_functions(ctx);
iris_init_program_cache(ice);
iris_init_border_color_pool(ice);
iris_init_binder(ice);
slab_create_child(&ice->transfer_pool, &screen->transfer_pool);
ice->state.surface_uploader =
u_upload_create(ctx, 16384, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
IRIS_RESOURCE_FLAG_SURFACE_MEMZONE);
ice->state.dynamic_uploader =
u_upload_create(ctx, 16384, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE);
genX_call(devinfo, init_state, ice);
genX_call(devinfo, init_blorp, ice);
ice->vtbl.init_render_context(screen, &ice->render_batch, &ice->vtbl,
&ice->dbg);
ice->vtbl.init_compute_context(screen, &ice->compute_batch, &ice->vtbl,
&ice->dbg);
return ctx;
}
|