summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/ilo/ilo_state.h
blob: f504e0732aa08adbe11826e1e232e7e26af862ad (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
/*
 * Mesa 3-D graphics library
 *
 * Copyright (C) 2012-2013 LunarG, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Chia-I Wu <olv@lunarg.com>
 */

#ifndef ILO_STATE_H
#define ILO_STATE_H

#include "core/ilo_state_3d.h"
#include "core/ilo_state_cc.h"
#include "core/ilo_state_raster.h"
#include "core/ilo_state_sampler.h"
#include "core/ilo_state_sol.h"
#include "core/ilo_state_surface.h"
#include "core/ilo_state_urb.h"
#include "core/ilo_state_vf.h"
#include "core/ilo_state_viewport.h"
#include "core/ilo_state_zs.h"
#include "pipe/p_state.h"
#include "util/u_dynarray.h"

#include "ilo_common.h"

/**
 * States that we track.
 *
 * XXX Do we want to count each sampler or vertex buffer as a state?  If that
 * is the case, there are simply not enough bits.
 *
 * XXX We want to treat primitive type and depth clear value as states, but
 * there are not enough bits.
 */
enum ilo_state {
   ILO_STATE_VB,
   ILO_STATE_VE,
   ILO_STATE_IB,
   ILO_STATE_VS,
   ILO_STATE_GS,
   ILO_STATE_SO,
   ILO_STATE_CLIP,
   ILO_STATE_VIEWPORT,
   ILO_STATE_SCISSOR,
   ILO_STATE_RASTERIZER,
   ILO_STATE_POLY_STIPPLE,
   ILO_STATE_SAMPLE_MASK,
   ILO_STATE_FS,
   ILO_STATE_DSA,
   ILO_STATE_STENCIL_REF,
   ILO_STATE_BLEND,
   ILO_STATE_BLEND_COLOR,
   ILO_STATE_FB,

   ILO_STATE_SAMPLER_VS,
   ILO_STATE_SAMPLER_GS,
   ILO_STATE_SAMPLER_FS,
   ILO_STATE_SAMPLER_CS,
   ILO_STATE_VIEW_VS,
   ILO_STATE_VIEW_GS,
   ILO_STATE_VIEW_FS,
   ILO_STATE_VIEW_CS,
   ILO_STATE_CBUF,
   ILO_STATE_RESOURCE,

   ILO_STATE_CS,
   ILO_STATE_CS_RESOURCE,
   ILO_STATE_GLOBAL_BINDING,

   ILO_STATE_COUNT,
};

/**
 * Dirty flags of the states.
 */
enum ilo_dirty_flags {
   ILO_DIRTY_VB               = 1 << ILO_STATE_VB,
   ILO_DIRTY_VE               = 1 << ILO_STATE_VE,
   ILO_DIRTY_IB               = 1 << ILO_STATE_IB,
   ILO_DIRTY_VS               = 1 << ILO_STATE_VS,
   ILO_DIRTY_GS               = 1 << ILO_STATE_GS,
   ILO_DIRTY_SO               = 1 << ILO_STATE_SO,
   ILO_DIRTY_CLIP             = 1 << ILO_STATE_CLIP,
   ILO_DIRTY_VIEWPORT         = 1 << ILO_STATE_VIEWPORT,
   ILO_DIRTY_SCISSOR          = 1 << ILO_STATE_SCISSOR,
   ILO_DIRTY_RASTERIZER       = 1 << ILO_STATE_RASTERIZER,
   ILO_DIRTY_POLY_STIPPLE     = 1 << ILO_STATE_POLY_STIPPLE,
   ILO_DIRTY_SAMPLE_MASK      = 1 << ILO_STATE_SAMPLE_MASK,
   ILO_DIRTY_FS               = 1 << ILO_STATE_FS,
   ILO_DIRTY_DSA              = 1 << ILO_STATE_DSA,
   ILO_DIRTY_STENCIL_REF      = 1 << ILO_STATE_STENCIL_REF,
   ILO_DIRTY_BLEND            = 1 << ILO_STATE_BLEND,
   ILO_DIRTY_BLEND_COLOR      = 1 << ILO_STATE_BLEND_COLOR,
   ILO_DIRTY_FB               = 1 << ILO_STATE_FB,
   ILO_DIRTY_SAMPLER_VS       = 1 << ILO_STATE_SAMPLER_VS,
   ILO_DIRTY_SAMPLER_GS       = 1 << ILO_STATE_SAMPLER_GS,
   ILO_DIRTY_SAMPLER_FS       = 1 << ILO_STATE_SAMPLER_FS,
   ILO_DIRTY_SAMPLER_CS       = 1 << ILO_STATE_SAMPLER_CS,
   ILO_DIRTY_VIEW_VS          = 1 << ILO_STATE_VIEW_VS,
   ILO_DIRTY_VIEW_GS          = 1 << ILO_STATE_VIEW_GS,
   ILO_DIRTY_VIEW_FS          = 1 << ILO_STATE_VIEW_FS,
   ILO_DIRTY_VIEW_CS          = 1 << ILO_STATE_VIEW_CS,
   ILO_DIRTY_CBUF             = 1 << ILO_STATE_CBUF,
   ILO_DIRTY_RESOURCE         = 1 << ILO_STATE_RESOURCE,
   ILO_DIRTY_CS               = 1 << ILO_STATE_CS,
   ILO_DIRTY_CS_RESOURCE      = 1 << ILO_STATE_CS_RESOURCE,
   ILO_DIRTY_GLOBAL_BINDING   = 1 << ILO_STATE_GLOBAL_BINDING,
   ILO_DIRTY_ALL              = 0xffffffff,
};

struct ilo_context;

struct ilo_ve_state {
   unsigned vb_mapping[PIPE_MAX_ATTRIBS];
   unsigned instance_divisors[PIPE_MAX_ATTRIBS];
   unsigned vb_count;

   /* these are not valid until the state is finalized */
   uint32_t vf_data[PIPE_MAX_ATTRIBS][2];
   struct ilo_state_vf_params_info vf_params;
   struct ilo_state_vf vf;
};

struct ilo_cbuf_cso {
   struct pipe_resource *resource;
   struct ilo_state_surface_buffer_info info;
   struct ilo_state_surface surface;

   /*
    * this CSO is not so constant because user buffer needs to be uploaded in
    * finalize_constant_buffers()
    */
   const void *user_buffer;
};

struct ilo_sampler_cso {
   struct ilo_state_sampler sampler;
   struct ilo_state_sampler_border border;
   bool saturate_s;
   bool saturate_t;
   bool saturate_r;
};

struct ilo_sampler_state {
   const struct ilo_sampler_cso *cso[ILO_MAX_SAMPLERS];
};

struct ilo_cbuf_state {
   struct ilo_cbuf_cso cso[ILO_MAX_CONST_BUFFERS];
   uint32_t enabled_mask;
};

struct ilo_resource_state {
   struct pipe_surface *states[PIPE_MAX_SHADER_RESOURCES];
   unsigned count;
};

struct ilo_view_cso {
   struct pipe_sampler_view base;

   struct ilo_state_surface surface;
};

struct ilo_view_state {
   struct pipe_sampler_view *states[ILO_MAX_SAMPLER_VIEWS];
   unsigned count;
};

struct ilo_rasterizer_state {
   struct pipe_rasterizer_state state;

   /* these are invalid until finalize_rasterizer() */
   struct ilo_state_raster_info info;
   struct ilo_state_raster rs;
};

struct ilo_viewport_state {
   struct ilo_state_viewport_matrix_info matrices[ILO_MAX_VIEWPORTS];
   struct ilo_state_viewport_scissor_info scissors[ILO_MAX_VIEWPORTS];
   struct ilo_state_viewport_params_info params;

   struct pipe_viewport_state viewport0;
   struct pipe_scissor_state scissor0;

   struct ilo_state_viewport vp;
   uint32_t vp_data[20 * ILO_MAX_VIEWPORTS];
};

struct ilo_dsa_state {
   struct ilo_state_cc_depth_info depth;

   struct ilo_state_cc_stencil_info stencil;
   struct {
      uint8_t test_mask;
      uint8_t write_mask;
   } stencil_front, stencil_back;

   bool alpha_test;
   float alpha_ref;
   enum gen_compare_function alpha_func;
};

struct ilo_blend_state {
   struct ilo_state_cc_blend_rt_info rt[PIPE_MAX_COLOR_BUFS];
   struct ilo_state_cc_blend_rt_info dummy_rt;
   bool dual_blend;

   /* these are invalid until finalize_blend() */
   struct ilo_state_cc_blend_rt_info effective_rt[PIPE_MAX_COLOR_BUFS];
   struct ilo_state_cc_info info;
   struct ilo_state_cc cc;
   bool alpha_may_kill;
};

struct ilo_global_binding_cso {
   struct pipe_resource *resource;
   uint32_t *handle;
};

/*
 * In theory, we would like a "virtual" bo that serves as the global memory
 * region.  The virtual bo would reserve a region in the GTT aperture, but the
 * pages of it would come from those of the global bindings.
 *
 * The virtual bo would be created in launch_grid().  The global bindings
 * would be added to the virtual bo.  A SURFACE_STATE for the virtual bo would
 * be created.  The handles returned by set_global_binding() would be offsets
 * into the virtual bo.
 *
 * But for now, we will create a SURFACE_STATE for each of the bindings.  The
 * handle of a global binding consists of the offset and the binding table
 * index.
 */
struct ilo_global_binding {
   struct util_dynarray bindings;
   unsigned count;
};

struct ilo_state_vector {
   const struct pipe_draw_info *draw;

   uint32_t dirty;

   struct ilo_vb_state vb;
   struct ilo_ve_state *ve;
   struct ilo_ib_state ib;

   struct ilo_shader_state *vs;
   struct ilo_shader_state *gs;

   struct ilo_so_state so;

   struct pipe_clip_state clip;

   struct ilo_viewport_state viewport;

   struct ilo_rasterizer_state *rasterizer;

   struct pipe_poly_stipple poly_stipple;
   unsigned sample_mask;

   struct ilo_shader_state *fs;

   struct ilo_state_cc_params_info cc_params;
   struct pipe_stencil_ref stencil_ref;
   const struct ilo_dsa_state *dsa;
   struct ilo_blend_state *blend;

   struct ilo_fb_state fb;

   struct ilo_state_urb urb;

   /* shader resources */
   struct ilo_sampler_state sampler[PIPE_SHADER_TYPES];
   struct ilo_view_state view[PIPE_SHADER_TYPES];
   struct ilo_cbuf_state cbuf[PIPE_SHADER_TYPES];
   struct ilo_resource_state resource;

   struct ilo_state_sampler disabled_sampler;

   /* GPGPU */
   struct ilo_shader_state *cs;
   struct ilo_resource_state cs_resource;
   struct ilo_global_binding global_binding;
};

void
ilo_init_state_functions(struct ilo_context *ilo);

void
ilo_finalize_3d_states(struct ilo_context *ilo,
                       const struct pipe_draw_info *draw);

void
ilo_finalize_compute_states(struct ilo_context *ilo);

void
ilo_state_vector_init(const struct ilo_dev *dev,
                      struct ilo_state_vector *vec);

void
ilo_state_vector_cleanup(struct ilo_state_vector *vec);

void
ilo_state_vector_resource_renamed(struct ilo_state_vector *vec,
                                  struct pipe_resource *res);

void
ilo_state_vector_dump_dirty(const struct ilo_state_vector *vec);

#endif /* ILO_STATE_H */