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|
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "os/os_misc.h"
#include "util/u_format_s3tc.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "genhw/genhw.h" /* for GEN6_REG_TIMESTAMP */
#include "intel_winsys.h"
#include "ilo_context.h"
#include "ilo_format.h"
#include "ilo_resource.h"
#include "ilo_transfer.h" /* for ILO_TRANSFER_MAP_BUFFER_ALIGNMENT */
#include "ilo_public.h"
#include "ilo_screen.h"
int ilo_debug;
static const struct debug_named_value ilo_debug_flags[] = {
{ "3d", ILO_DEBUG_3D, "Dump 3D commands and states" },
{ "vs", ILO_DEBUG_VS, "Dump vertex shaders" },
{ "gs", ILO_DEBUG_GS, "Dump geometry shaders" },
{ "fs", ILO_DEBUG_FS, "Dump fragment shaders" },
{ "cs", ILO_DEBUG_CS, "Dump compute shaders" },
{ "draw", ILO_DEBUG_DRAW, "Show draw information" },
{ "flush", ILO_DEBUG_FLUSH, "Show batch buffer flushes" },
{ "nohw", ILO_DEBUG_NOHW, "Do not send commands to HW" },
{ "nocache", ILO_DEBUG_NOCACHE, "Always invalidate HW caches" },
{ "nohiz", ILO_DEBUG_NOHIZ, "Disable HiZ" },
DEBUG_NAMED_VALUE_END
};
static float
ilo_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
/* in U3.7, defined in 3DSTATE_SF */
return 7.0f;
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
/* line width minus one, which is reserved for AA region */
return 6.0f;
case PIPE_CAPF_MAX_POINT_WIDTH:
/* in U8.3, defined in 3DSTATE_SF */
return 255.0f;
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
/* same as point width, as we ignore rasterizer->point_smooth */
return 255.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
/* [2.0, 16.0], defined in SAMPLER_STATE */
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
/* [-16.0, 16.0), defined in SAMPLER_STATE */
return 15.0f;
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
/* what are these for? */
return 0.0f;
default:
return 0.0f;
}
}
static int
ilo_get_shader_param(struct pipe_screen *screen, unsigned shader,
enum pipe_shader_cap param)
{
switch (shader) {
case PIPE_SHADER_FRAGMENT:
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
break;
default:
return 0;
}
switch (param) {
/* the limits are copied from the classic driver */
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
return (shader == PIPE_SHADER_FRAGMENT) ? 1024 : 16384;
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
return (shader == PIPE_SHADER_FRAGMENT) ? 1024 : 0;
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
return (shader == PIPE_SHADER_FRAGMENT) ? 1024 : 0;
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return (shader == PIPE_SHADER_FRAGMENT) ? 1024 : 0;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return UINT_MAX;
case PIPE_SHADER_CAP_MAX_INPUTS:
/* this is limited by how many attributes SF can remap */
return 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 1024 * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return ILO_MAX_CONST_BUFFERS;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
return 0;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return 0;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
return (shader == PIPE_SHADER_FRAGMENT) ? 0 : 1;
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return ILO_MAX_SAMPLERS;
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return ILO_MAX_SAMPLER_VIEWS;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
default:
return 0;
}
}
static int
ilo_get_video_param(struct pipe_screen *screen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
switch (param) {
case PIPE_VIDEO_CAP_SUPPORTED:
return vl_profile_supported(screen, profile, entrypoint);
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 1;
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
return vl_video_buffer_max_size(screen);
case PIPE_VIDEO_CAP_PREFERED_FORMAT:
return PIPE_FORMAT_NV12;
case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
return 1;
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
return 1;
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
return 0;
case PIPE_VIDEO_CAP_MAX_LEVEL:
return vl_level_supported(screen, profile);
default:
return 0;
}
}
static int
ilo_get_compute_param(struct pipe_screen *screen,
enum pipe_compute_cap param,
void *ret)
{
union {
const char *ir_target;
uint64_t grid_dimension;
uint64_t max_grid_size[3];
uint64_t max_block_size[3];
uint64_t max_threads_per_block;
uint64_t max_global_size;
uint64_t max_local_size;
uint64_t max_private_size;
uint64_t max_input_size;
uint64_t max_mem_alloc_size;
} val;
const void *ptr;
int size;
/* XXX some randomly chosen values */
switch (param) {
case PIPE_COMPUTE_CAP_IR_TARGET:
val.ir_target = "ilog";
ptr = val.ir_target;
size = strlen(val.ir_target) + 1;
break;
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
val.grid_dimension = Elements(val.max_grid_size);
ptr = &val.grid_dimension;
size = sizeof(val.grid_dimension);
break;
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
val.max_grid_size[0] = 65535;
val.max_grid_size[1] = 65535;
val.max_grid_size[2] = 1;
ptr = &val.max_grid_size;
size = sizeof(val.max_grid_size);
break;
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
val.max_block_size[0] = 512;
val.max_block_size[1] = 512;
val.max_block_size[2] = 512;
ptr = &val.max_block_size;
size = sizeof(val.max_block_size);
break;
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
val.max_threads_per_block = 512;
ptr = &val.max_threads_per_block;
size = sizeof(val.max_threads_per_block);
break;
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
val.max_global_size = 4;
ptr = &val.max_global_size;
size = sizeof(val.max_global_size);
break;
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
val.max_local_size = 64 * 1024;
ptr = &val.max_local_size;
size = sizeof(val.max_local_size);
break;
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
val.max_private_size = 32768;
ptr = &val.max_private_size;
size = sizeof(val.max_private_size);
break;
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
val.max_input_size = 256;
ptr = &val.max_input_size;
size = sizeof(val.max_input_size);
break;
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
val.max_mem_alloc_size = 128 * 1024 * 1024;
ptr = &val.max_mem_alloc_size;
size = sizeof(val.max_mem_alloc_size);
break;
default:
ptr = NULL;
size = 0;
break;
}
if (ret)
memcpy(ret, ptr, size);
return size;
}
static int
ilo_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
struct ilo_screen *is = ilo_screen(screen);
switch (param) {
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_TWO_SIDED_STENCIL:
return true;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 0; /* TODO */
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
return true;
case PIPE_CAP_MAX_RENDER_TARGETS:
return ILO_MAX_DRAW_BUFFERS;
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TEXTURE_SWIZZLE: /* must be supported for shadow map */
return true;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
/*
* As defined in SURFACE_STATE, we have
*
* Max WxHxD for 2D and CUBE Max WxHxD for 3D
* GEN6 8192x8192x512 2048x2048x2048
* GEN7 16384x16384x2048 2048x2048x2048
*/
return (is->dev.gen >= ILO_GEN(7)) ? 15 : 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 12;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return (is->dev.gen >= ILO_GEN(7)) ? 15 : 14;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return false;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_SM3:
return true;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
if (is->dev.gen >= ILO_GEN(7) && !is->dev.has_gen7_sol_reset)
return 0;
return ILO_MAX_SO_BUFFERS;
case PIPE_CAP_PRIMITIVE_RESTART:
return true;
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
return true;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return (is->dev.gen >= ILO_GEN(7)) ? 2048 : 512;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
return true;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return false;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
return true;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
return false;
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
return true;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return true;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
return true;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
return ILO_MAX_SO_BINDINGS / ILO_MAX_SO_BUFFERS;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return ILO_MAX_SO_BINDINGS;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
if (is->dev.gen >= ILO_GEN(7))
return is->dev.has_gen7_sol_reset;
else
return false; /* TODO */
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return false;
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
return true;
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return false;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 140;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_USER_VERTEX_BUFFERS:
return false;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
return false;
case PIPE_CAP_COMPUTE:
return false; /* TODO */
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
return true;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
/* imposed by OWord (Dual) Block Read */
return 16;
case PIPE_CAP_START_INSTANCE:
return true;
case PIPE_CAP_QUERY_TIMESTAMP:
return is->dev.has_timestamp;
case PIPE_CAP_TEXTURE_MULTISAMPLE:
return false; /* TODO */
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return ILO_TRANSFER_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return true;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 1;
case PIPE_CAP_TGSI_TEXCOORD:
return false;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
return true;
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
return 0;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
/* a GEN6_SURFTYPE_BUFFER can have up to 2^27 elements */
return 1 << 27;
case PIPE_CAP_MAX_VIEWPORTS:
return ILO_MAX_VIEWPORTS;
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
return true;
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
case PIPE_CAP_TEXTURE_GATHER_SM5:
return 0;
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
return true;
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_MAX_VERTEX_STREAMS:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
return 0;
case PIPE_CAP_VENDOR_ID:
return 0x8086;
case PIPE_CAP_DEVICE_ID:
return is->dev.devid;
case PIPE_CAP_ACCELERATED:
return true;
case PIPE_CAP_VIDEO_MEMORY: {
/* Once a batch uses more than 75% of the maximum mappable size, we
* assume that there's some fragmentation, and we start doing extra
* flushing, etc. That's the big cliff apps will care about.
*/
const uint64_t gpu_memory = is->dev.aperture_total * 3 / 4;
uint64_t system_memory;
if (!os_get_total_physical_memory(&system_memory))
return 0;
return (int) (MIN2(gpu_memory, system_memory) >> 20);
}
case PIPE_CAP_UMA:
return true;
default:
return 0;
}
}
static const char *
ilo_get_vendor(struct pipe_screen *screen)
{
return "LunarG, Inc.";
}
static const char *
ilo_get_name(struct pipe_screen *screen)
{
struct ilo_screen *is = ilo_screen(screen);
const char *chipset = NULL;
if (gen_is_vlv(is->dev.devid)) {
chipset = "Intel(R) Bay Trail";
}
else if (gen_is_hsw(is->dev.devid)) {
if (gen_is_desktop(is->dev.devid))
chipset = "Intel(R) Haswell Desktop";
else if (gen_is_mobile(is->dev.devid))
chipset = "Intel(R) Haswell Mobile";
else if (gen_is_server(is->dev.devid))
chipset = "Intel(R) Haswell Server";
}
else if (gen_is_ivb(is->dev.devid)) {
if (gen_is_desktop(is->dev.devid))
chipset = "Intel(R) Ivybridge Desktop";
else if (gen_is_mobile(is->dev.devid))
chipset = "Intel(R) Ivybridge Mobile";
else if (gen_is_server(is->dev.devid))
chipset = "Intel(R) Ivybridge Server";
}
else if (gen_is_snb(is->dev.devid)) {
if (gen_is_desktop(is->dev.devid))
chipset = "Intel(R) Sandybridge Desktop";
else if (gen_is_mobile(is->dev.devid))
chipset = "Intel(R) Sandybridge Mobile";
else if (gen_is_server(is->dev.devid))
chipset = "Intel(R) Sandybridge Server";
}
if (!chipset)
chipset = "Unknown Intel Chipset";
return chipset;
}
static uint64_t
ilo_get_timestamp(struct pipe_screen *screen)
{
struct ilo_screen *is = ilo_screen(screen);
union {
uint64_t val;
uint32_t dw[2];
} timestamp;
intel_winsys_read_reg(is->winsys, GEN6_REG_TIMESTAMP, ×tamp.val);
/*
* From the Ivy Bridge PRM, volume 1 part 3, page 107:
*
* "Note: This timestamp register reflects the value of the PCU TSC.
* The PCU TSC counts 10ns increments; this timestamp reflects bits
* 38:3 of the TSC (i.e. 80ns granularity, rolling over every 1.5
* hours)."
*
* However, it seems dw[0] is garbage and dw[1] contains the lower 32 bits
* of the timestamp. We will have to live with a timestamp that rolls over
* every ~343 seconds.
*
* See also brw_get_timestamp().
*/
return (uint64_t) timestamp.dw[1] * 80;
}
static void
ilo_fence_reference(struct pipe_screen *screen,
struct pipe_fence_handle **p,
struct pipe_fence_handle *f)
{
struct ilo_fence *fence = ilo_fence(f);
struct ilo_fence *old;
if (likely(p)) {
old = ilo_fence(*p);
*p = f;
}
else {
old = NULL;
}
STATIC_ASSERT(&((struct ilo_fence *) NULL)->reference == NULL);
if (pipe_reference(&old->reference, &fence->reference)) {
if (old->bo)
intel_bo_unreference(old->bo);
FREE(old);
}
}
static boolean
ilo_fence_signalled(struct pipe_screen *screen,
struct pipe_fence_handle *f)
{
struct ilo_fence *fence = ilo_fence(f);
/* mark signalled if the bo is idle */
if (fence->bo && !intel_bo_is_busy(fence->bo)) {
intel_bo_unreference(fence->bo);
fence->bo = NULL;
}
return (fence->bo == NULL);
}
static boolean
ilo_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *f,
uint64_t timeout)
{
struct ilo_fence *fence = ilo_fence(f);
const int64_t wait_timeout = (timeout > INT64_MAX) ? -1 : timeout;
/* already signalled */
if (!fence->bo)
return true;
/* wait and see if it returns error */
if (intel_bo_wait(fence->bo, wait_timeout))
return false;
/* mark signalled */
intel_bo_unreference(fence->bo);
fence->bo = NULL;
return true;
}
/**
* Create a fence for \p bo. When \p bo is not NULL, it must be submitted
* before waited on or checked.
*/
struct ilo_fence *
ilo_fence_create(struct pipe_screen *screen, struct intel_bo *bo)
{
struct ilo_fence *fence;
fence = CALLOC_STRUCT(ilo_fence);
if (!fence)
return NULL;
pipe_reference_init(&fence->reference, 1);
if (bo)
intel_bo_reference(bo);
fence->bo = bo;
return fence;
}
static void
ilo_screen_destroy(struct pipe_screen *screen)
{
struct ilo_screen *is = ilo_screen(screen);
/* as it seems, winsys is owned by the screen */
intel_winsys_destroy(is->winsys);
FREE(is);
}
static bool
init_dev(struct ilo_dev_info *dev, const struct intel_winsys_info *info)
{
dev->devid = info->devid;
dev->aperture_total = info->aperture_total;
dev->aperture_mappable = info->aperture_mappable;
dev->max_batch_size = info->max_batch_size;
dev->has_llc = info->has_llc;
dev->has_address_swizzling = info->has_address_swizzling;
dev->has_logical_context = info->has_logical_context;
dev->has_ppgtt = info->has_ppgtt;
dev->has_timestamp = info->has_timestamp;
dev->has_gen7_sol_reset = info->has_gen7_sol_reset;
if (!dev->has_logical_context) {
ilo_err("missing hardware logical context support\n");
return false;
}
/*
* PIPE_CONTROL and MI_* use PPGTT writes on GEN7+ and privileged GGTT
* writes on GEN6.
*
* From the Sandy Bridge PRM, volume 1 part 3, page 101:
*
* "[DevSNB] When Per-Process GTT Enable is set, it is assumed that all
* code is in a secure environment, independent of address space.
* Under this condition, this bit only specifies the address space
* (GGTT or PPGTT). All commands are executed "as-is""
*
* We need PPGTT to be enabled on GEN6 too.
*/
if (!dev->has_ppgtt) {
/* experiments show that it does not really matter... */
ilo_warn("PPGTT disabled\n");
}
/*
* From the Sandy Bridge PRM, volume 4 part 2, page 18:
*
* "[DevSNB]: The GT1 product's URB provides 32KB of storage, arranged
* as 1024 256-bit rows. The GT2 product's URB provides 64KB of
* storage, arranged as 2048 256-bit rows. A row corresponds in size
* to an EU GRF register. Read/write access to the URB is generally
* supported on a row-granular basis."
*
* From the Ivy Bridge PRM, volume 4 part 2, page 17:
*
* "URB Size URB Rows URB Rows when SLM Enabled
* 128k 4096 2048
* 256k 8096 4096"
*/
if (gen_is_hsw(info->devid)) {
dev->gen = ILO_GEN(7.5);
dev->gt = gen_get_hsw_gt(info->devid);
dev->urb_size = ((dev->gt == 3) ? 512 :
(dev->gt == 2) ? 256 : 128) * 1024;
}
else if (gen_is_ivb(info->devid) || gen_is_vlv(info->devid)) {
dev->gen = ILO_GEN(7);
dev->gt = (gen_is_ivb(info->devid)) ? gen_get_ivb_gt(info->devid) : 1;
dev->urb_size = ((dev->gt == 2) ? 256 : 128) * 1024;
}
else if (gen_is_snb(info->devid)) {
dev->gen = ILO_GEN(6);
dev->gt = gen_get_snb_gt(info->devid);
dev->urb_size = ((dev->gt == 2) ? 64 : 32) * 1024;
}
else {
ilo_err("unknown GPU generation\n");
return false;
}
return true;
}
struct pipe_screen *
ilo_screen_create(struct intel_winsys *ws)
{
struct ilo_screen *is;
const struct intel_winsys_info *info;
ilo_debug = debug_get_flags_option("ILO_DEBUG", ilo_debug_flags, 0);
is = CALLOC_STRUCT(ilo_screen);
if (!is)
return NULL;
is->winsys = ws;
info = intel_winsys_get_info(is->winsys);
if (!init_dev(&is->dev, info)) {
FREE(is);
return NULL;
}
util_format_s3tc_init();
is->base.destroy = ilo_screen_destroy;
is->base.get_name = ilo_get_name;
is->base.get_vendor = ilo_get_vendor;
is->base.get_param = ilo_get_param;
is->base.get_paramf = ilo_get_paramf;
is->base.get_shader_param = ilo_get_shader_param;
is->base.get_video_param = ilo_get_video_param;
is->base.get_compute_param = ilo_get_compute_param;
is->base.get_timestamp = ilo_get_timestamp;
is->base.flush_frontbuffer = NULL;
is->base.fence_reference = ilo_fence_reference;
is->base.fence_signalled = ilo_fence_signalled;
is->base.fence_finish = ilo_fence_finish;
is->base.get_driver_query_info = NULL;
ilo_init_format_functions(is);
ilo_init_context_functions(is);
ilo_init_resource_functions(is);
return &is->base;
}
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