summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/ilo/ilo_render_gen.h
blob: aae4ef2f373a1c697d805f1507f73d1202a60801 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
/*
 * Mesa 3-D graphics library
 *
 * Copyright (C) 2012-2013 LunarG, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Chia-I Wu <olv@lunarg.com>
 */

#ifndef ILO_RENDER_GEN_H
#define ILO_RENDER_GEN_H

#include "core/ilo_builder.h"
#include "core/ilo_builder_3d.h"
#include "core/ilo_builder_render.h"
#include "core/ilo_state_raster.h"

#include "ilo_common.h"
#include "ilo_state.h"
#include "ilo_render.h"

struct ilo_bo;
struct ilo_blitter;
struct ilo_render;
struct ilo_state_vector;

/**
 * Render Engine.
 */
struct ilo_render {
   const struct ilo_dev *dev;
   struct ilo_builder *builder;

   struct intel_bo *workaround_bo;

   struct ilo_state_sample_pattern sample_pattern;

   bool hw_ctx_changed;

   /*
    * Any state that involves resources needs to be re-emitted when the
    * batch bo changed.  This is because we do not pin the resources and
    * their offsets (or existence) may change between batch buffers.
    */
   bool batch_bo_changed;
   bool state_bo_changed;
   bool instruction_bo_changed;

   /**
    * HW states.
    */
   struct ilo_render_state {
      /*
       * When a WA is needed before some command, we always emit the WA right
       * before the command.  Knowing what have already been done since last
       * 3DPRIMITIVE allows us to skip some WAs.
       */
      uint32_t current_pipe_control_dw1;

      /*
       * When a WA is needed after some command, we may have the WA follow the
       * command immediately or defer it.  If this is non-zero, a PIPE_CONTROL
       * will be emitted before 3DPRIMITIVE.
       */
      uint32_t deferred_pipe_control_dw1;

      int reduced_prim;
      int so_max_vertices;

      struct ilo_state_urb urb;
      struct ilo_state_raster rs;
      struct ilo_state_cc cc;

      uint32_t SF_VIEWPORT;
      uint32_t CLIP_VIEWPORT;
      uint32_t SF_CLIP_VIEWPORT; /* GEN7+ */
      uint32_t CC_VIEWPORT;

      uint32_t COLOR_CALC_STATE;
      uint32_t BLEND_STATE;
      uint32_t DEPTH_STENCIL_STATE;

      uint32_t SCISSOR_RECT;

      struct {
         uint32_t BINDING_TABLE_STATE;
         uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
         uint32_t SAMPLER_STATE;
         uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
         uint32_t PUSH_CONSTANT_BUFFER;
         int PUSH_CONSTANT_BUFFER_size;
      } vs;

      struct {
         uint32_t BINDING_TABLE_STATE;
         uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
         bool active;
      } gs;

      struct {
         uint32_t BINDING_TABLE_STATE;
         uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
         uint32_t SAMPLER_STATE;
         uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
         uint32_t PUSH_CONSTANT_BUFFER;
         int PUSH_CONSTANT_BUFFER_size;
      } wm;

      struct {
         uint32_t BINDING_TABLE_STATE;
         uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
         uint32_t SAMPLER_STATE;
         uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
         uint32_t PUSH_CONSTANT_BUFFER;
         int PUSH_CONSTANT_BUFFER_size;
      } cs;
   } state;
};

struct ilo_render_draw_session {
   uint32_t pipe_dirty;

   /* commands */
   int reduced_prim;

   bool prim_changed;

   struct ilo_state_urb_delta urb_delta;
   struct ilo_state_vf_delta vf_delta;
   struct ilo_state_raster_delta rs_delta;
   struct ilo_state_viewport_delta vp_delta;
   struct ilo_state_cc_delta cc_delta;

   /* dynamic states */
   bool viewport_changed;
   bool scissor_changed;

   bool cc_changed;
   bool dsa_changed;
   bool blend_changed;

   bool sampler_vs_changed;
   bool sampler_gs_changed;
   bool sampler_fs_changed;

   bool pcb_vs_changed;
   bool pcb_gs_changed;
   bool pcb_fs_changed;

   /* surface states */
   bool binding_table_vs_changed;
   bool binding_table_gs_changed;
   bool binding_table_fs_changed;
};

struct ilo_render_rectlist_session {
   uint32_t vb_start;
   uint32_t vb_end;
};

struct ilo_render_launch_grid_session {
   const unsigned *thread_group_offset;
   const unsigned *thread_group_dim;
   unsigned thread_group_size;
   const struct pipe_constant_buffer *input;
   uint32_t pc;

   uint32_t idrt;
   int idrt_size;

   uint32_t compute_data[6];
   struct ilo_state_compute compute;
};

int
ilo_render_get_draw_commands_len_gen6(const struct ilo_render *render,
                                      const struct ilo_state_vector *vec);

int
ilo_render_get_draw_commands_len_gen7(const struct ilo_render *render,
                                      const struct ilo_state_vector *vec);

int
ilo_render_get_draw_commands_len_gen8(const struct ilo_render *render,
                                      const struct ilo_state_vector *vec);

static inline int
ilo_render_get_draw_commands_len(const struct ilo_render *render,
                                 const struct ilo_state_vector *vec)
{
   if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
      return ilo_render_get_draw_commands_len_gen8(render, vec);
   else if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
      return ilo_render_get_draw_commands_len_gen7(render, vec);
   else
      return ilo_render_get_draw_commands_len_gen6(render, vec);
}

void
ilo_render_emit_draw_commands_gen6(struct ilo_render *render,
                                   const struct ilo_state_vector *vec,
                                   struct ilo_render_draw_session *session);

void
ilo_render_emit_draw_commands_gen7(struct ilo_render *render,
                                   const struct ilo_state_vector *vec,
                                   struct ilo_render_draw_session *session);

void
ilo_render_emit_draw_commands_gen8(struct ilo_render *render,
                                   const struct ilo_state_vector *vec,
                                   struct ilo_render_draw_session *session);

static inline void
ilo_render_emit_draw_commands(struct ilo_render *render,
                              const struct ilo_state_vector *vec,
                              struct ilo_render_draw_session *session)
{
   const unsigned batch_used = ilo_builder_batch_used(render->builder);

   if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
      ilo_render_emit_draw_commands_gen8(render, vec, session);
   else if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
      ilo_render_emit_draw_commands_gen7(render, vec, session);
   else
      ilo_render_emit_draw_commands_gen6(render, vec, session);

   assert(ilo_builder_batch_used(render->builder) <= batch_used +
         ilo_render_get_draw_commands_len(render, vec));
}

int
ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render *render,
                                          const struct ilo_blitter *blitter);

int
ilo_render_get_rectlist_commands_len_gen8(const struct ilo_render *render,
                                          const struct ilo_blitter *blitter);

static inline int
ilo_render_get_rectlist_commands_len(const struct ilo_render *render,
                                     const struct ilo_blitter *blitter)
{
   if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
      return ilo_render_get_rectlist_commands_len_gen8(render, blitter);
   else
      return ilo_render_get_rectlist_commands_len_gen6(render, blitter);
}

void
ilo_render_emit_rectlist_commands_gen6(struct ilo_render *r,
                                       const struct ilo_blitter *blitter,
                                       const struct ilo_render_rectlist_session *session);

void
ilo_render_emit_rectlist_commands_gen7(struct ilo_render *r,
                                       const struct ilo_blitter *blitter,
                                       const struct ilo_render_rectlist_session *session);

void
ilo_render_emit_rectlist_commands_gen8(struct ilo_render *r,
                                       const struct ilo_blitter *blitter,
                                       const struct ilo_render_rectlist_session *session);

static inline void
ilo_render_emit_rectlist_commands(struct ilo_render *render,
                                  const struct ilo_blitter *blitter,
                                  const struct ilo_render_rectlist_session *session)
{
   const unsigned batch_used = ilo_builder_batch_used(render->builder);

   if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
      ilo_render_emit_rectlist_commands_gen8(render, blitter, session);
   else if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
      ilo_render_emit_rectlist_commands_gen7(render, blitter, session);
   else
      ilo_render_emit_rectlist_commands_gen6(render, blitter, session);

   assert(ilo_builder_batch_used(render->builder) <= batch_used +
         ilo_render_get_rectlist_commands_len(render, blitter));
}

int
ilo_render_get_launch_grid_commands_len(const struct ilo_render *render,
                                        const struct ilo_state_vector *vec);

void
ilo_render_emit_launch_grid_commands(struct ilo_render *render,
                                     const struct ilo_state_vector *vec,
                                     const struct ilo_render_launch_grid_session *session);

int
ilo_render_get_draw_dynamic_states_len(const struct ilo_render *render,
                                       const struct ilo_state_vector *vec);

void
ilo_render_emit_draw_dynamic_states(struct ilo_render *render,
                                    const struct ilo_state_vector *vec,
                                    struct ilo_render_draw_session *session);

int
ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render *render,
                                           const struct ilo_blitter *blitter);

void
ilo_render_emit_rectlist_dynamic_states(struct ilo_render *render,
                                        const struct ilo_blitter *blitter,
                                        struct ilo_render_rectlist_session *session);

int
ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render *render,
                                              const struct ilo_state_vector *vec);

void
ilo_render_emit_launch_grid_dynamic_states(struct ilo_render *render,
                                           const struct ilo_state_vector *vec,
                                           struct ilo_render_launch_grid_session *session);

int
ilo_render_get_draw_surface_states_len(const struct ilo_render *render,
                                       const struct ilo_state_vector *vec);

void
ilo_render_emit_draw_surface_states(struct ilo_render *render,
                                    const struct ilo_state_vector *vec,
                                    struct ilo_render_draw_session *session);

int
ilo_render_get_launch_grid_surface_states_len(const struct ilo_render *render,
                                              const struct ilo_state_vector *vec);

void
ilo_render_emit_launch_grid_surface_states(struct ilo_render *render,
                                           const struct ilo_state_vector *vec,
                                           struct ilo_render_launch_grid_session *session);

/**
 * A convenient wrapper for gen6_PIPE_CONTROL().  This should be enough for
 * our needs everywhere except for queries.
 */
static inline void
ilo_render_pipe_control(struct ilo_render *r, uint32_t dw1)
{
   const uint32_t write_mask = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK);
   struct intel_bo *bo = (write_mask) ? r->workaround_bo : NULL;

   ILO_DEV_ASSERT(r->dev, 6, 8);

   if (write_mask)
      assert(write_mask == GEN6_PIPE_CONTROL_WRITE_IMM);

   if (dw1 & GEN6_PIPE_CONTROL_CS_STALL) {
      /* CS stall cannot be set alone */
      const uint32_t mask = GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH |
                            GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
                            GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL |
                            GEN6_PIPE_CONTROL_DEPTH_STALL |
                            GEN6_PIPE_CONTROL_WRITE__MASK;
      if (!(dw1 & mask))
         dw1 |= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
   }

   gen6_PIPE_CONTROL(r->builder, dw1, bo, 0, 0);

   r->state.current_pipe_control_dw1 |= dw1;
   r->state.deferred_pipe_control_dw1 &= ~dw1;
}

/**
 * A convenient wrapper for gen{6,7}_3DPRIMITIVE().
 */
static inline void
ilo_render_3dprimitive(struct ilo_render *r,
                       const struct pipe_draw_info *info,
                       const struct ilo_ib_state *ib)
{
   const int64_t start_offset = (info->indexed) ? ib->draw_start_offset : 0;

   ILO_DEV_ASSERT(r->dev, 6, 8);

   if (r->state.deferred_pipe_control_dw1)
      ilo_render_pipe_control(r, r->state.deferred_pipe_control_dw1);

   /* 3DPRIMITIVE */
   if (ilo_dev_gen(r->dev) >= ILO_GEN(7))
      gen7_3DPRIMITIVE(r->builder, info, start_offset);
   else
      gen6_3DPRIMITIVE(r->builder, info, start_offset);

   r->state.current_pipe_control_dw1 = 0;
   assert(!r->state.deferred_pipe_control_dw1);
}

void
gen6_wa_pre_pipe_control(struct ilo_render *r, uint32_t dw1);

void
gen6_draw_common_select(struct ilo_render *r,
                        const struct ilo_state_vector *ilo,
                        struct ilo_render_draw_session *session);

void
gen6_draw_common_sip(struct ilo_render *r,
                     const struct ilo_state_vector *ilo,
                     struct ilo_render_draw_session *session);

void
gen6_draw_common_base_address(struct ilo_render *r,
                              const struct ilo_state_vector *ilo,
                              struct ilo_render_draw_session *session);

void
gen6_draw_vf(struct ilo_render *r,
             const struct ilo_state_vector *ilo,
             struct ilo_render_draw_session *session);

void
gen6_draw_vf_statistics(struct ilo_render *r,
                        const struct ilo_state_vector *ilo,
                        struct ilo_render_draw_session *session);

void
gen6_draw_vs(struct ilo_render *r,
             const struct ilo_state_vector *ilo,
             struct ilo_render_draw_session *session);

void
gen6_draw_clip(struct ilo_render *r,
               const struct ilo_state_vector *ilo,
               struct ilo_render_draw_session *session);

void
gen6_draw_sf_rect(struct ilo_render *r,
                  const struct ilo_state_vector *ilo,
                  struct ilo_render_draw_session *session);

void
gen6_draw_wm_raster(struct ilo_render *r,
                    const struct ilo_state_vector *ilo,
                    struct ilo_render_draw_session *session);

void
gen7_draw_common_pcb_alloc(struct ilo_render *r,
                           const struct ilo_state_vector *vec,
                           struct ilo_render_draw_session *session);

void
gen7_draw_common_pointers_1(struct ilo_render *r,
                            const struct ilo_state_vector *vec,
                            struct ilo_render_draw_session *session);

void
gen7_draw_common_urb(struct ilo_render *r,
                     const struct ilo_state_vector *vec,
                     struct ilo_render_draw_session *session);

void
gen7_draw_common_pointers_2(struct ilo_render *r,
                            const struct ilo_state_vector *vec,
                            struct ilo_render_draw_session *session);

void
gen7_draw_vs(struct ilo_render *r,
             const struct ilo_state_vector *vec,
             struct ilo_render_draw_session *session);

void
gen7_draw_ds(struct ilo_render *r,
             const struct ilo_state_vector *vec,
             struct ilo_render_draw_session *session);

void
gen7_draw_te(struct ilo_render *r,
             const struct ilo_state_vector *vec,
             struct ilo_render_draw_session *session);

void
gen7_draw_hs(struct ilo_render *r,
             const struct ilo_state_vector *vec,
             struct ilo_render_draw_session *session);

void
gen7_draw_gs(struct ilo_render *r,
             const struct ilo_state_vector *vec,
             struct ilo_render_draw_session *session);

void
gen7_draw_sol(struct ilo_render *r,
              const struct ilo_state_vector *vec,
              struct ilo_render_draw_session *session);

#endif /* ILO_RENDER_GEN_H */