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/*
* Mesa 3-D graphics library
*
* Copyright (C) 2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_RENDER_H
#define ILO_RENDER_H
#include "ilo_common.h"
struct ilo_blitter;
struct ilo_builder;
struct ilo_query;
struct ilo_render;
struct ilo_state_vector;
struct ilo_render *
ilo_render_create(struct ilo_builder *builder);
void
ilo_render_destroy(struct ilo_render *render);
/**
* Estimate the size of an action.
*/
void
ilo_render_get_sample_position(const struct ilo_render *render,
unsigned sample_count,
unsigned sample_index,
float *x, float *y);
void
ilo_render_invalidate_hw(struct ilo_render *render);
void
ilo_render_invalidate_builder(struct ilo_render *render);
int
ilo_render_get_flush_len(const struct ilo_render *render);
void
ilo_render_emit_flush(struct ilo_render *render);
int
ilo_render_get_query_len(const struct ilo_render *render,
unsigned query_type);
void
ilo_render_emit_query(struct ilo_render *render,
struct ilo_query *q, uint32_t offset);
int
ilo_render_get_rectlist_len(const struct ilo_render *render,
const struct ilo_blitter *blitter);
void
ilo_render_emit_rectlist(struct ilo_render *render,
const struct ilo_blitter *blitter);
int
ilo_render_get_draw_len(const struct ilo_render *render,
const struct ilo_state_vector *vec);
void
ilo_render_emit_draw(struct ilo_render *render,
const struct ilo_state_vector *vec);
#endif /* ILO_RENDER_H */
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