summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/ilo/ilo_layout.h
blob: 36fd02e652bd972789a5e6bb20fa9e85042df94c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
/*
 * Mesa 3-D graphics library
 *
 * Copyright (C) 2014 LunarG, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Chia-I Wu <olv@lunarg.com>
 */

#ifndef ILO_LAYOUT_H
#define ILO_LAYOUT_H

#include "genhw/genhw.h"

#include "ilo_common.h"

struct pipe_resource;

enum ilo_layout_walk_type {
   /*
    * Array layers of an LOD are packed together vertically.  This maps to
    * ARYSPC_LOD0 for non-mipmapped 2D textures, and is extended to support
    * mipmapped stencil textures and HiZ on GEN6.
    */
   ILO_LAYOUT_WALK_LOD,

   /*
    * LODs of an array layer are packed together.  This maps to ARYSPC_FULL
    * and is used for mipmapped 2D textures.
    */
   ILO_LAYOUT_WALK_LAYER,

   /*
    * 3D slices of an LOD are packed together, horizontally with wrapping.
    * Used for 3D textures.
    */
   ILO_LAYOUT_WALK_3D,
};

enum ilo_layout_aux_type {
   ILO_LAYOUT_AUX_NONE,
   ILO_LAYOUT_AUX_HIZ,
   ILO_LAYOUT_AUX_MCS,
};

struct ilo_layout_lod {
   /* physical position */
   unsigned x;
   unsigned y;

   /*
    * Physical size of an LOD slice.  There may be multiple slices when the
    * walk type is not ILO_LAYOUT_WALK_LAYER.
    */
   unsigned slice_width;
   unsigned slice_height;
};

/**
 * Texture layout.
 */
struct ilo_layout {
   enum ilo_layout_aux_type aux;

   /* physical width0, height0, and format */
   unsigned width0;
   unsigned height0;
   enum pipe_format format;
   bool separate_stencil;

   /*
    * width, height, and size of pixel blocks, for conversion between 2D
    * coordinates and memory offsets
    */
   unsigned block_width;
   unsigned block_height;
   unsigned block_size;

   enum ilo_layout_walk_type walk;
   bool interleaved_samples;

   /* bitmask of valid tiling modes */
   unsigned valid_tilings;
   enum gen_surface_tiling tiling;

   /* mipmap alignments */
   unsigned align_i;
   unsigned align_j;

   struct ilo_layout_lod lods[PIPE_MAX_TEXTURE_LEVELS];

   /* physical height of layers for ILO_LAYOUT_WALK_LAYER */
   unsigned layer_height;

   /* distance in bytes between two pixel block rows */
   unsigned bo_stride;
   /* number of pixel block rows */
   unsigned bo_height;

   /* bitmask of levels that can use aux */
   unsigned aux_enables;
   unsigned aux_offsets[PIPE_MAX_TEXTURE_LEVELS];
   unsigned aux_layer_height;
   unsigned aux_stride;
   unsigned aux_height;
};

void ilo_layout_init(struct ilo_layout *layout,
                     const struct ilo_dev *dev,
                     const struct pipe_resource *templ);

bool
ilo_layout_update_for_imported_bo(struct ilo_layout *layout,
                                  enum gen_surface_tiling tiling,
                                  unsigned bo_stride);

/**
 * Convert from pixel position to 2D memory offset.
 */
static inline void
ilo_layout_pos_to_mem(const struct ilo_layout *layout,
                      unsigned pos_x, unsigned pos_y,
                      unsigned *mem_x, unsigned *mem_y)
{
   assert(pos_x % layout->block_width == 0);
   assert(pos_y % layout->block_height == 0);

   *mem_x = pos_x / layout->block_width * layout->block_size;
   *mem_y = pos_y / layout->block_height;
}

/**
 * Convert from 2D memory offset to linear offset.
 */
static inline unsigned
ilo_layout_mem_to_linear(const struct ilo_layout *layout,
                         unsigned mem_x, unsigned mem_y)
{
   return mem_y * layout->bo_stride + mem_x;
}

/**
 * Convert from 2D memory offset to raw offset.
 */
static inline unsigned
ilo_layout_mem_to_raw(const struct ilo_layout *layout,
                      unsigned mem_x, unsigned mem_y)
{
   unsigned tile_w, tile_h;

   switch (layout->tiling) {
   case GEN6_TILING_NONE:
      tile_w = 1;
      tile_h = 1;
      break;
   case GEN6_TILING_X:
      tile_w = 512;
      tile_h = 8;
      break;
   case GEN6_TILING_Y:
      tile_w = 128;
      tile_h = 32;
      break;
   case GEN8_TILING_W:
      tile_w = 64;
      tile_h = 64;
      break;
   default:
      assert(!"unknown tiling");
      tile_w = 1;
      tile_h = 1;
      break;
   }

   assert(mem_x % tile_w == 0);
   assert(mem_y % tile_h == 0);

   return mem_y * layout->bo_stride + mem_x * tile_h;
}

/**
 * Return the stride, in bytes, between slices within a level.
 */
static inline unsigned
ilo_layout_get_slice_stride(const struct ilo_layout *layout, unsigned level)
{
   unsigned h;

   switch (layout->walk) {
   case ILO_LAYOUT_WALK_LOD:
      h = layout->lods[level].slice_height;
      break;
   case ILO_LAYOUT_WALK_LAYER:
      h = layout->layer_height;
      break;
   case ILO_LAYOUT_WALK_3D:
      if (level == 0) {
         h = layout->lods[0].slice_height;
         break;
      }
      /* fall through */
   default:
      assert(!"no single stride to walk across slices");
      h = 0;
      break;
   }

   assert(h % layout->block_height == 0);

   return (h / layout->block_height) * layout->bo_stride;
}

/**
 * Return the physical size, in bytes, of a slice in a level.
 */
static inline unsigned
ilo_layout_get_slice_size(const struct ilo_layout *layout, unsigned level)
{
   const unsigned w = layout->lods[level].slice_width;
   const unsigned h = layout->lods[level].slice_height;

   assert(w % layout->block_width == 0);
   assert(h % layout->block_height == 0);

   return (w / layout->block_width * layout->block_size) *
      (h / layout->block_height);
}

/**
 * Return the pixel position of a slice.
 */
static inline void
ilo_layout_get_slice_pos(const struct ilo_layout *layout,
                         unsigned level, unsigned slice,
                         unsigned *x, unsigned *y)
{
   switch (layout->walk) {
   case ILO_LAYOUT_WALK_LOD:
      *x = layout->lods[level].x;
      *y = layout->lods[level].y + layout->lods[level].slice_height * slice;
      break;
   case ILO_LAYOUT_WALK_LAYER:
      *x = layout->lods[level].x;
      *y = layout->lods[level].y + layout->layer_height * slice;
      break;
   case ILO_LAYOUT_WALK_3D:
      {
         /* slices are packed horizontally with wrapping */
         const unsigned sx = slice & ((1 << level) - 1);
         const unsigned sy = slice >> level;

         *x = layout->lods[level].x + layout->lods[level].slice_width * sx;
         *y = layout->lods[level].y + layout->lods[level].slice_height * sy;

         /* should not overlap with the next level */
         if (level + 1 < Elements(layout->lods) &&
             layout->lods[level + 1].y) {
            assert(*y + layout->lods[level].slice_height <=
                  layout->lods[level + 1].y);
         }
         break;
      }
   default:
      assert(!"unknown layout walk type");
      *x = 0;
      *y = 0;
      break;
   }

   /* should not exceed the bo size */
   assert(*y + layout->lods[level].slice_height <=
         layout->bo_height * layout->block_height);
}

#endif /* ILO_LAYOUT_H */