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|
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "util/u_dual_blend.h"
#include "util/u_half.h"
#include "brw_defines.h"
#include "intel_reg.h"
#include "ilo_context.h"
#include "ilo_cp.h"
#include "ilo_format.h"
#include "ilo_resource.h"
#include "ilo_shader.h"
#include "ilo_state.h"
#include "ilo_gpe_gen6.h"
/**
* Translate winsys tiling to hardware tiling.
*/
int
ilo_gpe_gen6_translate_winsys_tiling(enum intel_tiling_mode tiling)
{
switch (tiling) {
case INTEL_TILING_NONE:
return 0;
case INTEL_TILING_X:
return BRW_SURFACE_TILED;
case INTEL_TILING_Y:
return BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y;
default:
assert(!"unknown tiling");
return 0;
}
}
/**
* Translate a pipe primitive type to the matching hardware primitive type.
*/
int
ilo_gpe_gen6_translate_pipe_prim(unsigned prim)
{
static const int prim_mapping[PIPE_PRIM_MAX] = {
[PIPE_PRIM_POINTS] = _3DPRIM_POINTLIST,
[PIPE_PRIM_LINES] = _3DPRIM_LINELIST,
[PIPE_PRIM_LINE_LOOP] = _3DPRIM_LINELOOP,
[PIPE_PRIM_LINE_STRIP] = _3DPRIM_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = _3DPRIM_TRILIST,
[PIPE_PRIM_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
[PIPE_PRIM_QUADS] = _3DPRIM_QUADLIST,
[PIPE_PRIM_QUAD_STRIP] = _3DPRIM_QUADSTRIP,
[PIPE_PRIM_POLYGON] = _3DPRIM_POLYGON,
[PIPE_PRIM_LINES_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
};
assert(prim_mapping[prim]);
return prim_mapping[prim];
}
/**
* Translate a pipe texture target to the matching hardware surface type.
*/
int
ilo_gpe_gen6_translate_texture(enum pipe_texture_target target)
{
switch (target) {
case PIPE_BUFFER:
return BRW_SURFACE_BUFFER;
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_1D_ARRAY:
return BRW_SURFACE_1D;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_2D_ARRAY:
return BRW_SURFACE_2D;
case PIPE_TEXTURE_3D:
return BRW_SURFACE_3D;
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
return BRW_SURFACE_CUBE;
default:
assert(!"unknown texture target");
return BRW_SURFACE_BUFFER;
}
}
/**
* Translate a depth/stencil pipe format to the matching hardware
* format. Return -1 on errors.
*/
static int
gen6_translate_depth_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
return BRW_DEPTHFORMAT_D16_UNORM;
case PIPE_FORMAT_Z32_FLOAT:
return BRW_DEPTHFORMAT_D32_FLOAT;
case PIPE_FORMAT_Z24X8_UNORM:
return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
default:
return -1;
}
}
/**
* Translate a pipe logicop to the matching hardware logicop.
*/
static int
gen6_translate_pipe_logicop(unsigned logicop)
{
switch (logicop) {
case PIPE_LOGICOP_CLEAR: return BRW_LOGICOPFUNCTION_CLEAR;
case PIPE_LOGICOP_NOR: return BRW_LOGICOPFUNCTION_NOR;
case PIPE_LOGICOP_AND_INVERTED: return BRW_LOGICOPFUNCTION_AND_INVERTED;
case PIPE_LOGICOP_COPY_INVERTED: return BRW_LOGICOPFUNCTION_COPY_INVERTED;
case PIPE_LOGICOP_AND_REVERSE: return BRW_LOGICOPFUNCTION_AND_REVERSE;
case PIPE_LOGICOP_INVERT: return BRW_LOGICOPFUNCTION_INVERT;
case PIPE_LOGICOP_XOR: return BRW_LOGICOPFUNCTION_XOR;
case PIPE_LOGICOP_NAND: return BRW_LOGICOPFUNCTION_NAND;
case PIPE_LOGICOP_AND: return BRW_LOGICOPFUNCTION_AND;
case PIPE_LOGICOP_EQUIV: return BRW_LOGICOPFUNCTION_EQUIV;
case PIPE_LOGICOP_NOOP: return BRW_LOGICOPFUNCTION_NOOP;
case PIPE_LOGICOP_OR_INVERTED: return BRW_LOGICOPFUNCTION_OR_INVERTED;
case PIPE_LOGICOP_COPY: return BRW_LOGICOPFUNCTION_COPY;
case PIPE_LOGICOP_OR_REVERSE: return BRW_LOGICOPFUNCTION_OR_REVERSE;
case PIPE_LOGICOP_OR: return BRW_LOGICOPFUNCTION_OR;
case PIPE_LOGICOP_SET: return BRW_LOGICOPFUNCTION_SET;
default:
assert(!"unknown logicop function");
return BRW_LOGICOPFUNCTION_CLEAR;
}
}
/**
* Translate a pipe blend function to the matching hardware blend function.
*/
static int
gen6_translate_pipe_blend(unsigned blend)
{
switch (blend) {
case PIPE_BLEND_ADD: return BRW_BLENDFUNCTION_ADD;
case PIPE_BLEND_SUBTRACT: return BRW_BLENDFUNCTION_SUBTRACT;
case PIPE_BLEND_REVERSE_SUBTRACT: return BRW_BLENDFUNCTION_REVERSE_SUBTRACT;
case PIPE_BLEND_MIN: return BRW_BLENDFUNCTION_MIN;
case PIPE_BLEND_MAX: return BRW_BLENDFUNCTION_MAX;
default:
assert(!"unknown blend function");
return BRW_BLENDFUNCTION_ADD;
};
}
/**
* Translate a pipe blend factor to the matching hardware blend factor.
*/
static int
gen6_translate_pipe_blendfactor(unsigned blendfactor)
{
switch (blendfactor) {
case PIPE_BLENDFACTOR_ONE: return BRW_BLENDFACTOR_ONE;
case PIPE_BLENDFACTOR_SRC_COLOR: return BRW_BLENDFACTOR_SRC_COLOR;
case PIPE_BLENDFACTOR_SRC_ALPHA: return BRW_BLENDFACTOR_SRC_ALPHA;
case PIPE_BLENDFACTOR_DST_ALPHA: return BRW_BLENDFACTOR_DST_ALPHA;
case PIPE_BLENDFACTOR_DST_COLOR: return BRW_BLENDFACTOR_DST_COLOR;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE;
case PIPE_BLENDFACTOR_CONST_COLOR: return BRW_BLENDFACTOR_CONST_COLOR;
case PIPE_BLENDFACTOR_CONST_ALPHA: return BRW_BLENDFACTOR_CONST_ALPHA;
case PIPE_BLENDFACTOR_SRC1_COLOR: return BRW_BLENDFACTOR_SRC1_COLOR;
case PIPE_BLENDFACTOR_SRC1_ALPHA: return BRW_BLENDFACTOR_SRC1_ALPHA;
case PIPE_BLENDFACTOR_ZERO: return BRW_BLENDFACTOR_ZERO;
case PIPE_BLENDFACTOR_INV_SRC_COLOR: return BRW_BLENDFACTOR_INV_SRC_COLOR;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return BRW_BLENDFACTOR_INV_SRC_ALPHA;
case PIPE_BLENDFACTOR_INV_DST_ALPHA: return BRW_BLENDFACTOR_INV_DST_ALPHA;
case PIPE_BLENDFACTOR_INV_DST_COLOR: return BRW_BLENDFACTOR_INV_DST_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_COLOR: return BRW_BLENDFACTOR_INV_CONST_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return BRW_BLENDFACTOR_INV_CONST_ALPHA;
case PIPE_BLENDFACTOR_INV_SRC1_COLOR: return BRW_BLENDFACTOR_INV_SRC1_COLOR;
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: return BRW_BLENDFACTOR_INV_SRC1_ALPHA;
default:
assert(!"unknown blend factor");
return BRW_BLENDFACTOR_ONE;
};
}
/**
* Translate a pipe stencil op to the matching hardware stencil op.
*/
static int
gen6_translate_pipe_stencil_op(unsigned stencil_op)
{
switch (stencil_op) {
case PIPE_STENCIL_OP_KEEP: return BRW_STENCILOP_KEEP;
case PIPE_STENCIL_OP_ZERO: return BRW_STENCILOP_ZERO;
case PIPE_STENCIL_OP_REPLACE: return BRW_STENCILOP_REPLACE;
case PIPE_STENCIL_OP_INCR: return BRW_STENCILOP_INCRSAT;
case PIPE_STENCIL_OP_DECR: return BRW_STENCILOP_DECRSAT;
case PIPE_STENCIL_OP_INCR_WRAP: return BRW_STENCILOP_INCR;
case PIPE_STENCIL_OP_DECR_WRAP: return BRW_STENCILOP_DECR;
case PIPE_STENCIL_OP_INVERT: return BRW_STENCILOP_INVERT;
default:
assert(!"unknown stencil op");
return BRW_STENCILOP_KEEP;
}
}
/**
* Translate a pipe texture mipfilter to the matching hardware mipfilter.
*/
static int
gen6_translate_tex_mipfilter(unsigned filter)
{
switch (filter) {
case PIPE_TEX_MIPFILTER_NEAREST: return BRW_MIPFILTER_NEAREST;
case PIPE_TEX_MIPFILTER_LINEAR: return BRW_MIPFILTER_LINEAR;
case PIPE_TEX_MIPFILTER_NONE: return BRW_MIPFILTER_NONE;
default:
assert(!"unknown mipfilter");
return BRW_MIPFILTER_NONE;
}
}
/**
* Translate a pipe texture filter to the matching hardware mapfilter.
*/
static int
gen6_translate_tex_filter(unsigned filter)
{
switch (filter) {
case PIPE_TEX_FILTER_NEAREST: return BRW_MAPFILTER_NEAREST;
case PIPE_TEX_FILTER_LINEAR: return BRW_MAPFILTER_LINEAR;
default:
assert(!"unknown sampler filter");
return BRW_MAPFILTER_NEAREST;
}
}
/**
* Translate a pipe texture coordinate wrapping mode to the matching hardware
* wrapping mode.
*/
static int
gen6_translate_tex_wrap(unsigned wrap, bool clamp_to_edge)
{
/* clamp to edge or border? */
if (wrap == PIPE_TEX_WRAP_CLAMP) {
wrap = (clamp_to_edge) ?
PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
}
switch (wrap) {
case PIPE_TEX_WRAP_REPEAT: return BRW_TEXCOORDMODE_WRAP;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return BRW_TEXCOORDMODE_CLAMP;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return BRW_TEXCOORDMODE_CLAMP_BORDER;
case PIPE_TEX_WRAP_MIRROR_REPEAT: return BRW_TEXCOORDMODE_MIRROR;
case PIPE_TEX_WRAP_CLAMP:
case PIPE_TEX_WRAP_MIRROR_CLAMP:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
default:
assert(!"unknown sampler wrap mode");
return BRW_TEXCOORDMODE_WRAP;
}
}
/**
* Translate a pipe DSA test function to the matching hardware compare
* function.
*/
static int
gen6_translate_dsa_func(unsigned func)
{
switch (func) {
case PIPE_FUNC_NEVER: return BRW_COMPAREFUNCTION_NEVER;
case PIPE_FUNC_LESS: return BRW_COMPAREFUNCTION_LESS;
case PIPE_FUNC_EQUAL: return BRW_COMPAREFUNCTION_EQUAL;
case PIPE_FUNC_LEQUAL: return BRW_COMPAREFUNCTION_LEQUAL;
case PIPE_FUNC_GREATER: return BRW_COMPAREFUNCTION_GREATER;
case PIPE_FUNC_NOTEQUAL: return BRW_COMPAREFUNCTION_NOTEQUAL;
case PIPE_FUNC_GEQUAL: return BRW_COMPAREFUNCTION_GEQUAL;
case PIPE_FUNC_ALWAYS: return BRW_COMPAREFUNCTION_ALWAYS;
default:
assert(!"unknown depth/stencil/alpha test function");
return BRW_COMPAREFUNCTION_NEVER;
}
}
/**
* Translate a pipe shadow compare function to the matching hardware shadow
* function.
*/
static int
gen6_translate_shadow_func(unsigned func)
{
/*
* For PIPE_FUNC_x, the reference value is on the left-hand side of the
* comparison, and 1.0 is returned when the comparison is true.
*
* For BRW_PREFILTER_x, the reference value is on the right-hand side of
* the comparison, and 0.0 is returned when the comparison is true.
*/
switch (func) {
case PIPE_FUNC_NEVER: return BRW_PREFILTER_ALWAYS;
case PIPE_FUNC_LESS: return BRW_PREFILTER_LEQUAL;
case PIPE_FUNC_EQUAL: return BRW_PREFILTER_NOTEQUAL;
case PIPE_FUNC_LEQUAL: return BRW_PREFILTER_LESS;
case PIPE_FUNC_GREATER: return BRW_PREFILTER_GEQUAL;
case PIPE_FUNC_NOTEQUAL: return BRW_PREFILTER_EQUAL;
case PIPE_FUNC_GEQUAL: return BRW_PREFILTER_GREATER;
case PIPE_FUNC_ALWAYS: return BRW_PREFILTER_NEVER;
default:
assert(!"unknown shadow compare function");
return BRW_PREFILTER_NEVER;
}
}
/**
* Translate an index size to the matching hardware index format.
*/
static int
gen6_translate_index_size(int size)
{
switch (size) {
case 4: return BRW_INDEX_DWORD;
case 2: return BRW_INDEX_WORD;
case 1: return BRW_INDEX_BYTE;
default:
assert(!"unknown index size");
return BRW_INDEX_BYTE;
}
}
static void
gen6_emit_STATE_BASE_ADDRESS(const struct ilo_gpe *gpe,
struct intel_bo *general_state_bo,
struct intel_bo *surface_state_bo,
struct intel_bo *dynamic_state_bo,
struct intel_bo *indirect_object_bo,
struct intel_bo *instruction_bo,
uint32_t general_state_size,
uint32_t dynamic_state_size,
uint32_t indirect_object_size,
uint32_t instruction_size,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x0, 0x1, 0x01);
const uint8_t cmd_len = 10;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/* 4K-page aligned */
assert(((general_state_size | dynamic_state_size |
indirect_object_size | instruction_size) & 0xfff) == 0);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write_bo(cp, 1, general_state_bo,
INTEL_DOMAIN_RENDER,
0);
ilo_cp_write_bo(cp, 1, surface_state_bo,
INTEL_DOMAIN_SAMPLER,
0);
ilo_cp_write_bo(cp, 1, dynamic_state_bo,
INTEL_DOMAIN_RENDER | INTEL_DOMAIN_INSTRUCTION,
0);
ilo_cp_write_bo(cp, 1, indirect_object_bo,
0,
0);
ilo_cp_write_bo(cp, 1, instruction_bo,
INTEL_DOMAIN_INSTRUCTION,
0);
if (general_state_size) {
ilo_cp_write_bo(cp, general_state_size | 1, general_state_bo,
INTEL_DOMAIN_RENDER,
0);
}
else {
/* skip range check */
ilo_cp_write(cp, 1);
}
if (dynamic_state_size) {
ilo_cp_write_bo(cp, dynamic_state_size | 1, dynamic_state_bo,
INTEL_DOMAIN_RENDER | INTEL_DOMAIN_INSTRUCTION,
0);
}
else {
/* skip range check */
ilo_cp_write(cp, 0xfffff000 + 1);
}
if (indirect_object_size) {
ilo_cp_write_bo(cp, indirect_object_size | 1, indirect_object_bo,
0,
0);
}
else {
/* skip range check */
ilo_cp_write(cp, 0xfffff000 + 1);
}
if (instruction_size) {
ilo_cp_write_bo(cp, instruction_size | 1, instruction_bo,
INTEL_DOMAIN_INSTRUCTION,
0);
}
else {
/* skip range check */
ilo_cp_write(cp, 1);
}
ilo_cp_end(cp);
}
static void
gen6_emit_STATE_SIP(const struct ilo_gpe *gpe,
uint32_t sip,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x0, 0x1, 0x02);
const uint8_t cmd_len = 2;
ILO_GPE_VALID_GEN(gpe, 6, 7);
ilo_cp_begin(cp, cmd_len | (cmd_len - 2));
ilo_cp_write(cp, cmd);
ilo_cp_write(cp, sip);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_VF_STATISTICS(const struct ilo_gpe *gpe,
bool enable,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x1, 0x0, 0x0b);
const uint8_t cmd_len = 1;
ILO_GPE_VALID_GEN(gpe, 6, 7);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | enable);
ilo_cp_end(cp);
}
static void
gen6_emit_PIPELINE_SELECT(const struct ilo_gpe *gpe,
int pipeline,
struct ilo_cp *cp)
{
const int cmd = ILO_GPE_CMD(0x1, 0x1, 0x04);
const uint8_t cmd_len = 1;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/* 3D or media */
assert(pipeline == 0x0 || pipeline == 0x1);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | pipeline);
ilo_cp_end(cp);
}
static void
gen6_emit_MEDIA_VFE_STATE(const struct ilo_gpe *gpe,
int max_threads, int num_urb_entries,
int urb_entry_size,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x00);
const uint8_t cmd_len = 8;
uint32_t dw2, dw4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
dw2 = (max_threads - 1) << 16 |
num_urb_entries << 8 |
1 << 7 | /* Reset Gateway Timer */
1 << 6; /* Bypass Gateway Control */
dw4 = urb_entry_size << 16 | /* URB Entry Allocation Size */
480; /* CURBE Allocation Size */
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0); /* scratch */
ilo_cp_write(cp, dw2);
ilo_cp_write(cp, 0); /* MBZ */
ilo_cp_write(cp, dw4);
ilo_cp_write(cp, 0); /* scoreboard */
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
}
static void
gen6_emit_MEDIA_CURBE_LOAD(const struct ilo_gpe *gpe,
uint32_t buf, int size,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x01);
const uint8_t cmd_len = 4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(buf % 32 == 0);
/* gen6_emit_push_constant_buffer() allocates buffers in 256-bit units */
size = align(size, 32);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0); /* MBZ */
ilo_cp_write(cp, size);
ilo_cp_write(cp, buf);
ilo_cp_end(cp);
}
static void
gen6_emit_MEDIA_INTERFACE_DESCRIPTOR_LOAD(const struct ilo_gpe *gpe,
uint32_t offset, int num_ids,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x02);
const uint8_t cmd_len = 4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(offset % 32 == 0);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0); /* MBZ */
/* every ID has 8 DWords */
ilo_cp_write(cp, num_ids * 8 * 4);
ilo_cp_write(cp, offset);
ilo_cp_end(cp);
}
static void
gen6_emit_MEDIA_GATEWAY_STATE(const struct ilo_gpe *gpe,
int id, int byte, int thread_count,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x03);
const uint8_t cmd_len = 2;
uint32_t dw1;
ILO_GPE_VALID_GEN(gpe, 6, 6);
dw1 = id << 16 |
byte << 8 |
thread_count;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_end(cp);
}
static void
gen6_emit_MEDIA_STATE_FLUSH(const struct ilo_gpe *gpe,
int thread_count_water_mark,
int barrier_mask,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x04);
const uint8_t cmd_len = 2;
uint32_t dw1;
ILO_GPE_VALID_GEN(gpe, 6, 6);
dw1 = thread_count_water_mark << 16 |
barrier_mask;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_end(cp);
}
static void
gen6_emit_MEDIA_OBJECT_WALKER(const struct ilo_gpe *gpe,
struct ilo_cp *cp)
{
assert(!"MEDIA_OBJECT_WALKER unsupported");
}
static void
gen6_emit_3DSTATE_BINDING_TABLE_POINTERS(const struct ilo_gpe *gpe,
uint32_t vs_binding_table,
uint32_t gs_binding_table,
uint32_t ps_binding_table,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x01);
const uint8_t cmd_len = 4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) |
GEN6_BINDING_TABLE_MODIFY_VS |
GEN6_BINDING_TABLE_MODIFY_GS |
GEN6_BINDING_TABLE_MODIFY_PS);
ilo_cp_write(cp, vs_binding_table);
ilo_cp_write(cp, gs_binding_table);
ilo_cp_write(cp, ps_binding_table);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_SAMPLER_STATE_POINTERS(const struct ilo_gpe *gpe,
uint32_t vs_sampler_state,
uint32_t gs_sampler_state,
uint32_t ps_sampler_state,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x02);
const uint8_t cmd_len = 4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) |
VS_SAMPLER_STATE_CHANGE |
GS_SAMPLER_STATE_CHANGE |
PS_SAMPLER_STATE_CHANGE);
ilo_cp_write(cp, vs_sampler_state);
ilo_cp_write(cp, gs_sampler_state);
ilo_cp_write(cp, ps_sampler_state);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_URB(const struct ilo_gpe *gpe,
int vs_total_size, int gs_total_size,
int vs_entry_size, int gs_entry_size,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x05);
const uint8_t cmd_len = 3;
const int row_size = 128; /* 1024 bits */
int vs_alloc_size, gs_alloc_size;
int vs_num_entries, gs_num_entries;
ILO_GPE_VALID_GEN(gpe, 6, 6);
/* in 1024-bit URB rows */
vs_alloc_size = (vs_entry_size + row_size - 1) / row_size;
gs_alloc_size = (gs_entry_size + row_size - 1) / row_size;
/* the valid range is [1, 5] */
if (!vs_alloc_size)
vs_alloc_size = 1;
if (!gs_alloc_size)
gs_alloc_size = 1;
assert(vs_alloc_size <= 5 && gs_alloc_size <= 5);
/* the valid range is [24, 256] in multiples of 4 */
vs_num_entries = (vs_total_size / row_size / vs_alloc_size) & ~3;
if (vs_num_entries > 256)
vs_num_entries = 256;
assert(vs_num_entries >= 24);
/* the valid range is [0, 256] in multiples of 4 */
gs_num_entries = (gs_total_size / row_size / gs_alloc_size) & ~3;
if (gs_num_entries > 256)
gs_num_entries = 256;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, (vs_alloc_size - 1) << GEN6_URB_VS_SIZE_SHIFT |
vs_num_entries << GEN6_URB_VS_ENTRIES_SHIFT);
ilo_cp_write(cp, gs_num_entries << GEN6_URB_GS_ENTRIES_SHIFT |
(gs_alloc_size - 1) << GEN6_URB_GS_SIZE_SHIFT);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_VERTEX_BUFFERS(const struct ilo_gpe *gpe,
const struct pipe_vertex_buffer *vbuffers,
const int *instance_divisors,
uint32_t vbuffer_mask,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x08);
uint8_t cmd_len;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 82:
*
* "From 1 to 33 VBs can be specified..."
*
* Because of the type of vbuffer_mask, this is always the case.
*/
assert(vbuffer_mask <= (1UL << 33));
if (!vbuffer_mask)
return;
cmd_len = 4 * util_bitcount(vbuffer_mask) + 1;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
while (vbuffer_mask) {
const int index = u_bit_scan(&vbuffer_mask);
const struct pipe_vertex_buffer *vb = &vbuffers[index];
const int instance_divisor =
(instance_divisors) ? instance_divisors[index] : 0;
uint32_t dw;
dw = index << GEN6_VB0_INDEX_SHIFT;
if (instance_divisor)
dw |= GEN6_VB0_ACCESS_INSTANCEDATA;
else
dw |= GEN6_VB0_ACCESS_VERTEXDATA;
if (gpe->gen >= ILO_GEN(7))
dw |= GEN7_VB0_ADDRESS_MODIFYENABLE;
/* use null vb if there is no buffer or the stride is out of range */
if (vb->buffer && vb->stride <= 2048) {
const struct ilo_resource *res = ilo_resource(vb->buffer);
const uint32_t start_offset = vb->buffer_offset;
const uint32_t end_offset = res->bo->get_size(res->bo) - 1;
dw |= vb->stride << BRW_VB0_PITCH_SHIFT;
ilo_cp_write(cp, dw);
ilo_cp_write_bo(cp, start_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
ilo_cp_write_bo(cp, end_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
ilo_cp_write(cp, instance_divisor);
}
else {
dw |= 1 << 13;
ilo_cp_write(cp, dw);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, instance_divisor);
}
}
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_VERTEX_ELEMENTS(const struct ilo_gpe *gpe,
const struct pipe_vertex_element *velements,
int num_velements,
bool last_velement_edgeflag,
bool prepend_generated_ids,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x09);
uint8_t cmd_len;
int format, i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 93:
*
* "Up to 34 (DevSNB+) vertex elements are supported."
*/
assert(num_velements + prepend_generated_ids <= 34);
if (!num_velements && !prepend_generated_ids) {
cmd_len = 3;
format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp,
0 << GEN6_VE0_INDEX_SHIFT |
GEN6_VE0_VALID |
format << BRW_VE0_FORMAT_SHIFT |
0 << BRW_VE0_SRC_OFFSET_SHIFT);
ilo_cp_write(cp,
BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT |
BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT |
BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT |
BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT);
ilo_cp_end(cp);
return;
}
cmd_len = 2 * (num_velements + prepend_generated_ids) + 1;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
if (prepend_generated_ids) {
ilo_cp_write(cp, GEN6_VE0_VALID);
ilo_cp_write(cp,
BRW_VE1_COMPONENT_STORE_VID << BRW_VE1_COMPONENT_0_SHIFT |
BRW_VE1_COMPONENT_STORE_IID << BRW_VE1_COMPONENT_1_SHIFT |
BRW_VE1_COMPONENT_NOSTORE << BRW_VE1_COMPONENT_2_SHIFT |
BRW_VE1_COMPONENT_NOSTORE << BRW_VE1_COMPONENT_3_SHIFT);
}
for (i = 0; i < num_velements; i++) {
const struct pipe_vertex_element *ve = &velements[i];
int comp[4] = {
BRW_VE1_COMPONENT_STORE_SRC,
BRW_VE1_COMPONENT_STORE_SRC,
BRW_VE1_COMPONENT_STORE_SRC,
BRW_VE1_COMPONENT_STORE_SRC,
};
int edgeflag_enable;
if (last_velement_edgeflag && i == num_velements - 1) {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 94:
*
* "* This bit (Edge Flag Enable) must only be ENABLED on the
* last valid VERTEX_ELEMENT structure.
*
* * When set, Component 0 Control must be set to
* VFCOMP_STORE_SRC, and Component 1-3 Control must be set to
* VFCOMP_NOSTORE.
*
* * The Source Element Format must be set to the UINT format.
*
* * [DevSNB]: Edge Flags are not supported for QUADLIST
* primitives. Software may elect to convert QUADLIST
* primitives to some set of corresponding edge-flag-supported
* primitive types (e.g., POLYGONs) prior to submission to the
* 3D pipeline."
*
* Only a limitied set of primitive types could have Edge Flag Enable
* set. The caller should not set last_velement_edgeflag for such
* primitive types.
*/
comp[1] = BRW_VE1_COMPONENT_NOSTORE;
comp[2] = BRW_VE1_COMPONENT_NOSTORE;
comp[3] = BRW_VE1_COMPONENT_NOSTORE;
switch (ve->src_format) {
case PIPE_FORMAT_R32_FLOAT:
format = ilo_translate_vertex_format(PIPE_FORMAT_R32_UINT);
break;
default:
assert(ve->src_format == PIPE_FORMAT_R8_UINT);
format = ilo_translate_vertex_format(ve->src_format);
break;
}
edgeflag_enable = GEN6_VE0_EDGE_FLAG_ENABLE;
}
else {
switch (util_format_get_nr_components(ve->src_format)) {
case 1: comp[1] = BRW_VE1_COMPONENT_STORE_0;
case 2: comp[2] = BRW_VE1_COMPONENT_STORE_0;
case 3: comp[3] = (util_format_is_pure_integer(ve->src_format)) ?
BRW_VE1_COMPONENT_STORE_1_INT :
BRW_VE1_COMPONENT_STORE_1_FLT;
}
format = ilo_translate_vertex_format(ve->src_format);
edgeflag_enable = 0;
}
ilo_cp_write(cp,
ve->vertex_buffer_index << GEN6_VE0_INDEX_SHIFT |
GEN6_VE0_VALID |
format << BRW_VE0_FORMAT_SHIFT |
edgeflag_enable |
ve->src_offset << BRW_VE0_SRC_OFFSET_SHIFT);
ilo_cp_write(cp,
comp[0] << BRW_VE1_COMPONENT_0_SHIFT |
comp[1] << BRW_VE1_COMPONENT_1_SHIFT |
comp[2] << BRW_VE1_COMPONENT_2_SHIFT |
comp[3] << BRW_VE1_COMPONENT_3_SHIFT);
}
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_INDEX_BUFFER(const struct ilo_gpe *gpe,
const struct pipe_index_buffer *ib,
bool enable_cut_index,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0a);
const uint8_t cmd_len = 3;
const struct ilo_resource *res = ilo_resource(ib->buffer);
uint32_t start_offset, end_offset;
int format;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (!res)
return;
format = gen6_translate_index_size(ib->index_size);
start_offset = ib->offset;
/* start_offset must be aligned to index size */
if (start_offset % ib->index_size) {
/* TODO need a u_upload_mgr to upload the IB to an aligned address */
assert(!"unaligned index buffer offset");
start_offset -= start_offset % ib->index_size;
}
/* end_offset must also be aligned */
end_offset = res->bo->get_size(res->bo);
end_offset -= (end_offset % ib->index_size);
/* it is inclusive */
end_offset -= 1;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) |
((enable_cut_index) ? BRW_CUT_INDEX_ENABLE : 0) |
format << 8);
ilo_cp_write_bo(cp, start_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
ilo_cp_write_bo(cp, end_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_VIEWPORT_STATE_POINTERS(const struct ilo_gpe *gpe,
uint32_t clip_viewport,
uint32_t sf_viewport,
uint32_t cc_viewport,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0d);
const uint8_t cmd_len = 4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) |
GEN6_CLIP_VIEWPORT_MODIFY |
GEN6_SF_VIEWPORT_MODIFY |
GEN6_CC_VIEWPORT_MODIFY);
ilo_cp_write(cp, clip_viewport);
ilo_cp_write(cp, sf_viewport);
ilo_cp_write(cp, cc_viewport);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_CC_STATE_POINTERS(const struct ilo_gpe *gpe,
uint32_t blend_state,
uint32_t depth_stencil_state,
uint32_t color_calc_state,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0e);
const uint8_t cmd_len = 4;
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, blend_state | 1);
ilo_cp_write(cp, depth_stencil_state | 1);
ilo_cp_write(cp, color_calc_state | 1);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_SCISSOR_STATE_POINTERS(const struct ilo_gpe *gpe,
uint32_t scissor_rect,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0f);
const uint8_t cmd_len = 2;
ILO_GPE_VALID_GEN(gpe, 6, 7);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, scissor_rect);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_VS(const struct ilo_gpe *gpe,
const struct ilo_shader *vs,
int max_threads, int num_samplers,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x10);
const uint8_t cmd_len = 6;
uint32_t dw2, dw4, dw5;
int vue_read_len;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (!vs) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
return;
}
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 135:
*
* "(Vertex URB Entry Read Length) Specifies the number of pairs of
* 128-bit vertex elements to be passed into the payload for each
* vertex."
*
* "It is UNDEFINED to set this field to 0 indicating no Vertex URB
* data to be read and passed to the thread."
*/
vue_read_len = (vs->in.count + 1) / 2;
if (!vue_read_len)
vue_read_len = 1;
dw2 = ((num_samplers + 3) / 4) << GEN6_VS_SAMPLER_COUNT_SHIFT;
if (false)
dw2 |= GEN6_VS_FLOATING_POINT_MODE_ALT;
dw4 = vs->in.start_grf << GEN6_VS_DISPATCH_START_GRF_SHIFT |
vue_read_len << GEN6_VS_URB_READ_LENGTH_SHIFT |
0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT;
dw5 = GEN6_VS_STATISTICS_ENABLE |
GEN6_VS_ENABLE;
if (gpe->gen >= ILO_GEN(7.5))
dw5 |= (max_threads - 1) << HSW_VS_MAX_THREADS_SHIFT;
else
dw5 |= (max_threads - 1) << GEN6_VS_MAX_THREADS_SHIFT;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, vs->cache_offset);
ilo_cp_write(cp, dw2);
ilo_cp_write(cp, 0); /* scratch */
ilo_cp_write(cp, dw4);
ilo_cp_write(cp, dw5);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_GS(const struct ilo_gpe *gpe,
const struct ilo_shader *gs,
int max_threads, const struct ilo_shader *vs,
uint32_t vs_offset,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x11);
const uint8_t cmd_len = 7;
uint32_t dw1, dw2, dw4, dw5, dw6;
int i;
ILO_GPE_VALID_GEN(gpe, 6, 6);
if (!gs && (!vs || !vs->stream_output)) {
dw1 = 0;
dw2 = 0;
dw4 = 1 << GEN6_GS_URB_READ_LENGTH_SHIFT;
dw5 = GEN6_GS_STATISTICS_ENABLE;
dw6 = 0;
}
else {
int vue_read_len;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 154:
*
* "Maximum Number of Threads valid range is [0,27] when Rendering
* Enabled bit is set."
*
* From the Sandy Bridge PRM, volume 2 part 1, page 173:
*
* "Programming Note: If the GS stage is enabled, software must
* always allocate at least one GS URB Entry. This is true even if
* the GS thread never needs to output vertices to the pipeline,
* e.g., when only performing stream output. This is an artifact of
* the need to pass the GS thread an initial destination URB
* handle."
*
* As such, we always enable rendering, and limit the number of threads.
*/
if (max_threads > 28)
max_threads = 28;
dw2 = GEN6_GS_SPF_MODE;
dw5 = (max_threads - 1) << GEN6_GS_MAX_THREADS_SHIFT |
GEN6_GS_STATISTICS_ENABLE |
GEN6_GS_SO_STATISTICS_ENABLE |
GEN6_GS_RENDERING_ENABLE;
/*
* we cannot make use of GEN6_GS_REORDER because it will reorder
* triangle strips according to D3D rules (triangle 2N+1 uses vertices
* (2N+1, 2N+3, 2N+2)), instead of GL rules (triangle 2N+1 uses vertices
* (2N+2, 2N+1, 2N+3)).
*/
dw6 = GEN6_GS_ENABLE;
if (gs) {
/* VS ouputs must match GS inputs */
assert(gs->in.count == vs->out.count);
for (i = 0; i < gs->in.count; i++) {
assert(gs->in.semantic_names[i] == vs->out.semantic_names[i]);
assert(gs->in.semantic_indices[i] == vs->out.semantic_indices[i]);
}
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 153:
*
* "It is UNDEFINED to set this field (Vertex URB Entry Read
* Length) to 0 indicating no Vertex URB data to be read and
* passed to the thread."
*/
vue_read_len = (gs->in.count + 1) / 2;
if (!vue_read_len)
vue_read_len = 1;
dw1 = gs->cache_offset;
dw4 = vue_read_len << GEN6_GS_URB_READ_LENGTH_SHIFT |
0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT |
gs->in.start_grf << GEN6_GS_DISPATCH_START_GRF_SHIFT;
if (gs->in.discard_adj)
dw6 |= GEN6_GS_DISCARD_ADJACENCY;
if (gs->stream_output) {
dw6 |= GEN6_GS_SVBI_PAYLOAD_ENABLE;
if (gs->svbi_post_inc) {
dw6 |= GEN6_GS_SVBI_POSTINCREMENT_ENABLE |
gs->svbi_post_inc << GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT;
}
}
}
else {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 153:
*
* "It is UNDEFINED to set this field (Vertex URB Entry Read
* Length) to 0 indicating no Vertex URB data to be read and
* passed to the thread."
*/
vue_read_len = (vs->out.count + 1) / 2;
if (!vue_read_len)
vue_read_len = 1;
dw1 = vs_offset;
dw4 = vue_read_len << GEN6_GS_URB_READ_LENGTH_SHIFT |
0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT |
vs->gs_start_grf << GEN6_GS_DISPATCH_START_GRF_SHIFT;
if (vs->in.discard_adj)
dw6 |= GEN6_GS_DISCARD_ADJACENCY;
dw6 |= GEN6_GS_SVBI_PAYLOAD_ENABLE;
if (vs->svbi_post_inc) {
dw6 |= GEN6_GS_SVBI_POSTINCREMENT_ENABLE |
vs->svbi_post_inc << GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT;
}
}
}
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_write(cp, dw2);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, dw4);
ilo_cp_write(cp, dw5);
ilo_cp_write(cp, dw6);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_CLIP(const struct ilo_gpe *gpe,
const struct pipe_rasterizer_state *rasterizer,
bool has_linear_interp,
bool enable_guardband,
int num_viewports,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x12);
const uint8_t cmd_len = 4;
uint32_t dw1, dw2, dw3;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (!rasterizer) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
return;
}
dw1 = GEN6_CLIP_STATISTICS_ENABLE;
if (gpe->gen >= ILO_GEN(7)) {
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 219:
*
* "Workaround : Due to Hardware issue "EarlyCull" needs to be
* enabled only for the cases where the incoming primitive topology
* into the clipper guaranteed to be Trilist."
*
* What does this mean?
*/
dw1 |= 0 << 19 |
GEN7_CLIP_EARLY_CULL;
if (rasterizer->front_ccw)
dw1 |= GEN7_CLIP_WINDING_CCW;
switch (rasterizer->cull_face) {
case PIPE_FACE_NONE:
dw1 |= GEN7_CLIP_CULLMODE_NONE;
break;
case PIPE_FACE_FRONT:
dw1 |= GEN7_CLIP_CULLMODE_FRONT;
break;
case PIPE_FACE_BACK:
dw1 |= GEN7_CLIP_CULLMODE_BACK;
break;
case PIPE_FACE_FRONT_AND_BACK:
dw1 |= GEN7_CLIP_CULLMODE_BOTH;
break;
}
}
dw2 = GEN6_CLIP_ENABLE |
GEN6_CLIP_XY_TEST |
rasterizer->clip_plane_enable << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
GEN6_CLIP_MODE_NORMAL;
if (rasterizer->clip_halfz)
dw2 |= GEN6_CLIP_API_D3D;
else
dw2 |= GEN6_CLIP_API_OGL;
if (rasterizer->depth_clip)
dw2 |= GEN6_CLIP_Z_TEST;
/*
* There are several reasons that guard band test should be disabled
*
* - when the renderer does not perform 2D clipping
* - GL wide points (to avoid partially visibie object)
* - GL wide or AA lines (to avoid partially visibie object)
*/
if (enable_guardband && true /* API_GL */) {
if (rasterizer->point_size_per_vertex || rasterizer->point_size > 1.0f)
enable_guardband = false;
if (rasterizer->line_smooth || rasterizer->line_width > 1.0f)
enable_guardband = false;
}
if (enable_guardband)
dw2 |= GEN6_CLIP_GB_TEST;
if (has_linear_interp)
dw2 |= GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE;
if (rasterizer->flatshade_first) {
dw2 |= 0 << GEN6_CLIP_TRI_PROVOKE_SHIFT |
0 << GEN6_CLIP_LINE_PROVOKE_SHIFT |
1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT;
}
else {
dw2 |= 2 << GEN6_CLIP_TRI_PROVOKE_SHIFT |
1 << GEN6_CLIP_LINE_PROVOKE_SHIFT |
2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT;
}
dw3 = 0x1 << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
0x7ff << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
GEN6_CLIP_FORCE_ZERO_RTAINDEX |
(num_viewports - 1);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_write(cp, dw2);
ilo_cp_write(cp, dw3);
ilo_cp_end(cp);
}
/**
* Fill in DW2 to DW7 of 3DSTATE_SF.
*/
void
ilo_gpe_gen6_fill_3dstate_sf_raster(const struct ilo_gpe *gpe,
const struct pipe_rasterizer_state *rasterizer,
int num_samples,
enum pipe_format depth_format,
bool separate_stencil,
uint32_t *dw, int num_dwords)
{
float offset_const, offset_scale, offset_clamp;
int format, line_width, point_width;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(num_dwords == 6);
if (!rasterizer) {
dw[0] = 0;
dw[1] = (num_samples > 1) ? GEN6_SF_MSRAST_ON_PATTERN : 0;
dw[2] = 0;
dw[3] = 0;
dw[4] = 0;
dw[5] = 0;
return;
}
/*
* Scale the constant term. The minimum representable value used by the HW
* is not large enouch to be the minimum resolvable difference.
*/
offset_const = rasterizer->offset_units * 2.0f;
offset_scale = rasterizer->offset_scale;
offset_clamp = rasterizer->offset_clamp;
if (separate_stencil) {
switch (depth_format) {
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
depth_format = PIPE_FORMAT_Z24X8_UNORM;
break;
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
depth_format = PIPE_FORMAT_Z32_FLOAT;;
break;
case PIPE_FORMAT_S8_UINT:
depth_format = PIPE_FORMAT_NONE;
break;
default:
break;
}
}
format = gen6_translate_depth_format(depth_format);
/* FLOAT surface is assumed when there is no depth buffer */
if (format < 0)
format = BRW_DEPTHFORMAT_D32_FLOAT;
/*
* Smooth lines should intersect ceil(line_width) or (ceil(line_width) + 1)
* pixels in the minor direction. We have to make the lines slightly
* thicker, 0.5 pixel on both sides, so that they intersect that many
* pixels are considered into the lines.
*
* Line width is in U3.7.
*/
line_width = (int) ((rasterizer->line_width +
(float) rasterizer->line_smooth) * 128.0f + 0.5f);
line_width = CLAMP(line_width, 0, 1023);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 251:
*
* "Software must not program a value of 0.0 when running in
* MSRASTMODE_ON_xxx modes - zero-width lines are not available when
* multisampling rasterization is enabled."
*/
if (rasterizer->multisample) {
if (!line_width)
line_width = 128; /* 1.0f */
}
else if (line_width == 128 && !rasterizer->line_smooth) {
/* use GIQ rules */
line_width = 0;
}
/* in U8.3 */
point_width = (int) (rasterizer->point_size * 8.0f + 0.5f);
point_width = CLAMP(point_width, 1, 2047);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 248:
*
* "This bit (Statistics Enable) should be set whenever clipping is
* enabled and the Statistics Enable bit is set in CLIP_STATE. It
* should be cleared if clipping is disabled or Statistics Enable in
* CLIP_STATE is clear."
*/
dw[0] = GEN6_SF_STATISTICS_ENABLE |
GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
/* XXX GEN6 path seems to work fine for GEN7 */
if (false && gpe->gen >= ILO_GEN(7)) {
dw[0] |= format << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT;
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 258:
*
* "This bit (Legacy Global Depth Bias Enable, Global Depth Offset
* Enable Solid , Global Depth Offset Enable Wireframe, and Global
* Depth Offset Enable Point) should be set whenever non zero depth
* bias (Slope, Bias) values are used. Setting this bit may have
* some degradation of performance for some workloads."
*/
if (rasterizer->offset_tri ||
rasterizer->offset_line ||
rasterizer->offset_point) {
/* XXX need to scale offset_const according to the depth format */
dw[0] |= GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS;
dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID |
GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME |
GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
}
else {
offset_const = 0.0f;
offset_scale = 0.0f;
offset_clamp = 0.0f;
}
}
else {
if (gpe->gen >= ILO_GEN(7))
dw[0] |= format << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT;
if (rasterizer->offset_tri)
dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
if (rasterizer->offset_line)
dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
if (rasterizer->offset_point)
dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
}
switch (rasterizer->fill_front) {
case PIPE_POLYGON_MODE_FILL:
dw[0] |= GEN6_SF_FRONT_SOLID;
break;
case PIPE_POLYGON_MODE_LINE:
dw[0] |= GEN6_SF_FRONT_WIREFRAME;
break;
case PIPE_POLYGON_MODE_POINT:
dw[0] |= GEN6_SF_FRONT_POINT;
break;
}
switch (rasterizer->fill_back) {
case PIPE_POLYGON_MODE_FILL:
dw[0] |= GEN6_SF_BACK_SOLID;
break;
case PIPE_POLYGON_MODE_LINE:
dw[0] |= GEN6_SF_BACK_WIREFRAME;
break;
case PIPE_POLYGON_MODE_POINT:
dw[0] |= GEN6_SF_BACK_POINT;
break;
}
if (rasterizer->front_ccw)
dw[0] |= GEN6_SF_WINDING_CCW;
dw[1] = 0;
if (rasterizer->line_smooth) {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 251:
*
* "This field (Anti-aliasing Enable) must be disabled if any of the
* render targets have integer (UINT or SINT) surface format."
*
* From the Sandy Bridge PRM, volume 2 part 1, page 317:
*
* "This field (Hierarchical Depth Buffer Enable) must be disabled
* if Anti-aliasing Enable in 3DSTATE_SF is enabled.
*
* TODO We do not check those yet.
*/
dw[1] |= GEN6_SF_LINE_AA_ENABLE |
GEN6_SF_LINE_END_CAP_WIDTH_1_0;
}
switch (rasterizer->cull_face) {
case PIPE_FACE_NONE:
dw[1] |= GEN6_SF_CULL_NONE;
break;
case PIPE_FACE_FRONT:
dw[1] |= GEN6_SF_CULL_FRONT;
break;
case PIPE_FACE_BACK:
dw[1] |= GEN6_SF_CULL_BACK;
break;
case PIPE_FACE_FRONT_AND_BACK:
dw[1] |= GEN6_SF_CULL_BOTH;
break;
}
dw[1] |= line_width << GEN6_SF_LINE_WIDTH_SHIFT;
if (rasterizer->scissor)
dw[1] |= GEN6_SF_SCISSOR_ENABLE;
if (num_samples > 1 && rasterizer->multisample)
dw[1] |= GEN6_SF_MSRAST_ON_PATTERN;
dw[2] = GEN6_SF_LINE_AA_MODE_TRUE |
GEN6_SF_VERTEX_SUBPIXEL_8BITS;
if (rasterizer->line_last_pixel)
dw[2] |= 1 << 31;
if (rasterizer->flatshade_first) {
dw[2] |= 0 << GEN6_SF_TRI_PROVOKE_SHIFT |
0 << GEN6_SF_LINE_PROVOKE_SHIFT |
1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT;
}
else {
dw[2] |= 2 << GEN6_SF_TRI_PROVOKE_SHIFT |
1 << GEN6_SF_LINE_PROVOKE_SHIFT |
2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT;
}
if (!rasterizer->point_size_per_vertex)
dw[2] |= GEN6_SF_USE_STATE_POINT_WIDTH;
dw[2] |= point_width;
dw[3] = fui(offset_const);
dw[4] = fui(offset_scale);
dw[5] = fui(offset_clamp);
}
/**
* Fill in DW1 and DW8 to DW19 of 3DSTATE_SF.
*/
void
ilo_gpe_gen6_fill_3dstate_sf_sbe(const struct ilo_gpe *gpe,
const struct pipe_rasterizer_state *rasterizer,
const struct ilo_shader *fs,
const struct ilo_shader *last_sh,
uint32_t *dw, int num_dwords)
{
uint32_t point_sprite_enable, const_interp_enable;
uint16_t attr_ctrl[PIPE_MAX_SHADER_INPUTS];
int vue_offset, vue_len;
int dst, max_src, i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(num_dwords == 13);
if (!fs) {
if (gpe->gen >= ILO_GEN(7))
dw[0] = 1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT;
else
dw[0] = 1 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT;
for (i = 1; i < num_dwords; i++)
dw[i] = 0;
return;
}
if (last_sh) {
/* skip PSIZE and POSITION (how about the optional CLIPDISTs?) */
assert(last_sh->out.semantic_names[0] == TGSI_SEMANTIC_PSIZE);
assert(last_sh->out.semantic_names[1] == TGSI_SEMANTIC_POSITION);
vue_offset = 2;
vue_len = last_sh->out.count - vue_offset;
}
else {
vue_offset = 0;
vue_len = fs->in.count;
}
point_sprite_enable = 0;
const_interp_enable = 0;
max_src = (last_sh) ? 0 : fs->in.count - 1;
for (dst = 0; dst < fs->in.count; dst++) {
const int semantic = fs->in.semantic_names[dst];
const int index = fs->in.semantic_indices[dst];
const int interp = fs->in.interp[dst];
int src;
uint16_t ctrl;
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 268:
*
* "This field (Point Sprite Texture Coordinate Enable) must be
* programmed to 0 when non-point primitives are rendered."
*
* TODO We do not check that yet.
*/
if (semantic == TGSI_SEMANTIC_GENERIC &&
(rasterizer->sprite_coord_enable & (1 << index)))
point_sprite_enable |= 1 << dst;
if (interp == TGSI_INTERPOLATE_CONSTANT ||
(interp == TGSI_INTERPOLATE_COLOR && rasterizer->flatshade))
const_interp_enable |= 1 << dst;
if (!last_sh) {
attr_ctrl[dst] = 0;
continue;
}
/* find the matching VS/GS OUT for FS IN[i] */
ctrl = 0;
for (src = 0; src < vue_len; src++) {
if (last_sh->out.semantic_names[vue_offset + src] != semantic ||
last_sh->out.semantic_indices[vue_offset + src] != index)
continue;
ctrl = src;
if (semantic == TGSI_SEMANTIC_COLOR && rasterizer->light_twoside &&
src < vue_len - 1) {
const int next = src + 1;
if (last_sh->out.semantic_names[vue_offset + next] ==
TGSI_SEMANTIC_BCOLOR &&
last_sh->out.semantic_indices[vue_offset + next] == index) {
ctrl |= ATTRIBUTE_SWIZZLE_INPUTATTR_FACING <<
ATTRIBUTE_SWIZZLE_SHIFT;
src++;
}
}
break;
}
/* if there is no COLOR, try BCOLOR */
if (src >= vue_len && semantic == TGSI_SEMANTIC_COLOR) {
for (src = 0; src < vue_len; src++) {
if (last_sh->out.semantic_names[vue_offset + src] !=
TGSI_SEMANTIC_BCOLOR ||
last_sh->out.semantic_indices[vue_offset + src] != index)
continue;
ctrl = src;
break;
}
}
if (src < vue_len) {
attr_ctrl[dst] = ctrl;
if (max_src < src)
max_src = src;
}
else {
/*
* The previous shader stage does not output this attribute. The
* value is supposed to be undefined for fs, unless the attribute
* goes through point sprite replacement or the attribute is
* TGSI_SEMANTIC_POSITION. In all cases, we do not care which source
* attribute is picked.
*
* We should update the fs code and omit the output of
* TGSI_SEMANTIC_POSITION here.
*/
attr_ctrl[dst] = 0;
}
}
for (; dst < Elements(attr_ctrl); dst++)
attr_ctrl[dst] = 0;
/* only the first 16 attributes can be remapped */
for (dst = 16; dst < Elements(attr_ctrl); dst++)
assert(attr_ctrl[dst] == 0 || attr_ctrl[dst] == dst);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 248:
*
* "It is UNDEFINED to set this field (Vertex URB Entry Read Length) to
* 0 indicating no Vertex URB data to be read.
*
* This field should be set to the minimum length required to read the
* maximum source attribute. The maximum source attribute is indicated
* by the maximum value of the enabled Attribute # Source Attribute if
* Attribute Swizzle Enable is set, Number of Output Attributes-1 if
* enable is not set.
*
* read_length = ceiling((max_source_attr+1)/2)
*
* [errata] Corruption/Hang possible if length programmed larger than
* recommended"
*/
vue_len = max_src + 1;
assert(fs->in.count <= 32);
assert(vue_offset % 2 == 0);
if (gpe->gen >= ILO_GEN(7)) {
dw[0] = fs->in.count << GEN7_SBE_NUM_OUTPUTS_SHIFT |
(vue_len + 1) / 2 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
vue_offset / 2 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
if (last_sh)
dw[0] |= GEN7_SBE_SWIZZLE_ENABLE;
}
else {
dw[0] = fs->in.count << GEN6_SF_NUM_OUTPUTS_SHIFT |
(vue_len + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
vue_offset / 2 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
if (last_sh)
dw[0] |= GEN6_SF_SWIZZLE_ENABLE;
}
switch (rasterizer->sprite_coord_mode) {
case PIPE_SPRITE_COORD_UPPER_LEFT:
dw[0] |= GEN6_SF_POINT_SPRITE_UPPERLEFT;
break;
case PIPE_SPRITE_COORD_LOWER_LEFT:
dw[0] |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
break;
}
for (i = 0; i < 8; i++)
dw[1 + i] = attr_ctrl[2 * i + 1] << 16 | attr_ctrl[2 * i];
dw[9] = point_sprite_enable;
dw[10] = const_interp_enable;
/* WrapShortest enables */
dw[11] = 0;
dw[12] = 0;
}
static void
gen6_emit_3DSTATE_SF(const struct ilo_gpe *gpe,
const struct pipe_rasterizer_state *rasterizer,
const struct ilo_shader *fs,
const struct ilo_shader *last_sh,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x13);
const uint8_t cmd_len = 20;
uint32_t dw_raster[6], dw_sbe[13];
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_gpe_gen6_fill_3dstate_sf_raster(gpe, rasterizer,
1, PIPE_FORMAT_NONE, false, dw_raster, Elements(dw_raster));
ilo_gpe_gen6_fill_3dstate_sf_sbe(gpe, rasterizer,
fs, last_sh, dw_sbe, Elements(dw_sbe));
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw_sbe[0]);
ilo_cp_write_multi(cp, dw_raster, 6);
ilo_cp_write_multi(cp, &dw_sbe[1], 12);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_WM(const struct ilo_gpe *gpe,
const struct ilo_shader *fs,
int max_threads, int num_samplers,
const struct pipe_rasterizer_state *rasterizer,
bool dual_blend, bool cc_may_kill,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x14);
const uint8_t cmd_len = 9;
const int num_samples = 1;
uint32_t dw2, dw4, dw5, dw6;
ILO_GPE_VALID_GEN(gpe, 6, 6);
if (!fs) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
/* honor the valid range even if dispatching is disabled */
ilo_cp_write(cp, (max_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
return;
}
dw2 = (num_samplers + 3) / 4 << GEN6_WM_SAMPLER_COUNT_SHIFT;
if (false)
dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
dw4 = fs->in.start_grf << GEN6_WM_DISPATCH_START_GRF_SHIFT_0 |
0 << GEN6_WM_DISPATCH_START_GRF_SHIFT_1 |
0 << GEN6_WM_DISPATCH_START_GRF_SHIFT_2;
if (true) {
dw4 |= GEN6_WM_STATISTICS_ENABLE;
}
else {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 248:
*
* "This bit (Statistics Enable) must be disabled if either of these
* bits is set: Depth Buffer Clear , Hierarchical Depth Buffer
* Resolve Enable or Depth Buffer Resolve Enable."
*/
dw4 |= GEN6_WM_DEPTH_CLEAR;
dw4 |= GEN6_WM_DEPTH_RESOLVE;
dw4 |= GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE;
}
dw5 = (max_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT |
GEN6_WM_LINE_AA_WIDTH_2_0;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 275:
*
* "This bit (Pixel Shader Kill Pixel), if ENABLED, indicates that the
* PS kernel or color calculator has the ability to kill (discard)
* pixels or samples, other than due to depth or stencil testing.
* This bit is required to be ENABLED in the following situations:
*
* The API pixel shader program contains "killpix" or "discard"
* instructions, or other code in the pixel shader kernel that can
* cause the final pixel mask to differ from the pixel mask received
* on dispatch.
*
* A sampler with chroma key enabled with kill pixel mode is used by
* the pixel shader.
*
* Any render target has Alpha Test Enable or AlphaToCoverage Enable
* enabled.
*
* The pixel shader kernel generates and outputs oMask.
*
* Note: As ClipDistance clipping is fully supported in hardware and
* therefore not via PS instructions, there should be no need to
* ENABLE this bit due to ClipDistance clipping."
*/
if (fs->has_kill || cc_may_kill)
dw5 |= GEN6_WM_KILL_ENABLE;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 275:
*
* "If a NULL Depth Buffer is selected, the Pixel Shader Computed Depth
* field must be set to disabled."
*
* TODO This is not checked yet.
*/
if (fs->out.has_pos)
dw5 |= GEN6_WM_COMPUTED_DEPTH;
if (fs->in.has_pos)
dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
/*
* Set this bit if
*
* a) fs writes colors and color is not masked, or
* b) fs writes depth, or
* c) fs or cc kills
*/
if (true)
dw5 |= GEN6_WM_DISPATCH_ENABLE;
/* same value as in 3DSTATE_SF */
if (rasterizer->line_smooth)
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0;
if (rasterizer->poly_stipple_enable)
dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
if (rasterizer->line_stipple_enable)
dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
if (dual_blend)
dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
if (fs->dispatch_16)
dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
else
dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
dw6 = fs->in.count << GEN6_WM_NUM_SF_OUTPUTS_SHIFT |
GEN6_WM_POSOFFSET_NONE |
GEN6_WM_POSITION_ZW_PIXEL |
fs->in.barycentric_interpolation_mode <<
GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
if (rasterizer->bottom_edge_rule)
dw6 |= GEN6_WM_POINT_RASTRULE_UPPER_RIGHT;
if (num_samples > 1) {
if (rasterizer->multisample)
dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
else
dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
}
else {
dw6 |= GEN6_WM_MSRAST_OFF_PIXEL |
GEN6_WM_MSDISPMODE_PERSAMPLE;
}
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, fs->cache_offset);
ilo_cp_write(cp, dw2);
ilo_cp_write(cp, 0); /* scratch */
ilo_cp_write(cp, dw4);
ilo_cp_write(cp, dw5);
ilo_cp_write(cp, dw6);
ilo_cp_write(cp, 0); /* kernel 1 */
ilo_cp_write(cp, 0); /* kernel 2 */
ilo_cp_end(cp);
}
static unsigned
gen6_fill_3dstate_constant(const struct ilo_gpe *gpe,
const uint32_t *bufs, const int *sizes,
int num_bufs, int max_read_length,
uint32_t *dw, int num_dwords)
{
unsigned enabled = 0x0;
int total_read_length, i;
assert(num_dwords == 4);
total_read_length = 0;
for (i = 0; i < 4; i++) {
if (i < num_bufs && sizes[i]) {
/* in 256-bit units minus one */
const int read_len = (sizes[i] + 31) / 32 - 1;
assert(bufs[i] % 32 == 0);
assert(read_len < 32);
enabled |= 1 << i;
dw[i] = bufs[i] | read_len;
total_read_length += read_len + 1;
}
else {
dw[i] = 0;
}
}
assert(total_read_length <= max_read_length);
return enabled;
}
static void
gen6_emit_3DSTATE_CONSTANT_VS(const struct ilo_gpe *gpe,
const uint32_t *bufs, const int *sizes,
int num_bufs,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x15);
const uint8_t cmd_len = 5;
uint32_t buf_dw[4], buf_enabled;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_bufs <= 4);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 138:
*
* "The sum of all four read length fields (each incremented to
* represent the actual read length) must be less than or equal to 32"
*/
buf_enabled = gen6_fill_3dstate_constant(gpe,
bufs, sizes, num_bufs, 32, buf_dw, Elements(buf_dw));
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) | buf_enabled << 12);
ilo_cp_write(cp, buf_dw[0]);
ilo_cp_write(cp, buf_dw[1]);
ilo_cp_write(cp, buf_dw[2]);
ilo_cp_write(cp, buf_dw[3]);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_CONSTANT_GS(const struct ilo_gpe *gpe,
const uint32_t *bufs, const int *sizes,
int num_bufs,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x16);
const uint8_t cmd_len = 5;
uint32_t buf_dw[4], buf_enabled;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_bufs <= 4);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 161:
*
* "The sum of all four read length fields (each incremented to
* represent the actual read length) must be less than or equal to 64"
*/
buf_enabled = gen6_fill_3dstate_constant(gpe,
bufs, sizes, num_bufs, 64, buf_dw, Elements(buf_dw));
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) | buf_enabled << 12);
ilo_cp_write(cp, buf_dw[0]);
ilo_cp_write(cp, buf_dw[1]);
ilo_cp_write(cp, buf_dw[2]);
ilo_cp_write(cp, buf_dw[3]);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_CONSTANT_PS(const struct ilo_gpe *gpe,
const uint32_t *bufs, const int *sizes,
int num_bufs,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x17);
const uint8_t cmd_len = 5;
uint32_t buf_dw[4], buf_enabled;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_bufs <= 4);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 287:
*
* "The sum of all four read length fields (each incremented to
* represent the actual read length) must be less than or equal to 64"
*/
buf_enabled = gen6_fill_3dstate_constant(gpe,
bufs, sizes, num_bufs, 64, buf_dw, Elements(buf_dw));
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) | buf_enabled << 12);
ilo_cp_write(cp, buf_dw[0]);
ilo_cp_write(cp, buf_dw[1]);
ilo_cp_write(cp, buf_dw[2]);
ilo_cp_write(cp, buf_dw[3]);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_SAMPLE_MASK(const struct ilo_gpe *gpe,
unsigned sample_mask,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x18);
const uint8_t cmd_len = 2;
const unsigned valid_mask = 0xf;
ILO_GPE_VALID_GEN(gpe, 6, 6);
sample_mask &= valid_mask;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, sample_mask);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_DRAWING_RECTANGLE(const struct ilo_gpe *gpe,
unsigned x, unsigned y,
unsigned width, unsigned height,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x00);
const uint8_t cmd_len = 4;
unsigned xmax = x + width - 1;
unsigned ymax = y + height - 1;
int rect_limit;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (gpe->gen >= ILO_GEN(7)) {
rect_limit = 16383;
}
else {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 230:
*
* "[DevSNB] Errata: This field (Clipped Drawing Rectangle Y Min)
* must be an even number"
*/
assert(y % 2 == 0);
rect_limit = 8191;
}
if (x > rect_limit) x = rect_limit;
if (y > rect_limit) y = rect_limit;
if (xmax > rect_limit) xmax = rect_limit;
if (ymax > rect_limit) ymax = rect_limit;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, y << 16 | x);
ilo_cp_write(cp, ymax << 16 | xmax);
/*
* There is no need to set the origin. It is intended to support front
* buffer rendering.
*/
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
}
static int
gen6_get_depth_buffer_format(const struct ilo_gpe *gpe,
enum pipe_format format,
bool hiz,
bool separate_stencil,
bool *has_depth,
bool *has_stencil)
{
int depth_format;
ILO_GPE_VALID_GEN(gpe, 6, 7);
*has_depth = true;
*has_stencil = false;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 317:
*
* "If this field (Hierarchical Depth Buffer Enable) is enabled, the
* Surface Format of the depth buffer cannot be
* D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT. Use of stencil
* requires the separate stencil buffer."
*
* From the Ironlake PRM, volume 2 part 1, page 330:
*
* "If this field (Separate Stencil Buffer Enable) is disabled, the
* Surface Format of the depth buffer cannot be D24_UNORM_X8_UINT."
*
* There is no similar restriction for GEN6. But when D24_UNORM_X8_UINT
* is indeed used, the depth values output by the fragment shaders will
* be different when read back.
*
* As for GEN7+, separate_stencil_buffer is always true.
*/
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
depth_format = BRW_DEPTHFORMAT_D16_UNORM;
break;
case PIPE_FORMAT_Z32_FLOAT:
depth_format = BRW_DEPTHFORMAT_D32_FLOAT;
break;
case PIPE_FORMAT_Z24X8_UNORM:
depth_format = (separate_stencil) ?
BRW_DEPTHFORMAT_D24_UNORM_X8_UINT :
BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
break;
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
depth_format = (separate_stencil) ?
BRW_DEPTHFORMAT_D24_UNORM_X8_UINT :
BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
*has_stencil = true;
break;
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
depth_format = (separate_stencil) ?
BRW_DEPTHFORMAT_D32_FLOAT :
BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
*has_stencil = true;
break;
case PIPE_FORMAT_S8_UINT:
if (separate_stencil) {
depth_format = BRW_DEPTHFORMAT_D32_FLOAT;
*has_depth = false;
*has_stencil = true;
break;
}
/* fall through */
default:
assert(!"unsupported depth/stencil format");
depth_format = BRW_DEPTHFORMAT_D32_FLOAT;
*has_depth = false;
*has_stencil = false;
break;
}
return depth_format;
}
void
ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_gpe *gpe,
const struct pipe_surface *surface,
const struct pipe_depth_stencil_alpha_state *dsa,
bool hiz,
struct ilo_cp *cp)
{
const uint32_t cmd = (gpe->gen >= ILO_GEN(7)) ?
ILO_GPE_CMD(0x3, 0x0, 0x05) : ILO_GPE_CMD(0x3, 0x1, 0x05);
const uint8_t cmd_len = 7;
const int max_2d_size = (gpe->gen >= ILO_GEN(7)) ? 16384 : 8192;
struct ilo_resource *res;
uint32_t dw1, dw3;
uint32_t slice_offset, x_offset, y_offset;
int surface_type, depth_format, width, height;
bool separate_stencil, has_depth, has_stencil;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (gpe->gen >= ILO_GEN(7)) {
separate_stencil = true;
}
else {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 317:
*
* "This field (Separate Stencil Buffer Enable) must be set to the
* same value (enabled or disabled) as Hierarchical Depth Buffer
* Enable."
*/
separate_stencil = hiz;
}
if (surface) {
depth_format = gen6_get_depth_buffer_format(gpe,
surface->format, hiz, separate_stencil, &has_depth, &has_stencil);
}
else {
has_depth = false;
has_stencil = false;
}
if (!has_depth && !has_stencil) {
dw1 = BRW_SURFACE_NULL << 29 |
BRW_DEPTHFORMAT_D32_FLOAT << 18;
/* Y-tiled */
if (gpe->gen == ILO_GEN(6)) {
dw1 |= 1 << 27 |
1 << 26;
}
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
return;
}
res = ilo_resource(surface->texture);
surface_type = ilo_gpe_gen6_translate_texture(res->base.target);
width = surface->width;
height = surface->height;
/*
* we always treat the resource as non-mipmapped and set the slice/x/y
* offsets manually
*/
slice_offset = ilo_resource_get_slice_offset(res,
surface->u.tex.level, surface->u.tex.first_layer,
true, &x_offset, &y_offset);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 326:
*
* "The 3 LSBs of both offsets (Depth Coordinate Offset Y and Depth
* Coordinate Offset X) must be zero to ensure correct alignment"
*
* XXX Skip the check for gen6, which seems to be fine. We need to make
* sure that does not happen eventually.
*/
if (gpe->gen >= ILO_GEN(7)) {
assert((x_offset & 7) == 0 && (y_offset & 7) == 0);
x_offset &= ~7;
y_offset &= ~7;
}
width += x_offset;
height += y_offset;
/* required for GEN6+ */
assert(res->tiling == INTEL_TILING_Y);
assert(res->bo_stride > 0 && res->bo_stride < 128 * 1024 &&
res->bo_stride % 128 == 0);
assert(surface->u.tex.first_layer == surface->u.tex.last_layer);
assert(width <= res->bo_stride);
/* we have to treat them as 2D surfaces */
if (surface_type == BRW_SURFACE_CUBE) {
assert(surface->width == surface->height);
/* we will set slice_offset to point to the single face */
surface_type = BRW_SURFACE_2D;
}
else if (surface_type == BRW_SURFACE_1D && height > 1) {
assert(surface->height == 1);
surface_type = BRW_SURFACE_2D;
}
switch (surface_type) {
case BRW_SURFACE_1D:
assert(width <= max_2d_size && height == 1);
break;
case BRW_SURFACE_2D:
assert(width <= max_2d_size && height <= max_2d_size);
break;
case BRW_SURFACE_3D:
assert(width <= 2048 && height <= 2048);
assert(x_offset == 0 && y_offset == 0);
break;
case BRW_SURFACE_CUBE:
assert(width <= max_2d_size && height <= max_2d_size &&
width == height);
assert(x_offset == 0 && y_offset == 0);
break;
default:
assert(!"unexpected depth surface type");
break;
}
dw1 = surface_type << 29 |
depth_format << 18 |
(res->bo_stride - 1);
if (gpe->gen >= ILO_GEN(7)) {
if (has_depth) {
if (dsa->depth.writemask)
dw1 |= 1 << 28;
if (hiz)
dw1 |= 1 << 22;
}
if (has_stencil &&
(dsa->stencil[0].writemask || dsa->stencil[1].writemask))
dw1 |= 1 << 27;
dw3 = (height - 1) << 18 |
(width - 1) << 4;
}
else {
dw1 |= (res->tiling != INTEL_TILING_NONE) << 27 |
(res->tiling == INTEL_TILING_Y) << 26;
if (hiz) {
dw1 |= 1 << 22 |
1 << 21;
}
dw3 = (height - 1) << 19 |
(width - 1) << 6 |
BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1;
}
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
if (has_depth) {
ilo_cp_write_bo(cp, slice_offset, res->bo,
INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER);
}
else {
ilo_cp_write(cp, 0);
}
ilo_cp_write(cp, dw3);
ilo_cp_write(cp, 0);
ilo_cp_write(cp, y_offset << 16 | x_offset);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_gpe *gpe,
const struct pipe_surface *surface,
bool hiz,
struct ilo_cp *cp)
{
ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(gpe, surface, NULL, hiz, cp);
}
static void
gen6_emit_3DSTATE_POLY_STIPPLE_OFFSET(const struct ilo_gpe *gpe,
int x_offset, int y_offset,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x06);
const uint8_t cmd_len = 2;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(x_offset >= 0 && x_offset <= 31);
assert(y_offset >= 0 && y_offset <= 31);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, x_offset << 8 | y_offset);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_POLY_STIPPLE_PATTERN(const struct ilo_gpe *gpe,
const struct pipe_poly_stipple *pattern,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x07);
const uint8_t cmd_len = 33;
int i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(Elements(pattern->stipple) == 32);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
for (i = 0; i < 32; i++)
ilo_cp_write(cp, pattern->stipple[i]);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_LINE_STIPPLE(const struct ilo_gpe *gpe,
unsigned pattern, unsigned factor,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x08);
const uint8_t cmd_len = 3;
unsigned inverse;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert((pattern & 0xffff) == pattern);
assert(factor >= 1 && factor <= 256);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, pattern);
if (gpe->gen >= ILO_GEN(7)) {
/* in U1.16 */
inverse = (unsigned) (65536.0f / factor);
ilo_cp_write(cp, inverse << 15 | factor);
}
else {
/* in U1.13 */
inverse = (unsigned) (8192.0f / factor);
ilo_cp_write(cp, inverse << 16 | factor);
}
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_AA_LINE_PARAMETERS(const struct ilo_gpe *gpe,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x0a);
const uint8_t cmd_len = 3;
ILO_GPE_VALID_GEN(gpe, 6, 7);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0 << 16 | 0);
ilo_cp_write(cp, 0 << 16 | 0);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_GS_SVB_INDEX(const struct ilo_gpe *gpe,
int index, unsigned svbi,
unsigned max_svbi,
bool load_vertex_count,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x0b);
const uint8_t cmd_len = 4;
uint32_t dw1;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(index >= 0 && index < 4);
dw1 = index << SVB_INDEX_SHIFT;
if (load_vertex_count)
dw1 |= SVB_LOAD_INTERNAL_VERTEX_COUNT;
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_write(cp, svbi);
ilo_cp_write(cp, max_svbi);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_MULTISAMPLE(const struct ilo_gpe *gpe,
int num_samples,
const uint32_t *packed_sample_pos,
bool pixel_location_center,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x0d);
const uint8_t cmd_len = (gpe->gen >= ILO_GEN(7)) ? 4 : 3;
uint32_t dw1, dw2, dw3;
ILO_GPE_VALID_GEN(gpe, 6, 7);
dw1 = (pixel_location_center) ?
MS_PIXEL_LOCATION_CENTER : MS_PIXEL_LOCATION_UPPER_LEFT;
switch (num_samples) {
case 0:
case 1:
dw1 |= MS_NUMSAMPLES_1;
dw2 = 0;
dw3 = 0;
break;
case 4:
dw1 |= MS_NUMSAMPLES_4;
dw2 = packed_sample_pos[0];
dw3 = 0;
break;
case 8:
assert(gpe->gen >= ILO_GEN(7));
dw1 |= MS_NUMSAMPLES_8;
dw2 = packed_sample_pos[0];
dw3 = packed_sample_pos[1];
break;
default:
assert(!"unsupported sample count");
dw1 |= MS_NUMSAMPLES_1;
dw2 = 0;
dw3 = 0;
break;
}
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_write(cp, dw2);
if (gpe->gen >= ILO_GEN(7))
ilo_cp_write(cp, dw3);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_STENCIL_BUFFER(const struct ilo_gpe *gpe,
const struct pipe_surface *surface,
struct ilo_cp *cp)
{
const uint32_t cmd = (gpe->gen >= ILO_GEN(7)) ?
ILO_GPE_CMD(0x3, 0x0, 0x06) :
ILO_GPE_CMD(0x3, 0x1, 0x0e);
const uint8_t cmd_len = 3;
struct ilo_resource *res;
uint32_t slice_offset;
int pitch;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (!surface) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
return;
}
res = ilo_resource(surface->texture);
/* TODO */
slice_offset = 0;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 329:
*
* "The pitch must be set to 2x the value computed based on width, as
* the stencil buffer is stored with two rows interleaved."
*/
pitch = 2 * res->bo_stride;
assert(pitch > 0 && pitch < 128 * 1024 && pitch % 128 == 0);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, pitch - 1);
ilo_cp_write_bo(cp, slice_offset, res->bo,
INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(const struct ilo_gpe *gpe,
const struct pipe_surface *surface,
struct ilo_cp *cp)
{
const uint32_t cmd = (gpe->gen >= ILO_GEN(7)) ?
ILO_GPE_CMD(0x3, 0x0, 0x07) :
ILO_GPE_CMD(0x3, 0x1, 0x0f);
const uint8_t cmd_len = 3;
struct ilo_resource *res;
uint32_t slice_offset;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (!surface) {
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, 0);
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
return;
}
res = ilo_resource(surface->texture);
/* TODO */
slice_offset = 0;
assert(res->bo_stride > 0 && res->bo_stride < 128 * 1024 &&
res->bo_stride % 128 == 0);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, res->bo_stride - 1);
ilo_cp_write_bo(cp, slice_offset, res->bo,
INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER);
ilo_cp_end(cp);
}
static void
gen6_emit_3DSTATE_CLEAR_PARAMS(const struct ilo_gpe *gpe,
uint32_t clear_val,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x10);
const uint8_t cmd_len = 2;
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) |
GEN5_DEPTH_CLEAR_VALID);
ilo_cp_write(cp, clear_val);
ilo_cp_end(cp);
}
static void
gen6_emit_PIPE_CONTROL(const struct ilo_gpe *gpe,
uint32_t dw1,
struct intel_bo *bo, uint32_t bo_offset,
bool write_qword,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x2, 0x00);
const uint8_t cmd_len = (write_qword) ? 5 : 4;
const uint32_t read_domains = INTEL_DOMAIN_INSTRUCTION;
const uint32_t write_domain = INTEL_DOMAIN_INSTRUCTION;
ILO_GPE_VALID_GEN(gpe, 6, 7);
if (dw1 & PIPE_CONTROL_CS_STALL) {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 73:
*
* "1 of the following must also be set (when CS stall is set):
*
* * Depth Cache Flush Enable ([0] of DW1)
* * Stall at Pixel Scoreboard ([1] of DW1)
* * Depth Stall ([13] of DW1)
* * Post-Sync Operation ([13] of DW1)
* * Render Target Cache Flush Enable ([12] of DW1)
* * Notify Enable ([8] of DW1)"
*
* From the Ivy Bridge PRM, volume 2 part 1, page 61:
*
* "One of the following must also be set (when CS stall is set):
*
* * Render Target Cache Flush Enable ([12] of DW1)
* * Depth Cache Flush Enable ([0] of DW1)
* * Stall at Pixel Scoreboard ([1] of DW1)
* * Depth Stall ([13] of DW1)
* * Post-Sync Operation ([13] of DW1)"
*/
uint32_t bit_test = PIPE_CONTROL_WRITE_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_STALL_AT_SCOREBOARD |
PIPE_CONTROL_DEPTH_STALL;
/* post-sync op */
bit_test |= PIPE_CONTROL_WRITE_IMMEDIATE |
PIPE_CONTROL_WRITE_DEPTH_COUNT |
PIPE_CONTROL_WRITE_TIMESTAMP;
if (gpe->gen == ILO_GEN(6))
bit_test |= PIPE_CONTROL_INTERRUPT_ENABLE;
assert(dw1 & bit_test);
}
if (dw1 & PIPE_CONTROL_DEPTH_STALL) {
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 73:
*
* "Following bits must be clear (when Depth Stall is set):
*
* * Render Target Cache Flush Enable ([12] of DW1)
* * Depth Cache Flush Enable ([0] of DW1)"
*/
assert(!(dw1 & (PIPE_CONTROL_WRITE_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH)));
}
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2));
ilo_cp_write(cp, dw1);
ilo_cp_write_bo(cp, bo_offset, bo, read_domains, write_domain);
ilo_cp_write(cp, 0);
if (write_qword)
ilo_cp_write(cp, 0);
ilo_cp_end(cp);
}
static void
gen6_emit_3DPRIMITIVE(const struct ilo_gpe *gpe,
const struct pipe_draw_info *info,
bool rectlist,
struct ilo_cp *cp)
{
const uint32_t cmd = ILO_GPE_CMD(0x3, 0x3, 0x00);
const uint8_t cmd_len = 6;
const int prim = (rectlist) ?
_3DPRIM_RECTLIST : ilo_gpe_gen6_translate_pipe_prim(info->mode);
const int vb_access = (info->indexed) ?
GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM :
GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL;
ILO_GPE_VALID_GEN(gpe, 6, 6);
ilo_cp_begin(cp, cmd_len);
ilo_cp_write(cp, cmd | (cmd_len - 2) |
prim << GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT |
vb_access);
ilo_cp_write(cp, info->count);
ilo_cp_write(cp, info->start);
ilo_cp_write(cp, info->instance_count);
ilo_cp_write(cp, info->start_instance);
ilo_cp_write(cp, info->index_bias);
ilo_cp_end(cp);
}
static uint32_t
gen6_emit_INTERFACE_DESCRIPTOR_DATA(const struct ilo_gpe *gpe,
const struct ilo_shader **cs,
uint32_t *sampler_state,
int *num_samplers,
uint32_t *binding_table_state,
int *num_surfaces,
int num_ids,
struct ilo_cp *cp)
{
/*
* From the Sandy Bridge PRM, volume 2 part 2, page 34:
*
* "(Interface Descriptor Total Length) This field must have the same
* alignment as the Interface Descriptor Data Start Address.
*
* It must be DQWord (32-byte) aligned..."
*
* From the Sandy Bridge PRM, volume 2 part 2, page 35:
*
* "(Interface Descriptor Data Start Address) Specifies the 32-byte
* aligned address of the Interface Descriptor data."
*/
const int state_align = 32 / 4;
const int state_len = (32 / 4) * num_ids;
uint32_t state_offset, *dw;
int i;
ILO_GPE_VALID_GEN(gpe, 6, 6);
dw = ilo_cp_steal_ptr(cp, "INTERFACE_DESCRIPTOR_DATA",
state_len, state_align, &state_offset);
for (i = 0; i < num_ids; i++) {
int curbe_read_len;
curbe_read_len = (cs[i]->pcb.clip_state_size + 31) / 32;
dw[0] = cs[i]->cache_offset;
dw[1] = 1 << 18; /* SPF */
dw[2] = sampler_state[i] |
(num_samplers[i] + 3) / 4 << 2;
dw[3] = binding_table_state[i] |
num_surfaces[i];
dw[4] = curbe_read_len << 16 | /* CURBE Read Length */
0; /* CURBE Read Offset */
dw[5] = 0; /* Barrier ID */
dw[6] = 0;
dw[7] = 0;
dw += 8;
}
return state_offset;
}
void
ilo_gpe_gen6_fill_SF_VIEWPORT(const struct ilo_gpe *gpe,
const struct pipe_viewport_state *viewports,
int num_viewports,
uint32_t *dw, int num_dwords)
{
int i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(num_dwords == 8 * num_viewports);
for (i = 0; i < num_viewports; i++) {
const struct pipe_viewport_state *vp = &viewports[i];
dw[0] = fui(vp->scale[0]);
dw[1] = fui(vp->scale[1]);
dw[2] = fui(vp->scale[2]);
dw[3] = fui(vp->translate[0]);
dw[4] = fui(vp->translate[1]);
dw[5] = fui(vp->translate[2]);
/* padding */
dw[6] = 0;
dw[7] = 0;
dw += 8;
}
}
void
ilo_gpe_gen6_fill_CLIP_VIEWPORT(const struct ilo_gpe *gpe,
const struct pipe_viewport_state *viewports,
int num_viewports,
uint32_t *dw, int num_dwords)
{
int i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(num_dwords == 4 * num_viewports);
/*
* CLIP_VIEWPORT specifies the guard band.
*
* Clipping an object that is not entirely inside or outside the viewport
* (that is, trivially accepted or rejected) is expensive. Guard band test
* allows clipping to be skipped in this stage and let the renderer dicards
* pixels that are outside the viewport.
*
* The reason that we need CLIP_VIEWPORT is that the renderer has a limit
* on the object size. We have to clip normally when the object exceeds
* the limit.
*/
for (i = 0; i < num_viewports; i++) {
const struct pipe_viewport_state *vp = &viewports[i];
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 234:
*
* "Per-Device Guardband Extents
*
* * Supported X,Y ScreenSpace "Guardband" Extent: [-16K,16K-1]
* * Maximum Post-Clamp Delta (X or Y): 16K"
*
* "In addition, in order to be correctly rendered, objects must
* have a screenspace bounding box not exceeding 8K in the X or Y
* direction. This additional restriction must also be
* comprehended by software, i.e., enforced by use of clipping."
*
* From the Ivy Bridge PRM, volume 2 part 1, page 248:
*
* "Per-Device Guardband Extents
*
* * Supported X,Y ScreenSpace "Guardband" Extent: [-32K,32K-1]
* * Maximum Post-Clamp Delta (X or Y): N/A"
*
* "In addition, in order to be correctly rendered, objects must
* have a screenspace bounding box not exceeding 8K in the X or Y
* direction. This additional restriction must also be comprehended
* by software, i.e., enforced by use of clipping."
*
* Combined, the bounding box of any object can not exceed 8K in both
* width and height.
*
* Below we set the guardband as a squre of length 8K, centered at where
* the viewport is. This makes sure all objects passing the GB test are
* valid to the renderer, and those failing the XY clipping have a
* better chance of passing the GB test.
*/
const float xscale = fabs(vp->scale[0]);
const float yscale = fabs(vp->scale[1]);
const int max_extent = (gpe->gen >= ILO_GEN(7)) ? 32768 : 16384;
const int half_len = 8192 / 2;
int center_x = (int) vp->translate[0];
int center_y = (int) vp->translate[1];
float xmin, xmax, ymin, ymax;
/* make sure the guardband is within the valid range */
if (center_x - half_len < -max_extent)
center_x = -max_extent + half_len;
else if (center_x + half_len > max_extent)
center_x = max_extent - half_len;
if (center_y - half_len < -max_extent)
center_y = -max_extent + half_len;
else if (center_y + half_len > max_extent)
center_y = max_extent - half_len;
xmin = (float) (center_x - half_len);
xmax = (float) (center_x + half_len);
ymin = (float) (center_y - half_len);
ymax = (float) (center_y + half_len);
/* screen space to NDC space */
xmin = (xmin - vp->translate[0]) / xscale;
xmax = (xmax - vp->translate[0]) / xscale;
ymin = (ymin - vp->translate[1]) / yscale;
ymax = (ymax - vp->translate[1]) / yscale;
dw[0] = fui(xmin);
dw[1] = fui(xmax);
dw[2] = fui(ymin);
dw[3] = fui(ymax);
dw += 4;
}
}
static void
gen6_fill_CC_VIEWPORT(const struct ilo_gpe *gpe,
const struct pipe_viewport_state *viewports,
int num_viewports,
uint32_t *dw, int num_dwords)
{
int i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
assert(num_dwords == 2 * num_viewports);
for (i = 0; i < num_viewports; i++) {
const struct pipe_viewport_state *vp = &viewports[i];
const float scale = fabs(vp->scale[2]);
const float min = vp->translate[2] - scale;
const float max = vp->translate[2] + scale;
dw[0] = fui(min);
dw[1] = fui(max);
dw += 2;
}
}
static uint32_t
gen6_emit_SF_VIEWPORT(const struct ilo_gpe *gpe,
const struct pipe_viewport_state *viewports,
int num_viewports,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 8 * num_viewports;
uint32_t state_offset, *dw;
ILO_GPE_VALID_GEN(gpe, 6, 6);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 262:
*
* "The viewport-specific state used by the SF unit (SF_VIEWPORT) is
* stored as an array of up to 16 elements..."
*/
assert(num_viewports && num_viewports <= 16);
dw = ilo_cp_steal_ptr(cp, "SF_VIEWPORT",
state_len, state_align, &state_offset);
ilo_gpe_gen6_fill_SF_VIEWPORT(gpe,
viewports, num_viewports, dw, state_len);
return state_offset;
}
static uint32_t
gen6_emit_CLIP_VIEWPORT(const struct ilo_gpe *gpe,
const struct pipe_viewport_state *viewports,
int num_viewports,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 4 * num_viewports;
uint32_t state_offset, *dw;
ILO_GPE_VALID_GEN(gpe, 6, 6);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 193:
*
* "The viewport-related state is stored as an array of up to 16
* elements..."
*/
assert(num_viewports && num_viewports <= 16);
dw = ilo_cp_steal_ptr(cp, "CLIP_VIEWPORT",
state_len, state_align, &state_offset);
ilo_gpe_gen6_fill_CLIP_VIEWPORT(gpe,
viewports, num_viewports, dw, state_len);
return state_offset;
}
static uint32_t
gen6_emit_CC_VIEWPORT(const struct ilo_gpe *gpe,
const struct pipe_viewport_state *viewports,
int num_viewports,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 2 * num_viewports;
uint32_t state_offset, *dw;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 385:
*
* "The viewport state is stored as an array of up to 16 elements..."
*/
assert(num_viewports && num_viewports <= 16);
dw = ilo_cp_steal_ptr(cp, "CC_VIEWPORT",
state_len, state_align, &state_offset);
gen6_fill_CC_VIEWPORT(gpe, viewports, num_viewports, dw, state_len);
return state_offset;
}
static uint32_t
gen6_emit_COLOR_CALC_STATE(const struct ilo_gpe *gpe,
const struct pipe_stencil_ref *stencil_ref,
float alpha_ref,
const struct pipe_blend_color *blend_color,
struct ilo_cp *cp)
{
const int state_align = 64 / 4;
const int state_len = 6;
uint32_t state_offset, *dw;
ILO_GPE_VALID_GEN(gpe, 6, 7);
dw = ilo_cp_steal_ptr(cp, "COLOR_CALC_STATE",
state_len, state_align, &state_offset);
dw[0] = stencil_ref->ref_value[0] << 24 |
stencil_ref->ref_value[1] << 16 |
BRW_ALPHATEST_FORMAT_UNORM8;
dw[1] = float_to_ubyte(alpha_ref);
dw[2] = fui(blend_color->color[0]);
dw[3] = fui(blend_color->color[1]);
dw[4] = fui(blend_color->color[2]);
dw[5] = fui(blend_color->color[3]);
return state_offset;
}
static int
gen6_blend_factor_dst_alpha_forced_one(int factor)
{
switch (factor) {
case BRW_BLENDFACTOR_DST_ALPHA:
return BRW_BLENDFACTOR_ONE;
case BRW_BLENDFACTOR_INV_DST_ALPHA:
case BRW_BLENDFACTOR_SRC_ALPHA_SATURATE:
return BRW_BLENDFACTOR_ZERO;
default:
return factor;
}
}
static uint32_t
gen6_emit_BLEND_STATE(const struct ilo_gpe *gpe,
const struct pipe_blend_state *blend,
const struct pipe_framebuffer_state *framebuffer,
const struct pipe_alpha_state *alpha,
struct ilo_cp *cp)
{
const int state_align = 64 / 4;
int state_len;
uint32_t state_offset, *dw;
int num_targets, i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 376:
*
* "The blend state is stored as an array of up to 8 elements..."
*/
num_targets = framebuffer->nr_cbufs;
assert(num_targets <= 8);
if (!num_targets) {
if (!alpha->enabled)
return 0;
/* to be able to reference alpha func */
num_targets = 1;
}
state_len = 2 * num_targets;
dw = ilo_cp_steal_ptr(cp, "BLEND_STATE",
state_len, state_align, &state_offset);
for (i = 0; i < num_targets; i++) {
const int target = (blend->independent_blend_enable) ? i : 0;
const struct pipe_rt_blend_state *rt = &blend->rt[target];
const int num_samples = (target < framebuffer->nr_cbufs) ?
framebuffer->cbufs[target]->texture->nr_samples : 1;
const struct util_format_description *format_desc =
(target < framebuffer->nr_cbufs) ?
util_format_description(framebuffer->cbufs[target]->format) : NULL;
bool rt_is_unorm, rt_is_pure_integer, rt_dst_alpha_forced_one;
rt_is_unorm = true;
rt_is_pure_integer = false;
rt_dst_alpha_forced_one = false;
if (format_desc) {
int ch;
switch (format_desc->format) {
case PIPE_FORMAT_B8G8R8X8_UNORM:
/* force alpha to one when the HW format has alpha */
assert(ilo_translate_render_format(PIPE_FORMAT_B8G8R8X8_UNORM)
== BRW_SURFACEFORMAT_B8G8R8A8_UNORM);
rt_dst_alpha_forced_one = true;
break;
default:
break;
}
for (ch = 0; ch < 4; ch++) {
if (format_desc->channel[ch].type == UTIL_FORMAT_TYPE_VOID)
continue;
if (format_desc->channel[ch].pure_integer) {
rt_is_unorm = false;
rt_is_pure_integer = true;
break;
}
if (!format_desc->channel[ch].normalized ||
format_desc->channel[ch].type != UTIL_FORMAT_TYPE_UNSIGNED)
rt_is_unorm = false;
}
}
dw[0] = 0;
dw[1] = BRW_RENDERTARGET_CLAMPRANGE_FORMAT << 2 | 0x3;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 365:
*
* "* Color Buffer Blending and Logic Ops must not be enabled
* simultaneously, or behavior is UNDEFINED.
*
* * Logic Ops are only supported on *_UNORM surfaces (excluding
* _SRGB variants), otherwise Logic Ops must be DISABLED."
*
* Since blend->logicop_enable takes precedence over rt->blend_enable,
* and logicop is ignored for non-UNORM color buffers, no special care
* is needed.
*/
if (blend->logicop_enable) {
if (rt_is_unorm) {
dw[1] |= 1 << 22 |
gen6_translate_pipe_logicop(blend->logicop_func) << 18;
}
}
else if (rt->blend_enable && !rt_is_pure_integer) {
int rgb_src, rgb_dst, a_src, a_dst;
rgb_src = gen6_translate_pipe_blendfactor(rt->rgb_src_factor);
rgb_dst = gen6_translate_pipe_blendfactor(rt->rgb_dst_factor);
a_src = gen6_translate_pipe_blendfactor(rt->alpha_src_factor);
a_dst = gen6_translate_pipe_blendfactor(rt->alpha_dst_factor);
if (rt_dst_alpha_forced_one) {
rgb_src = gen6_blend_factor_dst_alpha_forced_one(rgb_src);
rgb_dst = gen6_blend_factor_dst_alpha_forced_one(rgb_dst);
a_src = gen6_blend_factor_dst_alpha_forced_one(a_src);
a_dst = gen6_blend_factor_dst_alpha_forced_one(a_dst);
}
dw[0] |= 1 << 31 |
gen6_translate_pipe_blend(rt->alpha_func) << 26 |
a_src << 20 |
a_dst << 15 |
gen6_translate_pipe_blend(rt->rgb_func) << 11 |
rgb_src << 5 |
rgb_dst;
if (rt->rgb_func != rt->alpha_func ||
rgb_src != a_src ||
rgb_dst != a_dst)
dw[0] |= 1 << 30;
}
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 356:
*
* "When NumSamples = 1, AlphaToCoverage and AlphaToCoverage
* Dither both must be disabled."
*
* There is no such limitation on GEN7, or for AlphaToOne. But GL
* requires that anyway.
*/
if (num_samples > 1) {
if (blend->alpha_to_coverage)
dw[1] |= 1 << 31;
if (blend->alpha_to_one) {
const bool dual_blend =
(!blend->logicop_enable && rt->blend_enable &&
util_blend_state_is_dual(blend, target));
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 378:
*
* "If Dual Source Blending is enabled, this bit (AlphaToOne
* Enable) must be disabled."
*/
if (!dual_blend)
dw[1] |= 1 << 30;
}
if (gpe->gen >= ILO_GEN(7))
dw[1] |= 1 << 29;
}
if (!(rt->colormask & PIPE_MASK_A))
dw[1] |= 1 << 27;
if (!(rt->colormask & PIPE_MASK_R))
dw[1] |= 1 << 26;
if (!(rt->colormask & PIPE_MASK_G))
dw[1] |= 1 << 25;
if (!(rt->colormask & PIPE_MASK_B))
dw[1] |= 1 << 24;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 382:
*
* "Alpha Test can only be enabled if Pixel Shader outputs a float
* alpha value."
*/
if (alpha->enabled && !rt_is_pure_integer) {
dw[1] |= 1 << 16 |
gen6_translate_dsa_func(alpha->func) << 13;
}
if (blend->dither)
dw[1] |= 1 << 12;
dw += 2;
}
return state_offset;
}
static uint32_t
gen6_emit_DEPTH_STENCIL_STATE(const struct ilo_gpe *gpe,
const struct pipe_depth_stencil_alpha_state *dsa,
struct ilo_cp *cp)
{
const int state_align = 64 / 4;
const int state_len = 3;
uint32_t state_offset, *dw;
ILO_GPE_VALID_GEN(gpe, 6, 7);
dw = ilo_cp_steal_ptr(cp, "DEPTH_STENCIL_STATE",
state_len, state_align, &state_offset);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 359:
*
* "If the Depth Buffer is either undefined or does not have a surface
* format of D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT and separate
* stencil buffer is disabled, Stencil Test Enable must be DISABLED"
*
* From the Sandy Bridge PRM, volume 2 part 1, page 370:
*
* "This field (Stencil Test Enable) cannot be enabled if
* Surface Format in 3DSTATE_DEPTH_BUFFER is set to D16_UNORM."
*
* TODO We do not check these yet.
*/
if (dsa->stencil[0].enabled) {
const struct pipe_stencil_state *stencil = &dsa->stencil[0];
dw[0] = 1 << 31 |
gen6_translate_dsa_func(stencil->func) << 28 |
gen6_translate_pipe_stencil_op(stencil->fail_op) << 25 |
gen6_translate_pipe_stencil_op(stencil->zfail_op) << 22 |
gen6_translate_pipe_stencil_op(stencil->zpass_op) << 19;
if (stencil->writemask)
dw[0] |= 1 << 18;
dw[1] = stencil->valuemask << 24 |
stencil->writemask << 16;
if (dsa->stencil[1].enabled) {
stencil = &dsa->stencil[1];
dw[0] |= 1 << 15 |
gen6_translate_dsa_func(stencil->func) << 12 |
gen6_translate_pipe_stencil_op(stencil->fail_op) << 9 |
gen6_translate_pipe_stencil_op(stencil->zfail_op) << 6 |
gen6_translate_pipe_stencil_op(stencil->zpass_op) << 3;
if (stencil->writemask)
dw[0] |= 1 << 18;
dw[1] |= stencil->valuemask << 8 |
stencil->writemask;
}
}
else {
dw[0] = 0;
dw[1] = 0;
}
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 360:
*
* "Enabling the Depth Test function without defining a Depth Buffer is
* UNDEFINED."
*
* From the Sandy Bridge PRM, volume 2 part 1, page 375:
*
* "A Depth Buffer must be defined before enabling writes to it, or
* operation is UNDEFINED."
*
* TODO We do not check these yet.
*/
dw[2] = dsa->depth.enabled << 31 |
dsa->depth.writemask << 26;
if (dsa->depth.enabled)
dw[2] |= gen6_translate_dsa_func(dsa->depth.func) << 27;
else
dw[2] |= BRW_COMPAREFUNCTION_ALWAYS << 27;
return state_offset;
}
static uint32_t
gen6_emit_SCISSOR_RECT(const struct ilo_gpe *gpe,
const struct pipe_scissor_state *scissors,
int num_scissors,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 2 * num_scissors;
uint32_t state_offset, *dw;
int i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 263:
*
* "The viewport-specific state used by the SF unit (SCISSOR_RECT) is
* stored as an array of up to 16 elements..."
*/
assert(num_scissors && num_scissors <= 16);
dw = ilo_cp_steal_ptr(cp, "SCISSOR_RECT",
state_len, state_align, &state_offset);
for (i = 0; i < num_scissors; i++) {
if (scissors[i].minx < scissors[i].maxx &&
scissors[i].miny < scissors[i].maxy) {
dw[0] = scissors[i].miny << 16 | scissors[i].minx;
dw[1] = (scissors[i].maxy - 1) << 16 | (scissors[i].maxx - 1);
}
else {
/* we have to make min greater than max as they are both inclusive */
dw[0] = 1 << 16 | 1;
dw[1] = 0;
}
dw += 2;
}
return state_offset;
}
static uint32_t
gen6_emit_BINDING_TABLE_STATE(const struct ilo_gpe *gpe,
uint32_t *surface_states,
int num_surface_states,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = num_surface_states;
uint32_t state_offset, *dw;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 69:
*
* "It is stored as an array of up to 256 elements..."
*/
assert(num_surface_states <= 256);
if (!num_surface_states)
return 0;
dw = ilo_cp_steal_ptr(cp, "BINDING_TABLE_STATE",
state_len, state_align, &state_offset);
memcpy(dw, surface_states,
num_surface_states * sizeof(surface_states[0]));
return state_offset;
}
static void
gen6_fill_null_SURFACE_STATE(const struct ilo_gpe *gpe,
unsigned width, unsigned height,
unsigned depth, unsigned lod,
uint32_t *dw, int num_dwords)
{
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_dwords == 6);
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 71:
*
* "A null surface will be used in instances where an actual surface is
* not bound. When a write message is generated to a null surface, no
* actual surface is written to. When a read message (including any
* sampling engine message) is generated to a null surface, the result
* is all zeros. Note that a null surface type is allowed to be used
* with all messages, even if it is not specificially indicated as
* supported. All of the remaining fields in surface state are ignored
* for null surfaces, with the following exceptions:
*
* * [DevSNB+]: Width, Height, Depth, and LOD fields must match the
* depth buffer's corresponding state for all render target
* surfaces, including null.
* * Surface Format must be R8G8B8A8_UNORM."
*
* From the Sandy Bridge PRM, volume 4 part 1, page 82:
*
* "If Surface Type is SURFTYPE_NULL, this field (Tiled Surface) must be
* true"
*/
dw[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT;
dw[1] = 0;
dw[2] = (height - 1) << BRW_SURFACE_HEIGHT_SHIFT |
(width - 1) << BRW_SURFACE_WIDTH_SHIFT |
lod << BRW_SURFACE_LOD_SHIFT;
dw[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
BRW_SURFACE_TILED;
dw[4] = 0;
dw[5] = 0;
}
static void
gen6_fill_buffer_SURFACE_STATE(const struct ilo_gpe *gpe,
const struct ilo_resource *res,
unsigned offset, unsigned size,
unsigned struct_size,
enum pipe_format elem_format,
bool is_rt, bool render_cache_rw,
uint32_t *dw, int num_dwords)
{
const int elem_size = util_format_get_blocksize(elem_format);
int width, height, depth, pitch;
int surface_format, num_entries;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_dwords == 6);
/*
* For SURFTYPE_BUFFER, a SURFACE_STATE specifies an element of a
* structure in a buffer.
*/
surface_format = ilo_translate_color_format(elem_format);
num_entries = size / struct_size;
/* see if there is enough space to fit another element */
if (size % struct_size >= elem_size)
num_entries++;
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 76:
*
* "For SURFTYPE_BUFFER render targets, this field (Surface Base
* Address) specifies the base address of first element of the
* surface. The surface is interpreted as a simple array of that
* single element type. The address must be naturally-aligned to the
* element size (e.g., a buffer containing R32G32B32A32_FLOAT elements
* must be 16-byte aligned).
*
* For SURFTYPE_BUFFER non-rendertarget surfaces, this field specifies
* the base address of the first element of the surface, computed in
* software by adding the surface base address to the byte offset of
* the element in the buffer."
*/
if (is_rt)
assert(offset % elem_size == 0);
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 77:
*
* "For buffer surfaces, the number of entries in the buffer ranges
* from 1 to 2^27."
*/
assert(num_entries >= 1 && num_entries <= 1 << 27);
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 81:
*
* "For surfaces of type SURFTYPE_BUFFER, this field (Surface Pitch)
* indicates the size of the structure."
*/
pitch = struct_size;
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 82:
*
* "If Surface Type is SURFTYPE_BUFFER, this field (Tiled Surface) must
* be false (buffers are supported only in linear memory)"
*/
assert(res->tiling == INTEL_TILING_NONE);
pitch--;
num_entries--;
/* bits [6:0] */
width = (num_entries & 0x0000007f);
/* bits [19:7] */
height = (num_entries & 0x000fff80) >> 7;
/* bits [26:20] */
depth = (num_entries & 0x07f00000) >> 20;
dw[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
surface_format << BRW_SURFACE_FORMAT_SHIFT;
if (render_cache_rw)
dw[0] |= BRW_SURFACE_RC_READ_WRITE;
dw[1] = offset;
dw[2] = height << BRW_SURFACE_HEIGHT_SHIFT |
width << BRW_SURFACE_WIDTH_SHIFT;
dw[3] = depth << BRW_SURFACE_DEPTH_SHIFT |
pitch << BRW_SURFACE_PITCH_SHIFT;
dw[4] = 0;
dw[5] = 0;
}
static void
gen6_fill_normal_SURFACE_STATE(const struct ilo_gpe *gpe,
struct ilo_resource *res,
enum pipe_format format,
unsigned first_level, unsigned num_levels,
unsigned first_layer, unsigned num_layers,
bool is_rt, bool render_cache_rw,
uint32_t *dw, int num_dwords)
{
int surface_type, surface_format;
int width, height, depth, pitch, lod;
unsigned layer_offset, x_offset, y_offset;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_dwords == 6);
surface_type = ilo_gpe_gen6_translate_texture(res->base.target);
assert(surface_type != BRW_SURFACE_BUFFER);
if (is_rt)
surface_format = ilo_translate_render_format(format);
else
surface_format = ilo_translate_texture_format(format);
assert(surface_format >= 0);
width = res->base.width0;
height = res->base.height0;
pitch = res->bo_stride;
switch (res->base.target) {
case PIPE_TEXTURE_3D:
depth = res->base.depth0;
break;
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 81:
*
* "For SURFTYPE_CUBE: [DevSNB+]: for Sampling Engine Surfaces, the
* range of this field (Depth) is [0,84], indicating the number of
* cube array elements (equal to the number of underlying 2D array
* elements divided by 6). For other surfaces, this field must be
* zero."
*/
if (!is_rt) {
assert(num_layers % 6 == 0);
depth = num_layers / 6;
break;
}
assert(num_layers == 1);
/* fall through */
default:
depth = num_layers;
break;
}
/* sanity check the size */
assert(width >= 1 && height >= 1 && depth >= 1 && pitch >= 1);
switch (surface_type) {
case BRW_SURFACE_1D:
assert(width <= 8192 && height == 1 && depth <= 512);
break;
case BRW_SURFACE_2D:
assert(width <= 8192 && height <= 8192 && depth <= 512);
break;
case BRW_SURFACE_3D:
assert(width <= 2048 && height <= 2048 && depth <= 2048);
break;
case BRW_SURFACE_CUBE:
assert(width <= 8192 && height <= 8192 && depth <= 85);
assert(width == height);
break;
default:
assert(!"unexpected surface type");
break;
}
/*
* Compute the offset to the layer manually.
*
* For rendering, the hardware requires LOD to be the same for all render
* targets and the depth buffer. We need to compute the offset to the
* layer manually and always set LOD to 0.
*/
if (is_rt) {
/* we lose the capability for layered rendering */
assert(num_levels == 1 && num_layers == 1);
layer_offset = ilo_resource_get_slice_offset(res,
first_level, first_layer, true, &x_offset, &y_offset);
assert(x_offset % 4 == 0);
assert(y_offset % 2 == 0);
x_offset /= 4;
y_offset /= 2;
/* derive the size for the LOD */
width = u_minify(res->base.width0, first_level);
height = u_minify(res->base.height0, first_level);
if (surface_type == BRW_SURFACE_3D)
depth = u_minify(res->base.depth0, first_level);
first_level = 0;
first_layer = 0;
lod = 0;
}
else {
layer_offset = 0;
x_offset = 0;
y_offset = 0;
lod = num_levels - 1;
}
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 76:
*
* "Linear render target surface base addresses must be element-size
* aligned, for non-YUV surface formats, or a multiple of 2
* element-sizes for YUV surface formats. Other linear surfaces have
* no alignment requirements (byte alignment is sufficient.)"
*
* From the Sandy Bridge PRM, volume 4 part 1, page 81:
*
* "For linear render target surfaces, the pitch must be a multiple
* of the element size for non-YUV surface formats. Pitch must be a
* multiple of 2 * element size for YUV surface formats."
*
* From the Sandy Bridge PRM, volume 4 part 1, page 86:
*
* "For linear surfaces, this field (X Offset) must be zero"
*/
if (res->tiling == INTEL_TILING_NONE) {
if (is_rt) {
const int elem_size = util_format_get_blocksize(format);
assert(layer_offset % elem_size == 0);
assert(pitch % elem_size == 0);
}
assert(!x_offset);
}
dw[0] = surface_type << BRW_SURFACE_TYPE_SHIFT |
surface_format << BRW_SURFACE_FORMAT_SHIFT |
BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT;
if (surface_type == BRW_SURFACE_CUBE && !is_rt) {
dw[0] |= 1 << 9 |
BRW_SURFACE_CUBEFACE_ENABLES;
}
if (render_cache_rw)
dw[0] |= BRW_SURFACE_RC_READ_WRITE;
dw[1] = layer_offset;
dw[2] = (height - 1) << BRW_SURFACE_HEIGHT_SHIFT |
(width - 1) << BRW_SURFACE_WIDTH_SHIFT |
lod << BRW_SURFACE_LOD_SHIFT;
dw[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
(pitch - 1) << BRW_SURFACE_PITCH_SHIFT |
ilo_gpe_gen6_translate_winsys_tiling(res->tiling);
dw[4] = first_level << BRW_SURFACE_MIN_LOD_SHIFT |
first_layer << 17 |
(depth - 1) << 8 |
((res->base.nr_samples > 1) ? BRW_SURFACE_MULTISAMPLECOUNT_4 :
BRW_SURFACE_MULTISAMPLECOUNT_1);
dw[5] = x_offset << BRW_SURFACE_X_OFFSET_SHIFT |
y_offset << BRW_SURFACE_Y_OFFSET_SHIFT;
if (res->valign_4)
dw[5] |= BRW_SURFACE_VERTICAL_ALIGN_ENABLE;
}
static uint32_t
gen6_emit_SURFACE_STATE(const struct ilo_gpe *gpe,
struct intel_bo *bo, bool for_render,
const uint32_t *dw, int num_dwords,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 6;
uint32_t state_offset;
uint32_t read_domains, write_domain;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(num_dwords == state_len);
if (for_render) {
read_domains = INTEL_DOMAIN_RENDER;
write_domain = INTEL_DOMAIN_RENDER;
}
else {
read_domains = INTEL_DOMAIN_SAMPLER;
write_domain = 0;
}
ilo_cp_steal(cp, "SURFACE_STATE", state_len, state_align, &state_offset);
ilo_cp_write(cp, dw[0]);
ilo_cp_write_bo(cp, dw[1], bo, read_domains, write_domain);
ilo_cp_write(cp, dw[2]);
ilo_cp_write(cp, dw[3]);
ilo_cp_write(cp, dw[4]);
ilo_cp_write(cp, dw[5]);
ilo_cp_end(cp);
return state_offset;
}
static uint32_t
gen6_emit_surf_SURFACE_STATE(const struct ilo_gpe *gpe,
const struct pipe_surface *surface,
struct ilo_cp *cp)
{
struct intel_bo *bo;
uint32_t dw[6];
ILO_GPE_VALID_GEN(gpe, 6, 6);
if (surface && surface->texture) {
struct ilo_resource *res = ilo_resource(surface->texture);
bo = res->bo;
/*
* classic i965 sets render_cache_rw for constant buffers and sol
* surfaces but not render buffers. Why?
*/
gen6_fill_normal_SURFACE_STATE(gpe, res, surface->format,
surface->u.tex.level, 1,
surface->u.tex.first_layer,
surface->u.tex.last_layer - surface->u.tex.first_layer + 1,
true, true, dw, Elements(dw));
}
else {
bo = NULL;
gen6_fill_null_SURFACE_STATE(gpe,
surface->width, surface->height, 1, 0, dw, Elements(dw));
}
return gen6_emit_SURFACE_STATE(gpe, bo, true, dw, Elements(dw), cp);
}
static uint32_t
gen6_emit_view_SURFACE_STATE(const struct ilo_gpe *gpe,
const struct pipe_sampler_view *view,
struct ilo_cp *cp)
{
struct ilo_resource *res = ilo_resource(view->texture);
uint32_t dw[6];
ILO_GPE_VALID_GEN(gpe, 6, 6);
gen6_fill_normal_SURFACE_STATE(gpe, res, view->format,
view->u.tex.first_level,
view->u.tex.last_level - view->u.tex.first_level + 1,
view->u.tex.first_layer,
view->u.tex.last_layer - view->u.tex.first_layer + 1,
false, false, dw, Elements(dw));
return gen6_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp);
}
static uint32_t
gen6_emit_cbuf_SURFACE_STATE(const struct ilo_gpe *gpe,
const struct pipe_constant_buffer *cbuf,
struct ilo_cp *cp)
{
const enum pipe_format elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
struct ilo_resource *res = ilo_resource(cbuf->buffer);
uint32_t dw[6];
ILO_GPE_VALID_GEN(gpe, 6, 6);
gen6_fill_buffer_SURFACE_STATE(gpe, res,
cbuf->buffer_offset, cbuf->buffer_size,
util_format_get_blocksize(elem_format), elem_format,
false, false, dw, Elements(dw));
return gen6_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp);
}
static uint32_t
gen6_emit_so_SURFACE_STATE(const struct ilo_gpe *gpe,
const struct pipe_stream_output_target *so,
const struct pipe_stream_output_info *so_info,
int so_index,
struct ilo_cp *cp)
{
struct ilo_resource *res = ilo_resource(so->buffer);
unsigned bo_offset, struct_size;
enum pipe_format elem_format;
uint32_t dw[6];
ILO_GPE_VALID_GEN(gpe, 6, 6);
bo_offset = so->buffer_offset + so_info->output[so_index].dst_offset * 4;
struct_size = so_info->stride[so_info->output[so_index].output_buffer] * 4;
switch (so_info->output[so_index].num_components) {
case 1:
elem_format = PIPE_FORMAT_R32_FLOAT;
break;
case 2:
elem_format = PIPE_FORMAT_R32G32_FLOAT;
break;
case 3:
elem_format = PIPE_FORMAT_R32G32B32_FLOAT;
break;
case 4:
elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
break;
default:
assert(!"unexpected SO components length");
elem_format = PIPE_FORMAT_R32_FLOAT;
break;
}
gen6_fill_buffer_SURFACE_STATE(gpe, res, bo_offset, so->buffer_size,
struct_size, elem_format, false, true, dw, Elements(dw));
return gen6_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp);
}
static uint32_t
gen6_emit_SAMPLER_STATE(const struct ilo_gpe *gpe,
const struct pipe_sampler_state **samplers,
const struct pipe_sampler_view **sampler_views,
const uint32_t *sampler_border_colors,
int num_samplers,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 4 * num_samplers;
uint32_t state_offset, *dw;
int i;
ILO_GPE_VALID_GEN(gpe, 6, 7);
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 101:
*
* "The sampler state is stored as an array of up to 16 elements..."
*/
assert(num_samplers <= 16);
if (!num_samplers)
return 0;
dw = ilo_cp_steal_ptr(cp, "SAMPLER_STATE",
state_len, state_align, &state_offset);
for (i = 0; i < num_samplers; i++) {
const struct pipe_sampler_state *sampler = samplers[i];
const struct pipe_sampler_view *view = sampler_views[i];
const uint32_t border_color = sampler_border_colors[i];
enum pipe_texture_target target;
int mip_filter, min_filter, mag_filter, max_aniso;
int lod_bias, max_lod, min_lod, base_level;
int wrap_s, wrap_t, wrap_r;
bool clamp_to_edge;
/* there may be holes */
if (!sampler || !view) {
/* disabled sampler */
dw[0] = 1 << 31;
dw[1] = 0;
dw[2] = 0;
dw[3] = 0;
dw += 4;
continue;
}
target = view->texture->target;
/* determine mip/min/mag filters */
mip_filter = gen6_translate_tex_mipfilter(sampler->min_mip_filter);
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 103:
*
* "Only MAPFILTER_NEAREST and MAPFILTER_LINEAR are supported for
* surfaces of type SURFTYPE_3D."
*/
if (sampler->max_anisotropy && target != PIPE_TEXTURE_3D) {
min_filter = BRW_MAPFILTER_ANISOTROPIC;
mag_filter = BRW_MAPFILTER_ANISOTROPIC;
if (sampler->max_anisotropy >= 2 && sampler->max_anisotropy <= 16)
max_aniso = sampler->max_anisotropy / 2 - 1;
else if (sampler->max_anisotropy > 16)
max_aniso = BRW_ANISORATIO_16;
else
max_aniso = BRW_ANISORATIO_2;
}
else {
min_filter = gen6_translate_tex_filter(sampler->min_img_filter);
mag_filter = gen6_translate_tex_filter(sampler->mag_img_filter);
/* ignored */
max_aniso = 0;
}
/*
* For nearest filtering, PIPE_TEX_WRAP_CLAMP means
* PIPE_TEX_WRAP_CLAMP_TO_EDGE; for linear filtering,
* PIPE_TEX_WRAP_CLAMP means PIPE_TEX_WRAP_CLAMP_TO_BORDER while
* additionally clamping the texture coordinates to [0.0, 1.0].
*
* The clamping is taken care of in the shaders. There are two filters
* here, but let the minification one has a say.
*/
clamp_to_edge = (sampler->min_img_filter == PIPE_TEX_FILTER_NEAREST);
switch (target) {
case PIPE_TEXTURE_CUBE:
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 107:
*
* "When using cube map texture coordinates, only
* TEXCOORDMODE_CLAMP and TEXCOORDMODE_CUBE settings are valid,
* and each TC component must have the same Address Control
* mode."
*
* From the Ivy Bridge PRM, volume 4 part 1, page 96:
*
* "This field (Cube Surface Control Mode) must be set to
* CUBECTRLMODE_PROGRAMMED"
*
* Therefore, we cannot use "Cube Surface Control Mode" for semless
* cube map filtering.
*/
if (sampler->seamless_cube_map &&
(sampler->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
sampler->mag_img_filter != PIPE_TEX_FILTER_NEAREST)) {
wrap_s = BRW_TEXCOORDMODE_CUBE;
wrap_t = BRW_TEXCOORDMODE_CUBE;
wrap_r = BRW_TEXCOORDMODE_CUBE;
}
else {
wrap_s = BRW_TEXCOORDMODE_CLAMP;
wrap_t = BRW_TEXCOORDMODE_CLAMP;
wrap_r = BRW_TEXCOORDMODE_CLAMP;
}
break;
case PIPE_TEXTURE_1D:
wrap_s = gen6_translate_tex_wrap(sampler->wrap_s, clamp_to_edge);
/*
* as noted in the classic i965 driver, the HW may look at these
* values so we need to set them to a safe mode
*/
wrap_t = BRW_TEXCOORDMODE_WRAP;
wrap_r = BRW_TEXCOORDMODE_WRAP;
break;
default:
wrap_s = gen6_translate_tex_wrap(sampler->wrap_s, clamp_to_edge);
wrap_t = gen6_translate_tex_wrap(sampler->wrap_t, clamp_to_edge);
wrap_r = gen6_translate_tex_wrap(sampler->wrap_r, clamp_to_edge);
break;
}
/*
* Here is how the hardware calculate per-pixel LOD, from my reading of
* the PRMs:
*
* 1) LOD is set to log2(ratio of texels to pixels) if not specified in
* other ways. The number of texels is measured using level
* SurfMinLod.
* 2) Bias is added to LOD.
* 3) LOD is clamped to [MinLod, MaxLod], and the clamped value is
* compared with Base to determine whether magnification or
* minification is needed.
* (if preclamp is disabled, LOD is compared with Base before
* clamping)
* 4) If magnification is needed, or no mipmapping is requested, LOD is
* set to floor(MinLod).
* 5) LOD is clamped to [0, MIPCnt], and SurfMinLod is added to LOD.
*
* With Gallium interface, Base is always zero and view->u.tex.first_level
* specifies SurfMinLod.
*
* From the Sandy Bridge PRM, volume 4 part 1, page 21:
*
* "[DevSNB] Errata: Incorrect behavior is observed in cases where
* the min and mag mode filters are different and SurfMinLOD is
* nonzero. The determination of MagMode uses the following equation
* instead of the one in the above pseudocode: MagMode = (LOD +
* SurfMinLOD - Base <= 0)"
*
* As a way to work around that, we set Base to view->u.tex.first_level
* on GEN6.
*/
if (gpe->gen >= ILO_GEN(7)) {
const float scale = 256.0f;
/* [-16.0, 16.0) in S4.8 */
lod_bias = (int)
(CLAMP(sampler->lod_bias, -16.0f, 15.9f) * scale);
lod_bias &= 0x1fff;
base_level = 0;
/* [0.0, 14.0] in U4.8 */
max_lod = (int) (CLAMP(sampler->max_lod, 0.0f, 14.0f) * scale);
min_lod = (int) (CLAMP(sampler->min_lod, 0.0f, 14.0f) * scale);
}
else {
const float scale = 64.0f;
/* [-16.0, 16.0) in S4.6 */
lod_bias = (int)
(CLAMP(sampler->lod_bias, -16.0f, 15.9f) * scale);
lod_bias &= 0x7ff;
base_level = view->u.tex.first_level;
/* [0.0, 13.0] in U4.6 */
max_lod = (int) (CLAMP(sampler->max_lod, 0.0f, 13.0f) * scale);
min_lod = (int) (CLAMP(sampler->min_lod, 0.0f, 13.0f) * scale);
}
/*
* We want LOD to be clamped to determine magnification/minification,
* and get set to zero when it is magnification or when mipmapping is
* disabled. The hardware would set LOD to floor(MinLod) and that is a
* problem when MinLod is greater than or equal to 1.0f.
*
* We know that with Base being zero, it is always minification when
* MinLod is non-zero. To meet our need, we just need to set MinLod to
* zero and set MagFilter to MinFilter when mipmapping is disabled.
*/
if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE && min_lod) {
min_lod = 0;
mag_filter = min_filter;
}
if (!sampler->normalized_coords) {
/* work around a bug in util_blitter */
mip_filter = BRW_MIPFILTER_NONE;
/*
* From the Ivy Bridge PRM, volume 4 part 1, page 98:
*
* "The following state must be set as indicated if this field
* (Non-normalized Coordinate Enable) is enabled:
*
* - TCX/Y/Z Address Control Mode must be TEXCOORDMODE_CLAMP,
* TEXCOORDMODE_HALF_BORDER, or TEXCOORDMODE_CLAMP_BORDER.
* - Surface Type must be SURFTYPE_2D or SURFTYPE_3D.
* - Mag Mode Filter must be MAPFILTER_NEAREST or
* MAPFILTER_LINEAR.
* - Min Mode Filter must be MAPFILTER_NEAREST or
* MAPFILTER_LINEAR.
* - Mip Mode Filter must be MIPFILTER_NONE.
* - Min LOD must be 0.
* - Max LOD must be 0.
* - MIP Count must be 0.
* - Surface Min LOD must be 0.
* - Texture LOD Bias must be 0."
*/
assert(wrap_s == BRW_TEXCOORDMODE_CLAMP ||
wrap_s == BRW_TEXCOORDMODE_CLAMP_BORDER);
assert(wrap_t == BRW_TEXCOORDMODE_CLAMP ||
wrap_t == BRW_TEXCOORDMODE_CLAMP_BORDER);
assert(wrap_r == BRW_TEXCOORDMODE_CLAMP ||
wrap_r == BRW_TEXCOORDMODE_CLAMP_BORDER);
assert(target == PIPE_TEXTURE_RECT);
assert(mag_filter == BRW_MAPFILTER_NEAREST ||
mag_filter == BRW_MAPFILTER_LINEAR);
assert(min_filter == BRW_MAPFILTER_NEAREST ||
min_filter == BRW_MAPFILTER_LINEAR);
assert(mip_filter == BRW_MIPFILTER_NONE);
}
if (gpe->gen >= ILO_GEN(7)) {
dw[0] = 1 << 28 |
base_level << 22 |
mip_filter << 20 |
mag_filter << 17 |
min_filter << 14 |
lod_bias << 1;
/* enable EWA filtering unconditionally breaks some piglit tests */
if (sampler->max_anisotropy)
dw[0] |= 1;
dw[1] = min_lod << 20 |
max_lod << 8;
if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE)
dw[1] |= gen6_translate_shadow_func(sampler->compare_func) << 1;
assert(!(border_color & 0x1f));
dw[2] = border_color;
dw[3] = max_aniso << 19 |
wrap_s << 6 |
wrap_t << 3 |
wrap_r;
/* round the coordinates for linear filtering */
if (min_filter != BRW_MAPFILTER_NEAREST) {
dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MIN |
BRW_ADDRESS_ROUNDING_ENABLE_V_MIN |
BRW_ADDRESS_ROUNDING_ENABLE_R_MIN) << 13;
}
if (mag_filter != BRW_MAPFILTER_NEAREST) {
dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MAG |
BRW_ADDRESS_ROUNDING_ENABLE_V_MAG |
BRW_ADDRESS_ROUNDING_ENABLE_R_MAG) << 13;
}
if (!sampler->normalized_coords)
dw[3] |= 1 << 10;
}
else {
dw[0] = 1 << 28 |
(min_filter != mag_filter) << 27 |
base_level << 22 |
mip_filter << 20 |
mag_filter << 17 |
min_filter << 14 |
lod_bias << 3;
if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE)
dw[0] |= gen6_translate_shadow_func(sampler->compare_func);
dw[1] = min_lod << 22 |
max_lod << 12 |
wrap_s << 6 |
wrap_t << 3 |
wrap_r;
assert(!(border_color & 0x1f));
dw[2] = border_color;
dw[3] = max_aniso << 19;
/* round the coordinates for linear filtering */
if (min_filter != BRW_MAPFILTER_NEAREST) {
dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MIN |
BRW_ADDRESS_ROUNDING_ENABLE_V_MIN |
BRW_ADDRESS_ROUNDING_ENABLE_R_MIN) << 13;
}
if (mag_filter != BRW_MAPFILTER_NEAREST) {
dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MAG |
BRW_ADDRESS_ROUNDING_ENABLE_V_MAG |
BRW_ADDRESS_ROUNDING_ENABLE_R_MAG) << 13;
}
if (!sampler->normalized_coords)
dw[3] |= 1;
}
dw += 4;
}
return state_offset;
}
static uint32_t
gen6_emit_SAMPLER_BORDER_COLOR_STATE(const struct ilo_gpe *gpe,
const union pipe_color_union *color,
struct ilo_cp *cp)
{
const int state_align = 32 / 4;
const int state_len = 12;
uint32_t state_offset, *dw;
float rgba[4] = {
color->f[0], color->f[1], color->f[2], color->f[3],
};
ILO_GPE_VALID_GEN(gpe, 6, 6);
dw = ilo_cp_steal_ptr(cp, "SAMPLER_BORDER_COLOR_STATE",
state_len, state_align, &state_offset);
/*
* This state is not documented in the Sandy Bridge PRM, but in the
* Ironlake PRM. SNORM8 seems to be in DW11 instead of DW1.
*/
/* IEEE_FP */
dw[1] = fui(rgba[0]);
dw[2] = fui(rgba[1]);
dw[3] = fui(rgba[2]);
dw[4] = fui(rgba[3]);
/* FLOAT_16 */
dw[5] = util_float_to_half(rgba[0]) |
util_float_to_half(rgba[1]) << 16;
dw[6] = util_float_to_half(rgba[2]) |
util_float_to_half(rgba[3]) << 16;
/* clamp to [-1.0f, 1.0f] */
rgba[0] = CLAMP(rgba[0], -1.0f, 1.0f);
rgba[1] = CLAMP(rgba[1], -1.0f, 1.0f);
rgba[2] = CLAMP(rgba[2], -1.0f, 1.0f);
rgba[3] = CLAMP(rgba[3], -1.0f, 1.0f);
/* SNORM16 */
dw[9] = (int16_t) util_iround(rgba[0] * 32767.0f) |
(int16_t) util_iround(rgba[1] * 32767.0f) << 16;
dw[10] = (int16_t) util_iround(rgba[2] * 32767.0f) |
(int16_t) util_iround(rgba[3] * 32767.0f) << 16;
/* SNORM8 */
dw[11] = (int8_t) util_iround(rgba[0] * 127.0f) |
(int8_t) util_iround(rgba[1] * 127.0f) << 8 |
(int8_t) util_iround(rgba[2] * 127.0f) << 16 |
(int8_t) util_iround(rgba[3] * 127.0f) << 24;
/* clamp to [0.0f, 1.0f] */
rgba[0] = CLAMP(rgba[0], 0.0f, 1.0f);
rgba[1] = CLAMP(rgba[1], 0.0f, 1.0f);
rgba[2] = CLAMP(rgba[2], 0.0f, 1.0f);
rgba[3] = CLAMP(rgba[3], 0.0f, 1.0f);
/* UNORM8 */
dw[0] = (uint8_t) util_iround(rgba[0] * 255.0f) |
(uint8_t) util_iround(rgba[1] * 255.0f) << 8 |
(uint8_t) util_iround(rgba[2] * 255.0f) << 16 |
(uint8_t) util_iround(rgba[3] * 255.0f) << 24;
/* UNORM16 */
dw[7] = (uint16_t) util_iround(rgba[0] * 65535.0f) |
(uint16_t) util_iround(rgba[1] * 65535.0f) << 16;
dw[8] = (uint16_t) util_iround(rgba[2] * 65535.0f) |
(uint16_t) util_iround(rgba[3] * 65535.0f) << 16;
return state_offset;
}
static uint32_t
gen6_emit_push_constant_buffer(const struct ilo_gpe *gpe,
int size, void **pcb,
struct ilo_cp *cp)
{
/*
* For all VS, GS, FS, and CS push constant buffers, they must be aligned
* to 32 bytes, and their sizes are specified in 256-bit units.
*/
const int state_align = 32 / 4;
const int state_len = align(size, 32) / 4;
uint32_t state_offset;
char *buf;
ILO_GPE_VALID_GEN(gpe, 6, 7);
buf = ilo_cp_steal_ptr(cp, "PUSH_CONSTANT_BUFFER",
state_len, state_align, &state_offset);
/* zero out the unused range */
if (size < state_len * 4)
memset(&buf[size], 0, state_len * 4 - size);
if (pcb)
*pcb = buf;
return state_offset;
}
static int
gen6_estimate_command_size(const struct ilo_gpe *gpe,
enum ilo_gpe_gen6_command cmd,
int arg)
{
static const struct {
int header;
int body;
} gen6_command_size_table[ILO_GPE_GEN6_COMMAND_COUNT] = {
[ILO_GPE_GEN6_STATE_BASE_ADDRESS] = { 0, 10 },
[ILO_GPE_GEN6_STATE_SIP] = { 0, 2 },
[ILO_GPE_GEN6_3DSTATE_VF_STATISTICS] = { 0, 1 },
[ILO_GPE_GEN6_PIPELINE_SELECT] = { 0, 1 },
[ILO_GPE_GEN6_MEDIA_VFE_STATE] = { 0, 8 },
[ILO_GPE_GEN6_MEDIA_CURBE_LOAD] = { 0, 4 },
[ILO_GPE_GEN6_MEDIA_INTERFACE_DESCRIPTOR_LOAD] = { 0, 4 },
[ILO_GPE_GEN6_MEDIA_GATEWAY_STATE] = { 0, 2 },
[ILO_GPE_GEN6_MEDIA_STATE_FLUSH] = { 0, 2 },
[ILO_GPE_GEN6_MEDIA_OBJECT_WALKER] = { 17, 1 },
[ILO_GPE_GEN6_3DSTATE_BINDING_TABLE_POINTERS] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_SAMPLER_STATE_POINTERS] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_URB] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_VERTEX_BUFFERS] = { 1, 4 },
[ILO_GPE_GEN6_3DSTATE_VERTEX_ELEMENTS] = { 1, 2 },
[ILO_GPE_GEN6_3DSTATE_INDEX_BUFFER] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_VIEWPORT_STATE_POINTERS] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_CC_STATE_POINTERS] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_SCISSOR_STATE_POINTERS] = { 0, 2 },
[ILO_GPE_GEN6_3DSTATE_VS] = { 0, 6 },
[ILO_GPE_GEN6_3DSTATE_GS] = { 0, 7 },
[ILO_GPE_GEN6_3DSTATE_CLIP] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_SF] = { 0, 20 },
[ILO_GPE_GEN6_3DSTATE_WM] = { 0, 9 },
[ILO_GPE_GEN6_3DSTATE_CONSTANT_VS] = { 0, 5 },
[ILO_GPE_GEN6_3DSTATE_CONSTANT_GS] = { 0, 5 },
[ILO_GPE_GEN6_3DSTATE_CONSTANT_PS] = { 0, 5 },
[ILO_GPE_GEN6_3DSTATE_SAMPLE_MASK] = { 0, 2 },
[ILO_GPE_GEN6_3DSTATE_DRAWING_RECTANGLE] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_DEPTH_BUFFER] = { 0, 7 },
[ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_OFFSET] = { 0, 2 },
[ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_PATTERN] = { 0, 33 },
[ILO_GPE_GEN6_3DSTATE_LINE_STIPPLE] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_AA_LINE_PARAMETERS] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_GS_SVB_INDEX] = { 0, 4 },
[ILO_GPE_GEN6_3DSTATE_MULTISAMPLE] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_STENCIL_BUFFER] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_HIER_DEPTH_BUFFER] = { 0, 3 },
[ILO_GPE_GEN6_3DSTATE_CLEAR_PARAMS] = { 0, 2 },
[ILO_GPE_GEN6_PIPE_CONTROL] = { 0, 5 },
[ILO_GPE_GEN6_3DPRIMITIVE] = { 0, 6 },
};
const int header = gen6_command_size_table[cmd].header;
const int body = gen6_command_size_table[arg].body;
const int count = arg;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(cmd < ILO_GPE_GEN6_COMMAND_COUNT);
return (likely(count)) ? header + body * count : 0;
}
static int
gen6_estimate_state_size(const struct ilo_gpe *gpe,
enum ilo_gpe_gen6_state state,
int arg)
{
static const struct {
int alignment;
int body;
bool is_array;
} gen6_state_size_table[ILO_GPE_GEN6_STATE_COUNT] = {
[ILO_GPE_GEN6_INTERFACE_DESCRIPTOR_DATA] = { 8, 8, true },
[ILO_GPE_GEN6_SF_VIEWPORT] = { 8, 8, true },
[ILO_GPE_GEN6_CLIP_VIEWPORT] = { 8, 4, true },
[ILO_GPE_GEN6_CC_VIEWPORT] = { 8, 2, true },
[ILO_GPE_GEN6_COLOR_CALC_STATE] = { 16, 6, false },
[ILO_GPE_GEN6_BLEND_STATE] = { 16, 2, true },
[ILO_GPE_GEN6_DEPTH_STENCIL_STATE] = { 16, 3, false },
[ILO_GPE_GEN6_SCISSOR_RECT] = { 8, 2, true },
[ILO_GPE_GEN6_BINDING_TABLE_STATE] = { 8, 1, true },
[ILO_GPE_GEN6_SURFACE_STATE] = { 8, 6, false },
[ILO_GPE_GEN6_SAMPLER_STATE] = { 8, 4, true },
[ILO_GPE_GEN6_SAMPLER_BORDER_COLOR_STATE] = { 8, 12, false },
[ILO_GPE_GEN6_PUSH_CONSTANT_BUFFER] = { 8, 1, true },
};
const int alignment = gen6_state_size_table[state].alignment;
const int body = gen6_state_size_table[state].body;
const bool is_array = gen6_state_size_table[state].is_array;
const int count = arg;
int estimate;
ILO_GPE_VALID_GEN(gpe, 6, 6);
assert(state < ILO_GPE_GEN6_STATE_COUNT);
if (likely(count)) {
if (is_array) {
estimate = (alignment - 1) + body * count;
}
else {
estimate = (alignment - 1) + body;
/* all states are aligned */
if (count > 1)
estimate += util_align_npot(body, alignment) * (count - 1);
}
}
else {
estimate = 0;
}
return estimate;
}
static const struct ilo_gpe_gen6 gen6_gpe = {
.estimate_command_size = gen6_estimate_command_size,
.estimate_state_size = gen6_estimate_state_size,
#define GEN6_SET(name) .emit_ ## name = gen6_emit_ ## name
GEN6_SET(STATE_BASE_ADDRESS),
GEN6_SET(STATE_SIP),
GEN6_SET(3DSTATE_VF_STATISTICS),
GEN6_SET(PIPELINE_SELECT),
GEN6_SET(MEDIA_VFE_STATE),
GEN6_SET(MEDIA_CURBE_LOAD),
GEN6_SET(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
GEN6_SET(MEDIA_GATEWAY_STATE),
GEN6_SET(MEDIA_STATE_FLUSH),
GEN6_SET(MEDIA_OBJECT_WALKER),
GEN6_SET(3DSTATE_BINDING_TABLE_POINTERS),
GEN6_SET(3DSTATE_SAMPLER_STATE_POINTERS),
GEN6_SET(3DSTATE_URB),
GEN6_SET(3DSTATE_VERTEX_BUFFERS),
GEN6_SET(3DSTATE_VERTEX_ELEMENTS),
GEN6_SET(3DSTATE_INDEX_BUFFER),
GEN6_SET(3DSTATE_VIEWPORT_STATE_POINTERS),
GEN6_SET(3DSTATE_CC_STATE_POINTERS),
GEN6_SET(3DSTATE_SCISSOR_STATE_POINTERS),
GEN6_SET(3DSTATE_VS),
GEN6_SET(3DSTATE_GS),
GEN6_SET(3DSTATE_CLIP),
GEN6_SET(3DSTATE_SF),
GEN6_SET(3DSTATE_WM),
GEN6_SET(3DSTATE_CONSTANT_VS),
GEN6_SET(3DSTATE_CONSTANT_GS),
GEN6_SET(3DSTATE_CONSTANT_PS),
GEN6_SET(3DSTATE_SAMPLE_MASK),
GEN6_SET(3DSTATE_DRAWING_RECTANGLE),
GEN6_SET(3DSTATE_DEPTH_BUFFER),
GEN6_SET(3DSTATE_POLY_STIPPLE_OFFSET),
GEN6_SET(3DSTATE_POLY_STIPPLE_PATTERN),
GEN6_SET(3DSTATE_LINE_STIPPLE),
GEN6_SET(3DSTATE_AA_LINE_PARAMETERS),
GEN6_SET(3DSTATE_GS_SVB_INDEX),
GEN6_SET(3DSTATE_MULTISAMPLE),
GEN6_SET(3DSTATE_STENCIL_BUFFER),
GEN6_SET(3DSTATE_HIER_DEPTH_BUFFER),
GEN6_SET(3DSTATE_CLEAR_PARAMS),
GEN6_SET(PIPE_CONTROL),
GEN6_SET(3DPRIMITIVE),
GEN6_SET(INTERFACE_DESCRIPTOR_DATA),
GEN6_SET(SF_VIEWPORT),
GEN6_SET(CLIP_VIEWPORT),
GEN6_SET(CC_VIEWPORT),
GEN6_SET(COLOR_CALC_STATE),
GEN6_SET(BLEND_STATE),
GEN6_SET(DEPTH_STENCIL_STATE),
GEN6_SET(SCISSOR_RECT),
GEN6_SET(BINDING_TABLE_STATE),
GEN6_SET(surf_SURFACE_STATE),
GEN6_SET(view_SURFACE_STATE),
GEN6_SET(cbuf_SURFACE_STATE),
GEN6_SET(so_SURFACE_STATE),
GEN6_SET(SAMPLER_STATE),
GEN6_SET(SAMPLER_BORDER_COLOR_STATE),
GEN6_SET(push_constant_buffer),
#undef GEN6_SET
};
const struct ilo_gpe_gen6 *
ilo_gpe_gen6_get(void)
{
return &gen6_gpe;
}
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