1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
|
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_GPE_H
#define ILO_GPE_H
#include "ilo_common.h"
/**
* \see brw_context.h
*/
#define ILO_MAX_DRAW_BUFFERS 8
#define ILO_MAX_CONST_BUFFERS (1 + 12)
#define ILO_MAX_SAMPLER_VIEWS 16
#define ILO_MAX_SAMPLERS 16
#define ILO_MAX_SO_BINDINGS 64
#define ILO_MAX_SO_BUFFERS 4
#define ILO_MAX_VIEWPORTS 1
#define ILO_MAX_VS_SURFACES (ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS)
#define ILO_VS_CONST_SURFACE(i) (i)
#define ILO_VS_TEXTURE_SURFACE(i) (ILO_MAX_CONST_BUFFERS + i)
#define ILO_MAX_GS_SURFACES (ILO_MAX_SO_BINDINGS)
#define ILO_GS_SO_SURFACE(i) (i)
#define ILO_MAX_WM_SURFACES (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS)
#define ILO_WM_DRAW_SURFACE(i) (i)
#define ILO_WM_CONST_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + i)
#define ILO_WM_TEXTURE_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + i)
struct ilo_buffer;
struct ilo_texture;
struct ilo_shader_state;
struct ilo_vb_state {
struct pipe_vertex_buffer states[PIPE_MAX_ATTRIBS];
uint32_t enabled_mask;
};
struct ilo_ib_state {
struct pipe_resource *buffer;
const void *user_buffer;
unsigned offset;
unsigned index_size;
/* these are not valid until the state is finalized */
struct pipe_resource *hw_resource;
unsigned hw_index_size;
/* an offset to be added to pipe_draw_info::start */
int64_t draw_start_offset;
};
struct ilo_ve_cso {
/* VERTEX_ELEMENT_STATE */
uint32_t payload[2];
};
struct ilo_ve_state {
struct ilo_ve_cso cso[PIPE_MAX_ATTRIBS];
unsigned count;
unsigned instance_divisors[PIPE_MAX_ATTRIBS];
unsigned vb_mapping[PIPE_MAX_ATTRIBS];
unsigned vb_count;
};
struct ilo_so_state {
struct pipe_stream_output_target *states[ILO_MAX_SO_BUFFERS];
unsigned count;
unsigned append_bitmask;
bool enabled;
};
struct ilo_viewport_cso {
/* matrix form */
float m00, m11, m22, m30, m31, m32;
/* guardband in NDC space */
float min_gbx, min_gby, max_gbx, max_gby;
/* viewport in screen space */
float min_x, min_y, min_z;
float max_x, max_y, max_z;
};
struct ilo_viewport_state {
struct ilo_viewport_cso cso[ILO_MAX_VIEWPORTS];
unsigned count;
struct pipe_viewport_state viewport0;
};
struct ilo_scissor_state {
/* SCISSOR_RECT */
uint32_t payload[ILO_MAX_VIEWPORTS * 2];
struct pipe_scissor_state scissor0;
};
struct ilo_rasterizer_clip {
/* 3DSTATE_CLIP */
uint32_t payload[3];
uint32_t can_enable_guardband;
};
struct ilo_rasterizer_sf {
/* 3DSTATE_SF */
uint32_t payload[6];
uint32_t dw_msaa;
};
struct ilo_rasterizer_wm {
/* 3DSTATE_WM */
uint32_t payload[2];
uint32_t dw_msaa_rast;
uint32_t dw_msaa_disp;
};
struct ilo_rasterizer_state {
struct pipe_rasterizer_state state;
struct ilo_rasterizer_clip clip;
struct ilo_rasterizer_sf sf;
struct ilo_rasterizer_wm wm;
};
struct ilo_dsa_state {
/* DEPTH_STENCIL_STATE */
uint32_t payload[3];
uint32_t dw_alpha;
ubyte alpha_ref;
};
struct ilo_blend_cso {
/* BLEND_STATE */
uint32_t payload[2];
uint32_t dw_blend;
uint32_t dw_blend_dst_alpha_forced_one;
uint32_t dw_logicop;
uint32_t dw_alpha_mod;
};
struct ilo_blend_state {
struct ilo_blend_cso cso[ILO_MAX_DRAW_BUFFERS];
bool independent_blend_enable;
bool dual_blend;
bool alpha_to_coverage;
};
struct ilo_sampler_cso {
/* SAMPLER_STATE and SAMPLER_BORDER_COLOR_STATE */
uint32_t payload[15];
uint32_t dw_filter;
uint32_t dw_filter_aniso;
uint32_t dw_wrap;
uint32_t dw_wrap_1d;
uint32_t dw_wrap_cube;
bool anisotropic;
bool saturate_r;
bool saturate_s;
bool saturate_t;
};
struct ilo_sampler_state {
const struct ilo_sampler_cso *cso[ILO_MAX_SAMPLERS];
unsigned count;
};
struct ilo_view_surface {
/* SURFACE_STATE */
uint32_t payload[8];
struct intel_bo *bo;
};
struct ilo_view_cso {
struct pipe_sampler_view base;
struct ilo_view_surface surface;
};
struct ilo_view_state {
struct pipe_sampler_view *states[ILO_MAX_SAMPLER_VIEWS];
unsigned count;
};
struct ilo_cbuf_cso {
struct pipe_resource *resource;
struct ilo_view_surface surface;
/*
* this CSO is not so constant because user buffer needs to be uploaded in
* finalize_constant_buffers()
*/
const void *user_buffer;
unsigned user_buffer_size;
};
struct ilo_cbuf_state {
struct ilo_cbuf_cso cso[ILO_MAX_CONST_BUFFERS];
uint32_t enabled_mask;
};
struct ilo_resource_state {
struct pipe_surface *states[PIPE_MAX_SHADER_RESOURCES];
unsigned count;
};
struct ilo_surface_cso {
struct pipe_surface base;
bool is_rt;
union {
struct ilo_view_surface rt;
struct ilo_zs_surface {
uint32_t payload[10];
struct intel_bo *bo;
struct intel_bo *hiz_bo;
struct intel_bo *separate_s8_bo;
} zs;
} u;
};
struct ilo_fb_state {
struct pipe_framebuffer_state state;
struct ilo_zs_surface null_zs;
unsigned num_samples;
};
struct ilo_global_binding {
/*
* XXX These should not be treated as real resources (and there could be
* thousands of them). They should be treated as regions in GLOBAL
* resource, which is the only real resource.
*
* That is, a resource here should instead be
*
* struct ilo_global_region {
* struct pipe_resource base;
* int offset;
* int size;
* };
*
* and it describes the region [offset, offset + size) in GLOBAL
* resource.
*/
struct pipe_resource *resources[PIPE_MAX_SHADER_RESOURCES];
uint32_t *handles[PIPE_MAX_SHADER_RESOURCES];
unsigned count;
};
struct ilo_shader_cso {
uint32_t payload[5];
};
void
ilo_gpe_init_ve(const struct ilo_dev_info *dev,
unsigned num_states,
const struct pipe_vertex_element *states,
struct ilo_ve_state *ve);
void
ilo_gpe_set_viewport_cso(const struct ilo_dev_info *dev,
const struct pipe_viewport_state *state,
struct ilo_viewport_cso *vp);
void
ilo_gpe_set_scissor(const struct ilo_dev_info *dev,
unsigned start_slot,
unsigned num_states,
const struct pipe_scissor_state *states,
struct ilo_scissor_state *scissor);
void
ilo_gpe_set_scissor_null(const struct ilo_dev_info *dev,
struct ilo_scissor_state *scissor);
void
ilo_gpe_init_rasterizer_clip(const struct ilo_dev_info *dev,
const struct pipe_rasterizer_state *state,
struct ilo_rasterizer_clip *clip);
void
ilo_gpe_init_rasterizer_sf(const struct ilo_dev_info *dev,
const struct pipe_rasterizer_state *state,
struct ilo_rasterizer_sf *sf);
void
ilo_gpe_init_rasterizer_wm_gen6(const struct ilo_dev_info *dev,
const struct pipe_rasterizer_state *state,
struct ilo_rasterizer_wm *wm);
void
ilo_gpe_init_rasterizer_wm_gen7(const struct ilo_dev_info *dev,
const struct pipe_rasterizer_state *state,
struct ilo_rasterizer_wm *wm);
static inline void
ilo_gpe_init_rasterizer(const struct ilo_dev_info *dev,
const struct pipe_rasterizer_state *state,
struct ilo_rasterizer_state *rasterizer)
{
ilo_gpe_init_rasterizer_clip(dev, state, &rasterizer->clip);
ilo_gpe_init_rasterizer_sf(dev, state, &rasterizer->sf);
if (dev->gen >= ILO_GEN(7))
ilo_gpe_init_rasterizer_wm_gen7(dev, state, &rasterizer->wm);
else
ilo_gpe_init_rasterizer_wm_gen6(dev, state, &rasterizer->wm);
}
void
ilo_gpe_init_dsa(const struct ilo_dev_info *dev,
const struct pipe_depth_stencil_alpha_state *state,
struct ilo_dsa_state *dsa);
void
ilo_gpe_init_blend(const struct ilo_dev_info *dev,
const struct pipe_blend_state *state,
struct ilo_blend_state *blend);
void
ilo_gpe_init_sampler_cso(const struct ilo_dev_info *dev,
const struct pipe_sampler_state *state,
struct ilo_sampler_cso *sampler);
void
ilo_gpe_init_view_surface_null_gen6(const struct ilo_dev_info *dev,
unsigned width, unsigned height,
unsigned depth, unsigned level,
struct ilo_view_surface *surf);
void
ilo_gpe_init_view_surface_for_buffer_gen6(const struct ilo_dev_info *dev,
const struct ilo_buffer *buf,
unsigned offset, unsigned size,
unsigned struct_size,
enum pipe_format elem_format,
bool is_rt, bool render_cache_rw,
struct ilo_view_surface *surf);
void
ilo_gpe_init_view_surface_for_texture_gen6(const struct ilo_dev_info *dev,
const struct ilo_texture *tex,
enum pipe_format format,
unsigned first_level,
unsigned num_levels,
unsigned first_layer,
unsigned num_layers,
bool is_rt, bool offset_to_layer,
struct ilo_view_surface *surf);
void
ilo_gpe_init_view_surface_null_gen7(const struct ilo_dev_info *dev,
unsigned width, unsigned height,
unsigned depth, unsigned level,
struct ilo_view_surface *surf);
void
ilo_gpe_init_view_surface_for_buffer_gen7(const struct ilo_dev_info *dev,
const struct ilo_buffer *buf,
unsigned offset, unsigned size,
unsigned struct_size,
enum pipe_format elem_format,
bool is_rt, bool render_cache_rw,
struct ilo_view_surface *surf);
void
ilo_gpe_init_view_surface_for_texture_gen7(const struct ilo_dev_info *dev,
const struct ilo_texture *tex,
enum pipe_format format,
unsigned first_level,
unsigned num_levels,
unsigned first_layer,
unsigned num_layers,
bool is_rt, bool offset_to_layer,
struct ilo_view_surface *surf);
static inline void
ilo_gpe_init_view_surface_null(const struct ilo_dev_info *dev,
unsigned width, unsigned height,
unsigned depth, unsigned level,
struct ilo_view_surface *surf)
{
if (dev->gen >= ILO_GEN(7)) {
ilo_gpe_init_view_surface_null_gen7(dev,
width, height, depth, level, surf);
}
else {
ilo_gpe_init_view_surface_null_gen6(dev,
width, height, depth, level, surf);
}
}
static inline void
ilo_gpe_init_view_surface_for_buffer(const struct ilo_dev_info *dev,
const struct ilo_buffer *buf,
unsigned offset, unsigned size,
unsigned struct_size,
enum pipe_format elem_format,
bool is_rt, bool render_cache_rw,
struct ilo_view_surface *surf)
{
if (dev->gen >= ILO_GEN(7)) {
ilo_gpe_init_view_surface_for_buffer_gen7(dev, buf, offset, size,
struct_size, elem_format, is_rt, render_cache_rw, surf);
}
else {
ilo_gpe_init_view_surface_for_buffer_gen6(dev, buf, offset, size,
struct_size, elem_format, is_rt, render_cache_rw, surf);
}
}
static inline void
ilo_gpe_init_view_surface_for_texture(const struct ilo_dev_info *dev,
const struct ilo_texture *tex,
enum pipe_format format,
unsigned first_level,
unsigned num_levels,
unsigned first_layer,
unsigned num_layers,
bool is_rt, bool offset_to_layer,
struct ilo_view_surface *surf)
{
if (dev->gen >= ILO_GEN(7)) {
ilo_gpe_init_view_surface_for_texture_gen7(dev, tex, format,
first_level, num_levels, first_layer, num_layers,
is_rt, offset_to_layer, surf);
}
else {
ilo_gpe_init_view_surface_for_texture_gen6(dev, tex, format,
first_level, num_levels, first_layer, num_layers,
is_rt, offset_to_layer, surf);
}
}
void
ilo_gpe_init_zs_surface(const struct ilo_dev_info *dev,
const struct ilo_texture *tex,
enum pipe_format format, unsigned level,
unsigned first_layer, unsigned num_layers,
bool offset_to_layer, struct ilo_zs_surface *zs);
void
ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev,
const struct ilo_shader_state *vs,
struct ilo_shader_cso *cso);
void
ilo_gpe_init_gs_cso_gen6(const struct ilo_dev_info *dev,
const struct ilo_shader_state *gs,
struct ilo_shader_cso *cso);
void
ilo_gpe_init_gs_cso_gen7(const struct ilo_dev_info *dev,
const struct ilo_shader_state *gs,
struct ilo_shader_cso *cso);
static inline void
ilo_gpe_init_gs_cso(const struct ilo_dev_info *dev,
const struct ilo_shader_state *gs,
struct ilo_shader_cso *cso)
{
if (dev->gen >= ILO_GEN(7)) {
ilo_gpe_init_gs_cso_gen7(dev, gs, cso);
}
else {
ilo_gpe_init_gs_cso_gen6(dev, gs, cso);
}
}
void
ilo_gpe_init_fs_cso_gen6(const struct ilo_dev_info *dev,
const struct ilo_shader_state *fs,
struct ilo_shader_cso *cso);
void
ilo_gpe_init_fs_cso_gen7(const struct ilo_dev_info *dev,
const struct ilo_shader_state *fs,
struct ilo_shader_cso *cso);
static inline void
ilo_gpe_init_fs_cso(const struct ilo_dev_info *dev,
const struct ilo_shader_state *fs,
struct ilo_shader_cso *cso)
{
if (dev->gen >= ILO_GEN(7)) {
ilo_gpe_init_fs_cso_gen7(dev, fs, cso);
}
else {
ilo_gpe_init_fs_cso_gen6(dev, fs, cso);
}
}
#endif /* ILO_GPE_H */
|