1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
|
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "intel_winsys.h"
#include "ilo_builder_mi.h"
#include "ilo_shader.h"
#include "ilo_cp.h"
static const struct ilo_cp_owner ilo_cp_default_owner;
static void
ilo_cp_release_owner(struct ilo_cp *cp)
{
if (cp->owner != &ilo_cp_default_owner) {
const struct ilo_cp_owner *owner = cp->owner;
cp->owner = &ilo_cp_default_owner;
assert(ilo_cp_space(cp) >= owner->reserve);
owner->release(cp, owner->data);
}
}
/**
* Set the parser owner. If this is a new owner or a new ring, the old owner
* is released and the new owner's own() is called. The parser may implicitly
* submit if there is a ring change.
*
* own() is called before \p owner owns the parser. It must make sure there
* is more space than \p owner->reserve when it returns. Calling
* ilo_cp_submit() is allowed.
*
* release() will be called after \p owner loses the parser. That may happen
* just before the parser submits and ilo_cp_submit() is not allowed.
*/
void
ilo_cp_set_owner(struct ilo_cp *cp, enum intel_ring_type ring,
const struct ilo_cp_owner *owner)
{
if (!owner)
owner = &ilo_cp_default_owner;
if (cp->ring != ring) {
ilo_cp_submit(cp, "ring change");
cp->ring = ring;
}
if (cp->owner != owner) {
ilo_cp_release_owner(cp);
owner->own(cp, owner->data);
assert(ilo_cp_space(cp) >= owner->reserve);
cp->owner = owner;
}
}
static struct intel_bo *
ilo_cp_end_batch(struct ilo_cp *cp, unsigned *used)
{
struct intel_bo *bo;
ilo_cp_release_owner(cp);
if (!ilo_builder_batch_used(&cp->builder)) {
ilo_builder_batch_discard(&cp->builder);
return NULL;
}
/* see ilo_cp_space() */
assert(ilo_builder_batch_space(&cp->builder) >= 2);
gen6_mi_batch_buffer_end(&cp->builder);
bo = ilo_builder_end(&cp->builder, used);
/* we have to assume that kernel uploads also failed */
if (!bo)
ilo_shader_cache_invalidate(cp->shader_cache);
return bo;
}
static bool
ilo_cp_detect_hang(struct ilo_cp *cp)
{
uint32_t active_lost, pending_lost;
bool guilty = false;
if (likely(!(ilo_debug & ILO_DEBUG_HANG)))
return false;
/* wait and get reset stats */
if (intel_bo_wait(cp->last_submitted_bo, -1) ||
intel_winsys_get_reset_stats(cp->winsys, cp->render_ctx,
&active_lost, &pending_lost))
return false;
if (cp->active_lost != active_lost) {
ilo_err("GPU hang caused by bo %p\n", cp->last_submitted_bo);
cp->active_lost = active_lost;
guilty = true;
}
if (cp->pending_lost != pending_lost) {
ilo_err("GPU hang detected\n");
cp->pending_lost = pending_lost;
}
return guilty;
}
/**
* Flush the command parser and execute the commands. When the parser buffer
* is empty, the callback is not invoked.
*/
void
ilo_cp_submit_internal(struct ilo_cp *cp)
{
const bool do_exec = !(ilo_debug & ILO_DEBUG_NOHW);
struct intel_bo *bo;
unsigned used;
int err;
bo = ilo_cp_end_batch(cp, &used);
if (!bo)
return;
if (likely(do_exec)) {
err = intel_winsys_submit_bo(cp->winsys, cp->ring,
bo, used, cp->render_ctx, cp->one_off_flags);
}
else {
err = 0;
}
cp->one_off_flags = 0;
if (!err) {
bool guilty;
if (cp->last_submitted_bo)
intel_bo_unreference(cp->last_submitted_bo);
cp->last_submitted_bo = bo;
intel_bo_reference(cp->last_submitted_bo);
guilty = ilo_cp_detect_hang(cp);
if (unlikely((ilo_debug & ILO_DEBUG_BATCH) || guilty)) {
ilo_builder_decode(&cp->builder);
if (guilty)
abort();
}
if (cp->submit_callback)
cp->submit_callback(cp, cp->submit_callback_data);
}
ilo_builder_begin(&cp->builder);
}
/**
* Destroy the command parser.
*/
void
ilo_cp_destroy(struct ilo_cp *cp)
{
ilo_builder_reset(&cp->builder);
intel_winsys_destroy_context(cp->winsys, cp->render_ctx);
FREE(cp);
}
/**
* Create a command parser.
*/
struct ilo_cp *
ilo_cp_create(const struct ilo_dev_info *dev,
struct intel_winsys *winsys,
struct ilo_shader_cache *shc)
{
struct ilo_cp *cp;
cp = CALLOC_STRUCT(ilo_cp);
if (!cp)
return NULL;
cp->winsys = winsys;
cp->shader_cache = shc;
cp->render_ctx = intel_winsys_create_context(winsys);
if (!cp->render_ctx) {
FREE(cp);
return NULL;
}
cp->ring = INTEL_RING_RENDER;
cp->owner = &ilo_cp_default_owner;
ilo_builder_init(&cp->builder, dev, winsys);
if (!ilo_builder_begin(&cp->builder)) {
ilo_cp_destroy(cp);
return NULL;
}
return cp;
}
|