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/*
* Mesa 3-D graphics library
*
* Copyright (C) 2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_3D_PIPELINE_H
#define ILO_3D_PIPELINE_H
#include "ilo_common.h"
#include "ilo_gpe.h"
struct intel_bo;
struct ilo_cp;
struct ilo_context;
enum ilo_3d_pipeline_invalidate_flags {
ILO_3D_PIPELINE_INVALIDATE_HW = 1 << 0,
ILO_3D_PIPELINE_INVALIDATE_BATCH_BO = 1 << 1,
ILO_3D_PIPELINE_INVALIDATE_STATE_BO = 1 << 2,
ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO = 1 << 3,
ILO_3D_PIPELINE_INVALIDATE_ALL = 0xffffffff,
};
enum ilo_3d_pipeline_action {
ILO_3D_PIPELINE_DRAW,
ILO_3D_PIPELINE_FLUSH,
ILO_3D_PIPELINE_WRITE_TIMESTAMP,
ILO_3D_PIPELINE_WRITE_DEPTH_COUNT,
};
/**
* 3D pipeline.
*/
struct ilo_3d_pipeline {
struct ilo_cp *cp;
const struct ilo_dev_info *dev;
uint32_t invalidate_flags;
struct intel_bo *workaround_bo;
uint32_t packed_sample_position_1x;
uint32_t packed_sample_position_4x;
uint32_t packed_sample_position_8x[2];
int (*estimate_size)(struct ilo_3d_pipeline *pipeline,
enum ilo_3d_pipeline_action action,
const void *arg);
void (*emit_draw)(struct ilo_3d_pipeline *pipeline,
const struct ilo_context *ilo);
void (*emit_flush)(struct ilo_3d_pipeline *pipeline);
void (*emit_write_timestamp)(struct ilo_3d_pipeline *pipeline,
struct intel_bo *bo, int index);
void (*emit_write_depth_count)(struct ilo_3d_pipeline *pipeline,
struct intel_bo *bo, int index);
/**
* HW states.
*/
struct ilo_3d_pipeline_state {
bool has_gen6_wa_pipe_control;
bool primitive_restart;
int reduced_prim;
int so_num_vertices, so_max_vertices;
uint32_t SF_VIEWPORT;
uint32_t CLIP_VIEWPORT;
uint32_t SF_CLIP_VIEWPORT; /* GEN7+ */
uint32_t CC_VIEWPORT;
uint32_t COLOR_CALC_STATE;
uint32_t BLEND_STATE;
uint32_t DEPTH_STENCIL_STATE;
uint32_t SCISSOR_RECT;
struct {
uint32_t BINDING_TABLE_STATE;
int BINDING_TABLE_STATE_size;
uint32_t SURFACE_STATE[ILO_MAX_VS_SURFACES];
uint32_t SAMPLER_STATE;
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
uint32_t PUSH_CONSTANT_BUFFER;
int PUSH_CONSTANT_BUFFER_size;
} vs;
struct {
uint32_t BINDING_TABLE_STATE;
int BINDING_TABLE_STATE_size;
uint32_t SURFACE_STATE[ILO_MAX_GS_SURFACES];
bool active;
} gs;
struct {
uint32_t BINDING_TABLE_STATE;
int BINDING_TABLE_STATE_size;
uint32_t SURFACE_STATE[ILO_MAX_WM_SURFACES];
uint32_t SAMPLER_STATE;
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
uint32_t PUSH_CONSTANT_BUFFER;
int PUSH_CONSTANT_BUFFER_size;
} wm;
} state;
};
struct ilo_3d_pipeline *
ilo_3d_pipeline_create(struct ilo_cp *cp, const struct ilo_dev_info *dev);
void
ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *pipeline);
static inline void
ilo_3d_pipeline_invalidate(struct ilo_3d_pipeline *p, uint32_t flags)
{
p->invalidate_flags |= flags;
}
/**
* Estimate the size of an action.
*/
static inline int
ilo_3d_pipeline_estimate_size(struct ilo_3d_pipeline *pipeline,
enum ilo_3d_pipeline_action action,
const void *arg)
{
return pipeline->estimate_size(pipeline, action, arg);
}
bool
ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p,
const struct ilo_context *ilo,
int *prim_generated, int *prim_emitted);
void
ilo_3d_pipeline_emit_flush(struct ilo_3d_pipeline *p);
void
ilo_3d_pipeline_emit_write_timestamp(struct ilo_3d_pipeline *p,
struct intel_bo *bo, int index);
void
ilo_3d_pipeline_emit_write_depth_count(struct ilo_3d_pipeline *p,
struct intel_bo *bo, int index);
void
ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p,
unsigned sample_count,
unsigned sample_index,
float *x, float *y);
void
ilo_3d_pipeline_dump(struct ilo_3d_pipeline *p);
#endif /* ILO_3D_PIPELINE_H */
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