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C_SOURCES := \
ilo_3d.c \
ilo_3d_pipeline.c \
ilo_3d_pipeline_dump.c \
ilo_3d_pipeline_gen6.c \
ilo_3d_pipeline_gen7.c \
ilo_blit.c \
ilo_blitter.c \
ilo_blitter_pipe.c \
ilo_context.c \
ilo_cp.c \
ilo_format.c \
ilo_gpe_gen6.c \
ilo_gpe_gen7.c \
ilo_gpgpu.c \
ilo_query.c \
ilo_resource.c \
ilo_screen.c \
ilo_shader.c \
ilo_state.c \
ilo_transfer.c \
ilo_video.c \
shader/ilo_shader_cs.c \
shader/ilo_shader_fs.c \
shader/ilo_shader_gs.c \
shader/ilo_shader_vs.c \
shader/toy_compiler.c \
shader/toy_compiler_asm.c \
shader/toy_compiler_disasm.c \
shader/toy_legalize.c \
shader/toy_legalize_ra.c \
shader/toy_optimize.c \
shader/toy_tgsi.c
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