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/**************************************************************************
*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "id_public.h"
#include "id_screen.h"
#include "id_context.h"
#include "id_objects.h"
static void
identity_screen_destroy(struct pipe_screen *_screen)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
screen->destroy(screen);
FREE(id_screen);
}
static const char *
identity_screen_get_name(struct pipe_screen *_screen)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->get_name(screen);
}
static const char *
identity_screen_get_vendor(struct pipe_screen *_screen)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->get_vendor(screen);
}
static int
identity_screen_get_param(struct pipe_screen *_screen,
enum pipe_cap param)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->get_param(screen,
param);
}
static int
identity_screen_get_shader_param(struct pipe_screen *_screen,
unsigned shader, enum pipe_shader_cap param)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->get_shader_param(screen, shader,
param);
}
static float
identity_screen_get_paramf(struct pipe_screen *_screen,
enum pipe_cap param)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->get_paramf(screen,
param);
}
static boolean
identity_screen_is_format_supported(struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->is_format_supported(screen,
format,
target,
sample_count,
tex_usage,
geom_flags);
}
static struct pipe_context *
identity_screen_context_create(struct pipe_screen *_screen,
void *priv)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
struct pipe_context *result;
result = screen->context_create(screen, priv);
if (result)
return identity_context_create(_screen, result);
return NULL;
}
static struct pipe_resource *
identity_screen_resource_create(struct pipe_screen *_screen,
const struct pipe_resource *templat)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
struct pipe_resource *result;
result = screen->resource_create(screen,
templat);
if (result)
return identity_resource_create(id_screen, result);
return NULL;
}
static struct pipe_resource *
identity_screen_resource_from_handle(struct pipe_screen *_screen,
const struct pipe_resource *templ,
struct winsys_handle *handle)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
struct pipe_resource *result;
/* TODO trace call */
result = screen->resource_from_handle(screen, templ, handle);
result = identity_resource_create(identity_screen(_screen), result);
return result;
}
static boolean
identity_screen_resource_get_handle(struct pipe_screen *_screen,
struct pipe_resource *_resource,
struct winsys_handle *handle)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct identity_resource *id_resource = identity_resource(_resource);
struct pipe_screen *screen = id_screen->screen;
struct pipe_resource *resource = id_resource->resource;
/* TODO trace call */
return screen->resource_get_handle(screen, resource, handle);
}
static void
identity_screen_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *_resource)
{
identity_resource_destroy(identity_resource(_resource));
}
static struct pipe_resource *
identity_screen_user_buffer_create(struct pipe_screen *_screen,
void *ptr,
unsigned bytes,
unsigned usage)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
struct pipe_resource *result;
result = screen->user_buffer_create(screen,
ptr,
bytes,
usage);
if (result)
return identity_resource_create(id_screen, result);
return NULL;
}
static void
identity_screen_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *_resource,
unsigned level, unsigned layer,
void *context_private)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct identity_resource *id_resource = identity_resource(_resource);
struct pipe_screen *screen = id_screen->screen;
struct pipe_resource *resource = id_resource->resource;
screen->flush_frontbuffer(screen,
resource,
level, layer,
context_private);
}
static void
identity_screen_fence_reference(struct pipe_screen *_screen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
screen->fence_reference(screen,
ptr,
fence);
}
static int
identity_screen_fence_signalled(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
unsigned flags)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->fence_signalled(screen,
fence,
flags);
}
static int
identity_screen_fence_finish(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
unsigned flags,
uint64_t timeout)
{
struct identity_screen *id_screen = identity_screen(_screen);
struct pipe_screen *screen = id_screen->screen;
return screen->fence_finish(screen,
fence,
flags,
timeout);
}
struct pipe_screen *
identity_screen_create(struct pipe_screen *screen)
{
struct identity_screen *id_screen;
id_screen = CALLOC_STRUCT(identity_screen);
if (!id_screen) {
return NULL;
}
id_screen->base.winsys = NULL;
id_screen->base.destroy = identity_screen_destroy;
id_screen->base.get_name = identity_screen_get_name;
id_screen->base.get_vendor = identity_screen_get_vendor;
id_screen->base.get_param = identity_screen_get_param;
id_screen->base.get_shader_param = identity_screen_get_shader_param;
id_screen->base.get_paramf = identity_screen_get_paramf;
id_screen->base.is_format_supported = identity_screen_is_format_supported;
id_screen->base.context_create = identity_screen_context_create;
id_screen->base.resource_create = identity_screen_resource_create;
id_screen->base.resource_from_handle = identity_screen_resource_from_handle;
id_screen->base.resource_get_handle = identity_screen_resource_get_handle;
id_screen->base.resource_destroy = identity_screen_resource_destroy;
id_screen->base.user_buffer_create = identity_screen_user_buffer_create;
id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer;
id_screen->base.fence_reference = identity_screen_fence_reference;
id_screen->base.fence_signalled = identity_screen_fence_signalled;
id_screen->base.fence_finish = identity_screen_fence_finish;
id_screen->screen = screen;
return &id_screen->base;
}
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