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path: root/src/gallium/drivers/galahad/glhd_screen.c
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/**************************************************************************
 *
 * Copyright 2009 VMware, Inc.
 * 2010 Corbin Simpson <MostAwesomeDude@gmail.com>
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/


#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_format.h"

#include "glhd_public.h"
#include "glhd_screen.h"
#include "glhd_context.h"
#include "glhd_objects.h"

DEBUG_GET_ONCE_BOOL_OPTION(galahad, "GALLIUM_GALAHAD", FALSE)

static void
galahad_screen_destroy(struct pipe_screen *_screen)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   screen->destroy(screen);

   FREE(glhd_screen);
}

static const char *
galahad_screen_get_name(struct pipe_screen *_screen)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->get_name(screen);
}

static const char *
galahad_screen_get_vendor(struct pipe_screen *_screen)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->get_vendor(screen);
}

static int
galahad_screen_get_param(struct pipe_screen *_screen,
                          enum pipe_cap param)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->get_param(screen,
                            param);
}

static int
galahad_screen_get_shader_param(struct pipe_screen *_screen,
                          unsigned shader, enum pipe_shader_cap param)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->get_shader_param(screen, shader,
                            param);
}

static float
galahad_screen_get_paramf(struct pipe_screen *_screen,
                           enum pipe_capf param)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->get_paramf(screen,
                             param);
}

static boolean
galahad_screen_is_format_supported(struct pipe_screen *_screen,
                                    enum pipe_format format,
                                    enum pipe_texture_target target,
                                    unsigned sample_count,
                                    unsigned tex_usage)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   if (target >= PIPE_MAX_TEXTURE_TYPES) {
      glhd_warn("Received bogus texture target %d", target);
   }

   return screen->is_format_supported(screen,
                                      format,
                                      target,
                                      sample_count,
                                      tex_usage);
}

static struct pipe_context *
galahad_screen_context_create(struct pipe_screen *_screen,
                               void *priv)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;
   struct pipe_context *result;

   result = screen->context_create(screen, priv);
   if (result)
      return galahad_context_create(_screen, result);
   return NULL;
}

static struct pipe_resource *
galahad_screen_resource_create(struct pipe_screen *_screen,
                                const struct pipe_resource *templat)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;
   struct pipe_resource *result;

   glhd_check("%u", templat->width0, >= 1);
   glhd_check("%u", templat->height0, >= 1);
   glhd_check("%u", templat->depth0, >= 1);
   glhd_check("%u", templat->array_size, >= 1);

   if (templat->target == PIPE_BUFFER) {
      glhd_check("%u", templat->last_level, == 0);
      glhd_check("%u", templat->height0, == 1);
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, == 1);
   } else if (templat->target == PIPE_TEXTURE_1D) {
      unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_2d_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->height0, == 1);
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, == 1);
   } else if (templat->target == PIPE_TEXTURE_2D) {
      unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_2d_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, == 1);
   } else if (templat->target == PIPE_TEXTURE_CUBE) {
      unsigned max_texture_cube_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_cube_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_cube_levels - 1)));
      glhd_check("%u", templat->height0, == templat->width0);
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, == 6);
   } else if (templat->target == PIPE_TEXTURE_CUBE_ARRAY) {
      unsigned max_texture_cube_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_cube_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_cube_levels - 1)));
      glhd_check("%u", templat->height0, == templat->width0);
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, % 6 == 0);
   } else if (templat->target == PIPE_TEXTURE_RECT) {
      unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
      glhd_check("%u", templat->last_level, == 0);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, == 1);
   } else if (templat->target == PIPE_TEXTURE_3D) {
      unsigned max_texture_3d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_3d_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_3d_levels - 1)));
      glhd_check("%u", templat->height0, <= (1 << (max_texture_3d_levels - 1)));
      glhd_check("%u", templat->depth0,  <= (1 << (max_texture_3d_levels - 1)));
      glhd_check("%u", templat->array_size, == 1);
   } else if (templat->target == PIPE_TEXTURE_1D_ARRAY) {
      unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_2d_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->height0, == 1);
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS));
   } else if (templat->target == PIPE_TEXTURE_2D_ARRAY) {
      unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
      glhd_check("%u", templat->last_level, < max_texture_2d_levels);
      glhd_check("%u", templat->width0,  <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1)));
      glhd_check("%u", templat->depth0,  == 1);
      glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS));
   } else {
      glhd_warn("Received bogus resource target %d", templat->target);
   }

   if(templat->target != PIPE_TEXTURE_RECT && templat->target != PIPE_BUFFER && !screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES))
   {
      if(!util_is_power_of_two(templat->width0) || !util_is_power_of_two(templat->height0))
         glhd_warn("Requested NPOT (%ux%u) non-rectangle texture without NPOT support", templat->width0, templat->height0);
   }

   if (templat->target != PIPE_BUFFER &&
       !screen->is_format_supported(screen, templat->format, templat->target, templat->nr_samples, templat->bind)) {
      glhd_warn("Requested format=%s target=%u samples=%u bind=0x%x unsupported",
         util_format_name(templat->format), templat->target, templat->nr_samples, templat->bind);
   }

   result = screen->resource_create(screen,
                                    templat);

   if (result)
      return galahad_resource_create(glhd_screen, result);
   return NULL;
}

static struct pipe_resource *
galahad_screen_resource_from_handle(struct pipe_screen *_screen,
                                     const struct pipe_resource *templ,
                                     struct winsys_handle *handle)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;
   struct pipe_resource *result;

   /* TODO trace call */

   result = screen->resource_from_handle(screen, templ, handle);

   result = galahad_resource_create(galahad_screen(_screen), result);

   return result;
}

static boolean
galahad_screen_resource_get_handle(struct pipe_screen *_screen,
                                    struct pipe_resource *_resource,
                                    struct winsys_handle *handle)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct galahad_resource *glhd_resource = galahad_resource(_resource);
   struct pipe_screen *screen = glhd_screen->screen;
   struct pipe_resource *resource = glhd_resource->resource;

   /* TODO trace call */

   return screen->resource_get_handle(screen, resource, handle);
}



static void
galahad_screen_resource_destroy(struct pipe_screen *screen,
                                 struct pipe_resource *_resource)
{
   galahad_resource_destroy(galahad_resource(_resource));
}


static void
galahad_screen_flush_frontbuffer(struct pipe_screen *_screen,
                                  struct pipe_resource *_resource,
                                  unsigned level, unsigned layer,
                                  void *context_private,
                                  struct pipe_box *sub_box)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct galahad_resource *glhd_resource = galahad_resource(_resource);
   struct pipe_screen *screen = glhd_screen->screen;
   struct pipe_resource *resource = glhd_resource->resource;

   screen->flush_frontbuffer(screen,
                             resource,
                             level, layer,
                             context_private, sub_box);
}

static void
galahad_screen_fence_reference(struct pipe_screen *_screen,
                                struct pipe_fence_handle **ptr,
                                struct pipe_fence_handle *fence)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   screen->fence_reference(screen,
                           ptr,
                           fence);
}

static boolean
galahad_screen_fence_signalled(struct pipe_screen *_screen,
                                struct pipe_fence_handle *fence)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->fence_signalled(screen,
                                  fence);
}

static boolean
galahad_screen_fence_finish(struct pipe_screen *_screen,
                             struct pipe_fence_handle *fence,
                             uint64_t timeout)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->fence_finish(screen,
                               fence,
                               timeout);
}

static uint64_t
galahad_screen_get_timestamp(struct pipe_screen *_screen)
{
   struct galahad_screen *glhd_screen = galahad_screen(_screen);
   struct pipe_screen *screen = glhd_screen->screen;

   return screen->get_timestamp(screen);
}

struct pipe_screen *
galahad_screen_create(struct pipe_screen *screen)
{
   struct galahad_screen *glhd_screen;

   if (!debug_get_option_galahad())
      return screen;

   glhd_screen = CALLOC_STRUCT(galahad_screen);
   if (!glhd_screen) {
      return screen;
   }

#define GLHD_SCREEN_INIT(_member) \
   glhd_screen->base . _member = screen -> _member ? galahad_screen_ ## _member : NULL

   GLHD_SCREEN_INIT(destroy);
   GLHD_SCREEN_INIT(get_name);
   GLHD_SCREEN_INIT(get_vendor);
   GLHD_SCREEN_INIT(get_param);
   GLHD_SCREEN_INIT(get_shader_param);
   //GLHD_SCREEN_INIT(get_video_param);
   //GLHD_SCREEN_INIT(get_compute_param);
   GLHD_SCREEN_INIT(get_paramf);
   GLHD_SCREEN_INIT(is_format_supported);
   //GLHD_SCREEN_INIT(is_video_format_supported);
   GLHD_SCREEN_INIT(context_create);
   GLHD_SCREEN_INIT(resource_create);
   GLHD_SCREEN_INIT(resource_from_handle);
   GLHD_SCREEN_INIT(resource_get_handle);
   GLHD_SCREEN_INIT(resource_destroy);
   GLHD_SCREEN_INIT(flush_frontbuffer);
   GLHD_SCREEN_INIT(fence_reference);
   GLHD_SCREEN_INIT(fence_signalled);
   GLHD_SCREEN_INIT(fence_finish);
   GLHD_SCREEN_INIT(get_timestamp);

#undef GLHD_SCREEN_INIT

   glhd_screen->screen = screen;

   return &glhd_screen->base;
}