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|
/*
* Copyright (c) 2012 Rob Clark <robdclark@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "ir3.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <stdbool.h>
#include <errno.h>
#include "freedreno_util.h"
#include "instr-a3xx.h"
#define CHUNK_SZ 1020
struct ir3_heap_chunk {
struct ir3_heap_chunk *next;
uint32_t heap[CHUNK_SZ];
};
static void grow_heap(struct ir3 *shader)
{
struct ir3_heap_chunk *chunk = calloc(1, sizeof(*chunk));
chunk->next = shader->chunk;
shader->chunk = chunk;
shader->heap_idx = 0;
}
/* simple allocator to carve allocations out of an up-front allocated heap,
* so that we can free everything easily in one shot.
*/
void * ir3_alloc(struct ir3 *shader, int sz)
{
void *ptr;
sz = align(sz, 4) / 4;
if ((shader->heap_idx + sz) > CHUNK_SZ)
grow_heap(shader);
ptr = &shader->chunk->heap[shader->heap_idx];
shader->heap_idx += sz;
return ptr;
}
struct ir3 * ir3_create(struct ir3_compiler *compiler,
unsigned nin, unsigned nout)
{
struct ir3 *shader = calloc(1, sizeof(struct ir3));
grow_heap(shader);
shader->compiler = compiler;
shader->ninputs = nin;
shader->inputs = ir3_alloc(shader, sizeof(shader->inputs[0]) * nin);
shader->noutputs = nout;
shader->outputs = ir3_alloc(shader, sizeof(shader->outputs[0]) * nout);
list_inithead(&shader->block_list);
list_inithead(&shader->array_list);
return shader;
}
void ir3_destroy(struct ir3 *shader)
{
while (shader->chunk) {
struct ir3_heap_chunk *chunk = shader->chunk;
shader->chunk = chunk->next;
free(chunk);
}
free(shader->indirects);
free(shader->predicates);
free(shader->baryfs);
free(shader->keeps);
free(shader->astc_srgb);
free(shader);
}
#define iassert(cond) do { \
if (!(cond)) { \
assert(cond); \
return -1; \
} } while (0)
static uint32_t reg(struct ir3_register *reg, struct ir3_info *info,
uint32_t repeat, uint32_t valid_flags)
{
reg_t val = { .dummy32 = 0 };
if (reg->flags & ~valid_flags) {
debug_printf("INVALID FLAGS: %x vs %x\n",
reg->flags, valid_flags);
}
if (!(reg->flags & IR3_REG_R))
repeat = 0;
if (reg->flags & IR3_REG_IMMED) {
val.iim_val = reg->iim_val;
} else {
unsigned components;
int16_t max;
if (reg->flags & IR3_REG_RELATIV) {
components = reg->size;
val.idummy10 = reg->array.offset;
max = (reg->array.offset + repeat + components - 1) >> 2;
} else {
components = util_last_bit(reg->wrmask);
val.comp = reg->num & 0x3;
val.num = reg->num >> 2;
max = (reg->num + repeat + components - 1) >> 2;
}
if (reg->flags & IR3_REG_CONST) {
info->max_const = MAX2(info->max_const, max);
} else if (val.num == 63) {
/* ignore writes to dummy register r63.x */
} else if ((max != REG_A0) && (max != REG_P0)) {
if (reg->flags & IR3_REG_HALF) {
info->max_half_reg = MAX2(info->max_half_reg, max);
} else {
info->max_reg = MAX2(info->max_reg, max);
}
}
}
return val.dummy32;
}
static int emit_cat0(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
instr_cat0_t *cat0 = ptr;
if (info->gpu_id >= 400) {
cat0->a4xx.immed = instr->cat0.immed;
} else {
cat0->a3xx.immed = instr->cat0.immed;
}
cat0->repeat = instr->repeat;
cat0->ss = !!(instr->flags & IR3_INSTR_SS);
cat0->inv = instr->cat0.inv;
cat0->comp = instr->cat0.comp;
cat0->opc = instr->opc;
cat0->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat0->sync = !!(instr->flags & IR3_INSTR_SY);
cat0->opc_cat = 0;
return 0;
}
static uint32_t type_flags(type_t type)
{
return (type_size(type) == 32) ? 0 : IR3_REG_HALF;
}
static int emit_cat1(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
struct ir3_register *dst = instr->regs[0];
struct ir3_register *src = instr->regs[1];
instr_cat1_t *cat1 = ptr;
iassert(instr->regs_count == 2);
iassert(!((dst->flags ^ type_flags(instr->cat1.dst_type)) & IR3_REG_HALF));
iassert((src->flags & IR3_REG_IMMED) ||
!((src->flags ^ type_flags(instr->cat1.src_type)) & IR3_REG_HALF));
if (src->flags & IR3_REG_IMMED) {
cat1->iim_val = src->iim_val;
cat1->src_im = 1;
} else if (src->flags & IR3_REG_RELATIV) {
cat1->off = reg(src, info, instr->repeat,
IR3_REG_R | IR3_REG_CONST | IR3_REG_HALF | IR3_REG_RELATIV);
cat1->src_rel = 1;
cat1->src_rel_c = !!(src->flags & IR3_REG_CONST);
} else {
cat1->src = reg(src, info, instr->repeat,
IR3_REG_R | IR3_REG_CONST | IR3_REG_HALF);
cat1->src_c = !!(src->flags & IR3_REG_CONST);
}
cat1->dst = reg(dst, info, instr->repeat,
IR3_REG_RELATIV | IR3_REG_EVEN |
IR3_REG_R | IR3_REG_POS_INF | IR3_REG_HALF);
cat1->repeat = instr->repeat;
cat1->src_r = !!(src->flags & IR3_REG_R);
cat1->ss = !!(instr->flags & IR3_INSTR_SS);
cat1->ul = !!(instr->flags & IR3_INSTR_UL);
cat1->dst_type = instr->cat1.dst_type;
cat1->dst_rel = !!(dst->flags & IR3_REG_RELATIV);
cat1->src_type = instr->cat1.src_type;
cat1->even = !!(dst->flags & IR3_REG_EVEN);
cat1->pos_inf = !!(dst->flags & IR3_REG_POS_INF);
cat1->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat1->sync = !!(instr->flags & IR3_INSTR_SY);
cat1->opc_cat = 1;
return 0;
}
static int emit_cat2(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
struct ir3_register *dst = instr->regs[0];
struct ir3_register *src1 = instr->regs[1];
struct ir3_register *src2 = instr->regs[2];
instr_cat2_t *cat2 = ptr;
unsigned absneg = ir3_cat2_absneg(instr->opc);
iassert((instr->regs_count == 2) || (instr->regs_count == 3));
if (src1->flags & IR3_REG_RELATIV) {
iassert(src1->array.offset < (1 << 10));
cat2->rel1.src1 = reg(src1, info, instr->repeat,
IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R |
IR3_REG_HALF | absneg);
cat2->rel1.src1_c = !!(src1->flags & IR3_REG_CONST);
cat2->rel1.src1_rel = 1;
} else if (src1->flags & IR3_REG_CONST) {
iassert(src1->num < (1 << 12));
cat2->c1.src1 = reg(src1, info, instr->repeat,
IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF);
cat2->c1.src1_c = 1;
} else {
iassert(src1->num < (1 << 11));
cat2->src1 = reg(src1, info, instr->repeat,
IR3_REG_IMMED | IR3_REG_R | IR3_REG_HALF |
absneg);
}
cat2->src1_im = !!(src1->flags & IR3_REG_IMMED);
cat2->src1_neg = !!(src1->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT));
cat2->src1_abs = !!(src1->flags & (IR3_REG_FABS | IR3_REG_SABS));
cat2->src1_r = !!(src1->flags & IR3_REG_R);
if (src2) {
iassert((src2->flags & IR3_REG_IMMED) ||
!((src1->flags ^ src2->flags) & IR3_REG_HALF));
if (src2->flags & IR3_REG_RELATIV) {
iassert(src2->array.offset < (1 << 10));
cat2->rel2.src2 = reg(src2, info, instr->repeat,
IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R |
IR3_REG_HALF | absneg);
cat2->rel2.src2_c = !!(src2->flags & IR3_REG_CONST);
cat2->rel2.src2_rel = 1;
} else if (src2->flags & IR3_REG_CONST) {
iassert(src2->num < (1 << 12));
cat2->c2.src2 = reg(src2, info, instr->repeat,
IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF);
cat2->c2.src2_c = 1;
} else {
iassert(src2->num < (1 << 11));
cat2->src2 = reg(src2, info, instr->repeat,
IR3_REG_IMMED | IR3_REG_R | IR3_REG_HALF |
absneg);
}
cat2->src2_im = !!(src2->flags & IR3_REG_IMMED);
cat2->src2_neg = !!(src2->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT));
cat2->src2_abs = !!(src2->flags & (IR3_REG_FABS | IR3_REG_SABS));
cat2->src2_r = !!(src2->flags & IR3_REG_R);
}
cat2->dst = reg(dst, info, instr->repeat,
IR3_REG_R | IR3_REG_EI | IR3_REG_HALF);
cat2->repeat = instr->repeat;
cat2->ss = !!(instr->flags & IR3_INSTR_SS);
cat2->ul = !!(instr->flags & IR3_INSTR_UL);
cat2->dst_half = !!((src1->flags ^ dst->flags) & IR3_REG_HALF);
cat2->ei = !!(dst->flags & IR3_REG_EI);
cat2->cond = instr->cat2.condition;
cat2->full = ! (src1->flags & IR3_REG_HALF);
cat2->opc = instr->opc;
cat2->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat2->sync = !!(instr->flags & IR3_INSTR_SY);
cat2->opc_cat = 2;
return 0;
}
static int emit_cat3(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
struct ir3_register *dst = instr->regs[0];
struct ir3_register *src1 = instr->regs[1];
struct ir3_register *src2 = instr->regs[2];
struct ir3_register *src3 = instr->regs[3];
unsigned absneg = ir3_cat3_absneg(instr->opc);
instr_cat3_t *cat3 = ptr;
uint32_t src_flags = 0;
switch (instr->opc) {
case OPC_MAD_F16:
case OPC_MAD_U16:
case OPC_MAD_S16:
case OPC_SEL_B16:
case OPC_SEL_S16:
case OPC_SEL_F16:
case OPC_SAD_S16:
case OPC_SAD_S32: // really??
src_flags |= IR3_REG_HALF;
break;
default:
break;
}
iassert(instr->regs_count == 4);
iassert(!((src1->flags ^ src_flags) & IR3_REG_HALF));
iassert(!((src2->flags ^ src_flags) & IR3_REG_HALF));
iassert(!((src3->flags ^ src_flags) & IR3_REG_HALF));
if (src1->flags & IR3_REG_RELATIV) {
iassert(src1->array.offset < (1 << 10));
cat3->rel1.src1 = reg(src1, info, instr->repeat,
IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R |
IR3_REG_HALF | absneg);
cat3->rel1.src1_c = !!(src1->flags & IR3_REG_CONST);
cat3->rel1.src1_rel = 1;
} else if (src1->flags & IR3_REG_CONST) {
iassert(src1->num < (1 << 12));
cat3->c1.src1 = reg(src1, info, instr->repeat,
IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF);
cat3->c1.src1_c = 1;
} else {
iassert(src1->num < (1 << 11));
cat3->src1 = reg(src1, info, instr->repeat,
IR3_REG_R | IR3_REG_HALF | absneg);
}
cat3->src1_neg = !!(src1->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT));
cat3->src1_r = !!(src1->flags & IR3_REG_R);
cat3->src2 = reg(src2, info, instr->repeat,
IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF | absneg);
cat3->src2_c = !!(src2->flags & IR3_REG_CONST);
cat3->src2_neg = !!(src2->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT));
cat3->src2_r = !!(src2->flags & IR3_REG_R);
if (src3->flags & IR3_REG_RELATIV) {
iassert(src3->array.offset < (1 << 10));
cat3->rel2.src3 = reg(src3, info, instr->repeat,
IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R |
IR3_REG_HALF | absneg);
cat3->rel2.src3_c = !!(src3->flags & IR3_REG_CONST);
cat3->rel2.src3_rel = 1;
} else if (src3->flags & IR3_REG_CONST) {
iassert(src3->num < (1 << 12));
cat3->c2.src3 = reg(src3, info, instr->repeat,
IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF);
cat3->c2.src3_c = 1;
} else {
iassert(src3->num < (1 << 11));
cat3->src3 = reg(src3, info, instr->repeat,
IR3_REG_R | IR3_REG_HALF | absneg);
}
cat3->src3_neg = !!(src3->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT));
cat3->src3_r = !!(src3->flags & IR3_REG_R);
cat3->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF);
cat3->repeat = instr->repeat;
cat3->ss = !!(instr->flags & IR3_INSTR_SS);
cat3->ul = !!(instr->flags & IR3_INSTR_UL);
cat3->dst_half = !!((src_flags ^ dst->flags) & IR3_REG_HALF);
cat3->opc = instr->opc;
cat3->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat3->sync = !!(instr->flags & IR3_INSTR_SY);
cat3->opc_cat = 3;
return 0;
}
static int emit_cat4(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
struct ir3_register *dst = instr->regs[0];
struct ir3_register *src = instr->regs[1];
instr_cat4_t *cat4 = ptr;
iassert(instr->regs_count == 2);
if (src->flags & IR3_REG_RELATIV) {
iassert(src->array.offset < (1 << 10));
cat4->rel.src = reg(src, info, instr->repeat,
IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_FNEG |
IR3_REG_FABS | IR3_REG_R | IR3_REG_HALF);
cat4->rel.src_c = !!(src->flags & IR3_REG_CONST);
cat4->rel.src_rel = 1;
} else if (src->flags & IR3_REG_CONST) {
iassert(src->num < (1 << 12));
cat4->c.src = reg(src, info, instr->repeat,
IR3_REG_CONST | IR3_REG_FNEG | IR3_REG_FABS |
IR3_REG_R | IR3_REG_HALF);
cat4->c.src_c = 1;
} else {
iassert(src->num < (1 << 11));
cat4->src = reg(src, info, instr->repeat,
IR3_REG_IMMED | IR3_REG_FNEG | IR3_REG_FABS |
IR3_REG_R | IR3_REG_HALF);
}
cat4->src_im = !!(src->flags & IR3_REG_IMMED);
cat4->src_neg = !!(src->flags & IR3_REG_FNEG);
cat4->src_abs = !!(src->flags & IR3_REG_FABS);
cat4->src_r = !!(src->flags & IR3_REG_R);
cat4->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF);
cat4->repeat = instr->repeat;
cat4->ss = !!(instr->flags & IR3_INSTR_SS);
cat4->ul = !!(instr->flags & IR3_INSTR_UL);
cat4->dst_half = !!((src->flags ^ dst->flags) & IR3_REG_HALF);
cat4->full = ! (src->flags & IR3_REG_HALF);
cat4->opc = instr->opc;
cat4->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat4->sync = !!(instr->flags & IR3_INSTR_SY);
cat4->opc_cat = 4;
return 0;
}
static int emit_cat5(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
struct ir3_register *dst = instr->regs[0];
struct ir3_register *src1 = instr->regs[1];
struct ir3_register *src2 = instr->regs[2];
struct ir3_register *src3 = instr->regs[3];
instr_cat5_t *cat5 = ptr;
iassert(!((dst->flags ^ type_flags(instr->cat5.type)) & IR3_REG_HALF));
if (src1) {
cat5->full = ! (src1->flags & IR3_REG_HALF);
cat5->src1 = reg(src1, info, instr->repeat, IR3_REG_HALF);
}
if (instr->flags & IR3_INSTR_S2EN) {
if (src2) {
iassert(!((src1->flags ^ src2->flags) & IR3_REG_HALF));
cat5->s2en.src2 = reg(src2, info, instr->repeat, IR3_REG_HALF);
}
if (src3) {
iassert(src3->flags & IR3_REG_HALF);
cat5->s2en.src3 = reg(src3, info, instr->repeat, IR3_REG_HALF);
}
iassert(!(instr->cat5.samp | instr->cat5.tex));
} else {
iassert(!src3);
if (src2) {
iassert(!((src1->flags ^ src2->flags) & IR3_REG_HALF));
cat5->norm.src2 = reg(src2, info, instr->repeat, IR3_REG_HALF);
}
cat5->norm.samp = instr->cat5.samp;
cat5->norm.tex = instr->cat5.tex;
}
cat5->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF);
cat5->wrmask = dst->wrmask;
cat5->type = instr->cat5.type;
cat5->is_3d = !!(instr->flags & IR3_INSTR_3D);
cat5->is_a = !!(instr->flags & IR3_INSTR_A);
cat5->is_s = !!(instr->flags & IR3_INSTR_S);
cat5->is_s2en = !!(instr->flags & IR3_INSTR_S2EN);
cat5->is_o = !!(instr->flags & IR3_INSTR_O);
cat5->is_p = !!(instr->flags & IR3_INSTR_P);
cat5->opc = instr->opc;
cat5->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat5->sync = !!(instr->flags & IR3_INSTR_SY);
cat5->opc_cat = 5;
return 0;
}
static int emit_cat6(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
struct ir3_register *dst, *src1, *src2;
instr_cat6_t *cat6 = ptr;
/* the "dst" for a store instruction is (from the perspective
* of data flow in the shader, ie. register use/def, etc) in
* fact a register that is read by the instruction, rather
* than written:
*/
if (is_store(instr)) {
iassert(instr->regs_count >= 3);
dst = instr->regs[1];
src1 = instr->regs[2];
src2 = (instr->regs_count >= 4) ? instr->regs[3] : NULL;
} else {
iassert(instr->regs_count >= 2);
dst = instr->regs[0];
src1 = instr->regs[1];
src2 = (instr->regs_count >= 3) ? instr->regs[2] : NULL;
}
/* TODO we need a more comprehensive list about which instructions
* can be encoded which way. Or possibly use IR3_INSTR_0 flag to
* indicate to use the src_off encoding even if offset is zero
* (but then what to do about dst_off?)
*/
if (instr->cat6.src_offset || (instr->opc == OPC_LDG)) {
instr_cat6a_t *cat6a = ptr;
cat6->src_off = true;
cat6a->src1 = reg(src1, info, instr->repeat, IR3_REG_IMMED);
cat6a->src1_im = !!(src1->flags & IR3_REG_IMMED);
if (src2) {
cat6a->src2 = reg(src2, info, instr->repeat, IR3_REG_IMMED);
cat6a->src2_im = !!(src2->flags & IR3_REG_IMMED);
}
cat6a->off = instr->cat6.src_offset;
} else {
instr_cat6b_t *cat6b = ptr;
cat6->src_off = false;
cat6b->src1 = reg(src1, info, instr->repeat, IR3_REG_IMMED);
cat6b->src1_im = !!(src1->flags & IR3_REG_IMMED);
if (src2) {
cat6b->src2 = reg(src2, info, instr->repeat, IR3_REG_IMMED);
cat6b->src2_im = !!(src2->flags & IR3_REG_IMMED);
}
}
if (instr->cat6.dst_offset || (instr->opc == OPC_STG)) {
instr_cat6c_t *cat6c = ptr;
cat6->dst_off = true;
cat6c->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF);
cat6c->off = instr->cat6.dst_offset;
} else {
instr_cat6d_t *cat6d = ptr;
cat6->dst_off = false;
cat6d->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF);
}
cat6->type = instr->cat6.type;
cat6->opc = instr->opc;
cat6->jmp_tgt = !!(instr->flags & IR3_INSTR_JP);
cat6->sync = !!(instr->flags & IR3_INSTR_SY);
cat6->g = !!(instr->flags & IR3_INSTR_G);
cat6->opc_cat = 6;
return 0;
}
static int (*emit[])(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info) = {
emit_cat0, emit_cat1, emit_cat2, emit_cat3, emit_cat4, emit_cat5, emit_cat6,
};
void * ir3_assemble(struct ir3 *shader, struct ir3_info *info,
uint32_t gpu_id)
{
uint32_t *ptr, *dwords;
info->gpu_id = gpu_id;
info->max_reg = -1;
info->max_half_reg = -1;
info->max_const = -1;
info->instrs_count = 0;
info->sizedwords = 0;
list_for_each_entry (struct ir3_block, block, &shader->block_list, node) {
list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
info->sizedwords += 2;
}
}
/* need a integer number of instruction "groups" (sets of 16
* instructions on a4xx or sets of 4 instructions on a3xx),
* so pad out w/ NOPs if needed: (NOTE each instruction is 64bits)
*/
if (gpu_id >= 400) {
info->sizedwords = align(info->sizedwords, 16 * 2);
} else {
info->sizedwords = align(info->sizedwords, 4 * 2);
}
ptr = dwords = calloc(4, info->sizedwords);
list_for_each_entry (struct ir3_block, block, &shader->block_list, node) {
list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
int ret = emit[opc_cat(instr->opc)](instr, dwords, info);
if (ret)
goto fail;
info->instrs_count += 1 + instr->repeat;
dwords += 2;
}
}
return ptr;
fail:
free(ptr);
return NULL;
}
static struct ir3_register * reg_create(struct ir3 *shader,
int num, int flags)
{
struct ir3_register *reg =
ir3_alloc(shader, sizeof(struct ir3_register));
reg->wrmask = 1;
reg->flags = flags;
reg->num = num;
return reg;
}
static void insert_instr(struct ir3_block *block,
struct ir3_instruction *instr)
{
struct ir3 *shader = block->shader;
#ifdef DEBUG
static uint32_t serialno = 0;
instr->serialno = ++serialno;
#endif
list_addtail(&instr->node, &block->instr_list);
if (is_input(instr))
array_insert(shader->baryfs, instr);
}
struct ir3_block * ir3_block_create(struct ir3 *shader)
{
struct ir3_block *block = ir3_alloc(shader, sizeof(*block));
#ifdef DEBUG
static uint32_t serialno = 0;
block->serialno = ++serialno;
#endif
block->shader = shader;
list_inithead(&block->node);
list_inithead(&block->instr_list);
return block;
}
static struct ir3_instruction *instr_create(struct ir3_block *block, int nreg)
{
struct ir3_instruction *instr;
unsigned sz = sizeof(*instr) + (nreg * sizeof(instr->regs[0]));
char *ptr = ir3_alloc(block->shader, sz);
instr = (struct ir3_instruction *)ptr;
ptr += sizeof(*instr);
instr->regs = (struct ir3_register **)ptr;
#ifdef DEBUG
instr->regs_max = nreg;
#endif
return instr;
}
struct ir3_instruction * ir3_instr_create2(struct ir3_block *block,
opc_t opc, int nreg)
{
struct ir3_instruction *instr = instr_create(block, nreg);
instr->block = block;
instr->opc = opc;
insert_instr(block, instr);
return instr;
}
struct ir3_instruction * ir3_instr_create(struct ir3_block *block, opc_t opc)
{
/* NOTE: we could be slightly more clever, at least for non-meta,
* and choose # of regs based on category.
*/
return ir3_instr_create2(block, opc, 4);
}
struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr)
{
struct ir3_instruction *new_instr = instr_create(instr->block,
instr->regs_count);
struct ir3_register **regs;
unsigned i;
regs = new_instr->regs;
*new_instr = *instr;
new_instr->regs = regs;
insert_instr(instr->block, new_instr);
/* clone registers: */
new_instr->regs_count = 0;
for (i = 0; i < instr->regs_count; i++) {
struct ir3_register *reg = instr->regs[i];
struct ir3_register *new_reg =
ir3_reg_create(new_instr, reg->num, reg->flags);
*new_reg = *reg;
}
return new_instr;
}
struct ir3_register * ir3_reg_create(struct ir3_instruction *instr,
int num, int flags)
{
struct ir3 *shader = instr->block->shader;
struct ir3_register *reg = reg_create(shader, num, flags);
#ifdef DEBUG
debug_assert(instr->regs_count < instr->regs_max);
#endif
instr->regs[instr->regs_count++] = reg;
return reg;
}
struct ir3_register * ir3_reg_clone(struct ir3 *shader,
struct ir3_register *reg)
{
struct ir3_register *new_reg = reg_create(shader, 0, 0);
*new_reg = *reg;
return new_reg;
}
void
ir3_instr_set_address(struct ir3_instruction *instr,
struct ir3_instruction *addr)
{
if (instr->address != addr) {
struct ir3 *ir = instr->block->shader;
instr->address = addr;
array_insert(ir->indirects, instr);
}
}
void
ir3_block_clear_mark(struct ir3_block *block)
{
list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node)
instr->flags &= ~IR3_INSTR_MARK;
}
void
ir3_clear_mark(struct ir3 *ir)
{
list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
ir3_block_clear_mark(block);
}
}
/* note: this will destroy instr->depth, don't do it until after sched! */
unsigned
ir3_count_instructions(struct ir3 *ir)
{
unsigned cnt = 0;
list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
instr->ip = cnt++;
}
block->start_ip = list_first_entry(&block->instr_list, struct ir3_instruction, node)->ip;
block->end_ip = list_last_entry(&block->instr_list, struct ir3_instruction, node)->ip;
}
return cnt;
}
struct ir3_array *
ir3_lookup_array(struct ir3 *ir, unsigned id)
{
list_for_each_entry (struct ir3_array, arr, &ir->array_list, node)
if (arr->id == id)
return arr;
return NULL;
}
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