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/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#ifndef FREEDRENO_TEXTURE_H_
#define FREEDRENO_TEXTURE_H_
#include "pipe/p_context.h"
void fd_sampler_states_bind(struct pipe_context *pctx,
unsigned shader, unsigned start,
unsigned nr, void **hwcso);
void fd_set_sampler_views(struct pipe_context *pctx, unsigned shader,
unsigned start, unsigned nr,
struct pipe_sampler_view **views);
void fd_texture_init(struct pipe_context *pctx);
struct fd_texture_stateobj;
/* Both a3xx/a4xx share the same layout for the border-color buffer,
* which contains the pre-swizzled (based on texture format) border
* color value, with the following layout (per sampler):
*
* offset | description
* -------+-------------
* 0x00: | fp16[0] \
* | fp16[1] |___ swizzled fp16 channel values for "small float"
* | fp16[2] | formats (<= 16 bits per component, !integer)
* | fp16[3] /
* 0x08: | padding
* 0x10: | int16[0] \
* | int16[1] |___ swizzled int16 channels for "small integer"
* | int16[2] | formats (<= 16 bits per component, integer)
* | int16[3] /
* 0x18: | padding
* 0x20: | fp32[0] \
* | fp32[1] |___ swizzled fp32 channel values for "large float"
* | fp32[2] | formats (> 16 bits per component, !integer)
* | fp32[3] /
* 0x30: | int32[0] \
* | int32[1] |___ swizzled int32 channel values for "large int"
* | int32[2] | formats (> 16 bits per component, integer)
* | int32[3] /
*/
#define BORDERCOLOR_SIZE 0x40
void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
unsigned offset);
#endif /* FREEDRENO_TEXTURE_H_ */
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